LeftSideCut (3778 KP) rated Rare Exports: A Christmas Tale (2010) in Movies
Dec 18, 2020
It revolves around a British company drilling into the mountain Korvatunturi in Lapland, hoping to find a legendary gravesite. A local child Pietari spies on proceedings, and is convinced that this company have found the grave of the original Santa Claus, not the jolly red and white icon that everyone is familiar with, but the proper monstrous version spoken about in fairtytales in Piertari's books. This being a child centric horror, of course no one believes him, until all the other children in the village start to go missing, and shit starts going sideways.
Rare Exports strengths lies in its strong cast. Greta performances from Onni Tommila and Jorma Tommila (father and son in both the film, and real life, just for that extra layer of believability!) The pair, alongside the supporting cast keep everything pretty grounded, despite the absurdity going on around them.
The film's dialogue is largely in Finnish, and this coupled with it's sparse and snowy setting, lend the narrative a truly otherworldly but authentic feeling.
It's also effectively creepy, especially the skinny old man "Santa" that the group capture and cage up. The need to figure out what is really going on never lets up either, even as the plot flies towards it's increasingly WTF climax (there's a silly amount of dong by the way, just FYI).
Rare Exports is certainly worth a watch. It's delightfully barmy, and is a great tonic if you become weary of "traditional" Christmas movies. 🎅
Purple Phoenix Games (2266 KP) rated Gorinto in Tabletop Games
Mar 2, 2020
A “gorinto” is a Japanese five-tier pagoda tower where each tier is representative of something of religious importance. In this game, each tier is representative of one of the elements: fire, water, wind, earth, and void. In this prototype version, the season tracking pawn is a representative gorinto. To gain deeper understanding of these elements and attain ultimate Wisdom is the goal of the game of Gorinto.
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and the final components will be different from these shown. Also, it is not my intention to detail every rule in the game. You are invited to download the rulebook, back the game through the Kickstarter campaign running until March 4, 2020, or purchase through any retailers stocking it after fulfillment. -T
To setup, each player will choose a color, take the play mat of matching color, and place their score marker on the score board. The season tracker will be placed on the scoreboard as well, along with the randomized Goal cards and end-of-game element scoring cards. The main play board will be populated with randomized element tiles pulled from the bag in the shape of a mountain, with 10 tiles placed along the side and top edges of the built mountain of tiles. Determine the first player and the game is ready to be played.
On a player’s turn they will choose one of these outlying tiles to move onto the board. Once placed, the player will choose tiles, based on the placed tile’s power, from the board. For example, “fire spreads tall,” so if a Fire tile is placed on the board, a player may choose any tile from the column where it was placed two spaces above or below the placed tile. The number of tiles that can be plucked from the board depends on the player’s “understanding” of the element (the number of tiles of that type on the player’s board +1). With two tiles on a player’s personal board, they can choose three tiles when moving that type of tile, in the example – fire.
Tiles moved from the left side of the mountain can only move horizontally in their row and tiles moved from the top of the mountain can only move vertically in their column. With each of the elements possessing different ways tiles can be chosen from the mountain, and understanding of each element affecting how many tiles can be chosen, players need to plan ahead for their turns… except that other players will be doing the same and planning their own strategies to destroy their opponents’ plans.
When there are fewer tiles to be moved outside the mountain than there are players, the season (round) ends. At this point, players will score the Goal cards before setting up for the next season.
Each season the Goal cards will be scored – so players will know throughout the game upon what they should be concentrating their efforts. Examples of these Goal cards are: score your tallest stack (1 point per tile), then score your shortest stack (0 points if no tiles on a stack); score your stacks with odd number of tiles twice; score the stack with the median number of tiles three times. By being able to manipulate and keep track of the tile stacks players can be planning their scores ahead of time for each season.
Components. Again, this is a prototype copy of the game, but already one can see the direction this game is headed, and it’s glorious! I have seen the Kickstarter page, and am super excited about seeing nearly every component get a fantastic upgrade. The art direction is incredible, the physical components are plastic and cardboard heaven. I am even pretty happy with this prototype copy. Yeah, the tiles are squarish wooden tiles with stickers, and the retail copy will have sexy interlocking plastic tokens, and the player boards in prototype are rectangular, but the retail copy will have a fancy contoured edge. Even so! The game looks amazing on the table, and will be even more so once it goes to manufacturing in earnest.
I mentioned in my intro that I am falling more in love with abstracts the more I play them. Has it just been that abstracts have been getting better and better lately, or am I leveling up as a gamer? I don’t know and I don’t care. Abstracts hold a very special place in my heart now, and this one is one of the best I have played. Most abstracts get a bad rap for being themeless and boring to look at, but Gorinto brings it and I’m totally diggin’ it. I love games like Gekitai, Calico, Elementos, Hive, and Onitama, and now there’s another to add to my display case of amazing abstracts.
If you enjoy themed abstract strategy games, games that make you think without bogging you down, and games that make you smile even when you lose simply because you enjoyed the experience, you should check this one out. There is still time to back it through Kickstarter, but the campaign ends on Wednesday, March 6. At the time of writing, the campaign is funded at over 500%.
Darren (1599 KP) rated The Mountain Between Us (2017) in Movies
Oct 14, 2019
Performances – Idris Elba and Kate Winslet are the only ones that get any major screen time, they are both great in this film as we see them both playing to their strengths.
