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Jamie Towell Cook (13 KP) rated the PlayStation 4 version of Kingdom Hearts III in Video Games

Apr 6, 2020  
Kingdom Hearts III
Kingdom Hearts III
2018 | Action, Role-Playing
Contains spoilers, click to show
Kingdom Hearts 3 is the long anticipated third part officially in the series. It started back in 2002 and now in 2019 we finally have the 3rd (and allegedly) final part of what is Sora and his friends story. In this time we have travelled to many beloved Disney classics from Mount Olympus to Neverland and for some bizarre reason we even went to Tarzan's world. During all of this Sora is learning how to be the Keyblade wielder and defend all the worlds from the threat of the darkness. On his journey he meets many familiar faces ranging from final fantasy characters such as Cloud, Tidus and Vivi to famous disney heroes such as Ariel, Beast, Jack Skellington.

Unfortunalty since it began in 2002 Kingdom Hearts became a jumbled mess jumping on different consoles along the way. It may have begun as a PlayStation game but soon after there was a spin off for the game boy advance and another for the psp and another for the nintendo ds. Releasing titles that actually continue the plot from the original game on various different consoles and expecting fans to just role with that and keep up, well thats not exactly the best of ideas! Luckily the story so far has been released and rereleased and rererereleased so that fans can figure out just what the hell is actually going on in this either brilliantly masterminded tale or a way for the game producers to milk the franchise for all its worth. I'll let you decide that one.

So any ways, with a whopping 14 years between KH2 and KH3 a lot has changed within the Disney world and with their new corporate purchases a lot of people had questions about what would we see in a new Kingdom Hearts. Would the new game feature any worlds from Marvel? Would we see something from the Muppet Show? Maybe Star Wars? The answer to this was a big fat no. They were going to keep it old school Disney......although by old school Disney that didn't have the same meaning as what I thought it would. Instead of the familiar faces we have grown accustomed to there is no Halloween Town, no Neverland, no Atlantica (Thank god, good call on that one) instead we visit new realms, draining whatever is left from the Frozen franchise and travelling to worlds such as Arendale, San Frantokyo and some other Disney Pixar worlds. Now i'm not saying there is anything wrong with these worlds because they are beautiful and stunning and fun to play through. Couldn't they have at least tried to feature some golden oldies as well. Something else that i noticed that as well that made me feel disappointed in this release was the lack of final fantasy characters, minus a very brief glimpse of 2 characters as statues thats pretty much it.

The story itself is appealing as it continues the tales of Sora, Ventus and Roxas and ultimately brings the trios story to a (almost) conclusion. The voice acting for the kingdom hearts series will never win any awards and in some areas is just hands down terrible but, as it plays out you notice it a lot less and just want to see where its all headed.

The gameplay is as it has always been, if its not broke don't fix it. There are a few additions though. Kingdom Hearts 1 had abilities, in kingdom hearts 2 we seen this become built upon by fusion. This was a way of fusing Sora's abilities with either Donald or Goofy and eventually both. Leading to Wisdom mode, which was magic based. Valour mode, which was strength and defence based. Master, which, yes you guessed it, is a mix of all the above. Limit mode, which brings Sora's abilities to the spotlight. Then you had Final form which was basically a combination of Limit and Master and finally there was anti form, this turned Sora into a heartless version of himself with attacks and abilities to match. These were all scrapped in Kingdom Hearts 3 to make way for attractions, which is an attack based on Disneyworld theme park attractions. There are also attacks based on whose in your team as well. As fun as these are in the beginning, they get old and repetitive fast. The summons have never really played a main part in the Kingdom Hearts series since its first release and KH3 makes that very apparent again, with what i thought was a very lackluster 5 summons in the form of Ariel, Ralph, Stitch, Simba and a dream eater from Kingdom Hearts own series. I mean come on, wheres Mushu? Genie? Bambi? Dumbo? Tinkerbell? Why aren't there any new ones? They could have played up new Pixar entries such as Bolt or Up, even The Incredibles.
The other feature that is new and unique to KH3 is the ability to transform the Keyblade. Now picking up a new keyblade isn't just about the stat boosts, they each feature something different and unique. Without giving too much away, all i can really say about this is the additions to turn your weapon in to such things as shields, blasters and other random creations based on the worlds they are related to is actually a brilliant concept and makes up for the drive form that was taken from KH2 and not featured again.

