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Spycies (2020)
Spycies (2020)
2020 | Animation, Family
8
8.0 (1 Ratings)
Movie Rating
A lot of the obscure kid's films I see at the cinema just appear with no warning, that means an exciting trip of uncertainty!

Vladimir the cat is a top spy at the Agency but after causing so much damage to property in a recent mission he's sent out to a remote station as penance. There he meets Hector, a tech genius rat who's isolation has left him craving company and eager to bond.

There isn't much excitement in their lives, just Hector's soaps on TV and trying to decide which pizza to heat up. Until one day the dullness is interrupted by a team who infiltrate the compound and steal something from the vault. After they make their escape Vlad and Hector head home to hunt down the perpetrators and get back what was stolen.

What I want to say about Spycies first is that the animation is amazing. I was blown away by some of the shots. The poster states it's from the animators of Despicable Me, Minions and The Secret Life Of Pets, I really thought this was an attempt to cash in on connections, and it is to an extent as this is relatively unknown but it does stand on its own once you see it.

The station that Hector and Vladimir are on is an oil rig out in open water and a lot of the shots are done during a storm, these scenes are incredible. One in particular felt like real footage and not animation, it was absolutely beautiful.

There's no denying that this is Zootropolis/Zootopia with spies, that thought bothered me more after watching it than it did during. It feels like they made a very specific selection of animals to be different. The other big difference is that it's clear it's set at some point in the future, and this is probably my only major issue.

Futuristic isn't something you really get from the world of Spycies, apart from when you look at the vehicles. The opening sequence, while epic on action movie scales, was very chaotic and the vehicles being new and unusual just added to that. With so much tradition around the film this felt out of place.

As an adult watching this film it was noticeable that it was made for a foreign market, it has clear regional influences that might not land for everyone but I suspect that the kids won't be too bothered about them.

I quite like the story but it isn't necessarily anything new. James Bond (yes, there's a Bond, James Bond moment in there) meets Zootropolis with flashes of Spies In Disguise. Familiar might feel stale but I enjoyed it. The script doesn't quite fit with the audience it's aimed at, it's probably not quite fun enough for kids but there's plenty of action and slapstick to keep them entertained as well as adults.

[On the title itself... I'm assuming it's a play on the word "species"?]

Originally posted on: https://emmaatthemovies.blogspot.com/2020/02/spycies-movie-review.html
  
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Fred (860 KP) rated Scoob (2020) in Movies

May 16, 2020  
Scoob (2020)
Scoob (2020)
2020 | Adventure, Animation, Comedy, Family
Enjoyable enough
The movie was enjoyable enough & I would probably watch it again, just to try to catch the little Hanna-Barbera references throughout it. The movie starts with the meeting of the gang & then, using a very cool remake of the original theme song sequence, moves ahead to when the gang are already seasoned "monster" hunters. But although I did enjoy it, it had a lot of problems.

Most notably, the voice acting. For some reason, instead of sticking with the current actors who do the character's voices, they decided to replace them with more well known actors. Problem is, most of them sound nothing like the characters, it kind of throws everything off. Will Forte may be the exception as his Shaggy is close enough & of course we do have Scooby's current voice, Frank Welker as Scooby. But then, this is where it gets silly. You have Frank Welker, the original voice of Fred in your movie, but you decide not to use him as Fred. WTF? Really? So you got Fred, Velma & Daphnie played by actors that sound nothing like the characters. Quick mention too about the voices of the main characters when they were kids. Terrible & annoying (quick enough?). The movie also features Blue Falcon & Dyno-Mutt. Since this is not supposed to be the original Blue Falcon, his voice change is acceptable. However, Ken Jeong is just a weird choice for Dyno-Mutt. The character has no personality & is nothing like the character should be. And to be honest, I didn't like the role reversal of Falcon being a coward & Dyno-Mutt not being a screw-up. The main villain of the film, Dick Dastardly, is voiced well, but just like the others, sounds nothing like the original voices, so it throws it off. In fact, if they had not said his name was Dick Dastardly, I would have no idea it was supposed to be Dick Dastardly.

So now, let's talk about Dick Dastardly. In the cartoons, it was either just he & his dog Muttley being the bad guys or he had a few others try to help him. But in this film, they instead have him with a whole slew of robot minions, who I guess were supposed to be like the Minions of Despicable Me, but these guys have no personality at all & the character & the film suffer because of this.

There is also another character in the film. She's Blue Falcon's.....something. Sidekick? Helper? I don't remember her name, nor do I care. She is utterly forgettable & useless. But she's the only person of color I can think of in the movie, so I guess that's why she's there. That's fine, but I wish she had a more prominent role, rather than just be there to fill a gap.

So, why did I like the movie then? Well, it's fun & there were many times I laughed out loud. there were jokes that kid's would definitely not get, that I did. The animation is top-notch & beautiful to watch. There is also a lot of nostalgia factor, whether you're a fan of Scooby or of the dozens of other Hanna-Barbera cartoons of the 70s. The story works well enough, for a Scooby Doo movie& the pacing is nice. There are no points where the movie gets slow or boring. Like I said, I'd probably watch it again & that's good enough.
  
