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7 Wonders: Armada
7 Wonders: Armada
2018 | Ancient, Card Game, Civilization, Game Expansion
This expansion was bound to add more interaction between players, for example, to wake war on your non-neighbors in 4+ player games, which it succeeds with. (3 more)
One extra card per age is nice, which makes it 9 in total with Cities.
Straightforward rules, if you have played 7W before this will not be a problem to get started with.
More paths to victory, thanks to the fleet boards, and the islands.
It might be hard to keep track of the opponent's naval strengths. (2 more)
Ship miniatures tend to fall off the tracks from time to time. They are kind of fiddly.
Adds playtime, especially with new players. This is probably the biggest drawback.
  
    Word Fun World

    Word Fun World

    Education and Games

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    Word Fun World Enter a fantastic world of fun for Starters, Movers and Flyers exams. Play exciting...

Alanna: The First Adventure
Alanna: The First Adventure
Tamora Pierce | 1983 | Science Fiction/Fantasy
9
8.8 (9 Ratings)
Book Rating
This middle grade series is one great. It's a fast engaging read. I first read it in the late 90s early 2000s not realizing that it was written in the 80s. If you're new to fantasy it's a good intro into the genre. None of the themes run too deeply but at an age where life is starting to get complicated I appreciated that, and it made me think about a lot of different and deep things.
It holds up. I still enjoyed this book as an adult having just finished before writing this review. There are better grow with you books that I've read (even by this author, her skills keep getting better) , but sometimes you want an easy read. Highly recommend.
  
    realMyst

    realMyst

    Games and Entertainment

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    realMYST for iOS (now including iPhone!) - This is not your father’s Myst. Experience Myst in a...