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Debbiereadsbook (1437 KP) rated Rumble of the Crumble (The Rhubarb Effect #7) in Books
Feb 6, 2025
Butch will go slow (but not too slow) and wait for Leo, scars and all.
Independent reviewer for Archaeolibrarian, I was gifted my copy of this book.
This is the FINAL book in this series, and you really should read the other 6 books before this one. They are a lot of fun, but there is an ongoing story arc that you need to follow.
Leo is a lion, and an Alpha. Butch is the town's sheriff, a rhubarb and also an Alpha. Two Alphas should not be mates, should they?
Ok SO! I have thoroughly enjoyed these books, every one has been a solid 4 star read and I was hoping that this one would give me the answers to the questions my book brain has been throwing around. But in true Sayle fashion, she does not, in fact, give me the answers but I am at least able to voice the questions! I'll come back to those, though!
Leo is scared, he suffered badly at the hands of the monster alpha Amell in their old pride. But Butch will go slow (but not too slow) and wait for Leo, scars and all. Until someone tries to kill the entire pride, babies and all. Leo and Butch know they have to work together to get Amell, and put a stop to his reign of terror, once and for all.
I liked that Butch would wait for Leo, he knows the lion has scars, some not as visible as others, and he knows WHY Leo is so scared, but Butch knows Leo is his mate and Leo just needs time.
I liked that Leo felt safe with Butch. He didn't feel that way with anyone else but his pride. Leo knows Butch will never hurt him, even if they never fully mate after completing the bond that stopped Butch from wilting.
I even liked the way it all went down at the end! I did not see that happening, I thought someone else might be the one to do it.
So, like I said, thoroughly enjoyed these books!
BUT questions! Now, I might have missed the answers to these questions, I'm not sure but I'm sure someone will tell me!
While we know that Leo has scars from Amell, I wanted to know WHY Amell did what he did to Leo, and just WHAT he did, I really did. That's what my book brain was screaming at me, through the whole series, really. However, now I'm typing this up, I'm changing my mind. These books are, for the most part, a lot of fun, with a bit of drama thrown in, and a hella lotta smexy times between the various couples. If we had all the gory details about what Amell did and why, it might have taken these books down a much darker path and I really don't think they needed them. So, I'm gonna let that knowledge go.
As the final book, and due to me letting those questions go,
a full and shiny 5 stars
*same worded review will appear elsewhere
This is the FINAL book in this series, and you really should read the other 6 books before this one. They are a lot of fun, but there is an ongoing story arc that you need to follow.
Leo is a lion, and an Alpha. Butch is the town's sheriff, a rhubarb and also an Alpha. Two Alphas should not be mates, should they?
Ok SO! I have thoroughly enjoyed these books, every one has been a solid 4 star read and I was hoping that this one would give me the answers to the questions my book brain has been throwing around. But in true Sayle fashion, she does not, in fact, give me the answers but I am at least able to voice the questions! I'll come back to those, though!
Leo is scared, he suffered badly at the hands of the monster alpha Amell in their old pride. But Butch will go slow (but not too slow) and wait for Leo, scars and all. Until someone tries to kill the entire pride, babies and all. Leo and Butch know they have to work together to get Amell, and put a stop to his reign of terror, once and for all.
I liked that Butch would wait for Leo, he knows the lion has scars, some not as visible as others, and he knows WHY Leo is so scared, but Butch knows Leo is his mate and Leo just needs time.
I liked that Leo felt safe with Butch. He didn't feel that way with anyone else but his pride. Leo knows Butch will never hurt him, even if they never fully mate after completing the bond that stopped Butch from wilting.
I even liked the way it all went down at the end! I did not see that happening, I thought someone else might be the one to do it.
So, like I said, thoroughly enjoyed these books!
BUT questions! Now, I might have missed the answers to these questions, I'm not sure but I'm sure someone will tell me!
While we know that Leo has scars from Amell, I wanted to know WHY Amell did what he did to Leo, and just WHAT he did, I really did. That's what my book brain was screaming at me, through the whole series, really. However, now I'm typing this up, I'm changing my mind. These books are, for the most part, a lot of fun, with a bit of drama thrown in, and a hella lotta smexy times between the various couples. If we had all the gory details about what Amell did and why, it might have taken these books down a much darker path and I really don't think they needed them. So, I'm gonna let that knowledge go.
As the final book, and due to me letting those questions go,
a full and shiny 5 stars
*same worded review will appear elsewhere

Purple Phoenix Games (2266 KP) rated Cartographers: A Roll Player Tale in Tabletop Games
Sep 13, 2021
I have often wondered how cartography actually works. How was it that people with primitive tools were able to grasp the lay of the land and sea? And are we complete in our mapping of Earth or are there more secrets we have yet to discover? Thankfully, in Cartographers we aren’t really answering those questions, but other practical questions may arise.
