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Shadow Of The Tomb Raider
Shadow Of The Tomb Raider
2018 | Action/Adventure
It’s hard to believe that Lara Croft made her first appearance in a video game all the way back in 1996. Featuring cutting edge 3D polygon graphics and gameplay that would often be duplicated but never replicated, the game would go on to sell a whopping 7 million copies. Since that time there have been numerous sequels, culminating in a complete re-envisioning of the franchise in 2013. The new era of Lara Croft explores her origin story and how she ultimately became one of the toughest female characters to grace a PC or console screen.

Shadow of the Tomb Raider is the third installment in the reboot of the franchise. Lara is no longer a naïve, explorer in training, who struggles with the idea, much less the actual action, of killing a human being. The years have made her a more seasoned (and possibly more ruthless) tomb raider, and she has now blossomed into the badass character that she is known for. Her adventures will take her deep into Mexico and South America, where she is trying to stop the apocalypse that she had accidently set in motion when she acquired an ancient dagger. What follows is roughly a 12+ hour main story and several hours’ worth of side missions that help flesh out the story and the world around her. The best part is that the story has all the excitement and thrills you would get if you took an Indiana Jones movie and added some of the Mel Gibson drama Apocalypto, so buckle up and enjoy the ride.

Shadow of the Tomb Raider adds the social interaction that was largely missing in the previous installments. While there are still plenty of times when Lara will be out on her own, searching through ruins or trekking through the jungle, there are now several civilizations that Lara will be interacting with. Her adventures will take her to the ancient city of Paititi, where most of her interactions will be with the locals and the main antagonists to the trilogy, Trinity. It’s in the interactions where we really get to see Lara question not only her beliefs but also her actions when acquiring ancient artifacts. Many of the discussions revolve around what will happen if outsiders come and try to change their standard of living or force their own wills on the natives. These discussions cause Lara to reevaluate what she does for a living, and how her own actions have an impact far greater than she even realizes. The inclusion of so much interaction with other people brings a whole new dimension to the Tomb Raider world and it entrenches you in the story in a way that battling even the most dangerous tombs never could.

One of the most interesting levels in the game takes you back in time to when Lara was just a young girl. You get the opportunity to experience the world through the innocence of a child, and her own imagination as she explores her father’s mansion. It provides an interesting look into the events that would unfold during her impressionable years, and also helps to offer some additional insight into what drives her as an adult. It’s in this level, where you finally understand what fuels her desire and continues to push her forward.

Gameplay is largely the same as the previous titles, but they did add a few new interesting ways to traverse some of the more difficult terrain, such as the ability to rappel down cliffs or using a pick axe to traverse cave ceilings. Climbing, jumping and swinging are all handled very intuitively using the controller. Yes, there were times where I felt I was doing the right thing and fell to my death anyway, but at no time did I feel overly frustrated or blame the tight controls for my own missteps.

Swimming and diving play a far bigger role in Shadow than in the previous games. Long, deep caverns will require you to swim and find pockets of air to keep from drowning. There are even a few sequences where you will need to swim through plants to avoid the various eels and piranha that will kill you, and swimming through the plants is just as easy as it sounds. Thankfully I never felt these sequences played on for too long and they certainly added diversity to the levels. While generally swimming and diving in video games tend to be an exercise in frustration, I never felt that was the case here.

Stealth also plays a bigger role in this game and adds another key to your survival. The original 1996 game focused on your dual pistol wielding abilities to get you out of jams and in this game, you are rewarded with a subtler approach. Taking a nod from games such as Horizon Zero Dawn, you will now have plenty of opportunities for Lara to crouch in large grassy fields or cover herself in mud and hide amongst the vines and cliff walls to surprise and take down her enemies. You can now overcome many adversities utilizing only stealth, but don’t worry, if you prefer more upfront action, there are still the obligatory pistols, shotguns and machine guns you can use to dispatch foes. Stealth is just an added way to ensure that Lara saves her bullets for far bigger threats down the road.

