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Charlie Cobra Reviews (1840 KP) rated I Am a Hero (2015) in Movies
Jul 7, 2020 (Updated Oct 29, 2020)
The Hero's Journey In The Zombie Apocalypse Is As Serious As It Is Funny
Contains spoilers, click to show
I have to say that this movie is one of the best zombie movies I've seen lately. From the beginning I like the way that the main character Hideo has these little moments where he zones out and has these little fantasies where he imagines himself as being more outgoing or heroic. Even if its just something small like the first one where he's at work and get's everyone cheering about being proud to work there when in reality he was just muttering to himself quietly. I really like how he's this kind of everyday regular guy who's just kind of down on his luck doubting himself. He's not where he thought he would be career wise which is hindering his relationship with his girlfriend and his co-workers. His girlfriend even kicks him out because of this and throws out some of his stuff. He really has bad luck because as he tries to make up for the fight with his girlfriend Tekko, he goes back to the apartment to find out that she has been infected by the ZQN virus and she attacks him and nearly infects him too. The ZQN's were pretty cool by the way. At first I thought that the whole cross-eyed look to them looked a little too silly but as it became a signature visualization that marked when someone had become a zombie. When his girlfriend turned it was quite horrifying as she contorted all over the place and did everything in her power to try and eat him. She even bit the door so violently she broke off all of her teeth, which was quite lucky for Hideo because when she bit him she didn't break the skin infecting him. The scene when he is running through the city and everything is in chaos was one of the more memorable scenes for me because so much was going on. There were ZQN's and regular people running all over the place in all directions and cars hitting people, but the car scene with the business man, the school girl Hiromi, and the taxi driver was spectacular. In fact one of the coolest things I've seen in a zombie movie is the school girl Hiromi who becomes a abnormal ZQN. She says that she was bit by a baby who was probably infected from breast milk if the mother was a ZQN. She didn't exhibit any symptoms for like 2 days and when she turns she doesn't attack Hideo but instead saves him by killing a ZQN that was trying to kill him. She has one eye that looks like a ZQN and has crazy superhuman strength but for some reason sleeps a lot. Most of the time in these survival zombie movies the story suffers from a lack of plot structure but a news report stating that the virus can't sustain itself at higher elevations make traveling to Mt. Fuji a destination propelling the plot further in a direction that makes sense. I also like how they used foreshadowing in certain scenes like when he finds a shopping basket with a logo of a marketplace, you can tell that place is more than likely the next destination. I also thought it was pretty cool how Hiromi wasn't the only abnormal and there was a weird "grudge" spider walking girl and then the infamous track star zombie with the crushed head. That one ran super fast and jumped really high and was pretty cool. One of the things I kind of didn't like was that Hideo had a gun for a lot of the movie but never even shot it until close to the end but it did go with the characters personality and make the story more interesting. It's just a little hard to believe. Also why weren't there anybody using any samurais swords on the zombies. I mean with the ZQN's being hard to kill because you need to destroy the whole brain, cutting their heads off would have been really efficient and machetes or swords would have been perfect. And just because it's Japan, I don't expect there to be swords everywhere but I'm surprised there wasn't even one. This movie was just so unexpectedly good it's hard for me to nitpick at things with it and I'm sure there's more that bothered me with it but I really enjoyed and liked this movie. I give this movie a 8/10 and my "Must See Seal of Approval"
Purple Phoenix Games (2266 KP) rated Belfort in Tabletop Games
Jun 10, 2021
I don’t know if I have ever just come out and said it before, but I love worker placement games. I just adore the mechanic and if a game includes it, the chances of me liking it are quite good. Belfort is an older game now (almost 10 years old!) so does it still excite and deliver the goods when so many other great worker placement games have been produced since it debuted?
The winner of Belfort is the player who, at the end of seven rounds of play, earns the most Victory Points (VP). Players will earn victory points by having majority of buildings claimed within the five districts of Belfort. To claim a building, players will be shrewdly sending workers to mines, the forest, and various buildings and guilds of Belfort to recruit more workers and earn the ever-important buck to finance these buildings.
Setup is kind of a beast, so I won’t detail everything here. Similarly, I will not be detailing every rule in the book, as there are just too many. But, I will give a general flow of the game so readers may be able to decide if this is a game they must add to their collections.
Once the game is setup and player order is established, each player will complete their entire turn in player order. Players will have many choices available to them on their turn: place workers on various buildings they had previously built, place workers on guild tiles to access powerful abilities, recruit more workers, hire gnomes to unlock certain portions of buildings, gaining more building plans, visiting the trading post to exchange resources, transform normal workers into master workers, and lastly assign workers to gather resources (wood, stone, metal, and gold) in the forests and mines surrounding Belfort.
At certain times during the game players will score their efforts to move up (and down) the VP track. It is at the end of the third and final scoring that the game ends and a victor is crowned.
While this is a very broad and general description of the rules of Belfort, each option listed contains layers of strategic depth that, like all good worker placement games, limits the players’ abilities to go everywhere they like as workers are in limited supply. For those gamers who have never played a worker placement game, this is both excruciating and delicious.
Components. This game boasts way too many components for the box in which is barely contained. I say this with one complete expansion and the promo set of guild tiles included, and the latest expansion on the way. All of the components in this game are stellar. The cards are great. All the cardboard play mats and tiles are great. The worker components and all the wooden bits are super great, AND I didn’t even mind having to sticker my own workers. The best part about the components in Belfort is definitely the art. The team designed an excellent art style for this one, and seeing little hidden jokes within the art makes it all that more interesting to me.
So DOES it hold up after all these years? I think it does. Though I would not consider Belfort an “easy” game to learn, teach, or play at first, after a few rounds players generally catch on and begin to really weigh all their options. This is a great game for think-hungry gamers. This game is conversely a bane for all AP-prone players. I fall right in the middle, but lean towards faster play at the expense of my final score. But that’s the beauty of Belfort and of all worker placement games: there are so many choices that one could easily just try to play so that they visit every location at least once. Now, by doing this the players are also ignoring the true goal of the game: area majority within the districts of Belfort, but if a player isn’t as aggressive or victory-crazed, that’s not a bad thing.
For me, I love Belfort. A lot. Unfortunately for me, during this crazy COVID time, I will not be able to play it much, and was lucky to be able to pull it out recently again after not playing it for several years. But, I always look upon the box fondly and wish I could just bust it out any time I want. Maybe someday someone will create solo rules for it and I can enjoy it that way. My wife is not a fan, but also she’s not really a fan of games that are longer than an hour generally. I cherish this game, and am quite happy to have it in my collection.
The winner of Belfort is the player who, at the end of seven rounds of play, earns the most Victory Points (VP). Players will earn victory points by having majority of buildings claimed within the five districts of Belfort. To claim a building, players will be shrewdly sending workers to mines, the forest, and various buildings and guilds of Belfort to recruit more workers and earn the ever-important buck to finance these buildings.
Setup is kind of a beast, so I won’t detail everything here. Similarly, I will not be detailing every rule in the book, as there are just too many. But, I will give a general flow of the game so readers may be able to decide if this is a game they must add to their collections.
Once the game is setup and player order is established, each player will complete their entire turn in player order. Players will have many choices available to them on their turn: place workers on various buildings they had previously built, place workers on guild tiles to access powerful abilities, recruit more workers, hire gnomes to unlock certain portions of buildings, gaining more building plans, visiting the trading post to exchange resources, transform normal workers into master workers, and lastly assign workers to gather resources (wood, stone, metal, and gold) in the forests and mines surrounding Belfort.
At certain times during the game players will score their efforts to move up (and down) the VP track. It is at the end of the third and final scoring that the game ends and a victor is crowned.
While this is a very broad and general description of the rules of Belfort, each option listed contains layers of strategic depth that, like all good worker placement games, limits the players’ abilities to go everywhere they like as workers are in limited supply. For those gamers who have never played a worker placement game, this is both excruciating and delicious.