Cartographers is a flip-and-write style game where players are competing to gain the queen’s favor and become the royal cartographer. While the main game focuses on finishing with a greater score than your opponent(s) the solo game is more relaxed. The solo player will be competing against their previous scores and comparing against the queen’s title matrix. Each game will be played over four seasons (rounds) and once the year is over the winner or title is claimed. Can you score 30 or more points to become a “Legendary Cartographer?”
To setup, lay out the Queen’s Edict cards that show A, B, C, and D. Shuffle each small deck of like-backed Scoring Cards and randomly place one from each deck underneath the Edict cards. Remove all the enemy Ambush Cards and shuffle one into the main deck of Explore Cards. Set the Season Cards in order: Spring, Summer, Fall, and Winter. Each player will receive one Map Sheet and a pencil. The game may now begin!
Each Season Card will feature a time threshold number that when met or exceeded will end the season. This corresponds to the time markings on each Explore Card drawn from the deck. For example, Spring allows 8 measures of time before it will switch to Summer. Explore Cards will usually show from 0-2 time measures on it, so seasons could change after four or more cards. At the start of each season, the player will flip an Explore Card to reveal which type of map element is requested and of which shape. The map elements are Forest, Farm, Water, Village, Mountain, and Monster. The shapes shown on the cards are reminiscent of Tetris-style shapes and also some others as well.
Once a card has been revealed, the player now will draw on their sheet the shape (or one of the shapes if more than one are shown) and fill it in with the matching symbol for map element type. If during this phase of the round the player surrounds the four sides of a pre-printed Mountain square they will score one coin and mark it at the bottom of their Map Sheet.
Should a Ruins card be revealed the player will flip another card to reveal the next card in line. Whatever shape and element is shown on the card AFTER the Ruins card will be used, with a twist. The shape shown on this card will now be required to encompass one of the pre-printed Ruins squares on the Map Sheet. If there are no legal spaces to place these shapes (or any shape on future cards) the player will be allowed to place a single 1×1 square on their Map Sheet anywhere they wish.
Should an enemy Ambush card be revealed the player will check which corner of the map the ambush takes place and will draw the provided monster shape in the closest area to the corner as possible. These are awarded negative points at the end of the seasons and can make large impacts on final scores.
After the elements have been drawn on the Map Sheet the player will check if the season ends. The season will end if the total number of revealed cards’ time measures equal or exceed the time printed on the Season Card (again, for example, Spring lasts 8 time). If not, then the player resumes another card reveal. If the time threshold has been met or exceeded then the player will score for the season by referencing the Scoring Cards that were placed under the Edicts at setup. For Spring the player scores Edict Cards A and B. Mark the score in the space provided at the bottom of the Scoring Sheet and flip the Season Card to the next season to begin a new round.
Play continues in this fashion until all four seasons have been played. At the end of the fourth season the game ends and the player will tally up their score to compare against the queen’s title matrix at the back of the rulebook. Not to brag, but my first game scored over 30 points, so I began this journey as a Legendary Cartographer.
Components. This game is 100 double-sided Map Sheets, four golf pencils, and a bunch of cards. The sheets and pencils are just fine, and the cards are good quality. What I really enjoy about the components is that this is “A Roll Player Tale,” meaning that many of the components and art hearken back to the original Roll Player game. As I love Roll Player’s art style, I also love that of Cartographers. There isn’t a ton of art in the game, more of graphic design, the art that IS provided is stellar Roll Player fare. I have no complaints about the components here except my wife thinks the pencil erasers could be better.
I skipped backing this one on Kickstarter and have only recently come to acquire it. I am definitely kicking myself in the rear for that decision because this is an excellent game. Obviously, anything that is enjoyable solo AND multiplayer is a huge boon (my wife scored it a 5!), and being able to play it multiple times in a row is a benefit as well.
We both love the decision-making in Cartographers, and when we first played together I had to shield my map sheet from my wife because she was copying! SHE was copying ME! She ended up handing me my booty in that game (of course) but we both had a great time plotting out our map elements. Determining where and which direction a shape should be placed can certainly be frustrating, but seeing your well-laid plans come to life is very rewarding. I am definitely seeing myself needing to download and print off more map sheets in the future because I have a feeling I am going to be playing the mess out of this one.
If you are looking for something special for your collection, check out Cartographers. If you already enjoy Roll Player, this will feel homey to you while offering a completely different style of game. My wife and I love it, and I am not sure I know anyone who would turn their nose up at it. Once we get into the Post-COVID era I plan to play this all the time at game nights.
Cartographers is a flip-and-write style game where players are competing to gain the queen’s favor and become the royal cartographer. While the main game focuses on finishing with a greater score than your opponent(s) the solo game is more relaxed. The solo player will be competing against their previous scores and comparing against the queen’s title matrix. Each game will be played over four seasons (rounds) and once the year is over the winner or title is claimed. Can you score 30 or more points to become a “Legendary Cartographer?”
