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RəX Regent (349 KP) rated Star Wars: Episode VI – Return of the Jedi (1983) in Movies
Mar 7, 2019
The weakest...
Contains spoilers, click to show
This is often thought of as the weakest of the original trilogy, and whilst I would agree with that, that's not to say that it is bad. The phenomenon which had begun with"Star Wars", six years earlier was about to conclude, or so we thought, with Jedi.
The first film had pioneered the technology and concepts of which to present and achieve such a franchise in the 1970′s and '80′s, and "The Empire Strikes Back" is still the benchmark for part twos, but where this film falls down is that it has sacrificed narrative quality for Lucas' realisation that he could finally do what he wanted, without any hindrance from studios or production limitations.
He had the best of best in visual effects with his Industrial Light and Magic, and he had a vision which had remained unrealised in the previous two films, such as the so called failed Cantina scene in "Star Wars", which is presented here, only this time in the walls of Jabba's palace.
The first half I believe, is George Lucas' real film. Monsters and Muppets, pure fantasy as our heroes wrap up the events of the previous film, and make their daring escape from Jabba the Hutt. The second part is almost a separate film, focusing quite rightly on the Empire and the destruction of the second Death Star. But this plot is very matter of fact, and has no real charm or heart, just epic visuals and a theatrical sense.
Meanwhile, Han Solo and Princess Leia are leading a rebel assault on the forest moon of Endor, populated by the most annoying Muppets of all the dreaded Ewoks! The Ewoks must be one of cinema's greatest misjudgments, the first real misstep in Lucas' handling of the "Star Wars Saga"; but with the prequels and the constant tinkering with the originals, this was to be the thin end of the wedge.
Don't get me wrong, there are plot elements revolving around the Muppets which I liked, such as the nature vs. technology metaphor, but that doesn't excuse the Ewoks and nothing ever will! But elements such as the Speedbike chase and the final battle, all of it, the final Vader/Luke dual, the assault of the Death Star itself, and even the ludicrous Ewok assault, are excellent, visually stunning and exiting and it is enough to save this film from being bogged down by the bad.
And like I said, the money grabbing, almost narratively illiterate George Lucas has damaged and defamed his franchise with his constant tinkering, firstly with the Special Edition in 1997, and then with his Enhanced Special Edition in 2004 for the DVD release.
Lucas is a visionary and has done so much for the film industry and we should be grateful but in the end, he needs to stop milking this franchise, stop pretending that it is never finished, when he has finished it THREE times now and realise that the best of the original trilogy was directed and written by other people, all of which display more talent. Lucas is not a good director but he is a good producer and he has brought this franchise to the screen and the movie industry is better for it. But the Special Editions bring nothing important to the mix, with the exception of the finale, which does carry more scope that 1983 original.
Overall, the weakest of the "Star Wars Trilogy" is a fair assessment and at its worst, it's still leagues above any entry in the prequels, even the Episode III, which is the closest to this high standards of this series.
The first film had pioneered the technology and concepts of which to present and achieve such a franchise in the 1970′s and '80′s, and "The Empire Strikes Back" is still the benchmark for part twos, but where this film falls down is that it has sacrificed narrative quality for Lucas' realisation that he could finally do what he wanted, without any hindrance from studios or production limitations.
He had the best of best in visual effects with his Industrial Light and Magic, and he had a vision which had remained unrealised in the previous two films, such as the so called failed Cantina scene in "Star Wars", which is presented here, only this time in the walls of Jabba's palace.
The first half I believe, is George Lucas' real film. Monsters and Muppets, pure fantasy as our heroes wrap up the events of the previous film, and make their daring escape from Jabba the Hutt. The second part is almost a separate film, focusing quite rightly on the Empire and the destruction of the second Death Star. But this plot is very matter of fact, and has no real charm or heart, just epic visuals and a theatrical sense.
Meanwhile, Han Solo and Princess Leia are leading a rebel assault on the forest moon of Endor, populated by the most annoying Muppets of all the dreaded Ewoks! The Ewoks must be one of cinema's greatest misjudgments, the first real misstep in Lucas' handling of the "Star Wars Saga"; but with the prequels and the constant tinkering with the originals, this was to be the thin end of the wedge.
Don't get me wrong, there are plot elements revolving around the Muppets which I liked, such as the nature vs. technology metaphor, but that doesn't excuse the Ewoks and nothing ever will! But elements such as the Speedbike chase and the final battle, all of it, the final Vader/Luke dual, the assault of the Death Star itself, and even the ludicrous Ewok assault, are excellent, visually stunning and exiting and it is enough to save this film from being bogged down by the bad.
And like I said, the money grabbing, almost narratively illiterate George Lucas has damaged and defamed his franchise with his constant tinkering, firstly with the Special Edition in 1997, and then with his Enhanced Special Edition in 2004 for the DVD release.
Lucas is a visionary and has done so much for the film industry and we should be grateful but in the end, he needs to stop milking this franchise, stop pretending that it is never finished, when he has finished it THREE times now and realise that the best of the original trilogy was directed and written by other people, all of which display more talent. Lucas is not a good director but he is a good producer and he has brought this franchise to the screen and the movie industry is better for it. But the Special Editions bring nothing important to the mix, with the exception of the finale, which does carry more scope that 1983 original.
Overall, the weakest of the "Star Wars Trilogy" is a fair assessment and at its worst, it's still leagues above any entry in the prequels, even the Episode III, which is the closest to this high standards of this series.

Daniel Boyd (1066 KP) rated Shazam! (2019) in Movies
Apr 9, 2019 (Updated Apr 9, 2019)
Good Fun
Being the big ol' geek that I am, I usually know the source material of the superhero movie I am going to see pretty well. Shazam is an exception to this, - other than the infamous Captain Marvel/Shazam copyright battle between Marvel and DC's lawyers over the years and the fact that he is a teenage boy who transforms into a grown man who looks like Superman with a similar power set, - I don't know much about the character. Watching Shazam, I was more so reminded of a Mark Millar comic called Superior, which bears multiple plot similarities to Shazam, to the point that I am surprised that DC have never attempted to sue Millar for blatant plagiarism.