Components. This game boasts way too many components for the box in which is barely contained. I say this with one complete expansion and the promo set of guild tiles included, and the latest expansion on the way. All of the components in this game are stellar. The cards are great. All the cardboard play mats and tiles are great. The worker components and all the wooden bits are super great, AND I didn’t even mind having to sticker my own workers. The best part about the components in Belfort is definitely the art. The team designed an excellent art style for this one, and seeing little hidden jokes within the art makes it all that more interesting to me.
So DOES it hold up after all these years? I think it does. Though I would not consider Belfort an “easy” game to learn, teach, or play at first, after a few rounds players generally catch on and begin to really weigh all their options. This is a great game for think-hungry gamers. This game is conversely a bane for all AP-prone players. I fall right in the middle, but lean towards faster play at the expense of my final score. But that’s the beauty of Belfort and of all worker placement games: there are so many choices that one could easily just try to play so that they visit every location at least once. Now, by doing this the players are also ignoring the true goal of the game: area majority within the districts of Belfort, but if a player isn’t as aggressive or victory-crazed, that’s not a bad thing.
For me, I love Belfort. A lot. Unfortunately for me, during this crazy COVID time, I will not be able to play it much, and was lucky to be able to pull it out recently again after not playing it for several years. But, I always look upon the box fondly and wish I could just bust it out any time I want. Maybe someday someone will create solo rules for it and I can enjoy it that way. My wife is not a fan, but also she’s not really a fan of games that are longer than an hour generally. I cherish this game, and am quite happy to have it in my collection.
Purple Phoenix Games (2266 KP) rated Chronicles of Crime in Tabletop Games
Jul 1, 2021
Find the murderer, the weapon, and the location. That’s Clue/Cluedo right? Yes. Find the priceless artifact that was stolen from the museum while other complications arise is Chronicles of Crime, and specifically the Curse of the Pharaohs case. Do you have what it takes to solve this crime, and more importantly, do you have a cell phone or tablet??
Chronicles of Crime is an app-driven storytelling, deduction, adventure board game that can be played solo or cooperatively. Players will be assuming the mantles of London detectives attempting to solve difficult cases at Scotland Yard. As it is a cooperative game players will win or lose together, but the game itself will be helping players along the way.
To setup, place the Evidence Board on the table and surround it with these components: Location Boards in a stack, but Scotland Yard attached to the bottom of the Evidence Board, Character and Special Items cards in face-down stacks, Evidence Category cards face-up, and the four Forensic Contact cards nearby as well. Open the app, choose the scenario to play, and let the app guide you through the introduction to the game.
As there are no real “turns” Chronicles of Crime allows freedom for players to essentially roam around London’s sectors looking for clues to whatever crime has taken place, interrogating suspects, asking the Forensics Contacts team for support when encountering people or items, and finally attempting the solve the case. I cannot really go into much more detail in word or photo, as I wish to avoid all spoilers, but the app will guide players and assist in gentle nudges along the way. The app will be heavily used as players will need to scan the QR codes on several components in order to interact with them, and scannable components may not always be assigned the same roles in other scenarios. Once players have explored as much as they deem necessary, they may claim the group is ready to connect the dots and win the game. Players win or lose by visiting Scotland Yard to solve the case successfully or otherwise.
Components. All of the physical components included in the box are incredible. The cards feature great artwork, the components are wonderful quality, and everything has unique QR codes to scan in the app. The box insert is cleverly-designed and certainly ready to accept expansion materials. The greatest component, however, is the Chronicles of Crime companion app. This app is simply amazing. It is absolutely necessary for play, but once downloaded it requires no Internet access (unless you decide to download additional materials or scenarios). The app is so well-designed and engaging, and the music is minimal but certainly mood-setting. I can clearly see why using an app is essential here, and allows the team to add more and more content without having to alter the physical components at all. A stroke of genius, in my mind!
All in all I was, and still am, blown away by Chronicles of Crime. The marriage of board game and digital app is something I was leery of at first because I much prefer board games, but this simply works. And works quite well. I love being able to travel to a location, check it out, interrogate any persons of interest there, and try to assemble the story in my mind. I want to play all of the scenarios with different groups of people to see if that will change anything, but currently during COVID it’s a no-go.
Chronicles of Crime may never break into my Top 10 Games of All Time, but I will not be moving it out of my collection ever. Well, unless Lucky Duck Games decides to remove the app or something weird like that. I don’t have many board/digital hybrid games in my collection, and if I never add another I will still be happy with this one (ahem, keep your eyes peeled for the Chronicles of Crime: 1400 preview I will be doing soon – or will have done depending on when you read this review). Purple Phoenix Games gives Chronicles of Crime an enthusiastically shifty-eyed 11 / 12. I think you might get bonus VPs at the end of the game for putting on a British accent when you play. I’ll have to scour the rules for that one…
Chronicles of Crime is an app-driven storytelling, deduction, adventure board game that can be played solo or cooperatively. Players will be assuming the mantles of London detectives attempting to solve difficult cases at Scotland Yard. As it is a cooperative game players will win or lose together, but the game itself will be helping players along the way.
To setup, place the Evidence Board on the table and surround it with these components: Location Boards in a stack, but Scotland Yard attached to the bottom of the Evidence Board, Character and Special Items cards in face-down stacks, Evidence Category cards face-up, and the four Forensic Contact cards nearby as well. Open the app, choose the scenario to play, and let the app guide you through the introduction to the game.
As there are no real “turns” Chronicles of Crime allows freedom for players to essentially roam around London’s sectors looking for clues to whatever crime has taken place, interrogating suspects, asking the Forensics Contacts team for support when encountering people or items, and finally attempting the solve the case. I cannot really go into much more detail in word or photo, as I wish to avoid all spoilers, but the app will guide players and assist in gentle nudges along the way. The app will be heavily used as players will need to scan the QR codes on several components in order to interact with them, and scannable components may not always be assigned the same roles in other scenarios. Once players have explored as much as they deem necessary, they may claim the group is ready to connect the dots and win the game. Players win or lose by visiting Scotland Yard to solve the case successfully or otherwise.
Components. All of the physical components included in the box are incredible. The cards feature great artwork, the components are wonderful quality, and everything has unique QR codes to scan in the app. The box insert is cleverly-designed and certainly ready to accept expansion materials. The greatest component, however, is the Chronicles of Crime companion app. This app is simply amazing. It is absolutely necessary for play, but once downloaded it requires no Internet access (unless you decide to download additional materials or scenarios). The app is so well-designed and engaging, and the music is minimal but certainly mood-setting. I can clearly see why using an app is essential here, and allows the team to add more and more content without having to alter the physical components at all. A stroke of genius, in my mind!
All in all I was, and still am, blown away by Chronicles of Crime. The marriage of board game and digital app is something I was leery of at first because I much prefer board games, but this simply works. And works quite well. I love being able to travel to a location, check it out, interrogate any persons of interest there, and try to assemble the story in my mind. I want to play all of the scenarios with different groups of people to see if that will change anything, but currently during COVID it’s a no-go.
Chronicles of Crime may never break into my Top 10 Games of All Time, but I will not be moving it out of my collection ever. Well, unless Lucky Duck Games decides to remove the app or something weird like that. I don’t have many board/digital hybrid games in my collection, and if I never add another I will still be happy with this one (ahem, keep your eyes peeled for the Chronicles of Crime: 1400 preview I will be doing soon – or will have done depending on when you read this review). Purple Phoenix Games gives Chronicles of Crime an enthusiastically shifty-eyed 11 / 12. I think you might get bonus VPs at the end of the game for putting on a British accent when you play. I’ll have to scour the rules for that one…
Ivana A. | Diary of Difference (1171 KP) rated Would I Lie to the Duke (Union of the Rakes, #2) in Books
Oct 5, 2020
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Thank you to Mills & Boon, for sending me a copy of Would I Lie to the Duke by Eva Leigh, and for the opportunity to participate on this blog tour.