To setup, lay out the Queen’s Edict cards that show A, B, C, and D. Shuffle each small deck of like-backed Scoring Cards and randomly place one from each deck underneath the Edict cards. Remove all the enemy Ambush Cards and shuffle one into the main deck of Explore Cards. Set the Season Cards in order: Spring, Summer, Fall, and Winter. Each player will receive one Map Sheet and a pencil. The game may now begin!
Each Season Card will feature a time threshold number that when met or exceeded will end the season. This corresponds to the time markings on each Explore Card drawn from the deck. For example, Spring allows 8 measures of time before it will switch to Summer. Explore Cards will usually show from 0-2 time measures on it, so seasons could change after four or more cards. At the start of each season, the player will flip an Explore Card to reveal which type of map element is requested and of which shape. The map elements are Forest, Farm, Water, Village, Mountain, and Monster. The shapes shown on the cards are reminiscent of Tetris-style shapes and also some others as well.
Once a card has been revealed, the player now will draw on their sheet the shape (or one of the shapes if more than one are shown) and fill it in with the matching symbol for map element type. If during this phase of the round the player surrounds the four sides of a pre-printed Mountain square they will score one coin and mark it at the bottom of their Map Sheet.
Should a Ruins card be revealed the player will flip another card to reveal the next card in line. Whatever shape and element is shown on the card AFTER the Ruins card will be used, with a twist. The shape shown on this card will now be required to encompass one of the pre-printed Ruins squares on the Map Sheet. If there are no legal spaces to place these shapes (or any shape on future cards) the player will be allowed to place a single 1×1 square on their Map Sheet anywhere they wish.
Should an enemy Ambush card be revealed the player will check which corner of the map the ambush takes place and will draw the provided monster shape in the closest area to the corner as possible. These are awarded negative points at the end of the seasons and can make large impacts on final scores.
After the elements have been drawn on the Map Sheet the player will check if the season ends. The season will end if the total number of revealed cards’ time measures equal or exceed the time printed on the Season Card (again, for example, Spring lasts 8 time). If not, then the player resumes another card reveal. If the time threshold has been met or exceeded then the player will score for the season by referencing the Scoring Cards that were placed under the Edicts at setup. For Spring the player scores Edict Cards A and B. Mark the score in the space provided at the bottom of the Scoring Sheet and flip the Season Card to the next season to begin a new round.
Play continues in this fashion until all four seasons have been played. At the end of the fourth season the game ends and the player will tally up their score to compare against the queen’s title matrix at the back of the rulebook. Not to brag, but my first game scored over 30 points, so I began this journey as a Legendary Cartographer.
Components. This game is 100 double-sided Map Sheets, four golf pencils, and a bunch of cards. The sheets and pencils are just fine, and the cards are good quality. What I really enjoy about the components is that this is “A Roll Player Tale,” meaning that many of the components and art hearken back to the original Roll Player game. As I love Roll Player’s art style, I also love that of Cartographers. There isn’t a ton of art in the game, more of graphic design, the art that IS provided is stellar Roll Player fare. I have no complaints about the components here except my wife thinks the pencil erasers could be better.
I skipped backing this one on Kickstarter and have only recently come to acquire it. I am definitely kicking myself in the rear for that decision because this is an excellent game. Obviously, anything that is enjoyable solo AND multiplayer is a huge boon (my wife scored it a 5!), and being able to play it multiple times in a row is a benefit as well.
We both love the decision-making in Cartographers, and when we first played together I had to shield my map sheet from my wife because she was copying! SHE was copying ME! She ended up handing me my booty in that game (of course) but we both had a great time plotting out our map elements. Determining where and which direction a shape should be placed can certainly be frustrating, but seeing your well-laid plans come to life is very rewarding. I am definitely seeing myself needing to download and print off more map sheets in the future because I have a feeling I am going to be playing the mess out of this one.
If you are looking for something special for your collection, check out Cartographers. If you already enjoy Roll Player, this will feel homey to you while offering a completely different style of game. My wife and I love it, and I am not sure I know anyone who would turn their nose up at it. Once we get into the Post-COVID era I plan to play this all the time at game nights.

Kristy H (1252 KP) rated Providence: A Novel in Books
Mar 10, 2019
Weirdly fascinating novel
As kids, Jon and Chloe are best friends, even though she realizes that Jon is a little different from the other kids. Then one day Jon vanishes after taking a shortcut on his way to school. The town searches for him, but it's a bit halfhearted they must admit, as he is not one of the popular and beloved kids. But his absence strikes Chloe in the heart. She finds solace in her art and begins fitting in better at school, making more friends. Still, she cannot forget Jon or how much he meant to her. Imagine her shock when Jon turns up four years later, after escaping from a kidnapper, and revealing himself to be viral and strong--everything he wasn't before the kidnapping. He also quickly learns that he has a strange and uncontrollable power over people, especially when he's feeling strongly about something. This power drives Jon into seclusion, isolating him from his beloved Chloe. Jon begins to search for the truth about what has made him this way, while Chloe tries to figure out her place in the world, with or without Jon.