Now for everyone’s favorite part…the tombs! What would Tomb Raider be without tombs and the challenges that come along with them? As you may have already guessed, all sorts of puzzles and booby traps await you on your journey. I found they kept a nice balance between challenging and entertaining and thankfully none of them were so obscure that you need to break out Google to overcome them. Another great addition to the game is that the player can now individually adjust the difficulty on puzzles and on combat. That means if you love combat but not the puzzles you can adjust them independently, which is something I wish far more games would take advantage of. Either way, there are plenty of challenging tombs where you can flex your tomb raiding muscles.

As your adventure progresses you will earn skill points that allow you to upgrade Lara with new abilities. There are three skill trees, each containing many different skills, where Lara can spend her points. The three trees are broken down into Seeker, Warrior and Scavenger and Lara can be upgraded when she arrives at a basecamp. A few of these upgraded skills are longer swim times, multiple stealth takedowns, and the ability to shoot two enemies simultaneously. It’s always exciting to upgrade your character and see how the gameplay changes with new your abilities. This game is no exception and the upgrades you choose can really enhance your experience.

Graphically, Lara has never looked better. I played the game on my Xbox One X in 4K and the environments were awe inspiring. The lush jungle almost jumps off the screen and the character models are some of the best I’ve seen in recent memory. Of course, all this beauty wouldn’t mean much if there were stutters and lags and thankfully I never noticed a single frame drop while playing the game in all its 4K glory. Shadow of the Tomb Raider feels like you are part of a high budget, summer blockbuster and at times it was difficult to determine the difference between a cutscene or live game play (in a “wow, this is incredible!” way). The acting was also top notch and Camilla Luddington once again does an outstanding job delivering her lines, even making some of the corniest statements endearing. Every aspect of this game is the best of the best and you will be hard pressed to find an area of the game that was lacking.

Shadow of the Tomb Raider in an amazing accomplishment and easily my favorite game of the series. I’d even go as far as saying that I enjoyed it more than Uncharted 2, which is a true testament to how much I loved this game. Not only does the story have a heart and completely engages the player but it’s thrilling and there is non-stop adventure until the very end. While this certainly could be the last game in the rebooted series, I truly hope it’s not as I already want to play another. I highly recommend picking this game up. As soon as you knock over your first pot, you will be happy that you did!

What I liked: Stunning graphics, Incredible voice acting, Blockbuster feel

What I liked less: Occasional areas where it was unclear where to go next
  
The Way to London
The Way to London
Alix Rickloff | 2017 | Fiction & Poetry
8
8.0 (1 Ratings)
Book Rating
Great self discovery journey for Lucy
So what I was expecting from this book is a typical journey of a young woman and a boy she finds along the way. I was expecting a serious journey, perhaps with a few tear jerker scenes along and a bit of romance to lighten the mood. I was happy to be wrong about it when I finally finished the book.

Besides the obvious journey to London, it’s also more of Lucy’s road to developing her true self and coming to terms with it. She comes across characters that have had a hand in impacting her life and assisting Lucy in finding self finding journey.

The plot here was steady and flowing, there were some lulls here and there but it’s pretty much cut and clear. I did like reading Lucy’s character development throughout the novel. She went from spoiled entitled brat to someone who really did have a soft caring heart. It was great to see her develop into a more caring loving person of not others but also of herself. No matter how much she tries to go back to her selfish ways something always gets her back on track to show her true caring nature and that it is more rewarding helping and caring for others.

Lucy’s chemistry with Bill and Michael make the book more enjoyable to read. Bill because he brought out the caring aspect in Lucy, Michael because he challenged her and made her see things in a different light (plus, well he managed to wriggle under Lucy’s skin which was nice and fun to read as he had caught her speechless in some moments)

What I didn’t expect from the book was the funny light hearted moments. I found myself laughing here and there with Bill’s behavior and his uncanny ability to involve himself and Lucy into potentially hairy situations, or the times where Lucy fights with Michael, and it seems Michael is the only one that can render Lucy speechless and flabbergasted. Those were great moments in the book and it kept the reading at a light hearted mood despite what was happening around them.