Story – The story here follows two strangers who are involved in a plane crash in a mountain range and must put their differences a side to survive while searching and hoping for rescue. This is a survival movie at heart with a weak romance movie on the side, we go through the normal can they survive situations, each one becoming deadlier as they go along and leaving us guessing how rather than if they will get rescued, it seems to clear to say that they won’t make it because of it only being a two person. The fact that the dog is the most interesting character doesn’t help us out here and the timing we go through just seems weak when it comes to telling us how long they have been there, we get the odd scene, but learn nothing about moments inbetween.
Action/Adventure/Romance – The action comes from the scene in which the plane crashed, it is shot well but is the only one we see. The adventure side of the film shows us just what the two must go through to survive their ordeal. The romance between them seems to just get tagged in for no particular reasons.
Settings – The film puts us in the middle of nowhere in a mountain range, it looks stunning with views from the top, the biggest problem with the setting is we just don’t get the full scale of the situation.
Scene of the Movie – The crash scene.
That Moment That Annoyed Me – Not explaining the time period there are lost for.
Final Thoughts – This is a standard movie with a simple story that gets everything it needs to in the film without being anything overly memorable.
Overall: Standard and safe.
A Dark Spring (Stories That Twist & Tangle)
Laura N. Andrews, R.M. Gilmore, M. Billiter, Kenneth Jobe, Barb Shuler, M.C. St. John, Ricky Wells and Kim Deister
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Eight original tales of suspense that will tangle your senses and keep you gripped. From murder to...
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Light My Pyre (Everwood Falls #1)
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EVERWOOD FALLS… a small supernatural community tucked up in the Colorado Rockies where witches,...
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The Canary Islands: A Cultural History
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The seven volcanic Canary Islands that bask in the Atlantic off shore from the north-west African...
BookwormMama14 (18 KP) rated Fire and Ice (Wild at Heart, #3) in Books
Jan 2, 2019
In 1866 it is unheard of for a woman to be a successful rancher. But that is exactly what Bailey Wilde has done. Through hard work, sheer determination and hiding that she is indeed a woman, her ranch is thriving. Partly due to the fact that she has homesteaded directly across the opening to a lush canyon owned by Gage Coulter. Gage will stop at nothing to get his canyon back, even if it means blowing up the mountain. Bailey's sisters have both married and moved away just as winter is setting in. As she endures the frigid winter months alone, she longs for companionship. And then Gage shows up with a proposal that could drastically change their lives. Will they both be able to overcome their stubborn independence and work together as a team? Will their fire and ice spark into love along the way?
"That's not God refusing to forgive you...It's you refusing to forgive yourself."
Fire & Ice was a wonderful completion to the Wilde sisters' stories. Mary Connealy's unique story line was very interesting. I did get frustrated with Gage's attitude a couple of times, and the situation was never fully resolved. But all in all, this is a tremendous story of the journey of forgiving yourself. My only real complaint about this book is the cover. Bailey is described multiple times as having warm hazel eyes that burn like fire. But in the picture, she has very blue eyes. Her hair is also described as short, yet curly. And the picture shows straight hair, there is a picture on the binding with her hat removed showing very straight hair. I know I shouldn't judge a book by it's cover, but there you have it. The cover aside, Fire & Ice was yet another wild journey of the last Wilde sister finding forgiveness and love. This book can stand alone, but I highly recommend reading the whole series!
I received a free copy of Fire & Ice from Bethany House Publishers in exchange for my honest review.
Heidegger's Hut
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"This is the most thorough architectural 'crit' of a hut ever set down, the justification for which...
Isle of Skye
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SET YOUR PRICES, BUY, SELL, BUILD, AND MAKE CHOICES BECAUSE ONLY ONE CLAN CHIEFTAIN WILL WIN Five...
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Kristy H (1252 KP) rated Camino Island in Books
Feb 1, 2018
I have a soft spot for Grisham, that's for sure. I fell in love with his first novels as a young teen, and I still love Darby Shaw, Gray Grantham, Mark Sway, Reverend Roy, and Reggie Love as if they were real people. Grisham and his family have a home in my town, and we claim him as one of our own. His books are often an easy escape, and CAMINO ISLAND falls into that category. Is it as memorable as [b:The Pelican Brief|32499|The Pelican Brief|John Grisham|https://images.gr-assets.com/books/1389486877s/32499.jpg|490324] or [b:The Client|5359|The Client|John Grisham|https://images.gr-assets.com/books/1388632222s/5359.jpg|137715]? No. Is it a fun diversion for a few days? Sure.
CAMINO ISLAND is a change from most of Grisham's legal thrillers--there are no lawyers or court room scenes here, just some tricky criminals, a heist, and the aftermath. You'll need to keep track of the various bad guys in the beginning, but once you get past that, it's an easy breezy read--much like the Florida setting where most of the novel is set. Mercer's a pleasant, albeit not very complicated protagonist, and Bruce Cable is a trip. It's also a detailed exploration into the world of rare books--something I knew little to nothing about.
Overall, this is fun, easy thriller. There are a few twists and turns along the way to keep you interested, and Grisham's characters are always enjoyable. The ending wraps up fairly quickly after all the build-up, so be prepared for that. Is it Grisham's best? No. But it will keep you entertained for a couple of days. 3.5 stars.
You can read my reviews of Grisham's novels GRAY MOUNTAIN <a href="https://www.goodreads.com/book/show/20707959-gray-mountain">here</a> and ROGUE LAWYER <a href="https://www.goodreads.com/book/show/25387351-rogue-lawyer">here</a>.
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