In a word, Shazam is fun. I enjoyed my time with it and I would see it again. I enjoyed seeing Mark Strong hamming it up as the movie's villain and Zachary Levi did a great job in the titular role. Also, his chemistry with Jack Dylan Grazer's character was a huge highlight of the film for me. The SFX were on point for the most part other than the fairly cartoony representations of the 7 deadly sins monsters. There was also a charming, dumb, pure, innocence to the movie that really shone through the entire thing.
My biggest issue with the movie was Asher Angel as Billy Batson when he's not Shazam. Not necessarily because he is a bad actor or anything, but more because of how he chose to play the role. He came across as broody and introspective, almost the total opposite of how Zachary Levi came across as Shazam with his over the top playfulness and silly puns. This discrepancy was prevalent to the point where the illusion that these two actors were playing the same character was entirely broken and it was as if they were just playing two totally different characters with entirely opposite personalities that were just never in the same room. I feel like a bit of smoothing out could have been done between the actors to come to a compromise where they could both deliver their respective lines while believably playing the same character.
Also, something that you should probably know going in is that this is a comedy with lessons about family and responsibility before it is a Superhero/Action movie. It does make sense within the context of the film that there are no epic action scenes as Billy is just an untrained everyday kid that has been given a bunch of amazing powers that he is still getting to grips with, but don't expect any mind-blowing action scenes on par with MCU movies etc. Even though I guess it makes sense that there wasn't anything too impressive in terms of action scenes, I was left a little bit unfulfilled as I left the theatre that the film felt more insistent on showing us tender family moments rather than huge scale superhero battles.
Overall, Shazam is dumb fun. Don't think too hard about it and you will almost certainly have a great time watching it. I am glad that the fun factor of DC films seems to be on the up and they have dropped the dour tone of their Batman/Superman stories set up by Zack Snyder and they seem to have almost totally abandoned the idea of following in Marvel's footsteps of tying movies together in order to lead up to a team up blockbuster. This move seems to be for the best and is what they should have been doing from the start rather than trying to win a losing battle and play catch up with a franchise that has been building for an entire decade at this point.
In a word, Shazam is fun. I enjoyed my time with it and I would see it again. I enjoyed seeing Mark Strong hamming it up as the movie's villain and Zachary Levi did a great job in the titular role. Also, his chemistry with Jack Dylan Grazer's character was a huge highlight of the film for me. The SFX were on point for the most part other than the fairly cartoony representations of the 7 deadly sins monsters. There was also a charming, dumb, pure, innocence to the movie that really shone through the entire thing.
My biggest issue with the movie was Asher Angel as Billy Batson when he's not Shazam. Not necessarily because he is a bad actor or anything, but more because of how he chose to play the role. He came across as broody and introspective, almost the total opposite of how Zachary Levi came across as Shazam with his over the top playfulness and silly puns. This discrepancy was prevalent to the point where the illusion that these two actors were playing the same character was entirely broken and it was as if they were just playing two totally different characters with entirely opposite personalities that were just never in the same room. I feel like a bit of smoothing out could have been done between the actors to come to a compromise where they could both deliver their respective lines while believably playing the same character.
Also, something that you should probably know going in is that this is a comedy with lessons about family and responsibility before it is a Superhero/Action movie. It does make sense within the context of the film that there are no epic action scenes as Billy is just an untrained everyday kid that has been given a bunch of amazing powers that he is still getting to grips with, but don't expect any mind-blowing action scenes on par with MCU movies etc. Even though I guess it makes sense that there wasn't anything too impressive in terms of action scenes, I was left a little bit unfulfilled as I left the theatre that the film felt more insistent on showing us tender family moments rather than huge scale superhero battles.
Overall, Shazam is dumb fun. Don't think too hard about it and you will almost certainly have a great time watching it. I am glad that the fun factor of DC films seems to be on the up and they have dropped the dour tone of their Batman/Superman stories set up by Zack Snyder and they seem to have almost totally abandoned the idea of following in Marvel's footsteps of tying movies together in order to lead up to a team up blockbuster. This move seems to be for the best and is what they should have been doing from the start rather than trying to win a losing battle and play catch up with a franchise that has been building for an entire decade at this point.

Movie Metropolis (309 KP) rated Pokémon the Movie: I Choose You! (2017) in Movies
Jun 10, 2019
20th Birthday Tribute
For the uninitiated, let’s start with some key facts: Pokémon has been entertaining kids and the young at heart for 20 years. A phenomenon like no other in the 90s, Nintendo’s award-winning franchise has been a worldwide smash, and despite a dip in the late 00s, it shows no signs of slowing down.
With 19 movies under its belt, dozens of video games including the ridiculously popular Pokémon Go, and countless TV series, Pokémon is an occurrence that doesn’t come around too often. Now, to celebrate the brand’s 20th anniversary, Nintendo has released this; Pokémon the Movie: I Choose You! But does being the 20th film in the franchise mean it’s not worth a watch?
Acting as a soft reboot of sorts, Pokémon: I Choose You! follows franchise hero, Ash Ketchum from Pallet Town, as he starts out on his journey to catch as many Pocket Monsters as he can. For fans of the brand, what follows next needs no introduction; he meets Pikachu and the rest as they say, is history.
Or is it? Well, in this case, not so much. The basic story that delighted kids in the 90s has been slightly reset as we are taken through the pairs journey, meeting people and Pokémon that weren’t in the original 1st television series. This has both positive and negative results on the finished product.
The plot is as simple as you would expect from a children’s film and it’s clear that Nintendo are out to make as much money from this as possible. Pre-film adverts were all Pokémon related and the cost of a ticket for this particular showing was double the normal price.
Why? Well, this is the first Pokémon film to be released in the UK in 15 years. That’s not a milestone to be sniffed at, and it’s clear the producers, animators and orchestras have gone all out for this instalment.
The film itself is beautiful to look at. Pokémon has always been criticised for its rather lacklustre animation compared to other Anime features like Spirited Away, but I Choose You is right up there with the very best. It’s colourful and drips with detail. From gorgeous sunsets to damp caves, the animation comes alive.