I really hope that Square Enix are planning on releasing some decent DLC for KH3. Hopefully in the form of some old Disney worlds, a coliseum and some extra story with old familiar faces. Because it is definitely needed.

The Gummi ship does manage to make a come back (yet again). I would like to say something positive about this because it does seem like a lot of work went into making this feel like a more relevant part of the game but, the controls take a bit of figuring out and there is no real need for it other than it being a mini game really.

If Square Enix does add some DLC that adds worlds, characters, keyblades and modes. Then i honestly believe they could boost the game from being a good game to an amazing game. Just listen to the fans, hear what they want and deliver.

I wish i had better news for Kingdom Hearts fans. Especially those who have waited those 14 years but i am judging this game harshly because of my love for the series and the length of time it has been under development.
  
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Mothergamer (1511 KP) rated the PlayStation 4 version of Kingdom Hearts III in Video Games

Apr 3, 2019  
Kingdom Hearts III
Kingdom Hearts III
2018 | Action, Role-Playing
It took so long to get here, but once Kingdom Hearts III was here I was ready to play and explore all the worlds. It felt incredible to be traveling with Sora, Goofy, and Donald again. The opening song was incredible and the introduction to the game starts off well, hooking you in immediately. There are a couple of familiar worlds such as Olympus and Twilight Town which act as tutorials for the battle controls and exploration aspects of the game.



Sora hangs out with Hercules.

The battle system for Kingdom Hearts III is great. Combat is fluid, easy to follow, and fun. You can easily swap between keyblades, use your magic abilities, and use your items. Level grinding is not a chore because the battles are so much fun and the worlds that you explore make them even more so. My personal favorite was Toy Story because Sora fit so well in that world and there some pretty fun battles there.



Having fun with battles in Toy Story.

Another fun aspect to battles that was added in the game are the attraction flow attacks. These are not just stylish and fun, they are also pretty powerful special attacks. You can take out many enemies with these attacks so there is no downside to using them at all. My personal favorite was the pirate ship because it was a blast spinning around taking out tons of Heartless.



Use attraction flow attacks to take out your enemies.

The user menu is easy to navigate and is quite user friendly. You can easily equip keyblades, items, and accessories as well as organize everything easily. The moogle shop is back too and you can synthesize and craft items that you need as well as upgrade your keyblades.



The inventory menu is nice and neat.


Another new addition to the game is the gummiphone. This is a cute little nod to social media things like Instagram. You can take photos with the gummiphone and there are even some photo quests where you need to take pictures of specific things in order to get various rewards such as items and munny. In between loading screens you get to see Instagram style posts from the gummiphone that reference the characters, story, and events. It's a nice touch to the game.



Instagram style posts from the gummiphone.


There are also mini games that you can play on your gummiphone. You have to find the code for them which are hidden in various worlds. When you do, you can play a variety of mini games that look like old school Nintendo gameboy games. They all feature Mickey and Sora with games like catching eggs or flying a plane to grab mail. They're silly fun and add that extra bit of whimsy to Kingdom Hearts III.



You can play all these mini games on your gummiphone.


If you're not in the mood for gummiphone games, there is also a cooking mini game that you can play. In order to play, you need to have ingredients for all the recipes. These are easily found in all the worlds you visit during your adventure. Once you have some ingredients you can bring them to Remy (the rat from the movie Rattatouille) and try your skills at the cooking mini game. The cooking mini game is fun, but there is definitely a learning curve to it. If you go too fast or too slow, you fail and you can lose all the ingredients you found. It takes a bit of practice, but once you get the hang of it you can make a ton of great dishes and Sora and friends can use them to up their stats.



Practice makes perfect with the cooking mini game.

The world map is pretty easy to see and you can swap between the maps fairly easily. Once you discover a location you can fast travel there which makes things easier. I do wish there had been a few more worlds, but I was pretty happy with the worlds the game had. Everything looked amazing and it was clear that they really wanted things to be done right.



The world map in Kingdom Hearts III.

