Search

Search only in certain items:

The Man Who Killed Hitler and Then the Bigfoot (2018)
The Man Who Killed Hitler and Then the Bigfoot (2018)
2018 | Adventure, Drama
The Man Who Killed Hitler and Then the Bigfoot is a fantasticly B-Movie style title, hiding a genuinely touching and quite beautiful character drama.

The film focuses on the life of Calvin Barr, an old man portrayed by Sam Elliott. He's a guy who's lonely, seen some shit in his time, and feeling his age until one day, he's approached by the government to hunt and kill the legendary Bigfoot, and put a stop to a potential world ending plague. Calvin is a bit of a legendary creature himself, having served in WWII, and is said to have killed Hitler himself before it was covered up, and his immunity to this killer plague makes him the perfect candidate.
This quirky other wordly narrative is quite a jarring contrast to the otherwise grounded drama that makes up the rest of the plot. Flashbacks tell of Calvin's life before the war, and how he met the woman he wanted to marry. It's essentially a love story, that veers into bonkers territory at the flick of a switch.

Somehow though, it all works really well. The screenplay is top notch and gives us some engaging characters with a great cast. Sam Elliott has the grizzled old man role down to a tee by now. Aidan Turner plays the younger Calvin, and the relationship between him and Caitlin Fitzgerald's character is believable and touching. Larry Miller also stars as Calvin's brother and the two of them also have decent chemistry.
This movie is overflowing with gorgeous shots. The last third especially is a visual feast, and it's all complimented by a wonderful score, courtesy of Joe Kraemer.

If you're looking for a schlocky bad-good film suggested by the title then you're in the wrong place. This is a charming and quirky character drama with sprinkles of a creature feature, and I can fully see why some might not get on with it, but for me, it just works.
  
Friday the 13th
Friday the 13th
Action/Adventure
Why?????
Friday The 13th: The Video Game- is based off of the movie franchise. Most to all people know that this game is awful and hard as hell and well that is true. This game is both. So lets talk more about the game..

The plot:

"The game manual contains the following synopsis...

 It's a pretty typical summer at Crystal Lake. There's a group of happy children staying in the Camp. You and your six Camp Counselor friends are watching over the kids while enjoying the lake and the wilderness. The days are bright and sunny.

The nights are cool and clear. And Jason is on a rampage. It's up to you to stop him, but it's not going to be easy. You must first fight your way through forests filled with man-eating wolves, caves covered with blood sucking bats and hordes of mindless zombies everywhere you turn. You must also help any friend who is in danger, or else you can just kiss them goodbye. And hiding in a cabin or staying adrift in a canoe won't keep you safe – Jason will find you anywhere. The only way to survive this summer is to challenge Jason face to face, and destroy him.".

Gameplay:

Players control one of six camp counselors (each with varying levels of speed, rowing and jumping ability) in a side-scrolling perspective. The counselors start with an arcing rock attack. The goal is to find and defeat Jason Voorhees three times. Along the paths, players will find cabins, a lake, caves and wooded areas with all but the cabins having enemies such as zombies, crows, and wolves attacking the player.

timed alarm appears at certain intervals, requiring players to find Jason before he kills one or more children or another counselor. Using the map, players must navigate their way to Jason's location or switch to the counselor being attacked and defeat him. If they do not make it there in time, Jason will kill the counselors or some of the children.

Upon nearing Jason's location, Jason may appear on the path or in the lake and attack the player. When inside a cabin Jason will attack the player in a way reminiscent of the video game Punch-Out!!

The objective of the game is to survive for three days and three nights while attempting to find and kill Jason. Players may battle Jason's mother who is in a hidden locked room in the cave. She is represented as a Medusa-like floating head that swoops down to attack the player. Navigating in the woods or cave can be confusing as they are set up to purposely disorient the player. They hide several locked rooms/cabins. If all counselors or children die, the game is over.

Time and time again, i play this game and overall i would rather watch the movies than play this game. The movies are 10x better than this game. Go watch the movies instead, you will have a better time.
  
40x40

Dean (6921 KP) Feb 26, 2020

Sounds like you need to play the next gen console version of Friday the 13th @Friday the 13th : The Game

40x40

Matthew Krueger (10051 KP) Feb 26, 2020

I have and i will do a review of it soon. Its much better than this trash.

40x40

Chris Sawin (602 KP) rated Jason Goes to Hell: The Final Friday (1993) in Movies

Jun 20, 2019 (Updated Jun 21, 2019)  
Jason Goes to Hell: The Final Friday (1993)
Jason Goes to Hell: The Final Friday (1993)
1993 | Horror
4
5.6 (14 Ratings)
Movie Rating
Jason Voorhees is believed to be dead, but his murderous rampage lives on. He's able to transfer from body to body, but each host deteriorates at an incredible rate and he has to switch frequently. Meanwhile, Steven goes to meet Diana one night, who happens to be his ex-wife's mother. She has something very important to tell Steven. You see, Diana is the sister of Jason Voorhees and Jessica, Steven's ex, is his niece. Steven and Jessica have a baby named Stephanie, as well.