Elsewhere, the score is nicely integrated into the film with a single, haunting piano playing through much of the succinct 98-minute runtime. The familiar theme tune that kids and adults have come to know and love over the years is given a lovely instrumental upgrade and this is when the flutters of nostalgia start to kick in.
Unfortunately, the removal of Ash’s companions, Brock and Misty, from the film undoes some of the hard work for this 20th anniversary as they were such an integral role in the first films and television show. However, newcomers Sorell and Verity each provide the story with a couple of different layers.
I Choose You also tugs at the heartstrings more than previous instalments. As the title suggests, this is about Ash’s journey with Pikachu and that doesn’t just include the happy times. Younger viewers may find some of the imagery on screen a little disturbing as we’re taken through an at times, dark and menacing backstory.
Overall, Pokémon the Movie: I Choose You! is a film that absolutely represents 20 years of the beloved series. With gorgeous animation and an intriguing change to the story that kids and adults have come to know, it’s definitely the best Pokémon movie out there. Let’s be frank, each of the films has been made to sell Pokémon toys and games, but never has it been done so beautifully.
https://moviemetropolis.net/2017/11/05/pokemon-the-movie-i-choose-you-review/
With 19 movies under its belt, dozens of video games including the ridiculously popular Pokémon Go, and countless TV series, Pokémon is an occurrence that doesn’t come around too often. Now, to celebrate the brand’s 20th anniversary, Nintendo has released this; Pokémon the Movie: I Choose You! But does being the 20th film in the franchise mean it’s not worth a watch?
Acting as a soft reboot of sorts, Pokémon: I Choose You! follows franchise hero, Ash Ketchum from Pallet Town, as he starts out on his journey to catch as many Pocket Monsters as he can. For fans of the brand, what follows next needs no introduction; he meets Pikachu and the rest as they say, is history.
Or is it? Well, in this case, not so much. The basic story that delighted kids in the 90s has been slightly reset as we are taken through the pairs journey, meeting people and Pokémon that weren’t in the original 1st television series. This has both positive and negative results on the finished product.
The plot is as simple as you would expect from a children’s film and it’s clear that Nintendo are out to make as much money from this as possible. Pre-film adverts were all Pokémon related and the cost of a ticket for this particular showing was double the normal price.
Why? Well, this is the first Pokémon film to be released in the UK in 15 years. That’s not a milestone to be sniffed at, and it’s clear the producers, animators and orchestras have gone all out for this instalment.
The film itself is beautiful to look at. Pokémon has always been criticised for its rather lacklustre animation compared to other Anime features like Spirited Away, but I Choose You is right up there with the very best. It’s colourful and drips with detail. From gorgeous sunsets to damp caves, the animation comes alive.
Elsewhere, the score is nicely integrated into the film with a single, haunting piano playing through much of the succinct 98-minute runtime. The familiar theme tune that kids and adults have come to know and love over the years is given a lovely instrumental upgrade and this is when the flutters of nostalgia start to kick in.
Unfortunately, the removal of Ash’s companions, Brock and Misty, from the film undoes some of the hard work for this 20th anniversary as they were such an integral role in the first films and television show. However, newcomers Sorell and Verity each provide the story with a couple of different layers.
I Choose You also tugs at the heartstrings more than previous instalments. As the title suggests, this is about Ash’s journey with Pikachu and that doesn’t just include the happy times. Younger viewers may find some of the imagery on screen a little disturbing as we’re taken through an at times, dark and menacing backstory.
Overall, Pokémon the Movie: I Choose You! is a film that absolutely represents 20 years of the beloved series. With gorgeous animation and an intriguing change to the story that kids and adults have come to know, it’s definitely the best Pokémon movie out there. Let’s be frank, each of the films has been made to sell Pokémon toys and games, but never has it been done so beautifully.
https://moviemetropolis.net/2017/11/05/pokemon-the-movie-i-choose-you-review/

Movie Metropolis (309 KP) rated Finding Dory (2016) in Movies
Jun 11, 2019
Is it a return to form for Pixar/
For years, Pixar was an unstoppable force. The studio combined stunning animation with thought-provoking stories that adults and children could enjoy. From Toy Story to Wall.E, everyone, at some point will have watched a Pixar film.
Then a few things caused the bubble to burst. Firstly, other companies upped their game, big time, with Dreamworks in particular being hot on the heels of their rival. Secondly, Pixar’s own partner, Disney started churning out great animated films with Zootropolis and Wreck-it Ralph worth a mention.
Finally, Pixar lost its way. Cars and its dreadful sequel, followed by an underwhelming prequel to Monsters Inc and the marketing disaster that was The Good Dinosaur all culminated in a studio damaged by its own high standards. Now, in 2016, we have a sequel to arguably Pixar’s best film, Finding Nemo, but does Finding Dory build on its predecessor or sink faster than a stone?
Dory (Ellen DeGeneres) is a wide-eyed, blue tang fish who suffers from memory loss. The one thing she can remember is she somehow became separated from her parents as a child. With help from Nemo and Marlin, Dory embarks on an epic adventure to find them. Her journey brings her to the Marine Life Institute, a rehabilitation centre for diverse ocean species and from there; she tries to reunite with her long-lost relatives.
Finding Dory opens with a neatly packaged throwback to its predecessor, providing an easy way of getting the audience up to speed with what came before it – after all, it’s been 13 years since the release of the first film. From then on, it’s full steam ahead with a story that lacks the subtlety of Finding Nemo, but is engaging nonetheless.
The animation is you guessed it, exceptional. Nemo was one of the best films to showcase Pixar’s talents and its sequel continues that trend. The vibrancy of the colour palette is breath-taking and each shimmering wave makes you feel part of the watery depths. The blacks feel endless and the diversity of marine life just adds to the sparkle.
For adults, there are some cracking references to other films. Would you believe me if I told you Pixar managed to shoehorn an Alien homage in there? Well, they did, and it works beautifully. Couple that with a surprise turn from Sigourney Weaver as a park announcer and it’s a recipe for laughs all around.