There is one thing that I absolutely detested in the game however and that thing is the gummi ship. I have never liked the gummi ship in any of the Kingdom Hearts games. The controls for them in my opinion have always been terrible and I always dreaded gummi ship battles. That has not changed for me with Kingdom Hearts III. While the controls have improved quite a bit, I still found myself struggling with them. Having to fight the controls to fly the gummi ship is not a good time. I also didn't like the fact that I would be forced into gummi ship battles before I could land on worlds. I truly feel that the gummi ship should have been optional. This is the only thing I did not like about the game.



I am not a fan of the gummi ship.


I blazed through Kingdom Hearts III because the game itself was an amazing adventure and I couldn't wait to save the world with friendship. The story was great, the worlds were so much fun to explore, and there were so many heartbreaking and heartwarming emotions throughout this adventure. Kingdom Hearts III did a fantastic job of making me care about all of these characters and I was a little sad to say goodbye at the end. Having one thing I didn't like about the game and loving the rest of it speaks volumes about how fantastic I think the game is. It was definitely worth the wait. See you at the next adventure!
  
War of the Cards
War of the Cards
Colleen Oakes | 2017 | Science Fiction/Fantasy
10
10.0 (1 Ratings)
Book Rating
Contains spoilers, click to show
WAR OF THE CARDS
COLLEEN OAKES
352
FAIRYTALE RETELLINGS / FANTASY

She paused and drew a finger dramatically across her neck.
“OFF WITH THEIR HEADS!”
The army answered back.
OFF WITH THEIR HEADS!”

This book gave me chills!

Sypnosis:
The final book in the twisted YA trilogy re-imagining of the origin story of the Queen of Hearts. Dinah has lost everyone she ever loved. Her brother was brutally murdered. The wicked man she believed was her father betrayed her. Her loyal subjects have been devastated by war. And the boy she gave her heart to broke it completely.

Main characters:
– Dinah (the Queen of Hearts)
– Wardley
– Cheshire
– Sir Gorrann
– Mundoo

Main events:
Dinah is now ready for battle against her “father” the King of Hearts. Her and her gang of Yurkei – Spades and friends, head off the palace to battle for the crown.

Most exciting part:
When Dinah steps through the sky curtain. Ooh.

My favourite part:
The battle scene – you see how much Dinah’s character development has changed.

My summary:
Very good book – a great ending to the series. I love retellings and this one is one of my favourites. Great links and references to the original stories with names and descriptions.

My Review:
The Queen of Hearts she made some tarts all on a summer’s day. The Knave of Hearts he stole the tarts and took them clean away. The King of Hearts called for the tarts and beat the Knave full sore. The Knave of Hearts brought back the tarts and vowed he’d steal no more.

This story isn’t a nice as that poem, this story involves heartbreak, love, murder, revenge, family feuds and lots of secret plotting. Colleen Oakes turns a classic story into an amazing retelling of the infamous Queen of Hearts.
SPOILERS
Dinah is born into royalty, daughter of Queen Davianna and the cruel King of Hearts. Dinah’s mother died when she was young, leaving her and her Mad as a Hatter brother Charles alone. After her brother is murdered in cold blood Dinah is soon to be blamed by the King of Hearts and the rest of the Kingdom. She soon flees after a man in a cloak tells her to run and leave the palace.

She leaves her Kingdom and the love of her life Wardley behind and ends up in the Twisted Woods. Throughout the first two books, you see her hate her father and why. She finds out she has a sister called Vittiore who in fact is not her sister and her father lied about who she actually was, by claiming he met someone who later became pregnant, when in fact he found her and made her pretend she was his daughter. The way he treats Dinah and her brother. How the cruel King rules Wonderland and treats his people.

You travel with Dinah and a Spade called Sir Gorrann, (who she meets in the Twisted Woods) to where the Yureki live. You meet them and find out they are in fact good people who later help her take the role as Queen of Hearts.

But most importantly you find out that her father is, in fact, Cheshire the King of Heart’s loyal advisor. Who was “in love” with Queen Davianna and had a secret affair with her which lead to Dinah. I say “in love” because later it’s revealed that all along Cheshire had planned this moment and wanted to be apart of Wonderland more closely like having a daughter as the Queen of Hearts! So it’s unclear whether he did actually love her, or if he loved the fact of her. As we all know Cheshire loves himself.