Well, this was an interesting one and nothing like what I expected. Obviously Kepnes is well-known for her novel, You, which is a story of love and obsession gone wrong. Supposedly many reviewers felt that this new book was a far twist from YOU, but I couldn't help but feel that parts of it reminded me of that novel, due to some of Jon's obsession and focus on Chloe. Still, I can understand that feeling, as PROVIDENCE also has a bit of an almost paranormal science fiction twist to it. That is a change. It requires a little suspension of disbelief, but once you go with it, the book is incredibly addictive and hard to put down. I read it in one day while on vacation, completely addicted to the strange and fascinating plot.
There's no denying that Kepnes can write, and you become immersed in her characters. I was intrigued by Jon and a bit by Chloe as well. I didn't adore them, but they were multi-faceted, and their dilemma unique. I'll admit that I didn't even know that Lovecraft--the author on whom Jon's situation is based--was real, so obviously all of those references went right over my head. Ha! I might have gotten into that scenario more if I knew the author, but the whole "turned you into a monster--or did I?" concept isn't exactly difficult to follow, and it's an interesting idea.
The novel is told from the points of view of Jon, Chloe, and a detective named Eggs. I enjoyed Eggs' perspective; he added a much-needed third viewpoint to the tale. Eggs is tracking Jon, but we also get a nuanced look at his relationship with his wife.
In the end, this is a weirdly fascinating novel that is hard to describe. I'm glad I read it, as I can't imagine not reading any of Kepnes' books, truly. It's a story of dysfunctional and potentially misguided love, but I enjoyed how you could feel Jon and Chloe's need for one another stretching and pulling across the pages. Kepnes is just so good at obsession and oddity (and love) that I couldn't stop reading. I enjoyed this one.
I received a copy of this novel from the publisher and Netgalley/Librarything in return for an unbiased review (thank you!).
Well, this was an interesting one and nothing like what I expected. Obviously Kepnes is well-known for her novel, You, which is a story of love and obsession gone wrong. Supposedly many reviewers felt that this new book was a far twist from YOU, but I couldn't help but feel that parts of it reminded me of that novel, due to some of Jon's obsession and focus on Chloe. Still, I can understand that feeling, as PROVIDENCE also has a bit of an almost paranormal science fiction twist to it. That is a change. It requires a little suspension of disbelief, but once you go with it, the book is incredibly addictive and hard to put down. I read it in one day while on vacation, completely addicted to the strange and fascinating plot.
There's no denying that Kepnes can write, and you become immersed in her characters. I was intrigued by Jon and a bit by Chloe as well. I didn't adore them, but they were multi-faceted, and their dilemma unique. I'll admit that I didn't even know that Lovecraft--the author on whom Jon's situation is based--was real, so obviously all of those references went right over my head. Ha! I might have gotten into that scenario more if I knew the author, but the whole "turned you into a monster--or did I?" concept isn't exactly difficult to follow, and it's an interesting idea.
The novel is told from the points of view of Jon, Chloe, and a detective named Eggs. I enjoyed Eggs' perspective; he added a much-needed third viewpoint to the tale. Eggs is tracking Jon, but we also get a nuanced look at his relationship with his wife.
In the end, this is a weirdly fascinating novel that is hard to describe. I'm glad I read it, as I can't imagine not reading any of Kepnes' books, truly. It's a story of dysfunctional and potentially misguided love, but I enjoyed how you could feel Jon and Chloe's need for one another stretching and pulling across the pages. Kepnes is just so good at obsession and oddity (and love) that I couldn't stop reading. I enjoyed this one.
I received a copy of this novel from the publisher and Netgalley/Librarything in return for an unbiased review (thank you!).

Sassy Brit (97 KP) rated The Duchess Deal in Books
Jun 6, 2019
^^ Returning from the war, scarred Duke of Ashbury decides he needs an heir, but that would mean a wife and she’d have to look upon his beastly war wounds, which would never do. So when he sets his sights on the vicar’s daughter Emma Gladstone and proposes a marriage of convenience deal, he begins to put some rules into place to protect her (or maybe himself) from seeing his disfigured body.
^^ But Emma is no fool, and insists on some rules of her own. She can see that beneath the scars, bad temper and his awfully stubborn ways, he’s quite simply just a lonely man needing companionship, and no different to her. Surely beauty is only skin deep and there’s much more to him than outward appearances.
^^ Oh, what a lovely story this is. Yes, on the surface this is what I’d call a sweet romance; a poor girl meets rich Duke love story. But deep down, below the surface of the title and cover, I uncovered some hidden gems. It’s a story of two lost souls trying to make the best of what they feel they have left to offer.
^^ The Duke is a great character, and yes, he does have his faults, and I’m not talking his appearance, but can he really be blamed after what he’s been through? The war has left the Duke scarred, physically and mentally. He may be a hero on the battlefield, but with his scars on show he’s found himself to be rather intimidating to others; children scream, dogs howl, honestly, if no one can bear to look at him, how is he ever going to produce an heir?