Ellen DeGeneres takes centre stage this time around and rightly so. Dory is a loveable character, especially in her wide-eyed youth, and a very well-written one, despite her constant forgetfulness. Elsewhere, Idris Elba provides some laughs as a lazy sea lion and Ed O’Neill steals the show as a grumpy octopus.
Unfortunately, the final act of the film delves into unnecessarily and uncharacteristically silly territory. The joy of Pixar’s other works is that, despite their often out-of-this-world themes, they still feel grounded in reality. Dory’s finale is so ridiculous that it spoils the effect of the plot.
Nevertheless, you’ll be reaching for your tissues more than once as director and scriptwriter Andrew Stanton combines that heart-warming story with some lovely dialogue that will resonate with all generations.
Overall, Finding Dory isn’t the outright success it could’ve been, but it doesn’t continue the slip in Pixar’s quality either. The animation is truly wonderful and some of the references to more adult films are worked in very cleverly – but that final act; it’s just awful.
https://moviemetropolis.net/2016/08/01/is-it-a-return-to-form-for-pixar-finding-dory-review/
Then a few things caused the bubble to burst. Firstly, other companies upped their game, big time, with Dreamworks in particular being hot on the heels of their rival. Secondly, Pixar’s own partner, Disney started churning out great animated films with Zootropolis and Wreck-it Ralph worth a mention.
Finally, Pixar lost its way. Cars and its dreadful sequel, followed by an underwhelming prequel to Monsters Inc and the marketing disaster that was The Good Dinosaur all culminated in a studio damaged by its own high standards. Now, in 2016, we have a sequel to arguably Pixar’s best film, Finding Nemo, but does Finding Dory build on its predecessor or sink faster than a stone?
Dory (Ellen DeGeneres) is a wide-eyed, blue tang fish who suffers from memory loss. The one thing she can remember is she somehow became separated from her parents as a child. With help from Nemo and Marlin, Dory embarks on an epic adventure to find them. Her journey brings her to the Marine Life Institute, a rehabilitation centre for diverse ocean species and from there; she tries to reunite with her long-lost relatives.
Finding Dory opens with a neatly packaged throwback to its predecessor, providing an easy way of getting the audience up to speed with what came before it – after all, it’s been 13 years since the release of the first film. From then on, it’s full steam ahead with a story that lacks the subtlety of Finding Nemo, but is engaging nonetheless.
The animation is you guessed it, exceptional. Nemo was one of the best films to showcase Pixar’s talents and its sequel continues that trend. The vibrancy of the colour palette is breath-taking and each shimmering wave makes you feel part of the watery depths. The blacks feel endless and the diversity of marine life just adds to the sparkle.
For adults, there are some cracking references to other films. Would you believe me if I told you Pixar managed to shoehorn an Alien homage in there? Well, they did, and it works beautifully. Couple that with a surprise turn from Sigourney Weaver as a park announcer and it’s a recipe for laughs all around.
Ellen DeGeneres takes centre stage this time around and rightly so. Dory is a loveable character, especially in her wide-eyed youth, and a very well-written one, despite her constant forgetfulness. Elsewhere, Idris Elba provides some laughs as a lazy sea lion and Ed O’Neill steals the show as a grumpy octopus.
Unfortunately, the final act of the film delves into unnecessarily and uncharacteristically silly territory. The joy of Pixar’s other works is that, despite their often out-of-this-world themes, they still feel grounded in reality. Dory’s finale is so ridiculous that it spoils the effect of the plot.
Nevertheless, you’ll be reaching for your tissues more than once as director and scriptwriter Andrew Stanton combines that heart-warming story with some lovely dialogue that will resonate with all generations.
Overall, Finding Dory isn’t the outright success it could’ve been, but it doesn’t continue the slip in Pixar’s quality either. The animation is truly wonderful and some of the references to more adult films are worked in very cleverly – but that final act; it’s just awful.
https://moviemetropolis.net/2016/08/01/is-it-a-return-to-form-for-pixar-finding-dory-review/

Purple Phoenix Games (2266 KP) rated Dungeon Roll in Tabletop Games
Jun 12, 2019
One of the best parts of the board gaming experience is finding a fun group of people with whom to play! Sometimes, though, coordinating a game night is easier said than done. We all must occasionally forego the group experience and face the world as the Lonely Only. But fear not! The world of solo-play is a vast and exciting realm! What follows is a chronicle of my journey into the solo-playing world – notes on gameplay, mechanics, rules, difficulty, and overall experience with solo variations of commonly multiplayer games! I hope this will provide some insight as you continue to grow your collection, or explore your already owned games!
Dungeon Roll is a quick and fun dice-rolling game where Heroes delve into a dungeon to fight monsters (potentially including a dragon!), find treasure, and gain experience points based on how deep into the dungeon they go. If you are playing in a group or solo, the rules of the game are the same – the only difference is how you win! In group play, the winner is the player with the most experience points after 3 rounds of play. In solo play, you are working to get as many experience points as possible – competing against previous plays trying to best yourself!
After a few runs of Dungeon Roll, it has quickly become one of my favorite games to play solo for two main reasons. First, I like and appreciate the simplicity of the rules. It is quick and easy to learn, and the solo variation has no extra rules or stipulations. Simply put, I don’t have to worry about forgetting solo rules because there aren’t any! Don’t have any other players? Great! Just play like you normally would! Yeah, I may have to roll my own Dungeon Dice, but I don’t have to worry about controlling any ghost players or remembering whether or not I need to start the game with a solo handicap. The simplicity and uniformity of the rules, regardless of player count, means that I don’t have to spend time re-reading the rulebook to refresh my memory on solo play, and can just get down to playing instead!