Would I Lie to the Duke by Eva Leigh is the second book in the Union of the Rakes series. It can be easily read as a standalone though.
<b><i>Synopsis:</i></b>
This is the story of Jessica McGale. Her family business is in need of investors, after it collapses due to a fire. Jessica is determined to acquire investors for her business at any cost. When she realises that London’s elite will never give a chance to a humble farm girl like herself, she does the unthinkable. She poses as “Lady Whitfield” and joins the elite on the table. She especially tries to get close to the Duke of Rotherby, as his influence and support could save her company. But one thing Jess never expected to happen, is to grow feelings for him.
Noel is the carefree and notorious duke, but only his close friends truly know him. When he meets Lady Whitfield at the business bazaar, his world shifts. She makes him want to obey every command she tells, which is something he never imagined doing. He struggles to trust people, but trusting Jess is so easy.
But what happens when the business bazaar is over, and so is the fake portrayal of Lady Whitfield? How do you cope when someone has lied to you, but you want them in your life forever? Read this amazing book to find out!
<b><i>My Thoughts:</i></b>
I was so hooked about this book, and I finished it in two days. While the plot is a bit predictable and it has a Cinderella vibe to it, I still enjoyed it a lot.
I could completely understand where Jess was coming from, and in order to save her business, I don’t think there were any other options, given how much rejection she faced in the first chapters. But as soon as she started developing feelings, she should’ve been honest with Noel. The person in me felt uncomfortable for her every single time she would deliberately put herself in an awkward situation and not tell the truth when she had a chance to. And the business trip to the farm? Oh, that got me biting my nails again. I also understand that continuing with the deception was a crucial part of the plot, to produce the drama that it did, but I am just not a fan of dishonesty.
<b><i>Noel was an amazing character, even though, at times, he seemed like the typical rich boy.</i></b>
I loved the way his relationship with Jess progressed during the couple of days, and how he started opening up. Honestly, I didn’t believe it at first, given that it was based on a lie. I thought that given the fact how much trust issues he had, he could never get past her betrayal. And for me, his way of coping and resolving the issue didn’t fit with his character. I have the feeling that people who are lucky enough to have a high income and live in the elite societies are much more wary of “gold diggers”, and everything Jess does (even though for a good reason), seems to be for her business. So I wouldn’t have blamed him if he reacted in a way more different way and just told her to “bugger off”.
Overall, I enjoyed Would I Lie to the Duke and it was a very pleasurable short read to get me away from reality. I don’t always dive into historical romance, and this was a surprising change that ended on a positive note. Honestly, I am glad that it sparks a debate in my mind and makes me think of “what I would have done” on either side of the relationship. I would have acted very differently. And maybe that’s the reason I’m not married to a duke (yet).
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<img src="https://i2.wp.com/diaryofdifference.com/wp-content/uploads/2020/09/Book-Review-Banner-35.png?resize=768%2C432&ssl=1"/>
Thank you to Mills & Boon, for sending me a copy of Would I Lie to the Duke by Eva Leigh, and for the opportunity to participate on this blog tour.
Would I Lie to the Duke by Eva Leigh is the second book in the Union of the Rakes series. It can be easily read as a standalone though.
<b><i>Synopsis:</i></b>
This is the story of Jessica McGale. Her family business is in need of investors, after it collapses due to a fire. Jessica is determined to acquire investors for her business at any cost. When she realises that London’s elite will never give a chance to a humble farm girl like herself, she does the unthinkable. She poses as “Lady Whitfield” and joins the elite on the table. She especially tries to get close to the Duke of Rotherby, as his influence and support could save her company. But one thing Jess never expected to happen, is to grow feelings for him.
Noel is the carefree and notorious duke, but only his close friends truly know him. When he meets Lady Whitfield at the business bazaar, his world shifts. She makes him want to obey every command she tells, which is something he never imagined doing. He struggles to trust people, but trusting Jess is so easy.
But what happens when the business bazaar is over, and so is the fake portrayal of Lady Whitfield? How do you cope when someone has lied to you, but you want them in your life forever? Read this amazing book to find out!
<b><i>My Thoughts:</i></b>
I was so hooked about this book, and I finished it in two days. While the plot is a bit predictable and it has a Cinderella vibe to it, I still enjoyed it a lot.
I could completely understand where Jess was coming from, and in order to save her business, I don’t think there were any other options, given how much rejection she faced in the first chapters. But as soon as she started developing feelings, she should’ve been honest with Noel. The person in me felt uncomfortable for her every single time she would deliberately put herself in an awkward situation and not tell the truth when she had a chance to. And the business trip to the farm? Oh, that got me biting my nails again. I also understand that continuing with the deception was a crucial part of the plot, to produce the drama that it did, but I am just not a fan of dishonesty.
<b><i>Noel was an amazing character, even though, at times, he seemed like the typical rich boy.</i></b>
I loved the way his relationship with Jess progressed during the couple of days, and how he started opening up. Honestly, I didn’t believe it at first, given that it was based on a lie. I thought that given the fact how much trust issues he had, he could never get past her betrayal. And for me, his way of coping and resolving the issue didn’t fit with his character. I have the feeling that people who are lucky enough to have a high income and live in the elite societies are much more wary of “gold diggers”, and everything Jess does (even though for a good reason), seems to be for her business. So I wouldn’t have blamed him if he reacted in a way more different way and just told her to “bugger off”.
Overall, I enjoyed Would I Lie to the Duke and it was a very pleasurable short read to get me away from reality. I don’t always dive into historical romance, and this was a surprising change that ended on a positive note. Honestly, I am glad that it sparks a debate in my mind and makes me think of “what I would have done” on either side of the relationship. I would have acted very differently. And maybe that’s the reason I’m not married to a duke (yet).
Bob Mann (459 KP) rated Downton Abbey (2019) in Movies
Sep 28, 2021
Very little happens…. and it’s totally glorious!
The “Downton Abbey” TV show is comfortingly bland. The tales of the well-heeled Grantham family and the below-stairs antics of their servants. But for those who have followed Julian Fellowes‘ pot-boiler drama through all six seasons, and a number of Christmas specials, it’s like a favourite jumper… or rediscovering your comfy slippers just as the nights start getting colder.
But in a world where TV spin-off movies are notoriously dire, would this movie by the nail in Downton’s coffin?
Thankfully not.
It’s a glorious production! The opening of this film will, I’m sure, fill all Downton fans with utter glee. John Lunn‘s music builds progressively as a royal letter wends its way through the 1927 postal system, eventually ending up (as the famous theme finally emerges spectacularly) at the doors of Downton Abbey. (Downton is of course the gorgeous Highclere Castle near Newbury, acting as a star of the film in its own right. Somewhere I was lucky enough to visit just a couple of weeks before filming began).
The plot(s).
In a year of Thanos-crushing drama, there really is nothing very substantial going on here!
The King (George V, an almost unrecognizable Simon “Hitchhikers Guide” Jones) and Queen Mary (Geraldine James) are staying over in Downton for one night on their Yorkshire tour. This naturally sets the below-stairs staff into a bit of a tizz, as indeed it does the whole village. But their glee at involvement and recognition is a bit premature, since the royal entourage – headed by an officious Mr Wilson (David Haig) – parachute the complete gamut of staff into the location to serve the royal party, so bypassing the locals completely.
The ‘Downton massive’ are of course having none of this, and a battle-royale ensues.
Scattered as sub-plots like confetti at a wedding are a military man putting a strong arm around the potentially-risky Irish Tom Branson (Allen Leech); a family rift that erupts between Aunt Violet (Maggie Smith) and cousin (and royal lady-in-waiting) Maud Bagshaw (Imelda Staunton); a sobbing princess (Kate Phillips); an over-enthusiastic shopkeeper (Mark Addy), who is difficult to let-down gently; a plumbing emergency with romantic jealousy and sabotage involved; the sexual preferences of Barrow (Robert James-Collier) getting him into trouble; and a potential love-interest for the widowed Tom with Maud’s maid Lucy (Tuppence Middleton). (There are probably half a dozen others that I’ve forgotten!)
