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Emma @ The Movies (1786 KP) rated Army of the Dead (2021) in Movies
Aug 22, 2021
Zombies have taken Las Vegas and the only option to end the danger is to raise the city to the ground. As the countdown to the cities destruction begins, a group of mercenaries are recruited to enter the quarantined zone for a wealthy businessman. Their retrieval mission will end with them getting out of the city safely, or the zombies getting them... whichever comes first.
A heist film with zombies and plenty of action? Three of my favourite things in one. The heist part is solid, it had time constraints to add tension, and the added peril of flesh eating monsters brought a bit of the unknown to each scene in the quarantine zone.
However... the idea doesn't pan out so well in production.
I enjoy Dave Bautista's acting career. Drax is a legend, and his dramatic yet comedic role in My Spy is great. Army of the Dead is a whole new ball game. Scott has the potential to be a really good lead, there's backstory, moments of action that Bautista is made for... but there's that script. There are so many points that diverge from what's happening that he ends up with something that hovers around average.
The humour between Vanderohe (Omari Hardwick) and Dieter (Matthias Schweighöfer) was fun. It wasn't quite a double act but it did cut through some of the more serious (and clunky) sections. My other call out is Tig Notaro. I loved the attitude she brings to her role, that's the level of sass I aspire to. It wasn't until after my viewing that I realised she had been CGId into the film as a last minute replacement. For the majority of the time I didn't notice, it's just one group shot as they enter Vegas that sticks out like a sore thumb. And with it being so early in proceedings, I was worried that it would be foreshadowing for what was to come.
Thankfully though, the effects were pretty good apart from that (and that tiger). The creatures were impressive and I was pleased to see that they still had the consistency of who the zombie population would be while they were inside the walls. Some of the action sequences may have been a little over the top, but it is a zombie action film so you've got to give it leeway.
I enjoyed Army of the Dead while I was watching it. But it's one of those films that changes when you think about it deeper. The main issue for me is that... this film doesn't need to happen... and a close second is that they attempt to give it a twist that comes to nothing, and because of that, ultimately felt bizarre. I don't think I'd mind watching it again, but I'm not feeling the urge to rush to Netflix.
Originally posted on: https://emmaatthemovies.blogspot.com/2021/08/army-of-dead-movie-review.html
Purple Phoenix Games (2266 KP) rated Ghoulash in Tabletop Games
Sep 3, 2019
Wait, this is Ghoulash? Ok so ditch the food and add Ghoul meat, dashes of Ghoo, some falling debris, and holes. Also add an opponent to play against and you have a recipe for a really great game. Intrigued by my recipe? Read on. This is Ghoulash.
When you name a game (and game company) using a pun for a delicious meal you just KNOW everyone is going to be making these jokes. I am not below this. However, Ghoulash pits two players against each other in a race to defeat eight Ghouls first – or die trying. This is a pencil and paper game contained on one double-sided sheet of paper (with the rules printed on the other side). With such little in components, this game CAN’T be very good, right?
DISCLAIMER: We were provided with a link to print off the game, so technically it’s a PNP for us. We printed off several copies to play our review games. I do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher directly or from your FLGS. -T
To setup a game of Ghoulash: The Game of Pen and Paper Peril (which I will be calling simply Ghoulash for the remainder of this review) grab two copies of the game sheet and two writing utensils. Though the game’s title suggests using a pen, I recommend a pencil. From here, you will need to decide which map grid you want to use for your play map and which will be your DM map. For those who have not played table top RPG’s before, a DM is a Dungeon Master – the person who ultimately runs the game and is typically in charge of placing and playing the monsters, traps, and NPCs of a game. In this case, each player will be each other’s DM. You will see the number of items that must be placed on the map on the main page. You must place (anywhere you want on the map) eight Ghouls, five Holes, five Debris, and three First-Aid Kits. Seriously. Anywhere you want. These are the items and encounters your opponent will be interacting with as you play. You are now ready to begin!
On your turn you will be moving through the map attempting to encounter and kill Ghouls – blobby monsters that want to eat you. You do this by moving onto a square that your opponent has placed a Ghoul and fighting it. Fighting Ghouls is easy: your DM opponent will circle any number on the Ghoul you are fighting. You need to guess this number in order to exploit its weak spot and vanquish it. For every incorrect guess YOU will take a wound from it bashing you. Mark your wounds on the Wound Meters area below the Ghouls. If you happen to take 12 wounds before finding a First-Aid Kit, then you die and you lose the game. Finding a First-Aid Kit, however, will relieve you of all your wounds you have suffered. In this scenario, you will begin tracking your wounds anew on the next Wound Meter on the tracker.
Like I mentioned earlier, other traps will be awaiting you in your personal hell dungeon. When you fall into a Hole you will forfeit the rest of your turn and you will skip your next turn entirely. Should you move onto a square containing Debris, you will be hit for one wound from falling bits of the rickety dungeon. Or perhaps it’s guano. You never know.
The player to defeat all eight ghouls or remain living the longest will be the winner (unless you play hardcore rules and have to defeat all Ghouls to win)!
Usually at this point in my reviews I evaluate the game components. In this case I am going to evaluate how the game art and graphic design work with and for the game. As the entire game is played on one side of one sheet of paper and everything you really need is located on that page, this is really genius to me. Everything is right there, and it’s very clear what to place on the map, how many of each thing to place, and where you can track the Ghouls, wounds, and your Ghoul trophies. It’s really great! The only negative here is we wished the letters and numbers on the x and y axes were darker. It was a little difficult for some people to read the coordinates. This would be an easy fix for me, but it may not be within the designer’s vision for the layout. Many times we were describing our movement with Battleship coordinates: I am moving south to B-1 then east to P-1 then north to P-2, etc. I didn’t have much difficulty with this, but I did hear that others did.
I believe that the intent of the future of Ghoulash is to offer pre-printed charts for sale and possibly have different themed charts to play. The eagle-eyed among you may have noticed that we were playing The City map. I have not seen any other maps, so I cannot comment on them, but even if I only had The City to play forever, I think that I would be happy enough.
That said, I believe this is a really really great game. I enjoyed being able to place out my encounter elements, and being able to freely roam around the map until I ran into something – even if it was a hole in the middle of an intersection that I had to fall through several times (sneaky, sneaky, my brilliant little brother!). The guessing game of fighting Ghouls can be quick and fun, or it can give you five wounds in one encounter. Overall, I think that anyone can enjoy it, but I will give a caveat. Both players MUST be able to read the map and coordinates to follow along with where each player is moving or else you may have some bickering. Oh, just my family? Maybe.
Purple Phoenix Games gives this one a sticky-yet-pleasing 10 / 12. You really should give it a shot. It could work with couples, friends, co-workers, strangers, pets, anyone!