The next reason why I love to play Dungeon Roll solo is due to the variability and unpredictability of the game. The base game comes with 8 Hero cards, each with unique abilities, and the expansion packs provide even more Hero choices. Different heroes/abilities lend themselves to different strategies for success – there is not one right way to play. Even if you pick to play as the same Hero every game, though, the dice rolling mechanism makes sure that no two games are ever alike. Dice rolling can be a fickle friend, and oftentimes the success (or failure) of a round depends solely on the luck of the roll. I, unfortunately, am a notoriously bad dice-roller…. BUT that helps make this game more interesting for me because it forces me to really strategize how I am going to use my Hero abilities, treasure tokens, and dice to my benefit. Sometimes it works out well and I come out with a respectable score! But then again, sometimes it’s the exact opposite and I come out wondering whether or not I should even log the play with as feeble a score as I got… Either way, dice rolling is unpredictable and that (along with different Hero abilities and treasure tokens) makes for a unique game every time.
Dungeon Roll is a fun and competitive game for both groups and the solo player. This game is deceptively simple and wildly entertaining, and I highly recommend adding it to your solo arsenal!
https://purplephoenixgames.wordpress.com/2018/12/21/solo-chronicles-dungeon-roll/
Dungeon Roll is a quick and fun dice-rolling game where Heroes delve into a dungeon to fight monsters (potentially including a dragon!), find treasure, and gain experience points based on how deep into the dungeon they go. If you are playing in a group or solo, the rules of the game are the same – the only difference is how you win! In group play, the winner is the player with the most experience points after 3 rounds of play. In solo play, you are working to get as many experience points as possible – competing against previous plays trying to best yourself!
After a few runs of Dungeon Roll, it has quickly become one of my favorite games to play solo for two main reasons. First, I like and appreciate the simplicity of the rules. It is quick and easy to learn, and the solo variation has no extra rules or stipulations. Simply put, I don’t have to worry about forgetting solo rules because there aren’t any! Don’t have any other players? Great! Just play like you normally would! Yeah, I may have to roll my own Dungeon Dice, but I don’t have to worry about controlling any ghost players or remembering whether or not I need to start the game with a solo handicap. The simplicity and uniformity of the rules, regardless of player count, means that I don’t have to spend time re-reading the rulebook to refresh my memory on solo play, and can just get down to playing instead!
The next reason why I love to play Dungeon Roll solo is due to the variability and unpredictability of the game. The base game comes with 8 Hero cards, each with unique abilities, and the expansion packs provide even more Hero choices. Different heroes/abilities lend themselves to different strategies for success – there is not one right way to play. Even if you pick to play as the same Hero every game, though, the dice rolling mechanism makes sure that no two games are ever alike. Dice rolling can be a fickle friend, and oftentimes the success (or failure) of a round depends solely on the luck of the roll. I, unfortunately, am a notoriously bad dice-roller…. BUT that helps make this game more interesting for me because it forces me to really strategize how I am going to use my Hero abilities, treasure tokens, and dice to my benefit. Sometimes it works out well and I come out with a respectable score! But then again, sometimes it’s the exact opposite and I come out wondering whether or not I should even log the play with as feeble a score as I got… Either way, dice rolling is unpredictable and that (along with different Hero abilities and treasure tokens) makes for a unique game every time.
Dungeon Roll is a fun and competitive game for both groups and the solo player. This game is deceptively simple and wildly entertaining, and I highly recommend adding it to your solo arsenal!
https://purplephoenixgames.wordpress.com/2018/12/21/solo-chronicles-dungeon-roll/

Louise (64 KP) rated Camp Midnight in Books
Jul 2, 2018
I received an advanced readers copy of this book from the publisher and Netgalley in exchange for an honest review.
Skye is on her way to her fathers house for the summer, since the seperation of her parents she spends the holidays with him while her doctor mother travels to Rwanda. Skye really hates staying with her father and not because she doesn’t love him, it’s the evil step-mother (Gayle) or in Skye’s terms step-monster! Skye’s father, step -monster and even mother have a suprise in-store, instead of staying with her dad she is to go to Summer Camp! To Skye this is worse than staying with the Step-monster, but to make her father happy she agrees to go. Only when they arrive at the station they are very late and buses are starting to leave, in haste her father sees the bus ‘Camp Midnight’ and informs Skye thats her ride. Upon stepping on the bus Skye soon realises that some of these other kids are not normal and she is clearly on the wrong bus. She befriends Mia and they plan to stick together throughout their time at camp. Camp Midnight is full of witches, werewolves and other monsters of the night, Where the regime is to sleep through the day and wake at midnight. There are all sorts of activities which Skye is set that she is not participating, the group want her to reveal her inner monster but can she?
I enjoyed this book it was an easy quick read and humourous in places even when there were no words the pictures alone were comical (no pun intended) The writing text that was used was sometimes hard to read i.e. Mia looked a lot like Ma because it was so close together. I wasn’t a massive fan of the artwork it had a retro feel to it, the colours were mostly blue, red, orange and green but did complement the story well.
Skye obviously never took her parents separation well and with becoming a teenager, along comes the bitterness and sarcasm which is ineveitable in this stage of life. She is hostile towards her step mother and generally not a nice kid to be around. But true to its form a story like this would’t be worth telling if it didnt have, self discovery, friends, a love interest and also that can people can be different to what they appear to be.
Mia is the timid friend that Skye meets on the bus. Discovering that Mia has been here before and that she has enjoyed it they vow to stick with each other to ride the time out. Mia is very shy, appears to being picked on at the camp for being different and likes to be by herself but will not reveal her true-self to Skye as she believes that she will leave and once again become friendless.
The parents were just vulgar and neglectful, the step-mother was a bitch (sorry had to be said) and the father was easily persuaded by her and backed down and obeyed her demands like a dog…….THIS IS YOUR FRIGGIN KID FOR GOD SAKE!!!. Though I have to say, why is the step mum always evil? I know some great step mums! Annoying trope alert.
This book is not scary whatsoever, yes it has witches, werewolves and other mosters in there but the monster is used as a metaphor for teenagers, with them being confused of who they really are, moodswings etc etc….you get what I am getting at.
I would say this is for middle-grade to teens – it’s not scary but send out an important message.