A huge ensemble cast.
As befits a show that has gone over six seasons, there is a huge ensemble cast involved. Inevitably, some get more air time than others. Bates (Brendan Coyle) seems to be particularly short-changed, and above stairs I thought the same was true – strangely enough – of the Crawleys (Hugh Bonneville and Elizabeth McGovern).
As for Henry Talbot (Matthew Goode), he’s hardly in it at all! Apart from some impressive camera gymnastics for his running-up-the-stairs arrival, he doesn’t make much of an impression at all. (I can only guess he had other filming commitments).
These are players that have worked together as a team for many years, and it shows.
But the acting kudos has to go to Maggie Smith who steals absolutely every scene she’s in, with genuinely witty lines – “I’ll lick the stamps myself” (LoL). Close behind though is Imelda Staunton who also turns in a very impressive performance.
Glorious photography.
The photography is fantastic throughout, with deep rich colours, pin-sharp focus and some seriously dramatic pans. A big hats off to cinematographer Ben Smithard, but also to his drone team (“The helicopter ladies”) for delivering some jaw-droppingly gorgeous shots of Highclere castle.
(By the way, I thought the picture at my local Picturehouse cinema – Harbour Lights in Southampton – was particularly stunning: I queried it with them, and they said they had changed the (very expensive) projector bulb just that day! These things clearly matter!)
Will is appeal?
If you are a Downton fan, yes, Yes, YES! I have been a moderate fan of the TV series, but went with superfans – the illustrious Mrs Movie-Man and (as a guest visitor) Miss Movie-Man. I loved it, but the two ladies were ecstatic with the movie.
Even if you have never seen an episode, it is easy to pick up and the quality of the production is so impressive I don’t think you will be disappointed.
As such, I think I need to post a blend of ratings for this one.
But in a world where TV spin-off movies are notoriously dire, would this movie by the nail in Downton’s coffin?
Thankfully not.
It’s a glorious production! The opening of this film will, I’m sure, fill all Downton fans with utter glee. John Lunn‘s music builds progressively as a royal letter wends its way through the 1927 postal system, eventually ending up (as the famous theme finally emerges spectacularly) at the doors of Downton Abbey. (Downton is of course the gorgeous Highclere Castle near Newbury, acting as a star of the film in its own right. Somewhere I was lucky enough to visit just a couple of weeks before filming began).
The plot(s).
In a year of Thanos-crushing drama, there really is nothing very substantial going on here!
The King (George V, an almost unrecognizable Simon “Hitchhikers Guide” Jones) and Queen Mary (Geraldine James) are staying over in Downton for one night on their Yorkshire tour. This naturally sets the below-stairs staff into a bit of a tizz, as indeed it does the whole village. But their glee at involvement and recognition is a bit premature, since the royal entourage – headed by an officious Mr Wilson (David Haig) – parachute the complete gamut of staff into the location to serve the royal party, so bypassing the locals completely.
The ‘Downton massive’ are of course having none of this, and a battle-royale ensues.
Scattered as sub-plots like confetti at a wedding are a military man putting a strong arm around the potentially-risky Irish Tom Branson (Allen Leech); a family rift that erupts between Aunt Violet (Maggie Smith) and cousin (and royal lady-in-waiting) Maud Bagshaw (Imelda Staunton); a sobbing princess (Kate Phillips); an over-enthusiastic shopkeeper (Mark Addy), who is difficult to let-down gently; a plumbing emergency with romantic jealousy and sabotage involved; the sexual preferences of Barrow (Robert James-Collier) getting him into trouble; and a potential love-interest for the widowed Tom with Maud’s maid Lucy (Tuppence Middleton). (There are probably half a dozen others that I’ve forgotten!)
A huge ensemble cast.
As befits a show that has gone over six seasons, there is a huge ensemble cast involved. Inevitably, some get more air time than others. Bates (Brendan Coyle) seems to be particularly short-changed, and above stairs I thought the same was true – strangely enough – of the Crawleys (Hugh Bonneville and Elizabeth McGovern).
As for Henry Talbot (Matthew Goode), he’s hardly in it at all! Apart from some impressive camera gymnastics for his running-up-the-stairs arrival, he doesn’t make much of an impression at all. (I can only guess he had other filming commitments).
These are players that have worked together as a team for many years, and it shows.
But the acting kudos has to go to Maggie Smith who steals absolutely every scene she’s in, with genuinely witty lines – “I’ll lick the stamps myself” (LoL). Close behind though is Imelda Staunton who also turns in a very impressive performance.
Glorious photography.
The photography is fantastic throughout, with deep rich colours, pin-sharp focus and some seriously dramatic pans. A big hats off to cinematographer Ben Smithard, but also to his drone team (“The helicopter ladies”) for delivering some jaw-droppingly gorgeous shots of Highclere castle.
(By the way, I thought the picture at my local Picturehouse cinema – Harbour Lights in Southampton – was particularly stunning: I queried it with them, and they said they had changed the (very expensive) projector bulb just that day! These things clearly matter!)
Will is appeal?
If you are a Downton fan, yes, Yes, YES! I have been a moderate fan of the TV series, but went with superfans – the illustrious Mrs Movie-Man and (as a guest visitor) Miss Movie-Man. I loved it, but the two ladies were ecstatic with the movie.
Even if you have never seen an episode, it is easy to pick up and the quality of the production is so impressive I don’t think you will be disappointed.
As such, I think I need to post a blend of ratings for this one.
Bob Mann (459 KP) rated Murder on the Orient Express (2017) in Movies
Sep 29, 2021
You’ll never guess who dunnit…
There’s a big problem with Kenneth Branagh’s 2017 filming of the Hercule Poirot-based murder mystery…. and that’s the 1974 Sidney Lumet classic featuring Albert Finney in the starring role. For that film was so memorable – at least, the “who” of the “whodunnit” (no spoilers here) was so memorable – that any remake is likely to be tarnished by that knowledge. If you go into this film blissfully unaware of the plot, you are a lucky man/woman. For this is a classic Agatha Christie yarn.
The irascible, borderline OCD, but undeniably great Belgian detective, Poirot, is dragged around the world by grateful police forces to help solve unsolvable crimes. After solving a case in Jerusalem, Poirot is called back to the UK with his mode of transport being the famous Orient Express. Trapped in the mountains by an avalanche, a murder is committed and with multiple suspects and a plethora of clues it is up to Poirot to solve the case.
Branagh enjoys himself enormously as Poirot, sporting the most distractingly magnificent facial hair since Daniel Day-Lewis in “The Gangs of New York”. The moustache must have had its own trailer and make-up team!
Above all, the film is glorious to look at, featuring a rich and exotic colour palette that is reminiscent of the early colour films of the 40’s. Cinematography was by Haris Zambarloukos (“Mamma Mia” and who also collaborated with Branagh on “Thor) with lots of innovative “ceiling down” shots and artful point-of-view takes that might be annoying to some but which I consider as deserving of Oscar/BAFTA nominations.
The pictures are accompanied by a lush score by Patrick Doyle (who also scored Branagh’s “Thor”). Hats off also to the special effects crew, who made the alpine bridge scenes look decidedly more alpine than where they were actually filmed (on a specially made bridge in the Surrey Hills!).
All these technical elements combine to make the film’s early stages look and feel truly epic.
And the cast… what a cast! Dame Judi Dench (“Victoria and Abdul“); Olivia Coleman (“The Lobster“); Johnny Depp (“Black Mass“); Daisy Ridley (“Star Wars: The Force Awakens“); Penélope Cruz (“Zoolander 2“); Josh Gad (Olaf!); Derek Jacobi (“I, Claudius”); Willem Dafoe (“The Great Wall“) and Michelle Pfeiffer (“mother!“). A real case again of an “oh, it’s you” film again at the cinema – when’s the last time we saw that?