The third book for me tests Dinah in more ways, what she has been through is a lot. But now she has to face rejection from the man she has always loved. Becoming a leader of many men who in fact don’t get along. Realising all her life she has feared a man who isn’t actually her father, who is the real reason her mother died; through neglect. Her brother wasn’t murdered by who she thought – the King of Hearts. Her sister isn’t her sister. But most importantly Dinah learns how to keep her head.

I loved this series because I loved Dinah. I felt for her the whole time and not once did I hate her. Yes, she did something so bad and later regretted it by cutting off Vittiore’s head when she saw her and Wardley in bed together – which later made him hate her. But she also beat the King of Hearts, led an army of Yurkei and Spades to war and beat the Kings army. Trained a Hornhoov called Morte who was her loyal friend till the end. She even went into the Sky Curtain and came out alive. She kept her promises of peace and followed through by changing the ways of the Wonderlanders lives. She destroyed the horrible Black Tower and changed the lives of the Spades for the better. Gave Cheshire his just desserts, tried to make amends with Wardley and became the Queen Wonderland needs and deserves.

Dinah is amazing and despite a few bad things she has done, she is a good person who knows right and wrong and wants to makes things better and I loved following her on this journey throughout Wonderland.

Rating:

5 ★ – AMAZING

Love, Christina ?
  
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Ducklady (1174 KP) rated the PlayStation 4 version of Kingdom Hearts III in Video Games

Aug 25, 2019 (Updated Aug 25, 2019)  
Kingdom Hearts III
Kingdom Hearts III
2018 | Action, Role-Playing
The worlds and characters look incredible (1 more)
The battles are fluid
Feels like your watching a movie instead of playing a game (1 more)
the story is convoluted
I have been waiting for this game since Kingdom hearts 2 came out when I was a kid. I have been a huge fan of the kingdom hearts games for many many years and when I found out that this one finally had a release date, I was ecstatic. I even watched a whole bunch of videos and read lots of info about the full story so far. Despite this, while playing through, the story seems over complicated and a lot of it was pointless.
Exploring the worlds is a lot of fun and the game hits you with a huge dose of nostalgia, but for me there wasn't enough actual gameplay, especially compared to previous games and the giant wait time for this game to be released.
Although the fight scenes flowed so well, all the combos and special moves made this game way too easy. I was also expecting there to be loads more worlds, but it was distinctly lacking for a full game that cost a bomb.
I couldn't stand the sheer amount of cutscenes and ended up skipping most of them when I was about halfway through the game. I am frustrated that I never got to the ending as the game ceased to interest me.
I have to commend the game on the way it looks though, the "let it go" scene was like it was straight out the movie and all the NPC's looked excellent.
Overall, the game is fun, but greatly didn't meet my expectations.
  
Talisman: Kingdom Hearts
Talisman: Kingdom Hearts
2019 | Adventure, Exploration, Fantasy, Fighting, Video Game Theme
I do not play video games much anymore. There was a time that I would spend most of my waking hours on my computer trying to LFG in Jeuno or the Valkurm Dunes as a DRG/THF to get those dang 10-20s. I completely understand if you have no idea what I am talking about, but if you did, hello from Limber on Ramuh! The last two sentences refer to my 3 and a half years playing Final Fantasy XI online. It was a glorious game and I made really great friends playing it. This version of Final Fantasy released within months of the very first Kingdom Hearts game. If you are also unfamiliar with the Kingdom Hearts IP, it is a mashup of Final Fantasy and Disney characters. That’s right, medieval style hack ‘n slash with magic fighting fantastical beasts meets Mickey Mouse. I don’t know why, but it worked and it still does. Obviously, combining two universes that I happen to love will automatically endear a high level of affinity from me, but is this implementation of an older board game going to satisfy my need for nostalgia or will it simply be a strange skin over a bad game?