^^ Then we meet Emma, wise before her years, and not a woman to be messed around. But if that’s so, why would Emma choose to go into a loveless marriage with a man who only wants her for an heir? He’s already made it totally clear they’ll never have to sleep in the same bed ever again after their child is born. What on earth could possibly be in it for her? Well, maybe deep down, Emma’s not so confident after all. Perhaps, this wealthy Duke may be her last chance to have a child, and gain some security into her life. After all, if her father said “No decent man would ever want you!” as he banished her from their house, then maybe there’s some truth to it?
^^ I found myself thinking this is very much a charming Beauty and the Beast story. The way Emma and Ash get to know each other is both realistic and so endearing. This has some cracking dialogue with several laugh out loud moments, which made this such an enjoyable, fast read. I can’t wait to read more like this from Mills and Boon.
^^ Oh and I nearly forgot. It’s got it’s sexy bits in it too, and they are totally fitting and in line with this time period. What did make me smile, (and I thought it was a nice touch) was how, at the beginning of the book, there is a lovely dedication from the author (also once a vicar’s daughter) thanking her dad for being nothing like her character Emma’s father. Tessa Dare also mentions which chapters her father should miss out when reading. Don’t you realise that these pages will be where everyone visits first? ?
Overall: This is a charming Beauty and the Beast story, about love, honesty and mistakingly becoming the Monster of Mayfair! (Hilarious).
^^ But Emma is no fool, and insists on some rules of her own. She can see that beneath the scars, bad temper and his awfully stubborn ways, he’s quite simply just a lonely man needing companionship, and no different to her. Surely beauty is only skin deep and there’s much more to him than outward appearances.
^^ Oh, what a lovely story this is. Yes, on the surface this is what I’d call a sweet romance; a poor girl meets rich Duke love story. But deep down, below the surface of the title and cover, I uncovered some hidden gems. It’s a story of two lost souls trying to make the best of what they feel they have left to offer.
^^ The Duke is a great character, and yes, he does have his faults, and I’m not talking his appearance, but can he really be blamed after what he’s been through? The war has left the Duke scarred, physically and mentally. He may be a hero on the battlefield, but with his scars on show he’s found himself to be rather intimidating to others; children scream, dogs howl, honestly, if no one can bear to look at him, how is he ever going to produce an heir?
^^ Then we meet Emma, wise before her years, and not a woman to be messed around. But if that’s so, why would Emma choose to go into a loveless marriage with a man who only wants her for an heir? He’s already made it totally clear they’ll never have to sleep in the same bed ever again after their child is born. What on earth could possibly be in it for her? Well, maybe deep down, Emma’s not so confident after all. Perhaps, this wealthy Duke may be her last chance to have a child, and gain some security into her life. After all, if her father said “No decent man would ever want you!” as he banished her from their house, then maybe there’s some truth to it?
^^ I found myself thinking this is very much a charming Beauty and the Beast story. The way Emma and Ash get to know each other is both realistic and so endearing. This has some cracking dialogue with several laugh out loud moments, which made this such an enjoyable, fast read. I can’t wait to read more like this from Mills and Boon.
^^ Oh and I nearly forgot. It’s got it’s sexy bits in it too, and they are totally fitting and in line with this time period. What did make me smile, (and I thought it was a nice touch) was how, at the beginning of the book, there is a lovely dedication from the author (also once a vicar’s daughter) thanking her dad for being nothing like her character Emma’s father. Tessa Dare also mentions which chapters her father should miss out when reading. Don’t you realise that these pages will be where everyone visits first? ?
Overall: This is a charming Beauty and the Beast story, about love, honesty and mistakingly becoming the Monster of Mayfair! (Hilarious).

Movie Metropolis (309 KP) rated Kong: Skull Island (2017) in Movies
Jun 10, 2019
Beauty and the Beast
The fact that Legendary Pictures are busying themselves with an epic Godzilla vs King Kong showdown is one of the worst kept secrets in Hollywood. Naturally, this presented a problem for Peter Jackson’s Kong who simply doesn’t measure up against the giant lizard in 2013’s Godzilla.
And in Hollywood, size really does matter; therefore the monstrous ape has been given a monumental upgrade featuring an all-star cast and some serious talent behind the camera. But is Kong: Skull Island as bananas as its trailers would suggest? Or are we looking at something a little more mainstream?
At the climax of the Vietnam War, a team of explorers and mercenaries head to an unchartered island in the South Pacific in an effort to document its inhabitants. Little do they know they are crossing into the domain of vicious man-eating monsters and the legendary Kong.
With a cast that includes Tom Hiddleston, Brie Larson, John Goodman, Samuel L Jackson and John C Reilly, you’d be forgiven for thinking everything is hunky dory over on Skull Island, but this spectacular film isn’t without its flaws. A lack of character development and a severe tonal imbalance mean it’s a beautiful near miss that thankfully manages to pull itself up from a crash landing.