I enjoyed this book a lot and I do recommend it if you’re in the mood for something light despite the dark setting of WWII London.
  
A Star Is Born (1976)
A Star Is Born (1976)
1976 | Drama, Music, Romance
Decent, But Hoped For More
When a local singer is discovered by a big time star, she finds that her time in the spotlight isn’t all she expected it to be.

Acting: 10
While I wasn’t in love with Barbara Streisand’s lead role of Esther Hoffman, she did alright for the most part. I’ll just say it was a little bit better than bearable. I’m never one to say an actor has to knock it out of the park, but they can’t be so bad as to take me out of the movie. For any of her shortcomings Kris Kristofferson made up for it playing the alcoholic musician John Norman Howard. He definitely carries the chemistry between the two.

Beginning: 10
Solid kickoff as you are immediately engaged with John’s character and his shortcomings as a man. You can see this guy is a trainwreck and anyone that gets close to him will probably be brought down too. While I have seen the previous two versions before this one, it made me interested to see how they would tackle his struggles.

Characters: 8

Cinematography/Visuals: 10
For what it’s worth, I did like what director Frank R. Pierson did in showing Esther’s life at home versus what the glamorous life looked like. Before she makes it big, and even in some of the quieter moments, there is peace, shots of calm and quiet. The road life is an entirely different animal, however, as heaps of fans cheer her on at every turn and you can feel just how overwhelming it is. I appreciated that stark contrast.

Conflict: 7

Entertainment Value: 7
Throughout its 141-minute duration, A Star is Born definitely has its shining spots. Who doesn’t love a good rags to riches story? In a twist you can see coming for some time, this is a rags to riches to mortal endings story. I enjoyed watching her rise to stardom although some parts were truly unbearable with John’s character being such a total anus. It was over-the-top at times and took some of the enjoyment away.

Memorability: 2

Pace: 6

Plot: 8

Resolution: 4

Overall: 72
Of the four versions, this is hands-down the weakest A Star is Born. It’s not a horrible movie and I definitely wouldn’t steer someone away from checking it out at least once. For me, it just doesn’t stand the test of time.
  
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Mothergamer (1520 KP) rated the PlayStation 3 version of Fallout New Vegas in Video Games

Apr 3, 2019  
Fallout New Vegas
Fallout New Vegas
2010 | Role-Playing
Once I finished Fallout 3, I went on to playing Fallout New Vegas. I really liked the opening introduction to the game's main story line because it hooks you in right away showing just a glimpse of the underlying chaos in the Mojave wasteland with a pretty badass introduction narrated by Ron Perlman. Then you get to meet your main character the Courier who is in a messed up situation as they're getting mugged for a platinum chick they're delivering and some jerk in a checkered suit is explaining that the Courier has made their last delivery and while it may seem like bad luck, it's just that the game was rigged from the start. I knew right then it was going to get worse and it did as he shot the Courier in the head. I admit my initial thought was, how the heck is this going to work if the main character is dead? I got my answer fairly quickly as it showed the Courier waking up in a bed with an old man hovering over her looking concerned and asking if she was alright. The man introduced himself as Doc Mitchell and explains how the Courier survived thanks to a Securitron robot named Victor and the adventure of Fallout New Vegas begins in a town called Goodsprings.

Goodsprings of course gives you a chance to explore and get familiar with the game controls and how everything works. The controls are much better here than they were in Fallout 3 which made me happy. It also introduces you to the people in the town and you get a couple of quests from them. You also get a chance to speak with Victor the robot who saved your life. Honestly, I found Victor to be really creepy. He seemed friendly enough with his cowboy icon face and talking in a friendly cowboy drawl, but there was just something weird about him. It also didn't help that he kept popping up in odd places during my adventures and seemed to be following me. He did own up to it which I will give him, but he was creepy.

Once the tutorial introduction and quests are finished, you get to really explore the Mojave with the main goal being to find Benny; the man who stole the platinum chip from you and shot you leaving you for dead to get answers. For me it was to get answers, get the platinum chip back, and beat the crap out of him. I was still pretty ticked off about that whole ordeal with him shooting me.