In Talisman Kingdom Hearts (which I will now call simply Talisman for this review) players will be taking on roles of Kingdom Hearts characters to traverse the world with the ultimate goal of reaching the Door to Darkness and sealing it forever. The player who seals the Door ends the game, but it does not necessarily mean they will win this semi-cooperative-but-mostly-competitive roll-and-move game.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T


To setup, follow the instructions in the rulebook. Each player will either be dealt a character at random or may choose from the 11 characters in the box. The gigantic board goes wherever it will fit on the table, and the decks of cards are to be shuffled and stacked nearby. The Object cards will be separated by type and placed face-up near the face-up pile of Keyblade cards. Players will adjust their Stat Dials to match the starting stats printed on their character card and the game is ready to begin!
Talisman is a game played over a series of many very quick turns. Each turn is comprised of two phases: Movement and Encounters. During the Movement phase within the Outer and Middle Regions the active player will roll 1d6 and decide to move clockwise or counter-clockwise that many spaces around the board. Once within the Inner Region players will move one space at a time and no longer need to roll. Once a player lands on a space they will have Encounters while stopping.

Encounters on a space may involve several cards in play. Spaces on the board will have written instructions or merely iconography to instruct players what to do on each space. If drawing an Adventure Card from the deck, the active player may come across enemies to fight, followers to recruit, or even items to help in their journeys.

Combat is pretty slick and easy in the game: the player has a base Strength or Magic stat on their dials to which is added the result of a die roll. Compare this to the enemy’s matching base stat plus their roll. The larger result wins the combat. The player takes the enemy card as a trophy when they win, and loses a Health value when they lose and the enemy typically stays on the board space until defeated.


Play continues in this way (with a few more surprises along the way that I will have you play to discover on your own) of taking turns moving and encountering spaces until one player seals the Door to Darkness. Players are then awarded VP for various numbers of cards, where they end up on the board, stat differentials, and other means. The player with the most VP wins the game!
Components. This is a large box and comes with several different types of components. The first is a monstrously-sized game board that takes up a lot of space. That’s not at all bad, but it is certainly a busy board. There is so much information and artwork on the board, and also may have tokens set upon it to be linked to cards on the table. With over 200 cards in the box along with player character cards, stat dials, and 11 plastic minis you get a lot in the box for your money. I would say that all of the components are of excellent quality and I have no qualms with any of them aside from the very large and very busy main board.

I have some good and bad news here. First the bad. This plays somewhat similarly to a game I happen to have very lukewarm feelings for: Jim Henson’s Labyrinth. In both games players are rolling a die and deciding which direction to travel in order to have an encounter on the space. Combat is decided primarily by stats and die rolls with only the Fate tokens in Talisman to assist with a re-roll of one die. Combine that with the frustration of needing to land exactly on a space on the board in order to progress to the next Region inward and players may be volleying themselves back and forth trying to roll just the right number to hop into the Middle or Inner Regions.

That all said, I still do enjoy this game. Yes, I like it because of the art and the theme. I have always said that I prefer my games to have great art and a great theme before I start to care about mechanics and other attributes. This is a case in point. I love the look of the game, the table presence, the Kingdom Hearts IP, and I typically do not gravitate toward roll-and-move games. But, there is enough in Talisman that it keeps me interested in playing more and more. I will eventually be able to play with all of the different characters to experience their own unique special abilities and select a character with whom I most relate. I think I will enjoy that journey.

I can also play this game with my wife pretty readily, and that is a huge positive for me. I know that in time my children will be able to play this game without much arm-twisting as well as we are a huge Disney household. The rules are relatively light, and the rulebook does a great job of breaking everything down. That said, Purple Phoenix Games gives this one a hybridized and limit broken 9 / 12. If you love the Kingdom Hearts IP, or the Talisman games, or even games to introduce to newer players, then you need to take a look at Talisman Kingdom Hearts. I am still discovering things in the game that I hadn’t noticed on previous plays and that keeps me coming back for more. You won’t feel the brain burn here but you will have a great time having Chip ‘n Dale, Dumbo, and Tinkerbell following you along your adventure.
  
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Haley Mathiot (9 KP) rated Heartless in Books

Apr 27, 2018  
Heartless
Heartless
Marissa Meyer | 2017 | Children
8
8.3 (33 Ratings)
Book Rating
This book is devastating.

first of all, listening to the audio, it was a bit silly. The accent switched between American and British, and it was weird. The story itself was bonkers (which is to be expected, this is Hearts we're talking about).