Jordan Vogt-Roberts in his first big budget feature directs a film that is absolutely staggering to watch, with stunning cinematography and exceptionally well-choreographed battles between the gigantic ape and his many adversaries. Giving indie directors the chance to work with big studios to produce blockbusters is something that seems incredibly popular at the moment.
After all, Gareth Edwards took up the challenge of rebooting Godzilla in 2013 with stunning results and Colin Trevorrow was entrusted by Steven Spielberg to rekindle the public’s love affair with Jurassic Park back in 2015 and that worked a treat too.
Here, Vogt-Roberts utilises both of those franchises to great effect, even managing to shoehorn a tasteful reference to Samuel L Jackson’s Jurassic Park character, Ray Arnold. Elsewhere, though, the film falls a little flat. The constant switch in tone from comedy to action leaves a sour taste in the mouth, though John C Reilly’s stranded pilot is a pleasure to watch and lightens up proceedings.
Tom Hiddleston does well in the leading role, though as an SAS operative, he feels a little miscast and Samuel L Jackson’s Preston Packard is immensely dislikeable and his gripe with Kong is forced. It creates a subplot that doesn’t really need to be there.
The special effects, however, are top notch, helped by the splendid cinematography. The gorgeous sunsets and sweeping tropical landscapes have a whiff of Apocalypse Now and the misty terrain brings back memories of Jurassic Park’s first sequel, The Lost World.
Overall, Kong: Skull Island is a stunning film filled to the brim with colour, charming effects and great performances. However, it is a little light on character development and that tone issue is frustrating at times, but as a precursor to a mighty monster battle, it does a fine job in continuing the franchise and setting its future.
Leaving the cinema, though, I was left with a concern for when the two behemoths, Godzilla and Kong, finally meet. Each film has given their respective creature a ‘personality’, and if one of them must inevitably die, who on earth do you choose to perish?
https://moviemetropolis.net/2017/03/10/beauty-and-the-beast-kong-skull-island-review/
And in Hollywood, size really does matter; therefore the monstrous ape has been given a monumental upgrade featuring an all-star cast and some serious talent behind the camera. But is Kong: Skull Island as bananas as its trailers would suggest? Or are we looking at something a little more mainstream?
At the climax of the Vietnam War, a team of explorers and mercenaries head to an unchartered island in the South Pacific in an effort to document its inhabitants. Little do they know they are crossing into the domain of vicious man-eating monsters and the legendary Kong.
With a cast that includes Tom Hiddleston, Brie Larson, John Goodman, Samuel L Jackson and John C Reilly, you’d be forgiven for thinking everything is hunky dory over on Skull Island, but this spectacular film isn’t without its flaws. A lack of character development and a severe tonal imbalance mean it’s a beautiful near miss that thankfully manages to pull itself up from a crash landing.
Jordan Vogt-Roberts in his first big budget feature directs a film that is absolutely staggering to watch, with stunning cinematography and exceptionally well-choreographed battles between the gigantic ape and his many adversaries. Giving indie directors the chance to work with big studios to produce blockbusters is something that seems incredibly popular at the moment.
After all, Gareth Edwards took up the challenge of rebooting Godzilla in 2013 with stunning results and Colin Trevorrow was entrusted by Steven Spielberg to rekindle the public’s love affair with Jurassic Park back in 2015 and that worked a treat too.
Here, Vogt-Roberts utilises both of those franchises to great effect, even managing to shoehorn a tasteful reference to Samuel L Jackson’s Jurassic Park character, Ray Arnold. Elsewhere, though, the film falls a little flat. The constant switch in tone from comedy to action leaves a sour taste in the mouth, though John C Reilly’s stranded pilot is a pleasure to watch and lightens up proceedings.
Tom Hiddleston does well in the leading role, though as an SAS operative, he feels a little miscast and Samuel L Jackson’s Preston Packard is immensely dislikeable and his gripe with Kong is forced. It creates a subplot that doesn’t really need to be there.
The special effects, however, are top notch, helped by the splendid cinematography. The gorgeous sunsets and sweeping tropical landscapes have a whiff of Apocalypse Now and the misty terrain brings back memories of Jurassic Park’s first sequel, The Lost World.
Overall, Kong: Skull Island is a stunning film filled to the brim with colour, charming effects and great performances. However, it is a little light on character development and that tone issue is frustrating at times, but as a precursor to a mighty monster battle, it does a fine job in continuing the franchise and setting its future.
Leaving the cinema, though, I was left with a concern for when the two behemoths, Godzilla and Kong, finally meet. Each film has given their respective creature a ‘personality’, and if one of them must inevitably die, who on earth do you choose to perish?
https://moviemetropolis.net/2017/03/10/beauty-and-the-beast-kong-skull-island-review/

Daniel Boyd (1066 KP) rated The Cloverfield Paradox (2018) in Movies
Mar 23, 2018 (Updated Mar 24, 2018)
What? Why? How?