To say that the world of Fallout New Vegas is big is an understatement. It is huge and you get an immediate sense of just how vast the Mojave wasteland is as you explore it. There are three big main factions fighting for control of the Mojave and the Hoover Dam and your decisions throughout the story affect which side you will help. There's the NCR a military expansion government, Caesar's Legion a group of Roman style slavers, and Mr. House the mysterious ruler of New Vegas.

There are so many side quests to do alongside the main story quests which isn't a bad thing. A lot of them were fun to do and the companion quests are interesting especially for the character of Boone. I liked Boone a great deal. There was a complexity to him that was intriguing and as my Courier got to know him better there was an understanding of why he was the way he was and a path towards him atoning for some of his past. It made for a great companion story and by the end of Boone's personal quest I liked him even more.


While I enjoyed Fallout New Vegas, there were many frustrating issues with it that had me swearing up a storm when they happened. The major thing were the constant dropped frame rates and freezing that caused the game to crash. When the game worked, it was a lot of fun to play. It just killed it for me when the game would freeze every couple of hours. I make sure to save my game often anyway with my games and I think that games like New Vegas are why. I did all the tricks too with clearing the cache on the PS3 and rebooting and it would still crash after a bit of time. That's incredibly irritating when I want to fully enjoy a game.

Then there's the weird quest bugs. I couldn't finish a quest for a couple of my companions because in one the quest item was nowhere to be found and in the other a quest the NPC I needed to complete the quest had disappeared completely. There were also occasions where I would get stuck in a wall or my companion would and I would have to reload my last save. I understand that there are going to be bugs and glitches in a game sometimes, they happen. However, the vast amount of glitches, bugs, and technical difficulties is inexcusable. I know that Obsidian the developers that worked on New Vegas apologized for all of that, but the thing is slapping a band aid on it is not going to cut it. For as long as the game has been out and the patches they had to fix the game, it should be fixed and yet those irritating issues remain.


Speaking of the DLC quests, I wanted to like all of them. I really did, but there were so many flaws. I only really liked two of the quests out of four. That's saying something. One of them I just could not stand at all. That was the Dead Money quest. I could not stand Dead Money. It was very clunky with the navigation and hard to see at some points. Getting gassed and waking up in a strange place without any of my gear and some crazy ex Brotherhood of Steel jerk was not good. As part of the story you also have a slave collar around your neck that happens to be on the same frequency as the radios in the surrounding areas and if you don't destroy the radios the collar will explode and kill you. This is an exercise in futility as every damn five minutes the collar beeps and you have to figure out exactly where the radio is. I found this tedious and slow which made this quest one of the worst I have ever played and I played Dragon Age The Descent. Yeah, I said it. The ending was a little satisfying, but not much because you don't really get anything out of it except a little payback to the egomaniac who put me through that nonsense.

Old World Blues was alright, but I hated the fact that once again I'm basically drugged and wake up in a strange place without all my gear. Seriously, was this the same writer for Dead Money? So I had to figure out where I was and I met the insane scientists in robot bodies who had brought me there. The thing that kept Old World Blues moderately entertaining for me was the humor. There were moments that had me laughing especially when one of the scientists claimed that my toes looked like tiny penises. There were some cool places to explore and some interesting things to see. The big thing that makes Old World Blues shine are the smartly written jokes and the humor about trying to understand another species and the differences between you. That's what made it fun for me.