It’s also great to see young Lucy Boynton, so magnificent in last year’s excellent “Sing Street“, getting an A-list role as the twitchy and disturbed countess.
With all these ingredients in the pot, it should be great, right? Unfortunately, in my view, no, not quite. The film’s opening momentum is really not maintained by the screenplay by Michael Green (“Blade Runner 2049“; “Logan“). At heart, it’s a fairly static and “stagey” piece at best, set as it is on the rather claustrophobic train (just three carriages… on the Orient Express… really?). But the tale is made even more static by the train’s derailment in the snow. Branagh and Green try to sex up the action where they can, but there are lengthy passages of fairly repetitive dialogue. One encounter in particular between Branagh and Depp seems to last interminably: you wonder if the problem was that the director wasn’t always looking on to yell “Cut”!
All this leads to the “revelation” of the murderer as being a bit of an anticlimactic “thank heavens for that” rather than the gasping denouement it should have been. (Perhaps this would be different if you didn’t know the twist).
However, these reservations aside, it’s an enjoyable night out at the flicks, although a bit of a disappointment from the level of expectation I had for it. I can’t be too grumpy about it, given it’s a return to good old-fashioned yarn-spinning at the cinema, with great visuals and an epic cast. And that has to be good news.
For sure, Branagh does make for an amusing and engaging Poirot, even if his dialogue did need some ‘tuning in’ to. There was a suggestion at the end of the film that we might be seeing his return in “Death on the Nile” – the most lush and decorous of Peter Ustinov’s outings – which I would certainly welcome. He will have to find another 10 A-list stars though to decorate the boat, which will be a challenge for casting!
The irascible, borderline OCD, but undeniably great Belgian detective, Poirot, is dragged around the world by grateful police forces to help solve unsolvable crimes. After solving a case in Jerusalem, Poirot is called back to the UK with his mode of transport being the famous Orient Express. Trapped in the mountains by an avalanche, a murder is committed and with multiple suspects and a plethora of clues it is up to Poirot to solve the case.
Branagh enjoys himself enormously as Poirot, sporting the most distractingly magnificent facial hair since Daniel Day-Lewis in “The Gangs of New York”. The moustache must have had its own trailer and make-up team!
Above all, the film is glorious to look at, featuring a rich and exotic colour palette that is reminiscent of the early colour films of the 40’s. Cinematography was by Haris Zambarloukos (“Mamma Mia” and who also collaborated with Branagh on “Thor) with lots of innovative “ceiling down” shots and artful point-of-view takes that might be annoying to some but which I consider as deserving of Oscar/BAFTA nominations.
The pictures are accompanied by a lush score by Patrick Doyle (who also scored Branagh’s “Thor”). Hats off also to the special effects crew, who made the alpine bridge scenes look decidedly more alpine than where they were actually filmed (on a specially made bridge in the Surrey Hills!).
All these technical elements combine to make the film’s early stages look and feel truly epic.
And the cast… what a cast! Dame Judi Dench (“Victoria and Abdul“); Olivia Coleman (“The Lobster“); Johnny Depp (“Black Mass“); Daisy Ridley (“Star Wars: The Force Awakens“); Penélope Cruz (“Zoolander 2“); Josh Gad (Olaf!); Derek Jacobi (“I, Claudius”); Willem Dafoe (“The Great Wall“) and Michelle Pfeiffer (“mother!“). A real case again of an “oh, it’s you” film again at the cinema – when’s the last time we saw that?
It’s also great to see young Lucy Boynton, so magnificent in last year’s excellent “Sing Street“, getting an A-list role as the twitchy and disturbed countess.
With all these ingredients in the pot, it should be great, right? Unfortunately, in my view, no, not quite. The film’s opening momentum is really not maintained by the screenplay by Michael Green (“Blade Runner 2049“; “Logan“). At heart, it’s a fairly static and “stagey” piece at best, set as it is on the rather claustrophobic train (just three carriages… on the Orient Express… really?). But the tale is made even more static by the train’s derailment in the snow. Branagh and Green try to sex up the action where they can, but there are lengthy passages of fairly repetitive dialogue. One encounter in particular between Branagh and Depp seems to last interminably: you wonder if the problem was that the director wasn’t always looking on to yell “Cut”!
All this leads to the “revelation” of the murderer as being a bit of an anticlimactic “thank heavens for that” rather than the gasping denouement it should have been. (Perhaps this would be different if you didn’t know the twist).
However, these reservations aside, it’s an enjoyable night out at the flicks, although a bit of a disappointment from the level of expectation I had for it. I can’t be too grumpy about it, given it’s a return to good old-fashioned yarn-spinning at the cinema, with great visuals and an epic cast. And that has to be good news.
For sure, Branagh does make for an amusing and engaging Poirot, even if his dialogue did need some ‘tuning in’ to. There was a suggestion at the end of the film that we might be seeing his return in “Death on the Nile” – the most lush and decorous of Peter Ustinov’s outings – which I would certainly welcome. He will have to find another 10 A-list stars though to decorate the boat, which will be a challenge for casting!
RəX Regent (349 KP) rated Transformers: Dark of the Moon (2011) in Movies
Feb 25, 2019
Underrated
Contains spoilers, click to show
This is the third and final installment of the iconoclastic Transformers franchise. By the law of diminishing returns, this should have fallen well below the par from the excellent first outing; well, has it? The answer is a definite no. First off, it's not as good as good as Transformers, lacking much of the comedy and puerile action, but it would be on par with the Revenge Of The Fallen, which is not up to much in many critic's opinions, which was overly smashy, confused and missed some of the pacing of the first.
Dark Of the Moon carries on the tradition of complex back stories, tying in to U.S. Space Race history, this time, right back to 1962 and the inception of the Apollo programme. Here, they postulate that NASA's moon race was purely conceived to get to the Moon first to recover a massive Cybertron based space craft, which had crashed in the Moon after the final battle on the doomed Transformer planet.
At the crash site, Sentinel Prime is discovered and years later, Optimus Prime recovers him, as he was the true leader of the Autobots in their war with the Decepticons. Also, there are a collection of what are referred to as Pillars, very 3D friendly, yet still plausibly so, floating metallic rod styled devices which would play a pivotal role later. Meanwhile, Sam, Shia LaBeouf, has moved on from his Megan Fox girlfriend and has now, somewhat inexplicably, moved in with Victoria Secrets model, though in the film, she's supposed to be some form a P.A., played by the inept Rosie Huntington-Whiteley, which is simply ridiculous. This point is also brought up in the script as his own mother warns him that he would not get so lucky a third time!
The world is has now been invaded by Decepticons and Sam, along with his collection of mis-matched allies and seven remaining Autobots are all that stands between them and total destruction. Sounds like a good setup but with a typical running time 157 minutes, the plot was simply too thin to sustain itself, leading to patchy pacing and moments that begin to plod. I didn't find this to be all that bad but others felt that the word boring would more than a little apt.
You see for me, the pay off of robots beating the hell out of each other and taking the world down with them is worth the wait and the flaws in the narrative, but for others, this will not be the case. Leonard Nimoy's voice portrayal of Sentinel Prime was fine, but the constant need to remind us that it was Mr. Spock wasn't. This culminated in a completely unnecessary piece of dialogue where Sentinel reprises Spock's line from Star Trek II, "...The needs of the many, out way the needs of the few". This was a quote to far in my opinion, certainly when justifying some questionable and immoral acts...
Then there was the 3D, and what 3D it was! This finally proved that a blockbuster can be produced in 3D without sacrificing the cinematography for cynical dimensional gestures. The film looked as I would expect any 2D blockbustering actioner to look, with sweeping aerial action and objects flying towards the audience but the 3D effect only amplified this, and didn't make it. This was well conceived and I take my hats of to them. This is what 3D should look like and it was visually arresting.