Overall I rated this 3 stars
Skye is on her way to her fathers house for the summer, since the seperation of her parents she spends the holidays with him while her doctor mother travels to Rwanda. Skye really hates staying with her father and not because she doesn’t love him, it’s the evil step-mother (Gayle) or in Skye’s terms step-monster! Skye’s father, step -monster and even mother have a suprise in-store, instead of staying with her dad she is to go to Summer Camp! To Skye this is worse than staying with the Step-monster, but to make her father happy she agrees to go. Only when they arrive at the station they are very late and buses are starting to leave, in haste her father sees the bus ‘Camp Midnight’ and informs Skye thats her ride. Upon stepping on the bus Skye soon realises that some of these other kids are not normal and she is clearly on the wrong bus. She befriends Mia and they plan to stick together throughout their time at camp. Camp Midnight is full of witches, werewolves and other monsters of the night, Where the regime is to sleep through the day and wake at midnight. There are all sorts of activities which Skye is set that she is not participating, the group want her to reveal her inner monster but can she?
I enjoyed this book it was an easy quick read and humourous in places even when there were no words the pictures alone were comical (no pun intended) The writing text that was used was sometimes hard to read i.e. Mia looked a lot like Ma because it was so close together. I wasn’t a massive fan of the artwork it had a retro feel to it, the colours were mostly blue, red, orange and green but did complement the story well.
Skye obviously never took her parents separation well and with becoming a teenager, along comes the bitterness and sarcasm which is ineveitable in this stage of life. She is hostile towards her step mother and generally not a nice kid to be around. But true to its form a story like this would’t be worth telling if it didnt have, self discovery, friends, a love interest and also that can people can be different to what they appear to be.
Mia is the timid friend that Skye meets on the bus. Discovering that Mia has been here before and that she has enjoyed it they vow to stick with each other to ride the time out. Mia is very shy, appears to being picked on at the camp for being different and likes to be by herself but will not reveal her true-self to Skye as she believes that she will leave and once again become friendless.
The parents were just vulgar and neglectful, the step-mother was a bitch (sorry had to be said) and the father was easily persuaded by her and backed down and obeyed her demands like a dog…….THIS IS YOUR FRIGGIN KID FOR GOD SAKE!!!. Though I have to say, why is the step mum always evil? I know some great step mums! Annoying trope alert.
This book is not scary whatsoever, yes it has witches, werewolves and other mosters in there but the monster is used as a metaphor for teenagers, with them being confused of who they really are, moodswings etc etc….you get what I am getting at.
I would say this is for middle-grade to teens – it’s not scary but send out an important message.
Overall I rated this 3 stars

Natacha (374 KP) rated Bloody Rose in Books
Dec 1, 2019
Contains spoilers, click to show
4.5 (9/10 for smashbomb)
You can find the review and many more on my blog: natachainreviewland.wordpress.com
I loved the first book and I was so excited to read the second one. And I have to admit it was a roller coaster. The first 1/4 of the book I was really disappointed and almost angry at it. I felt that it didn't much the first book and I thought it will end up being a 3 stars (5-6 for smashboom) read. Then the next 2/4 of the book started picking up and then... oh boy was the last part of the book exactly what I was expecting from it and more... I've mentioned it before but the ending of a book and make or break the whole book for me and darn did this ending made the book a 4.5 stars (9/10 for smashbomb).
Things I liked:
-As with the first book, the characters were all well written, with their own personality and back story to tell. They all complimented each other and the outcome was amazing.
-Rose. I didn't care for her for most of the book but the author absolutely changed my mind by the end. Love when that happens.
-The writing, again as with the first book, was simple and easy to follow.
-The story and the journey were almost perfectly crafted. Always something new happening to keep you invested in the story with twists and turn that sometimes are obvious but sometimes you don't see them coming.
-I said in my review of the first book the I loved the final battle... Boy oh boy did this battle topped it by far! Loved it!
-It was very nice to see many characters from book one.
-I really love when books or movies dare not to give every single character a happy end. And this book did that! Not every character had a happy ending and not everyone survived. I'll be honest, there were a couple of foreshadowing but it was so well done! Oh, my poor little heart.....
Things I didn't like:
-As I mentioned in the above I had issues with the start of the book. We spend a 1/4 of the book with our characters going from arena to arenas and fighting monsters without feeling that this is connected in any way to the actual main story. I was a nice way to get a very good idea of every one of our band member but I still felt that it was falling short especially compared to the preview book. I didn't felt the connection between the members as strongly as I felt it with the previous band
-As with the first book with have every single fantasy creature that you can image. So much so that we lost track of what is what and how they look. Same with the number of characters during the battle. It is nice to see all the different characters having a role in the battle and not seeing only our main band but you quickly lose track of who is who so I ended up not really caring about how got killed or not.
-I spend most of the book mad at the author for foreshadowing, no, almost telling me that our MC will fall in love with a character. And I wasn't wrong but because I was told about it from the first 2 pages it felt forced... At the end of the book the author managed to change my mind I admin, but I still spend most of the book mad about the fact that he foreshadowed it instead of slowly showing me things developing.
You can find the review and many more on my blog: natachainreviewland.wordpress.com
I loved the first book and I was so excited to read the second one. And I have to admit it was a roller coaster. The first 1/4 of the book I was really disappointed and almost angry at it. I felt that it didn't much the first book and I thought it will end up being a 3 stars (5-6 for smashboom) read. Then the next 2/4 of the book started picking up and then... oh boy was the last part of the book exactly what I was expecting from it and more... I've mentioned it before but the ending of a book and make or break the whole book for me and darn did this ending made the book a 4.5 stars (9/10 for smashbomb).
Things I liked:
-As with the first book, the characters were all well written, with their own personality and back story to tell. They all complimented each other and the outcome was amazing.
-Rose. I didn't care for her for most of the book but the author absolutely changed my mind by the end. Love when that happens.
-The writing, again as with the first book, was simple and easy to follow.
-The story and the journey were almost perfectly crafted. Always something new happening to keep you invested in the story with twists and turn that sometimes are obvious but sometimes you don't see them coming.
-I said in my review of the first book the I loved the final battle... Boy oh boy did this battle topped it by far! Loved it!
-It was very nice to see many characters from book one.
-I really love when books or movies dare not to give every single character a happy end. And this book did that! Not every character had a happy ending and not everyone survived. I'll be honest, there were a couple of foreshadowing but it was so well done! Oh, my poor little heart.....