The Lonesome Road was disappointing for me. It started out strongly with the introduction of this other mysterious courier, Ulysses demanding you show up to answer for what happened in a place called The Divide. There isn't really a strong urge to explore and it just seems to be travel from point A to point B. During that time you get to hear Ulysses drone on and on about the NCR, the Legion, and how you were the catalyst for nuclear missiles blowing up in the Divide. I like history a lot, but Ulysses made it freaking boring because he kept harping on the same thing repeatedly. It shows just how nuts Ulysses is because essentially he's blaming a mailman for something that had nothing to do with them. What happened in the Divide was an accident and while yes the Courier was delivering the package (a detonator) that awoke and caused all that, they had no idea what it was. The NCR did however and probably the Legion, so that's on them. Look, I get it. Ulysses had something very traumatizing happen to him and he needed something or someone to blame in order to be able to wrap his head around it, but when I was there face to face with him all I could think was, this whole thing was not my fault and you're crazy! I mean he wanted to punish a bunch of innocent people for the traumatizing thing for just a chance to wipe out the NCR and the Legion; that does not sound like someone who is operating at full capacity. Luckily, my speech, intelligence, and science perks were high enough that I convinced him peacefully that destroying all those people would help and even earned his respect. It's obvious in the writing that they meant for Ulysses to be a companion, but I guess they couldn't quite figure out how to make it work and this is what happened. It was okay, but it wasn't perfect and they could have made this a great story instead of a mediocre one.

Once I finished all those, I wrapped up the game with the final quest which was the battle for Hoover Dam. I had decided to help the NCR because while they're far from perfect I felt that they were a better choice than the group of rapist slavers that represented Caesar's Legion. I also liked and respected the fact that the NCR seemed to be protecting the idea of democracy and while they had their flaws, they were at least trying to do something good. The battle for the dam was epic and because I had successfully convinced the minor factions to join the NCR I had a lot of help battling Caesar's Legion. I totally loved the Boomers with their salvaged airplane taking out Legion soldiers from the sky. We fought hard and the battle was won; the NCR still had control of the dam. The game ends then showing all the different things that happen to the people and areas in the Mojave depending on your choices. Overall, the ending was pretty good and I was glad to see that many of my choices helped a lot of people who needed it. I can honestly say that I enjoyed playing Fallout New Vegas in spite of the technical issues and I'm glad I only paid 10 bucks for it. When the game works, it is worth playing and there is lots of adventuring to do with a great main story and solid side stories. Play through it at least once is my take on it.
  
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Becs (244 KP) rated Of Mice and Men in Books

Oct 2, 2019  
Of Mice and Men
Of Mice and Men
John Steinbeck, Susan Shillinglaw | 2013 | Fiction & Poetry
7
7.2 (50 Ratings)
Book Rating
Contains spoilers, click to show
Of Mice and Men by John Steinbeck, a (somewhat) great historical fiction novel. I was just appalled by how slow the middle of the book was. I was so excited to read this book, as I’ve heard such great things about it. When I started, it was a little bumpy but as I kept reading, the road just kept becoming almost unbearable to continue. The ending though, spot on and definitely kicked my attention back into place. In all aspects, Of Mice and Men deserves a solid four gold stars. Reasons why below.

Genre: Literary classic, historical fiction

Audience: I definitely recommend at least a high schooler or up to read it. As it’s a little controversial and a bit harder of a read for a younger crowd.

Difficulty Reading: I almost put this down to never pick up and read again. I was about a millimeter away from doing it. But I have a thing against never finishing a book or DNF. If I’m going to pick something up and start reading it, I HAVE TO finish it, something about having an unfinished book doesn’t sit right with me. So, the answer is yes. This was a bit more of a difficult read. Now that it’s finished, I’m glad I stuck through and read the rest of the novel.

Insights: John Steinbeck is a great author and writer. I’ve read a few of his other novels and have loved them. Of Mice and Men just does not compare to the others. Maybe it’s the way that the characters speak. Maybe it’s the topic. Maybe it’s just Steinbeck lost touch with his writing when creating Of Mice and Men. Who knows, apparently some think that this novel is a piece of art. I mean, it’s still being sold nationwide. That must mean it’s somewhat good, right?

Ah-Ha Moment: When I found out that Lennie has a bit of a mental handicap issue. (This honestly sounds so bad in writing but I’m not trying to be rude about people who are mentally handicapped. I use to work as a caretaker for them and I loved it.) To continue on. You typically don’t see this style of character in this novels era. It was refreshing and different from other literary classic novels.