Right, quick disclaimer - this is going to be less of a review of the movie and more of a rant on how this movie ruins any Cloverfield movies going forward.
In terms of reviewing this film, I actually don't think that this film is as bad as most other people have been saying. There are actually some cool moments and neat ideas here, they just don't really work when they are all put together like this movie tried to do. I liked the cast, I thought that the set was cool, I even enjoyed some of the more cheesy sci-fi clichés in the film, but the whole point of the first two Cloverfield movies is that these planet altering events aren't explained. Even if you totally disregard the fact that this 'explanation,' actually makes no sense when you think about the timeline of the first movie's events, half the fun of the first movie was trying to work out exactly wtf was going on, this half arsed attempt at explaining it just ruins any of that potential fun.
Then, the second movie established that the 'Cloverfield,' label was more of an umbrella that went over these exciting sci-fi movies. Sure, it ties the movies together as a franchise, but there are no obvious links between the franchise entries and that's ok. Think of the 'Cloverfield,' title as being similar to the 'Twilight Zone.' Not everything has to make sense and call back/forward to another entry in the franchise. The tenuous links we had in the other movies, like how it was mentioned in 10CL that Howard worked at a satellite company before building his underground bunker, was more than enough to constitute a link and spark the online fan theories, we didn't need any more than that. Then there was all of the online marketing stuff involving Slusho and Tagruato, which was so clever and unique and elevated the first movie from being a mediocre monster flick to something intriguing and ripe for discussion.
Now this movie comes along and claims that all of these events are interconnected, even though the events of of the previous two movies took place years before the events of Cloverfield Paradox. Then they think by showing us a huge version of Clover from the first movie at the end of Paradox just automatically makes everything okay?
Why did they not just make this movie about a group of astronauts on a space station having some weird shit happening to them, (like the original script for this film was written,) and then call it Cloverfield: God Particle? (which was the movie's original title.) They could have still had Stambler's brother on the news at the start talking about how the crew's mission is dangerous and that would be enough to link this to the other movies. Why they included the appearance of Clover at the end of Paradox and the other half arsed attempts to tie the other two movies into this one is beyond me. It is so unnecessary and defeats the whole point of the Cloverfield franchise as a whole.
That is the reason I didn't like this movie, not because of the movie itself. The film itself was ok, but what it tried to do in terms of connecting these movies was stupid and unnecessary and may have ruined any other Cloverfield movies going forward.
In terms of reviewing this film, I actually don't think that this film is as bad as most other people have been saying. There are actually some cool moments and neat ideas here, they just don't really work when they are all put together like this movie tried to do. I liked the cast, I thought that the set was cool, I even enjoyed some of the more cheesy sci-fi clichés in the film, but the whole point of the first two Cloverfield movies is that these planet altering events aren't explained. Even if you totally disregard the fact that this 'explanation,' actually makes no sense when you think about the timeline of the first movie's events, half the fun of the first movie was trying to work out exactly wtf was going on, this half arsed attempt at explaining it just ruins any of that potential fun.
Then, the second movie established that the 'Cloverfield,' label was more of an umbrella that went over these exciting sci-fi movies. Sure, it ties the movies together as a franchise, but there are no obvious links between the franchise entries and that's ok. Think of the 'Cloverfield,' title as being similar to the 'Twilight Zone.' Not everything has to make sense and call back/forward to another entry in the franchise. The tenuous links we had in the other movies, like how it was mentioned in 10CL that Howard worked at a satellite company before building his underground bunker, was more than enough to constitute a link and spark the online fan theories, we didn't need any more than that. Then there was all of the online marketing stuff involving Slusho and Tagruato, which was so clever and unique and elevated the first movie from being a mediocre monster flick to something intriguing and ripe for discussion.
Now this movie comes along and claims that all of these events are interconnected, even though the events of of the previous two movies took place years before the events of Cloverfield Paradox. Then they think by showing us a huge version of Clover from the first movie at the end of Paradox just automatically makes everything okay?
Why did they not just make this movie about a group of astronauts on a space station having some weird shit happening to them, (like the original script for this film was written,) and then call it Cloverfield: God Particle? (which was the movie's original title.) They could have still had Stambler's brother on the news at the start talking about how the crew's mission is dangerous and that would be enough to link this to the other movies. Why they included the appearance of Clover at the end of Paradox and the other half arsed attempts to tie the other two movies into this one is beyond me. It is so unnecessary and defeats the whole point of the Cloverfield franchise as a whole.
That is the reason I didn't like this movie, not because of the movie itself. The film itself was ok, but what it tried to do in terms of connecting these movies was stupid and unnecessary and may have ruined any other Cloverfield movies going forward.