Things I didn't like:
-As I mentioned in the above I had issues with the start of the book. We spend a 1/4 of the book with our characters going from arena to arenas and fighting monsters without feeling that this is connected in any way to the actual main story. I was a nice way to get a very good idea of every one of our band member but I still felt that it was falling short especially compared to the preview book. I didn't felt the connection between the members as strongly as I felt it with the previous band
-As with the first book with have every single fantasy creature that you can image. So much so that we lost track of what is what and how they look. Same with the number of characters during the battle. It is nice to see all the different characters having a role in the battle and not seeing only our main band but you quickly lose track of who is who so I ended up not really caring about how got killed or not.
-I spend most of the book mad at the author for foreshadowing, no, almost telling me that our MC will fall in love with a character. And I wasn't wrong but because I was told about it from the first 2 pages it felt forced... At the end of the book the author managed to change my mind I admin, but I still spend most of the book mad about the fact that he foreshadowed it instead of slowly showing me things developing.

Lee (2222 KP) rated Jojo Rabbit (2019) in Movies
Dec 17, 2019
During the opening credits of Jojo Rabbit, we're treated to The Beatles singing "I Want to Hold Your Hand" while documentary footage plays showing crowds of Germans going absolutely nuts for Hitler, sieg-heiling and cheering for him. It's a fairly good indication of the kind of humour you can expect from Jojo Rabbit and writer/director Taika Waititi, who hit the big time after directing 'Thor Ragnarok', but has previously been responsible for a wide range of brilliantly quirky movies such as 'What We Do in the Shadows' and 'Hunt for the Wilderpeople'.
We begin by meeting 10 year old German boy, Johannes 'Jojo' Betzler (Roman Griffin Davis), as he nervously prepares to head off to Nazi youth camp in order to fulfill his dream of serving Adolf Hitler. Heading up the camp is one-eyed Captain Klenzendorf (Sam Rockwell), aided by a bunch of inept instructors, including Fraulein Rahm (Rebel Wilson) and Finkel (Alfie Allen). At the camp, boys get to play with knives and hand grenades, girls are taught the importance of having babies (Fraulein Rahm has given birth to 18!), while all of the children are taught about the evil monsters that are the Jews. Accompanying Jojo at the camp are best friend Yorki (a brilliant Archie Yates, soon to be starring in the recently announced remake of Home Alone) and Jojo's imaginary friend Hitler (Taika Waititi). When Jojo refuses to wring the neck of rabbit during a lesson on killing (earning him the nickname Jojo Rabbit), and is hospitalised following an unfortunate incident with a grenade, he is forced to leave the camp behind, returning home to be with his mother Rosie (Scarlett Johansson).
While his mother is out during the day, Jojo discovers a teenage Jewish girl named Elsa (Thomasin McKenzie) hiding out in the wall-space of his sisters bedroom. Jojo is initially shocked, and repulsed, by this hideous Jew, even more so when he discovers that it was his mother who was responsible for hiding her. As time goes on though, Jojo and Elsa begin to form a friendship, with Elsa feeding Jojo a series of made up ridiculous stories and tales regarding the origins and ways of Jews so that Jojo can write a book about them. All the while, Rosie remains completely unaware that Jojo knows anything of Elsa. The bumbling, goofy Hitler occasionally shows up too when Jojo needs words of encouragement, or when times are tough, and provides us with some welcome light relief. More humour is provided in the form of various smaller characters, including gestapo member Stephen Merchant and his team during what is essentially a pretty serious and dramatic scene as they show up and ransack Jojo's house.
But Jojo Rabbit is a movie about relationships. The Jojo/Hitler dynamic begins to take a backseat as things start to get more serious and we focus more on the bond between Jojo and his mother, and the relationship between Jojo and Elsa, as the final months of the war play out. The child actors in Jojo Rabbit are all outstanding and we also get to see a wonderfully different side to Scarlett Johansson. Sam Rockwell is hilarious and Rebel Wilson is just, well, Rebel Wilson! Occasionally though, we are dealt an unexpected gut punch, and it's fair to say that you'll be crying at Jojo Rabbit just as much as you'll be laughing. If I'm honest, I really wasn't expecting that side to Jojo Rabbit and it did more for me and my enjoyment of the movie than the comedy did, which wasn't really as laugh out loud as I thought it would be. Overall though, Jojo Rabbit is simply wonderful - funny, heartbreaking, sad and poignant - and unlike anything you've ever seen before.
We begin by meeting 10 year old German boy, Johannes 'Jojo' Betzler (Roman Griffin Davis), as he nervously prepares to head off to Nazi youth camp in order to fulfill his dream of serving Adolf Hitler. Heading up the camp is one-eyed Captain Klenzendorf (Sam Rockwell), aided by a bunch of inept instructors, including Fraulein Rahm (Rebel Wilson) and Finkel (Alfie Allen). At the camp, boys get to play with knives and hand grenades, girls are taught the importance of having babies (Fraulein Rahm has given birth to 18!), while all of the children are taught about the evil monsters that are the Jews. Accompanying Jojo at the camp are best friend Yorki (a brilliant Archie Yates, soon to be starring in the recently announced remake of Home Alone) and Jojo's imaginary friend Hitler (Taika Waititi). When Jojo refuses to wring the neck of rabbit during a lesson on killing (earning him the nickname Jojo Rabbit), and is hospitalised following an unfortunate incident with a grenade, he is forced to leave the camp behind, returning home to be with his mother Rosie (Scarlett Johansson).
While his mother is out during the day, Jojo discovers a teenage Jewish girl named Elsa (Thomasin McKenzie) hiding out in the wall-space of his sisters bedroom. Jojo is initially shocked, and repulsed, by this hideous Jew, even more so when he discovers that it was his mother who was responsible for hiding her. As time goes on though, Jojo and Elsa begin to form a friendship, with Elsa feeding Jojo a series of made up ridiculous stories and tales regarding the origins and ways of Jews so that Jojo can write a book about them. All the while, Rosie remains completely unaware that Jojo knows anything of Elsa. The bumbling, goofy Hitler occasionally shows up too when Jojo needs words of encouragement, or when times are tough, and provides us with some welcome light relief. More humour is provided in the form of various smaller characters, including gestapo member Stephen Merchant and his team during what is essentially a pretty serious and dramatic scene as they show up and ransack Jojo's house.