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Fred (860 KP) May 17, 2020

I realized after I wrote this review, as long as it is, that I could have written twice as much. For a Scooby Doo movie.

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TT
The Toymaker
6
6.0 (1 Ratings)
Book Rating
As a kid who was into books with a dark, almost gothic feel to them when I picked this up at the age of thirteen I really loved it. What wasn't to like? Very creepy cover, exciting concepts, dark scenes and mortal peril - it had all of those boxes ticked. Yes, I can safely say that teenage me thought this book was excellent. So when I found this book under my bed a few weeks ago, I decided to give the book another read to see if it was as good as I remembered.

Sadly it wasn't. Don't get me wrong, this is still a good book (although three stars it is the higher end) but reading it eight years on there are particular aspects of this book that my adult brain has picked out more than my teen one.

The characters are alright; I suppose, but they are incredibly simplistic with very little character development. Katta (a joint protagonist with Mathias) is the only character who feels like she could be more interesting and have a little more about her than the rest, but I was still very unsure about whether I liked her or not (and the way she speaks really annoyed me). I would also have liked to see some more complex relationships - especially between Koenig and Stefan and Katta and Stefan (whose relationship was a very simplistic 'I hate you because of X' but nothing beyond that so got quite boring after a while). However, this is a kid's/young teen's book and didn't bother me too much when I first read it so I guess I can cut it a little slack.

The atmosphere was the thing that I most remembered this book for (there still being a couple of chapters fixed in my mind for how creepy they were), and I'm glad to say that this really held up. The book is dark most of the way through, and the sections/chapters where de Quidt really sees how dark he can be are the best and most memorable parts of the book. Any chapter with Marguerite is brilliant and I absolutely loved the carnival sections. Any bit where it's just Katta on her own away from the rest of the group is really dark (a little seedy perhaps) and just great. The one thing that is perhaps a little too far for me personally is the very vivid and graphic descriptions of the injuries/wounds (and there are a lot) and how they feel which, for someone like me who is a bit squeamish, can be a bit much. It was really nice that the thing that I most remembered the book for is still as great as when I first read it.

For the most part, the writing style is good. There are, however, occasional moments when the wording/phrasing and punctuation are a bit off or clunky. This makes it quite confusing at times and is a little distracting but I think this might be a translation (maybe) so I'll give it the benefit of the doubt. This is the only thing that I can really remember bugging me when I was thirteen.

The plot is pretty good for what it is (four people solving a mystery about a blank piece of paper while villains follow and try to stop them) but I felt like this was more a sort of vehicle for creating a creepy atmosphere, which is no bad thing really. I have to say that when I found the book after so many years, I honestly couldn't remember the plot and I daresay I'll have forgotten it again in a few months time.

The intrigue with which this book grips the reader is, in no small part, down to the atmosphere that is created. I am someone who gets distracted very quickly, especially when reading, but when I picked this book up, I would find myself not able to put it down unless I was called away from it or found that it was 1 am and I should probably get some sleep. This is an excellent sign in any book but especially one aimed at teenagers.

The logic in 'The Toymaker' is hit and miss at best. The characters are wounded for what seems like forever but they don't really succumb to them apart from getting a little paler and being in pain most of the time. There are also lots of things that are not explained or just flat out make no sense. Yes, there is a bit of magic in the story but there still has to be some kind of logic or explanation for it rather than it being used as a kind of jarring deus ex machina to quickly (and a bit clumsily and lazily) move the story along. I can't really say whether or not this bothered me when I read it eight years ago because it's all tied up with the plot and, like I said earlier, I didn't really remember much of it.

Overall, I did enjoy this book. I enjoyed delving back into Jeremy de Quidt's dark and creepy world and it was great revisiting, what I call, a nostalgia read but I think that now it is time to give my copy to a charity shop so another younger teenager can find and enjoy it while it's space on my bookshelf can be given to a book that I will enjoy as an adult.


Characters: 5.5/10
Atmosphere: 9/10
Writing Style: 7/10
Plot: 6/10
Intrigue: 8/10
Logic: 4.5/10
Enjoyment: 7/10
  
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Charlie Cobra Reviews (1840 KP) rated the Nintendo Switch version of Secret Neighbor in Video Games

Sep 4, 2021  
Secret Neighbor
Secret Neighbor
2021 | Horror
The Concept (1 more)
Playing as the Neighbor
Balancing, the Neighbor is too OP (1 more)
Playing as a kid isn't very fun
Fun And Intriguing Concept But Suffers From Balancing Issues
Secret Neighbor is a multiplayer Social/Horror game developed by Hologryph and published by tinyBuild Games. It is a spin-off of the Hello Neighbor franchise/series and is available on Nintendo Switch, Xbox One, and PC. Secret Neighbor was initially released in October 2019 and just recently on August 26th 2021 for Nintendo Switch. The game supports up to 6 players who must work as a group to unlock the basement. Just one catch, one of you is the Neighbor in disguise.