***SPOILERS AHEAD***

Favorite Quotes: “Trouble with mice is you always kill ’em. ” – Honestly, this is a perfect short, one sentence summary of the novel. If you don’t want to read Of Mice and Men, what happens is: you have George and Lennie, always traveling together. Lennie is mentally handicapped and likes to pet soft things. He gets in trouble in Weed by touching a female’s dress and not letting go when she screams. They run and come to find work bucking barley. Here, Lennie kills a newborn pup then kills Curley’s wife. George shoots Lennie in the back of the head and the novel ends.

***END OF SPOILERS***

“Guys like us, that work on ranches, are the loneliest guys in the world. They got no family. They don’t belong no place. They come to a ranch an’ work up a stake, and the first thing you know they’re poundin’ their tail on some other ranch. They ain’t got nothing to look ahead to.” – I mean, you’re not wrong George. Ranchhands are typically pretty lonely, especially in those olden days.

What will you gain: A love-hate relationship for this novel. Seriously. I love it so much I gave it four gold stars. But I hate it so much because man, it was a bit of a bore.

“Maybe ever’body in the whole damn world is scared of each other.”
  
Before and Again
Before and Again
Barbara Delinsky | 2018 | Fiction & Poetry
4
4.0 (1 Ratings)
Book Rating
Emotional tale but slow and over-the-top
Driving her five-year-old daughter to a playdate, Mackenzie Cooper's life changes in a moment when she takes her eyes off the road to check her phone's GPS. In that second, she runs a stop sign, and as a result, the other driver and Lily are dead. In the aftermath, Mackenzie finds herself divorced, estranged from her mother and brother, on probation, and moving away from her friends and former life. She reinvents herself in the town of Devon, Vermont, now known as Maggie Reid. There, she does makeup for clients at the Devon Inn and Spa, while living alone in a remote cabin with her pets. Maggie has managed to build a new life for herself in Devon, where no one knows about her life as Mackenzie--plus, she likes her job and she has friends. So when one of them, Grace, finds herself in trouble: her fifteen-year-old son, Chris, is accused of hacking some powerful journalists, Maggie stands by her. It doesn't matter if this could affect her probation or her future. And that's not even the end of the trouble: some surprises from Maggie's past are coming back to her haunt her and threaten the private, quiet life she's worked so hard to create.

So, this was a tough one. Parts of this are a heartbreaking, emotional tale. Other parts I found to be far-fetched and so incredibly slow. The novel almost has two storylines, between Maggie's attempts to find some sort of peace in Devon and then the Grace and Chris tale. For me, it was tough connecting the two, despite the fact that both Grace and Maggie were being forced to confront their pasts and the sensationalism of the media. For most of the book, the two stories run parallel without really connecting, and I found it really hard to care or empathize with Grace at all. Her entire plot is a bit over-the-top. Both she and Maggie were difficult characters--prickly, with their protective shells up.

Of course, the book is also achingly hard to read at points, as Maggie's still reeling from the loss of her daughter. As a parent, I found those parts so difficult to read. But, there was so much talking and introspection from Maggie that it felt like the novel dragged on at points. With Maggie's constant reflection and rehashing, I sometimes just wanted to shake her or move things along. (Also, the endless descriptions of how makeup application worked were far too much for me.)

Still, there were definitely moments where the plot was compelling and moved along, especially near the end. I felt for Maggie, for sure, and enjoyed pieces of this novel. But overall, I found this one slow, disjointed, and hard to get into. Oh and for some reason, being someone even mildly into football, it bothered me that Maggie's probation officer was named Michael Shanahan (a former Redskins coach, among others). When things like that start bothering you, you realize it's probably not the book for you! However, this book is pretty much well-loved by most, so please realize it may have just not been a fit for me.

I received a copy of this novel from the publisher and Netgalley in return for an unbiased review.
  
Alita: Battle Angel (2019)
Alita: Battle Angel (2019)
2019 | Action, Fantasy, Sci-Fi
A Berserk Excursion Down Uncanny Valley.
“I see you”. James Cameron‘s fingerprints are all over this one, as producer ahead of his threatened (and with this movie-goer, entirely unwanted) Avatar sequels. Alita is a huge great smelly CGI mess of a film, but quite fun with it.