According to Creighton Duke, a bounty hunter, the only way anyone can kill Jason is by destroying his heart and it has to be done by a blood relative. Not only that, but he can also be reborn by transferring into the body of another Voorhees. So after Diana is killed in a scuffle with "Jason," that only leaves Jessica and Stephanie. Steven has no choice, but to protect his family even though he's believed to be the one who killed Diana and has the police hot on his trail every step of the way.


For a Friday the 13th film, the acting in this is surprisingly good. It still has a few actors that make you groan, but the actors who get the most face time are decent and get the job done. In fact, I probably would've rated this a few points higher if it wasn't for a few factors. The main one being that Jason is a worm. Not only that, but he's like this demonic worm thing that the sphincter-blasting worms in Dreamcatcher would probably find attractive. If they hadn't tried to give Jason this supernatural explanation and had something else in its place, this would have been a lot better.

Jason, like the actual Jason with the hockey mask, is really only in the film for maybe ten to fifteen minutes tops. So that hurts the film, in my eyes. They also made Jason make all these weird noises this time around. He was wheezing, breathing heavily, groaning, and grunting. It didn't fit the character. He was generally silent up until this film and is again in Jason X. So...what the hell? It's a disappointing sendoff overall for a film labeled as The Final Friday. I guess it wasn't completely pointless. We did get the Freddy Vs Jason tease at the end, which wasn't really followed up on for ten years. But I digress...
  
40x40

Matthew Krueger (10051 KP) rated 13 Dead End Drive in Tabletop Games

Jul 17, 2020 (Updated Jul 18, 2020)  
13 Dead End Drive
13 Dead End Drive
1993 | Bluff, Deduction, Murder & Mystery
The Traps (3 more)
Its like Clue
Excellent Bluff Game
High replayablity
Dont know who has who (2 more)
Its easy to hit and knock off the traps.
The set up is long
Excellent Murder Mystery Bluff Deduction Game
13 Dead End Drive- is a excellent bluff deduction murder mystery board game. I learned about it through the Funhaus channel. Its like clue but so much different. Let me explain.

13 Dead End Drive is a murder-themed board game originally from Milton Bradley. Released in 1993, it was followed in 2002 by a sequel, 1313 Dead End Drive. Currently, Winning Moves Games USA Winning Moves publishes the game in the USA.

The story behind the game involves the death of a wealthy old woman triggering a feud over her will. The players utilize traps located on the game board, which represents a mansion, to kill characters controlled by other players in order to claim the estate for themselves.

The Gameplay:

At the start of gameplay, players are dealt "Character cards" which correspond to matching pawns on the board. Since there are 12 characters, it is often the case that players control more than one character. However, which player controls which character is not revealed. Along with the character cards, there are also Portrait Cards, which determine who the current favorite for the inheritance is, and Trap Cards, which are used to spring traps and knock off other players.

During each turn, a player rolls two dice and moves two pawns, one pawn for each die. It is legal for players to move a pawn that is not theirs in order to bring it closer to or onto a Trap Space. All pawns must be moved off the red chair spaces before any pawns can be moved a second time or onto a trap space. If a pawn is moved onto a trap space by exact roll only, the player must have the corresponding trap card in his or her possession in order to spring the trap. Springing traps is not mandatory, however. After that, play proceeds on to the next player. A pawn can not pass through or land on the same space as another pawn during the same turn.

During the game, a Portrait Card is displayed in the picture frame above the fireplace. That character is now the current favorite to inherit the fortune. At that moment, for all intents and purposes, that character is now marked for death and must try to escape the mansion before he or she is either knocked off or the portrait changes (see "Special Spaces and Rules" below).

Also, during the game, a Detective is waiting outside, slowly advancing toward the front door. His arrival signifies the reading of the will and the announcement of the winner. The Detective can only move one space at a time, and only when a Detective Card (hidden inside the Trap Card pile) is drawn. There are 13 steps to the front door. If the Detective makes it to the front door before all other characters have been eliminated, the game is over.

Ways to win:
There are three ways to win 13 Dead End Drive:

Be the last character alive.

Escape the Mansion while your character's picture is displayed in the Picture Frame.

Have your character's picture displayed in the Picture Frame when the Detective reaches the front door.