What killed me is there's no way for this story to turn out happy. And I am 100% sure of it, so I quit right after the meadow scene. I'll let it work itself out happily in my head. Because I don't feel like having to explain to my boss why I'm crying about a YA novel.

So in my head, Jest took Cath to the Hatter, who made her a hat to make her brave. She marries the king, kills him, kills the jabberwock, and partners with the white queen in Chess to save their kingdom. And she marries Jest and becomes the happiest girl in the world.

EVEN THOUGH I KNOW WHAT HAPPENS AND THAT'S NOT IT. Here, Marissa Meyer, just take my heart and stomp on it already.
  
Kingdom Hearts III
Kingdom Hearts III
2018 | Action, Role-Playing
Fluid Game Play, Beautiful Graphics, Overall Fun, Huge Worlds (0 more)
Too easy, Too Short, Too Many Attraction combos, Fewer Boss Battles, No Sephiroth (0 more)
Contains spoilers, click to show
I waited 14+ years for Kingdom Hearts 3 and for the most part it delivered. Overall the game is incredible, high octane action, intense story elements, and a fluid control system. The game picks up after Dream Drop Distance. Sora has lost a bit of power and is on a trek with Donald and Goofy to power up again. The game is stunning and beautiful running on the Unreal engine for the first time. Combat is way easier as now block and dodge are already activated. It is crazy fun summoning attractions like Splash Canyon and the Tea Cups. The huge worlds are fun to traverse and look for items, hidden emblems, and recipe ingredients. However, there are some downfalls, for starters the game is a way to short. Though the worlds were large there are fewer of them. The attraction combos happen way too often and kill combos. There is no Arena and no Sephiroth fight. Overall a good game.
  
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Alanna (227 KP) rated Kingdom Hearts III in Video Games

Feb 19, 2019 (Updated Feb 19, 2019)  
Kingdom Hearts III
Kingdom Hearts III
2018 | Action, Role-Playing
Story (1 more)
Worlds feel bigger
Kingdom Hearts 2 was better imo (3 more)
The theme park mechanic is not very interesting
Too many/Too long cutscenes
No Final Fantasy characters
As someone who has played 3 of the previous games I was isanely excited to play this game. Unfortunately, I was quite disappointed. The game does not hold a candle to the second game.

One aspect that made the previous game great is that each enemy had timed reaction attacks that made each and every battle special. For example waiting for one if the organisation's weapon to drop so that you could use it. In this version it felt like a lot more button mashing or using the triangle reactions (which were given out too often) made this an easy game to finish. I only ever found one boss that needed more strategy.

I get that it's a game for all ages, new fans and old but I became annoyed at the cutscenes repeating the information from the last games when there is a theatre in the main menu telling you about the previous games. I found myself becoming impatient during the cutscenes wishing that they would hurry up with the new plot.

I feel like the voicing acting or the pacing of the scenes was slow and unnatural. I really disliked it this time around.

This is more of a personal issue but I was quite upset that they got rid of the final fantasy characters as well. I wouldn't have minded that they were not in any of the cutscenes but at least let them walk around their respective worlds


Otherwise, it is a visually stunning game and I have to applaud Square Enix for their Pirates of the Caribbean world which is my favourite.


If it's your first KH game then I would definitely recommend playing but I believe that KH 2 is better.
  
TW
The Weight of Him
9
9.0 (1 Ratings)
Book Rating
40 of 230
Book
The Weight of Him
By Ethel Rohan
⭐️⭐️⭐️⭐️⭐️

In The Weight of Him Billy Brennan undergoes an unforgettable journey in a starting attempt to resurrect his family and reignite hearts, his own most of all.

At four hundred pounds, Billy can always count on food. From his earliest memories, he has loved food's colors, textures and tastes. The way flavors go off in his mouth. How food keeps his mind still and his bad feelings quiet. Food has always made everything better, until the day Billy's beloved son Michael takes his own life.
Billy determines to make a difference in Michael's memory and undertakes a public weight-loss campaign, to raise money for suicide prevention--his first step in an ambitious plan to save himself, and to save others. However, Billy's dramatic crusade appalls his family, who want to simply try to go on, quietly, privately.