 I have to say first off that this kind of game is not something that I would normally play. I think my favorite games to play are FPS's, RPG's and probably fighting or adventure games. That being said, I'm also an OG gamer who have been playing games for over 30 years since Super Mario Bros. on the NES. So I've played all kinds of different kind of games and have definitely found some that were more fun than I thought they would be. This was not one of them. The game has an easy enough concept that I didn't understand at first but after reading about the game it's based off of, it makes sense. The game Hello Neighbor is kind of like a kid's version of the movie Disturbia. Your Shia LeBeouf and need to get into your Neighbor's basement after witnessing something suspicious and disturbing.

 However in this game Secret Neighbor, your not on your own. You have a group of neighborhood kids, your friends, who are there to help get into the basement too. Your job is to work together to sneak around the house and collect the keys that unlock the basement door. You can use perks and abilities unique to each class of characters. For example the detective starts with a photo of a key location, while the bagger has an extra item slot. There are six different characters altogether and you can cooperate by teaming up and staying together or splitting up and exploring alone. What could go wrong right? Well that's where the secret in Secret Neighbor comes to play. One of you is a traitor, the Neighbor in disguise. As the neighbor your job is to stop the intruders by capturing them all. You can transform in and out of your disguise and also setup traps. There are a couple of different game modes as well as a level editor for you to create your own maze and invite friends to play.

 So I went into this game with low expectations. Like I said, I'm not that big a fan of this genre or style type of game but I've heard good things about similar games like Dead by Daylight and Among Us which share some characteristics with this game, so I said why not. So going into the game right away I realized there was a learning curve. As I was trying to learn the controls and figure out what was what, I was immediately scooped up by the Neighbor and game over. This game can be really frustrating for new players in that way. Kind of reminded me of some games that are Battle Royale, like Apex because once you are captured by the Neighbor, it's game over. You can stay and watch the game and see if any of the kids make it or if the Neighbor captures everybody and win, or you can choose to leave the game without penalty. I chose to start a new game because I was determined to do better.

 The controls are actually really simple, so it's not real confusing or hard to learn. You have two slots for items, and start off with the flashlight. It's like your best friend because of how dark the lighting is in the game. You can pick up items along the way, random things you can throw like boxes, milk cartons, potted plants, etc... You can also pick up more important items like key cards and keys. The key cards get you into restricted rooms and the keys unlock the basement which is where you need to go to win the game. I think this game is really unbalanced. On way play through a player didn't even try being sneaky and just transformed into the Neighbor and captured us all. There wasn't even anything we could do about it. Then on another play through I was actually with some competent or experienced players who were finding keys right away. The problem this game faces, is the same every cooperative game faces, which is nobody works together. The Neighbor has the edge every time. I played a game where there were some really good players who knew how to throw items really good and would rescue each other and the other players from the Neighbor but he still won and captured everyone.

 The concept was interesting and sounded cool. To me it seemed something like Among Us, where you got to figure out who the Neighbor is because it's secretly one of the group and they will use that to capture everyone in secret without revealing their identity. As far as playability however, that isn't usually how it goes down and I feel the game suffers from balance issues making it not as fun as it could be. When you're the Neighbor it can be extremely fun but as the kids not so much. The graphics were good and I liked the character designs and the enviroments. It had it's own weird charm kind of like the movie Coraline. A little bit creepy and strange but not bad. There are some bad animations that happen here and there and things that don't go as smooth as they should. For example, sometimes you can close a door and someone will walk right through it. I also sat and watched as someone playing as the Neighbor couldn't capture someone hiding in a wardrobe because they kept closing the door or they kept closing the door on accident trying to capture the kid. It happened for like 3 minutes and eventually the Neighbor moved on. I also didn't like the speed movement as you walked around, I think you could push in on the control stick to run but it didn't seem that much faster or last for that long.

 The sound was great. I particularly liked the little guitar riff when waiting for a game to load up. The sound effects for actions in the game were adequate and the voice overs fit the characters but nothing that really stood out. The game definitely has its moments and can be pretty fun at times. I really enjoyed playing as the Neighbor. To sneak around as a kid and then transform into the Neighbor when you're alone in a room and capture them, then transform back and rejoin the group is thrilling. But lack of team work and communication makes most playthrough as a kid very frustrating. Playing as the detective lets you find keys easier, playing as the bagger helps you hold an extra item, but nothing really helped to escape the clutches of the Neighbor. I think one of the characters the Brave class is supposed to make escape easier but when I played as her it didn't really help. Maybe if the game had a story mode I would be more invested in it but since it was just multiplayer it got pretty repetitive and not as fun rather quickly. I would say that this game isn't for everybody but if it sounds like something similar to a game you've liked playing before, then I can see you picking it up and playing for a couple of hours here and there. As such I would say it has a moderate replay value. I give this game a 6/10.