Traps:

13 Dead End Drive has five different booby traps that are used to dispose of other characters. In the story of the game, the traps are designed to make deaths appear accidental. The traps are the Chandelier, the Bookcase, the Stairs, a Statue in a suit of armor, and the Fireplace: if a pawn has the misfortune to land on the trap space in front of or under one of these traps, the Trap card is played and the trap is sprung in the following ways:

To activate the Chandelier, flip a switch in the music room that drops the chandelier onto the pawn, eliminating it from play.
To activate the Bookcase, move that pawn up onto the top of the ladder and rest that pawn on top of the bookcase in the library, and flip a switch that will send the pawn flying back onto the board and eliminating it from play.

In order to activate the Stairs, a player can move it up onto the top of the stairs in the hall and flip a switch that will violently toss the pawn back down the stairs and onto the board, resulting in its elimination.

To activate the Statue, in the gallery, a player can flip a switch that will send a statue in a full suit of armor crashing down onto the pawn.

The Fireplace is activated in the dining room when a player flips a switch that will send the pawn flying backwards and into the figurative fire, though the box describes it as a Trap Door.

When a player moves a pawn onto a Trap Space, they must draw a card from the Trap Card pile (if they do not already have the matching trap card in their possession). If the player draws the matching Trap Card, they can either play it immediately or hold the card for future use. If the player does not have the matching Trap Card, the trap cannot be sprung, but the card can be saved for future use. There are also "Wild" Trap Cards which permit all traps to be used anytime a pawn is in that space. If, however, the player draws a Detective card, the Detective is moved one space forward, but the player is permitted to draw another Trap Card before ending the turn.

Once a trap is sprung, that pawn and the matching Character Card are laid down on the "Discard" pile on the board (the couch). If during the course of play, a Portrait Card comes up for a character that has been knocked off, that card is immediately taken down and placed on the "Discard" pile, revealing a new Portrait. The Portrait cards are shuffled at the beginning of gameplay and concealed by an "Aunt Agatha" portrait card to hide the known deck order.

Special spaces and rules:

Rolling Doubles: If a player rolls doubles that player chooses whether or not to move the current Portrait card to the back of the pack to reveal new Portrait. The player then has the choice of:

Moving one pawn the total number of spaces shown on the dice, or
Moving two pawns, one pawn for each die.
Secret Passages: On the board are special spaces that represent "Secret Passages."

Any character can enter any secret passage at any time, regardless of whether or not it is by exact roll. Moving from one secret passage to another counts as one space move for a character. Secret passages are often used to bring opponent's pawns closer to traps or to bring a player's own pawn closer to the door.

Bluffing: Bluffing is permitted in "13 Dead End Drive." In terms of strategy, a player may move their own pieces towards or even onto trap spaces in an attempt to fool opponents. Even if that player has the matching trap card for the space their own character is on, they do not have to play it. Instead, they can pretend that they do not have the correct card and draw another one. If they happen to draw the right trap card, they can pretend that the card is the wrong one, and play continues as normal.

Its a excellent game, if you like clue than you will love this game. Its a excellent bluff deduction murder mystery game.
  
Kill Switch
Kill Switch
Penelope Douglas | 2019 | Contemporary, Romance
8
9.0 (2 Ratings)
Book Rating
🔞🔞🔞

17 of 235
Kindle
Kill switch ( Devils Night book 3)
By Penelope Douglas
⭐️⭐️⭐️⭐️

"I've done far worse than what I went to prison for. She has no idea how bad this can get."

WINTER

Sending him to prison was the worst thing I could’ve done. It didn’t matter that he did the crime or that I wished he was dead. Perhaps I thought I’d have time to disappear before he got out or he’d cool off in jail and be anything but the horror he was.

But I was wrong. Three years came and went too fast, and now he’s anything but calm. Prison only gave him time to plan.

And while I anticipated his vengeance, I didn’t expect this.

He doesn’t want to make me hurt. He wants to make everything hurt.

DAMON

First thing’s first. Get rid of her daddy. He told them I forced her. He told them his little girl was a victim, but I was a kid, too, and she wanted it just as much as I did.

Step two… Give her, her sister, and her mother nowhere to run and no fuel to escape. The Ashby women are alone now and desperate for a knight in shining armor.

But that’s not what’s coming.

No, it’s time I listened to my father and took control of my future. It’s time I showed them all—my family, her family, my friends—that I will never change and that I have no other ambition than to be the nightmare of their lives.

Starting with her.

She’ll be so scared, she won’t even be safe in her own head by the time I’m done with her. And the best part is I won’t have to break into her home to do it.

As the new man of the house I have all the keys.


For gods sake this woman knows how to kick you in the guts with trauma! This has so many trigger warnings. This book makes you feel everything it’s quite graphic and she doesn’t hold back! Whether you like this series or not the woman writes abuse better than anyone I’ve read she gets you feeling all the emotions. I still can’t stand these men but there is a catalyst for each one of them that being the worlds worst parents they certainly didn’t do their kids any good. One thing I love is these women are strong and ruling the world is on the agenda!