Despite his crushing detractors, Billy gains welcome allies: his community-at-large; a co-worker who lost his father to suicide; a filmmaker with his own dubious agenda; and a secret, miniature kingdom that Billy populates with the sub-quality dolls and soldiers he saves from disposal at the toy factory where he works. But it is only if Billy can confront the truth of the suffering and brokenness within and around him that he and others will be able to realize the recovery they need.

Told against the backdrop of rural, contemporary Ireland, The Weight of Him is a big-hearted novel about loss and reliance that moves from tragedy to recrimination to what can be achieved when we take the stand of our lives.

This was not a book I’d normally pick up and it came to me in a box subscription. I’m so glad it did it was so beautifully written and dealt with a some important issues suicide, grief , depression, weight loss and lots more. I loved it I didn’t put it down it had such a sad underlying story. Definitely glad it landed on my tbr.
  
A Vow So Bold and Deadly
A Vow So Bold and Deadly
Brigid Kemmerer | 2021 | Science Fiction/Fantasy
8
8.0 (1 Ratings)
Book Rating
Regular readers will know that I devoured the Cursebreaker series earlier in the year but Netgalley were generous enough to provide the opportunity to listen to this fantastic audiobook in exchange for an honest review.

The final book in the Cursebreakers series is a hard thing to come to terms with. Brigid Kemmerer has been messing with our hearts for 2 books so far and she isn’t about to let us go without a fight! Rhen and Grey are on opposite sides of a war, Harper is (deservedly) super mad at Rhen and Lilith has returned, seemingly unharmed. Is there nothing that can stop the enchantress?
Similarly to the previous two books, A Vow so Bold and Deadly is written from multiple POVs but what I loved in comparison to A Heart so Fierce and Broken is that we got a lot more of Harper! I really felt that Lia Mara took a bit of Harper’s “airtime” in the last book.
I also specifically loved the audiobook version because any third party’s speech within a character’s POV is done in that character’s voice – Rhen voicing Lilith is particularly hilarious.
The characters themselves seem to fall in my favour as we progress through the series and AVSBAD was no exception.
I still loved Harper with her fierceness and her sarcasm. I think the physical journey in the book (this is me trying to not give any spoilers) really spoke to her as a character and her unwavering, loyal nature and the fact that her anger towards Rhen took a long time to dissipate felt very real. I also loved her friendship with Zo but I must admit that sometimes Harper did border on petty – I guess she is fairly young though.
Lia Mara was a great character in AHSFAB, she was a breath of fresh air and I really admired her fight for peace in a violent kingdom. However, shacking up with Grey has made this Queen a wet fish! For a woman who has been raised with the notion that you do not need a man to rule Lia Mara severely disappoints. I really didn’t understand her character in the final book, she was unable to stand up for herself and totally dependent on Grey, even pining after him at times. It was sickening.
Grey has been my favourite in both the previous books, even when he was scary Grey! Don’t get me wrong he hasn’t totally changed and it is nice to see his struggles in gaining the loyalty of people in Shyl Shallow BUT his coldness towards Harper and THAT ending….nah it didn’t sit well with me. The fact that Grey has a claim to Emberfall is bad enough (it seems to be the only Kingdom in the fictional universe which includes bastards in the laws of succession) but to completely disregard Rhen is not the Grey the readers know and love.
Speaking of Rhen, and I’m going to get a lot of hate for this, but Rhen has never been my favourite. He has gone from being a tortured prince to a torturing prince to a tortured prince again. He just doesn’t seem to develop. Yes, I felt sorry for him, particularly towards the end of the book but I didn’t love him. I nearly did in book 1 but then he ruined it in book 2 and has never redeemed himself. I particularly felt that the ending held no justice for Rhen – there was a clear path for a happily ever after for all and, while I love a good twist, I feel that Kemmerer’s choice of ending kind of kicked Rhen while he was down.
The ending of A Vow So Bold and Deadly definitely paves the way for a spin off book but that feels like it would centre more around Grey and Lia Mara and so I don’t know how much appetite I would have for it. I’d read it but it wouldn’t be top of my TBR.
Overall I liked this book, but I didn’t love it. I had such high expectations after ACSDAL and was willing to overlook AHSFAB as plot filler but this ending fell flat for me. As someone who has read both the book and listened to the audiobook I would recommend the audiobook as it seems to keep you interested in that first few hundred pages where very little happens.