Overall, the film provided all the thrills and spills that you would expect from Transformers, with acceptable acting for a film of this genre, with the gross exception of Rosie Huntington-Whiteley, who should stick to modeling and as acting or even speaking would seem to be light years beyond her. John Malkovich and Frances McDormand, deliver great cameos and bring some of the only really decent acting to the film, with the further exceptions of the returning John Turturro and the addition of Alan Tudyk, who both deliver most of the belly laughs in this outing.
It was fun but not as much fun as the previous films. DOTM was clearly trying to shift the tone and in doing so it succeeded at moving the film into a slightly darker, more action film place. This felt more like a straight forward 12 rated actioner such as Bay's other efforts, The Rock and Armageddon and a little less of the lighter more child friendly overtones of the previous two. Still, I enjoyed this and feel very strongly that the naysayers who would rate this film so lowly that you'd have to look for it in the gutter, have allowed themselves to take this way too seriously.
Is this the end of for Transformers? I hope so, but the door is still open and with the vast profits that it's already made, Transformers 4 could be just around the next corner. If that's the case, it is not what i would prefer, feeling that they've gone as far as they came but I would certainly run out to watch it!
Dark Of the Moon carries on the tradition of complex back stories, tying in to U.S. Space Race history, this time, right back to 1962 and the inception of the Apollo programme. Here, they postulate that NASA's moon race was purely conceived to get to the Moon first to recover a massive Cybertron based space craft, which had crashed in the Moon after the final battle on the doomed Transformer planet.
At the crash site, Sentinel Prime is discovered and years later, Optimus Prime recovers him, as he was the true leader of the Autobots in their war with the Decepticons. Also, there are a collection of what are referred to as Pillars, very 3D friendly, yet still plausibly so, floating metallic rod styled devices which would play a pivotal role later. Meanwhile, Sam, Shia LaBeouf, has moved on from his Megan Fox girlfriend and has now, somewhat inexplicably, moved in with Victoria Secrets model, though in the film, she's supposed to be some form a P.A., played by the inept Rosie Huntington-Whiteley, which is simply ridiculous. This point is also brought up in the script as his own mother warns him that he would not get so lucky a third time!
The world is has now been invaded by Decepticons and Sam, along with his collection of mis-matched allies and seven remaining Autobots are all that stands between them and total destruction. Sounds like a good setup but with a typical running time 157 minutes, the plot was simply too thin to sustain itself, leading to patchy pacing and moments that begin to plod. I didn't find this to be all that bad but others felt that the word boring would more than a little apt.
You see for me, the pay off of robots beating the hell out of each other and taking the world down with them is worth the wait and the flaws in the narrative, but for others, this will not be the case. Leonard Nimoy's voice portrayal of Sentinel Prime was fine, but the constant need to remind us that it was Mr. Spock wasn't. This culminated in a completely unnecessary piece of dialogue where Sentinel reprises Spock's line from Star Trek II, "...The needs of the many, out way the needs of the few". This was a quote to far in my opinion, certainly when justifying some questionable and immoral acts...
Then there was the 3D, and what 3D it was! This finally proved that a blockbuster can be produced in 3D without sacrificing the cinematography for cynical dimensional gestures. The film looked as I would expect any 2D blockbustering actioner to look, with sweeping aerial action and objects flying towards the audience but the 3D effect only amplified this, and didn't make it. This was well conceived and I take my hats of to them. This is what 3D should look like and it was visually arresting.
Overall, the film provided all the thrills and spills that you would expect from Transformers, with acceptable acting for a film of this genre, with the gross exception of Rosie Huntington-Whiteley, who should stick to modeling and as acting or even speaking would seem to be light years beyond her. John Malkovich and Frances McDormand, deliver great cameos and bring some of the only really decent acting to the film, with the further exceptions of the returning John Turturro and the addition of Alan Tudyk, who both deliver most of the belly laughs in this outing.
It was fun but not as much fun as the previous films. DOTM was clearly trying to shift the tone and in doing so it succeeded at moving the film into a slightly darker, more action film place. This felt more like a straight forward 12 rated actioner such as Bay's other efforts, The Rock and Armageddon and a little less of the lighter more child friendly overtones of the previous two. Still, I enjoyed this and feel very strongly that the naysayers who would rate this film so lowly that you'd have to look for it in the gutter, have allowed themselves to take this way too seriously.
Is this the end of for Transformers? I hope so, but the door is still open and with the vast profits that it's already made, Transformers 4 could be just around the next corner. If that's the case, it is not what i would prefer, feeling that they've gone as far as they came but I would certainly run out to watch it!
Fred (860 KP) rated The Thing: Infection at Outpost 31 in Tabletop Games
Mar 7, 2018
Good game. Could be great with some house rule tweaking.
The Thing: Infected at Outpost 31 is a good game. It really gets the feel of John Carpenter's movie a far as the characters, the props & the look and layout of the outpost. That being said, the game has none of the suspense the movie has. But it can, with some house rules.
The first game I played, we had 6 players. We played the game wrong & had 3 infected. Even though we had too many infected, I was still able to pick all 3 infected. One I torched, 2 I got with the blood tests. Because the humans are able to talk about what cards are given to the captain with each mission, it's too easy to figure out the infected, unless the infected plays the game as a human & totally straight. Because of that, the game is boring as it was too easy for the humans to beat the missions & that it was a guarantee the game would get to the escape portion with no problem. During the game, the danger level didn't get past the third spot, so the danger never affected the missions. Far too easy for the humans. One friend, who was infected, played 2 sabotage cards & we easily figured out he was infected. The other 2 I guessed because of the way they acted. Not the way they acted in the game, just the way they acted. After the game, I suggested that we not be allowed to say what cards you give to the captain. I suggested we say either we can help with the mission or we cannot help. One friend disagreed & said it would be too easy for the infected to win the game by destroying 4 rooms or making 8 missions fail. I disagree.
Due to the arguments of my one friend, we decided it was up to the captain as to whether the cards were told during their missions. This doesn't work because only an infected would want to not have the cards said. As I mentioned, in the first game the danger level only moved up to the third spot. In the second game, we played with 8 players. The danger level only moved up once. Once! There is no suspense when the captain looks at his cards & says "No sabotage." because it's known the infected are playing the game as human, because they'll give themselves up otherwise. And once you're found out, you're left out for much of the game. I was infected in the second game. The first infected in fact. Every time I was chosen for a mission, it was with 3 or 4 player teams & would have been too easy to figure out I was the infected if I sabotaged the mission. So, I played the game straight to the end. It was only when my friend accused me of being infected & I gave up my "tell" that he was adamant I was infected. So again, it had nothing to do with the game, but rather reading my face.
So, basically, if you wanted, you could hand out the blood sample cards, accuse people of being infected, read their faces & guess who's infected without having to bother with the nonsense of the missions. Give the guesser 2 blood tests, because you're guaranteed to still be in danger level 1 & have 2 blood tests anyway. If the missions were exciting, I'd be all for it, but most of them aren't. It's just seeing who has the right cards, which with so many players, you're guaranteed to beat it.
And so, my suggestion of not being allowed to tell what cards you're given is one of the ways to fix this game. Yes, it may be easier for the infected to cause trouble, but without this change, there is no trouble, no sense of danger, no chance for the infected to win, unless they get lucky & get in on the escape. Without that chance of causing trouble, the game is monotonous & is just a big guess at the end. Another way I thought of fixing the game is throwing in a random card during a mission. Just draw an extra card, without looking at it, mix it in with other cards & then see what happens. That may seem unfair because then the mission may be too easily won (even more easily than they already are) & so I suggested another way. If a mission parameter is to have a choice of number of players, for example 4-5 players, then the captain can only choose a 4 player team & the 5th player would be a random card. This way, not every mission will have a random card drawn for it.
Anyway, I do like the game, but feel it could be made into a great game with some kind of tweak to fix this major problem.