BankofMarquis (1832 KP) rated Jurassic World: Fallen Kingdom (2018) in Movies
Jun 23, 2018
If you liked the first 4 films in this series, you'll like this one
Did you watch - and enjoy - the other 4 films in the JURASSIC PARK series? If so, then you'll enjoy the 5th installment, for it is more of the same - man's hubris causes giant animals to run amok and chaos, death and destruction ensues.
The plot of this film is simple enough - the island where JURASSIC WORLD was built is now in trouble as a dormant volcano is now dormant no more. The debate rages - should Man go to the island to save the Dinosaurs trapped there - or should they let nature take it's course (again). Some nefarious fellows - who's intentions don't seem to be as pure as we are led to believe - convince our heroes from the previous film, Claire and Owen to help "save" the dinosaurs.
But, of course, the plot is just an excuse to get some pretty awesome looking CGI Dinosaurs on the screen - and to put our heroes in peril. And on that score, this film succeeds wonderfully well.
I remember back in 1993 how awed I was at the spectacle on the screen. The CGI Dinosaurs were LIFE-LIKE! I was blown away by it. Today, I have come to expect the CGI will be top-notch - and I was not disappointed, to the point where I forgot that I was watching CGI.
As for the action and acting, Director J.A. Bayona (A MONSTER CALLS) keeps things moving along at a sprightly pace, not letting us catch our breath - or more importantly - stop to think of the plausibility or logic of decisions being made. His mantra seems to be "move our heroes from peril to peril" - and he does that well.
Chris Pratt is back as Owen, the "Raptor handler" and his charm and charisma on screen is in full display and really carries the weight of this film. He is able to charm his way into the audiences heart, so you end up rooting for him fully from start to finish. Bryce Dallas Howard (daughter of "Opie Cunningham" Ron Howard) comes into her own as Claire, the Dinosaur "Scientist" and quasi-love interest for Owen. She is able to avoid (mostly) the cliches of "damsel in distress" or "kick-ass chick" and gives us a rounded character that I rooted for just as strongly as Pratt's character.
The rest of the cast - save two - are pretty much throw away that are set up to be Dinosaur food. The two that stood out are the great James Cromwell as an aging Billionaire who has a connection to the originator of Jurassic Park, John Hammond. Cromwell is his usual, solid self. And...the funniest character in the film...computer expert Franklin Webb (played by Justice Smith) who, of course, is asked to do more than just "computer stuff" that he is ill-equipped to handle.
Going into this film, you know what you are going to get - and this film delivers that entertainingly enough. As I stated at the top, if you like the first 4 films of this series, you'll like this one.
Letter Grade: B+
7 1/2 (out of 10) stars and you can take that to the Bank(ofMarquis)
The plot of this film is simple enough - the island where JURASSIC WORLD was built is now in trouble as a dormant volcano is now dormant no more. The debate rages - should Man go to the island to save the Dinosaurs trapped there - or should they let nature take it's course (again). Some nefarious fellows - who's intentions don't seem to be as pure as we are led to believe - convince our heroes from the previous film, Claire and Owen to help "save" the dinosaurs.
But, of course, the plot is just an excuse to get some pretty awesome looking CGI Dinosaurs on the screen - and to put our heroes in peril. And on that score, this film succeeds wonderfully well.
I remember back in 1993 how awed I was at the spectacle on the screen. The CGI Dinosaurs were LIFE-LIKE! I was blown away by it. Today, I have come to expect the CGI will be top-notch - and I was not disappointed, to the point where I forgot that I was watching CGI.
As for the action and acting, Director J.A. Bayona (A MONSTER CALLS) keeps things moving along at a sprightly pace, not letting us catch our breath - or more importantly - stop to think of the plausibility or logic of decisions being made. His mantra seems to be "move our heroes from peril to peril" - and he does that well.
Chris Pratt is back as Owen, the "Raptor handler" and his charm and charisma on screen is in full display and really carries the weight of this film. He is able to charm his way into the audiences heart, so you end up rooting for him fully from start to finish. Bryce Dallas Howard (daughter of "Opie Cunningham" Ron Howard) comes into her own as Claire, the Dinosaur "Scientist" and quasi-love interest for Owen. She is able to avoid (mostly) the cliches of "damsel in distress" or "kick-ass chick" and gives us a rounded character that I rooted for just as strongly as Pratt's character.
The rest of the cast - save two - are pretty much throw away that are set up to be Dinosaur food. The two that stood out are the great James Cromwell as an aging Billionaire who has a connection to the originator of Jurassic Park, John Hammond. Cromwell is his usual, solid self. And...the funniest character in the film...computer expert Franklin Webb (played by Justice Smith) who, of course, is asked to do more than just "computer stuff" that he is ill-equipped to handle.
Going into this film, you know what you are going to get - and this film delivers that entertainingly enough. As I stated at the top, if you like the first 4 films of this series, you'll like this one.
Letter Grade: B+
7 1/2 (out of 10) stars and you can take that to the Bank(ofMarquis)