But Jojo Rabbit is a movie about relationships. The Jojo/Hitler dynamic begins to take a backseat as things start to get more serious and we focus more on the bond between Jojo and his mother, and the relationship between Jojo and Elsa, as the final months of the war play out. The child actors in Jojo Rabbit are all outstanding and we also get to see a wonderfully different side to Scarlett Johansson. Sam Rockwell is hilarious and Rebel Wilson is just, well, Rebel Wilson! Occasionally though, we are dealt an unexpected gut punch, and it's fair to say that you'll be crying at Jojo Rabbit just as much as you'll be laughing. If I'm honest, I really wasn't expecting that side to Jojo Rabbit and it did more for me and my enjoyment of the movie than the comedy did, which wasn't really as laugh out loud as I thought it would be. Overall though, Jojo Rabbit is simply wonderful - funny, heartbreaking, sad and poignant - and unlike anything you've ever seen before.

Dan Lacey (7 KP) rated the Xbox One version of ARK Survival Evolved in Video Games
Feb 26, 2020
Content (2 more)
General mechanics
Playability
Bugs (2 more)
Community
Developers
Its almost like removing your socks with a chainsaw.
Where does one begin with Ark Survival Evolved?
This is a game I fell in love with and at the very same time detested the game in its entirety. It is a very strange feeling to enjoy a game so so much that you hate it's very existence.
Allow me to explain, Ark is a survival game in case the name didnt give that away in which you start stranded on an island with nothing but your underwear and a dream. The early game very quickly becomes a nightmare comprising of being mauled to death by Raptors or being beaten to a pulp by another player. The aim of the game is to build your base, fortify your base and tame the vast amount of creatures ark has to offer to enable you to progress further in the game by defeating boss monsters and learning the story of the arks.
Taming creatures of the game is so much fun each one has it's own stats abilities and a way to tame it. Most can even be bred to improve its stats via mutations which also can change the colours of the creature. There is a vast interconnected system with all creatures each one is good at something and may lack at something else. There is no better feeling than the very first time you successfully tame a tyranosaurus rex and plop a saddle on it's back, then hop on and March off into battle. The feeling you get when after a few days you place your first set of turrets around your little shack in the hope that when you log on again the next day you will still have everything untouched is a feeling of dread and satisfaction.
There are two game modes pvp (player vs player) and pve (player vs environment) this review will mainly focus on the pvp side as that is the mode I am most familiar with. One of the biggest draws to this game is the amount of content there is available due to the many dlcs. The flipside is that due to the constant need by the developers to sell more digital content they have neglected the many many many many MANY problems the game has which allows players to cheat their way to the top.
The game is riddled with toxic players who will exploit anything on a massive scale if it puts them to the alpha status all players strive to achieve. The game has been plagued by players under meshing (going under the game map) and being able to destroy other players work without worry of being killed by the many forms of defences there are. Players also have various ways in which to duplicate full inventories of items and tames. The developers however turn a blind eye to this at the same time saying they are going to fix it.
Yet here we are in 2020 and I'm some 3.5k hours into the game still complaining still hating the game and at the same time in total love with it. The game is like a drug that you want to give up but at the exact same time you tell yourself you can quit when you want believing the potential this game had and still has will one day shine through and it will all be worth it.
So to sum it up, Ark is like taking a shower in lemon juice while covered in papercuts. It's painful but at the end of the day you smell lemony fresh so the pain is mostly worth it for the pleasures you get in the end.
This is a game I fell in love with and at the very same time detested the game in its entirety. It is a very strange feeling to enjoy a game so so much that you hate it's very existence.
Allow me to explain, Ark is a survival game in case the name didnt give that away in which you start stranded on an island with nothing but your underwear and a dream. The early game very quickly becomes a nightmare comprising of being mauled to death by Raptors or being beaten to a pulp by another player. The aim of the game is to build your base, fortify your base and tame the vast amount of creatures ark has to offer to enable you to progress further in the game by defeating boss monsters and learning the story of the arks.
Taming creatures of the game is so much fun each one has it's own stats abilities and a way to tame it. Most can even be bred to improve its stats via mutations which also can change the colours of the creature. There is a vast interconnected system with all creatures each one is good at something and may lack at something else. There is no better feeling than the very first time you successfully tame a tyranosaurus rex and plop a saddle on it's back, then hop on and March off into battle. The feeling you get when after a few days you place your first set of turrets around your little shack in the hope that when you log on again the next day you will still have everything untouched is a feeling of dread and satisfaction.
There are two game modes pvp (player vs player) and pve (player vs environment) this review will mainly focus on the pvp side as that is the mode I am most familiar with. One of the biggest draws to this game is the amount of content there is available due to the many dlcs. The flipside is that due to the constant need by the developers to sell more digital content they have neglected the many many many many MANY problems the game has which allows players to cheat their way to the top.
The game is riddled with toxic players who will exploit anything on a massive scale if it puts them to the alpha status all players strive to achieve. The game has been plagued by players under meshing (going under the game map) and being able to destroy other players work without worry of being killed by the many forms of defences there are. Players also have various ways in which to duplicate full inventories of items and tames. The developers however turn a blind eye to this at the same time saying they are going to fix it.
Yet here we are in 2020 and I'm some 3.5k hours into the game still complaining still hating the game and at the same time in total love with it. The game is like a drug that you want to give up but at the exact same time you tell yourself you can quit when you want believing the potential this game had and still has will one day shine through and it will all be worth it.
So to sum it up, Ark is like taking a shower in lemon juice while covered in papercuts. It's painful but at the end of the day you smell lemony fresh so the pain is mostly worth it for the pleasures you get in the end.

The Shadow Sun
Games and Entertainment
App
The ultimate Western action RPG has arrived on iOS! Embark on an epic dark fantasy in the grand...