The first game I played, we had 6 players. We played the game wrong & had 3 infected. Even though we had too many infected, I was still able to pick all 3 infected. One I torched, 2 I got with the blood tests. Because the humans are able to talk about what cards are given to the captain with each mission, it's too easy to figure out the infected, unless the infected plays the game as a human & totally straight. Because of that, the game is boring as it was too easy for the humans to beat the missions & that it was a guarantee the game would get to the escape portion with no problem. During the game, the danger level didn't get past the third spot, so the danger never affected the missions. Far too easy for the humans. One friend, who was infected, played 2 sabotage cards & we easily figured out he was infected. The other 2 I guessed because of the way they acted. Not the way they acted in the game, just the way they acted. After the game, I suggested that we not be allowed to say what cards you give to the captain. I suggested we say either we can help with the mission or we cannot help. One friend disagreed & said it would be too easy for the infected to win the game by destroying 4 rooms or making 8 missions fail. I disagree.
Due to the arguments of my one friend, we decided it was up to the captain as to whether the cards were told during their missions. This doesn't work because only an infected would want to not have the cards said. As I mentioned, in the first game the danger level only moved up to the third spot. In the second game, we played with 8 players. The danger level only moved up once. Once! There is no suspense when the captain looks at his cards & says "No sabotage." because it's known the infected are playing the game as human, because they'll give themselves up otherwise. And once you're found out, you're left out for much of the game. I was infected in the second game. The first infected in fact. Every time I was chosen for a mission, it was with 3 or 4 player teams & would have been too easy to figure out I was the infected if I sabotaged the mission. So, I played the game straight to the end. It was only when my friend accused me of being infected & I gave up my "tell" that he was adamant I was infected. So again, it had nothing to do with the game, but rather reading my face.
So, basically, if you wanted, you could hand out the blood sample cards, accuse people of being infected, read their faces & guess who's infected without having to bother with the nonsense of the missions. Give the guesser 2 blood tests, because you're guaranteed to still be in danger level 1 & have 2 blood tests anyway. If the missions were exciting, I'd be all for it, but most of them aren't. It's just seeing who has the right cards, which with so many players, you're guaranteed to beat it.
And so, my suggestion of not being allowed to tell what cards you're given is one of the ways to fix this game. Yes, it may be easier for the infected to cause trouble, but without this change, there is no trouble, no sense of danger, no chance for the infected to win, unless they get lucky & get in on the escape. Without that chance of causing trouble, the game is monotonous & is just a big guess at the end. Another way I thought of fixing the game is throwing in a random card during a mission. Just draw an extra card, without looking at it, mix it in with other cards & then see what happens. That may seem unfair because then the mission may be too easily won (even more easily than they already are) & so I suggested another way. If a mission parameter is to have a choice of number of players, for example 4-5 players, then the captain can only choose a 4 player team & the 5th player would be a random card. This way, not every mission will have a random card drawn for it.
Anyway, I do like the game, but feel it could be made into a great game with some kind of tweak to fix this major problem.
Louise (64 KP) rated Me Before You in Books
Jul 2, 2018
This book has all the feels and is just all round fantastic, in my eyes this book was faultless!
Lou Clark has recently just lost her job and is in desperate need to find an alternative to be able to pay rent and help support her sister, nephew and grandfather. Lou hasn’t got many skills listed on her CV after working at the ‘Buttered Bun’ so it’s difficult to find a job in the small village with decent pay. When her job seeker advises her a position has just come up for a carer/assistant for a paraplegic, Lou is hesitant, she hasn’t the faintest idea if she could do this job and concerned about having to help people to the toilet. Incredibly Lou manages to get the job, and is introduced to Will Traynor. Will is paralysed from the waist down with limited use of his hands and Lou’s job is to help him eat, drink and to just keep him company. With Will grieving for the life he used to have and Lou being a happy-go-lucky sort of gal, they begin to change each others lives in ways they did not expect.
I will start off with the characters, they were great, equally complex and just all round enjoyable to read about. Lou was just brilliant with her quirky dress code and very British humour. She made me laugh quite a lot during this book especially when she felt awkward and would say stupid things. I loved Will, yeah he was brooding and foreboding but who wouldn’t be if they were put in that situation. Will was very humourous, he was very witty and sarcastic and matched Lou, between them they had some amazing banter that just made me smile throughout this book. The one character who I didn’t particularly like was Patrick, Patrick is Lou’s boyfriend, they have been together for years and it seems they have settled into a somewhat comfortable relationship, maybe too comfortable. Patrick is obsessed with doing a triathlon/marathon, he is constantly training, Lou is always working so they don’t see much each other but what makes him unlikable is his jealousy and that he takes Lou for granted.
This book has one of the best family dynamics I have ever read and I really really loved it. Lou lives with her mum, Dad,Sister, Nephew and Grandad. The interactions between them all were so realistic and relatable and the reasons for them living the way they were is how a lot of families live nowadays. I will keep saying this but everything about the family was so British and I loved it.It made me feel proud to be British….. I dunno why but it just did.
The book is told mainly from Lou’s perspective, however you do get a chapter or two from alternative POV’s such as Camilla (Will’s mother) and I really appreciated it, however I enjoyed Lou so much that I didn’t want the other perspective. If Jojo hadn’t of done this I would probably be writing how much I would have liked an alternative POV. (Sometimes you just can’t win).
Jojo Moyes certainly opened my eyes to how people with spinal cord injuries live and how inadequate they must feel, especially as Will had such a fulfilling job and enjoyed life to the full before his accident.
The book is packed full of emotions, you had the whole awkwardness, the sarcasm and laughs. Banter between the characters and also there were sad moments and I never NEVER! cry at books. But Jojo Moyes broke me and she did the impossible…. she made me cry! It’s all down to her fantastic storytelling, character development and great writing. The book is quite big (pagewise) but due to Moyes writing style it’s a really fun, quick and easy read.
The Movie! Will I be seeing it? I am not sure! I don’t want it to be really crap and let me down. I watched the trailer and I am just not sure about the cast! When I look at Lou I will always be thinking Daenerys and I pictured Will being more attractive…..more like Patrick Dempsey (even though he is probably too old for the role) The other question that needs to be answered is, Will I be reading the sequel ‘After you’? Again I don’t know! I have heard that it’s not as good and also I don’t want anything to spoil my view of this book. Let me know if any of you have read after you and if it’s worth it. I will be looking into Jojo Moyes other books. I would give this book all the stars in the world I absolutely loved it.
I recommend this to anyone.
Overall I rated this 5 out of 5 stars
Lou Clark has recently just lost her job and is in desperate need to find an alternative to be able to pay rent and help support her sister, nephew and grandfather. Lou hasn’t got many skills listed on her CV after working at the ‘Buttered Bun’ so it’s difficult to find a job in the small village with decent pay. When her job seeker advises her a position has just come up for a carer/assistant for a paraplegic, Lou is hesitant, she hasn’t the faintest idea if she could do this job and concerned about having to help people to the toilet. Incredibly Lou manages to get the job, and is introduced to Will Traynor. Will is paralysed from the waist down with limited use of his hands and Lou’s job is to help him eat, drink and to just keep him company. With Will grieving for the life he used to have and Lou being a happy-go-lucky sort of gal, they begin to change each others lives in ways they did not expect.
I will start off with the characters, they were great, equally complex and just all round enjoyable to read about. Lou was just brilliant with her quirky dress code and very British humour. She made me laugh quite a lot during this book especially when she felt awkward and would say stupid things. I loved Will, yeah he was brooding and foreboding but who wouldn’t be if they were put in that situation. Will was very humourous, he was very witty and sarcastic and matched Lou, between them they had some amazing banter that just made me smile throughout this book. The one character who I didn’t particularly like was Patrick, Patrick is Lou’s boyfriend, they have been together for years and it seems they have settled into a somewhat comfortable relationship, maybe too comfortable. Patrick is obsessed with doing a triathlon/marathon, he is constantly training, Lou is always working so they don’t see much each other but what makes him unlikable is his jealousy and that he takes Lou for granted.
This book has one of the best family dynamics I have ever read and I really really loved it. Lou lives with her mum, Dad,Sister, Nephew and Grandad. The interactions between them all were so realistic and relatable and the reasons for them living the way they were is how a lot of families live nowadays. I will keep saying this but everything about the family was so British and I loved it.It made me feel proud to be British….. I dunno why but it just did.
The book is told mainly from Lou’s perspective, however you do get a chapter or two from alternative POV’s such as Camilla (Will’s mother) and I really appreciated it, however I enjoyed Lou so much that I didn’t want the other perspective. If Jojo hadn’t of done this I would probably be writing how much I would have liked an alternative POV. (Sometimes you just can’t win).
Jojo Moyes certainly opened my eyes to how people with spinal cord injuries live and how inadequate they must feel, especially as Will had such a fulfilling job and enjoyed life to the full before his accident.
The book is packed full of emotions, you had the whole awkwardness, the sarcasm and laughs. Banter between the characters and also there were sad moments and I never NEVER! cry at books. But Jojo Moyes broke me and she did the impossible…. she made me cry! It’s all down to her fantastic storytelling, character development and great writing. The book is quite big (pagewise) but due to Moyes writing style it’s a really fun, quick and easy read.
The Movie! Will I be seeing it? I am not sure! I don’t want it to be really crap and let me down. I watched the trailer and I am just not sure about the cast! When I look at Lou I will always be thinking Daenerys and I pictured Will being more attractive…..more like Patrick Dempsey (even though he is probably too old for the role) The other question that needs to be answered is, Will I be reading the sequel ‘After you’? Again I don’t know! I have heard that it’s not as good and also I don’t want anything to spoil my view of this book. Let me know if any of you have read after you and if it’s worth it. I will be looking into Jojo Moyes other books. I would give this book all the stars in the world I absolutely loved it.
I recommend this to anyone.
Overall I rated this 5 out of 5 stars
Lee (2222 KP) rated Parasite (2019) in Movies
Jan 27, 2020 (Updated Jan 27, 2020)
About twenty or so years ago, before the age of social media and all the FOMO and spoilers that comes from having such easy access to the entire movie loving world, a delayed UK release for a movie that had already been out in the US for some months wasn't such a big deal. I can remember buying an imported region 1 DVD of The Blair Witch Project and watching it on Halloween night in the UK, in the comfort of my living room and on the day it was released in the cinema. I was pretty disappointed with what I saw, but that's not my point here. Recently, we seem to be regressing to that period in time once more - not with big releases such as Marvel movies, which we are usually lucky enough to sometimes get a day or so before the US, but with films that could be described as being a little less mainstream. The Lighthouse, Jojo Rabbit, A Beautiful Day in the Neighborhood and the subject of this review, Parasite, have all been subject to such treatment and, along with the delayed release of Disney+, the UK currently seems to be getting a serious shafting. Parasite though is a movie for which I've heard nothing but praise for what seems like forever now. It has received six Oscar nominations and is now receiving a US disc release before it's even released in UK cinemas! Anyway, ranting aside, I did manage to avoid any spoilers for Parasite and was able to go in fairly unclear as to what to expect, and I would urge everyone else to do the same. Consequently, I will try to review it by giving away as little as possible.
Parasite tells the story of the Kim family, living in poverty in a cluttered South Korean basement. When we join them they are all desperately trying to find a spot in their home where they can pick up on a nearby public WiFi hot spot in order to connect their phones to Whatsapp (turns out, it's in the corner of the toilet!). Times are clearly tough and when the mother manages to get a small job putting together pizza boxes at home, the whole family chips in to help. They even have the pleasure of being able to view drunk men staggering down their street and urinating right outside the basement window while they try to eat at their dining room table.
A friend of the son comes to visit him one evening and tells him that he has to go away for a while. He currently has a job teaching English to the daughter of the wealthy Park family and wonders if Ki-woo would like to temporarily take over for him. Despite Ki-woo having no experience in tutoring, Ki-woo is assured by his friend that it will be easy money and, providing he can win over the confidence of the "simple" mother of the house, he'll have no problem. Sure enough, the confident Ki-woo, backed up by a certificate created for him in Photoshop by his sister, manages to land himself a regular tutoring job. Then, with the use of charm, lies and deception, Ki-woo soon manages to secure cushy jobs within the Park household for the rest of his family - art tutor, housekeeper and chauffeur - all being introduced as either old acquaintances or referrals from colleagues rather than family members. And so, the family find themselves having to lead double lives, juggling their own poverty stricken home-life together, along with the separate lives they lead while working for the Park family as work colleagues.
And that is really the basis of the movie. It's an elaborate scheme which, despite being deceptive and dishonest, is a lot of fun to see play out, and at times you really can get behind the Kim family and root for them. Things go comically wrong, in the kind of way that reminded me of a sitcom where a situation involves our stars getting themselves deeper and deeper into something, no matter how hard they try to go along with it and come up with a solution. And then things start to go horribly, even horrifically wrong, courtesy of a number of little twists and shocks.
Don't let the fact that Parasite is a subtitled movie put you off and believe all the hype you come across, as this is a must see movie and I was gripped, on the edge of my seat and thoroughly entertained for the most part. There is a very clear message played out concerning the rich/poor divide - obvious at times, when you see the contrasting effect that a serious storm has on each family - and much subtler at other times. There are some elements though, surrounding the ending of the movie, which I didn't quite buy into and that stopped this from being a full 10 out of 10 from me. I felt there was a clear point where this could and should have ended earlier, but still an incredible movie all the same.
Parasite tells the story of the Kim family, living in poverty in a cluttered South Korean basement. When we join them they are all desperately trying to find a spot in their home where they can pick up on a nearby public WiFi hot spot in order to connect their phones to Whatsapp (turns out, it's in the corner of the toilet!). Times are clearly tough and when the mother manages to get a small job putting together pizza boxes at home, the whole family chips in to help. They even have the pleasure of being able to view drunk men staggering down their street and urinating right outside the basement window while they try to eat at their dining room table.
A friend of the son comes to visit him one evening and tells him that he has to go away for a while. He currently has a job teaching English to the daughter of the wealthy Park family and wonders if Ki-woo would like to temporarily take over for him. Despite Ki-woo having no experience in tutoring, Ki-woo is assured by his friend that it will be easy money and, providing he can win over the confidence of the "simple" mother of the house, he'll have no problem. Sure enough, the confident Ki-woo, backed up by a certificate created for him in Photoshop by his sister, manages to land himself a regular tutoring job. Then, with the use of charm, lies and deception, Ki-woo soon manages to secure cushy jobs within the Park household for the rest of his family - art tutor, housekeeper and chauffeur - all being introduced as either old acquaintances or referrals from colleagues rather than family members. And so, the family find themselves having to lead double lives, juggling their own poverty stricken home-life together, along with the separate lives they lead while working for the Park family as work colleagues.
And that is really the basis of the movie. It's an elaborate scheme which, despite being deceptive and dishonest, is a lot of fun to see play out, and at times you really can get behind the Kim family and root for them. Things go comically wrong, in the kind of way that reminded me of a sitcom where a situation involves our stars getting themselves deeper and deeper into something, no matter how hard they try to go along with it and come up with a solution. And then things start to go horribly, even horrifically wrong, courtesy of a number of little twists and shocks.
Don't let the fact that Parasite is a subtitled movie put you off and believe all the hype you come across, as this is a must see movie and I was gripped, on the edge of my seat and thoroughly entertained for the most part. There is a very clear message played out concerning the rich/poor divide - obvious at times, when you see the contrasting effect that a serious storm has on each family - and much subtler at other times. There are some elements though, surrounding the ending of the movie, which I didn't quite buy into and that stopped this from being a full 10 out of 10 from me. I felt there was a clear point where this could and should have ended earlier, but still an incredible movie all the same.