The Plot.
Christophe Waltz plays Dr. Dyson (no, not that one), a cyber-surgeon in the 24th century whose job is to give cyber/human crossovers (which just about everyone now seems to be) a ‘service’ to get them back on the road again.

Hanging over Iron City – in just the same way as bricks don’t – is a huge floating cloud city called Zalem (“What keeps it up?”; “Engineering!”). A stream of detritus falls from the city into the scrap yards below, and Dr Dyson scavenges through the mess for parts. He discovers that the best way to get ahead in business is to… get a head! In this case, it’s the head and upper torso of a female ‘teenage’ cyber-girl who he finds to be still alive and who he names “Alita”.

But Alita (Rosa Salazar) isn’t just any teenage girl. When fitted out with a new body, one very precious to Dyson, Alita proves to have massive strength and dexterity which sets her up to trial for the national sport of Motorball: a no-holds-barred race around an arena to capture and keep a ball. Her love interest, Hugo (Keean Johnson), can help her in that department.

But dark forces are also in play and the agents of Nova, the Zalem-overseer, have great interest in destroying Alita before she can damage his plans.

What a mess!
I’ve significantly simplified the plot and reduced the characters referenced. There are so many different things going on here, it’s like they’ve made Back to the Future I, II and III and squeezed them all into one film. There’s Dyson’s ex-wife Chiran (Jennifer Connolly) and her partner in crime Vector (Maherashala Ali); there’s their pet thug called Grewishka (Jackie Earle Haley); there’s a bunch of “Hunter-Warriors” including a vicious sword-wielding guy called Zapan (Ed Skrein); there’s a kind of “Lost Boys” vibe to Hugo’s pals including Alita-hater Tanji (Jorge Lendeborg Jr.); etc. etc. etc. It’s a huge great sprawling mess of a plot.

The movie is also highly derivative, and watching it feels like you are working through a mental set of check-boxes of the films it apes: Wall-E (check); Elysium (check); Terminator (check); Rollerball (if you’re old enough to remember that one) (check); even some Harry Potter quidditch thrown in for good measure.

Urm… berserk dialogue.
The story is based on a Manga work by Yukito Kishiro, but the script by James Cameron, director Robert Rodriquez and Laeta Kalogridis has some bat-shit crazy moments.

Remembering that Cameron in Avatar brought us the mineral ‘unobtainium’ there are similar ‘jolt yourself awake’ moments here. At one point Waltz starts talking about what sounds like “Panda c***s”…. I’m sorry… what?? (This was clearly an episode of David Attenborough’s “Life on Earth” that passed me by! Although frankly, if male pandas took a bit more interest in panda c***s, that wouldn’t necessarily be a bad thing. But I digress….)

The turns.
What stands out if the quality of the cast. Who wouldn’t kill to have Waltz, Connolly and Ali starring in their film? The inclusion of Maherashala Ali in here was a surprise to me. I know he has had a part in “The Hunger Games” series, but this is surely (Marvel must be kicking themselves) his most ‘mainstream’ film to date. And he again really shows his class, bringing a gravitas to all the scenes he’s in.

It was also interesting to see Ed Skrein in a movie for the second time in a month. He was the racist cop in “If Beale Street Could Talk“, and here he plays an equally unpleasant character with a sideline in vanity.

Also good fun is to see the cameo of who plays Nova in the final scene of the film. I was not expecting that.

But the film lives and dies on believing Alita, and after you get used to the rather spooky ‘uncanny valley’ eyes, Rosa Salazar really breathes life into the android character: you can really believe its a teenage android girl developing her understanding of the world and of love. (We’ll gloss over the age thing here which doesn’t make a lot of sense!). One thing’s for sure, when Alita gives her heart to a boy, she really gives her heart to a boy!

Will I like it?
I was not expecting to, but did. It’s a big, brash, loud CGI-stuffed adventure, but well done and visually appealing (as you would expect given the director is Robert Rodriguez of “Sin City” fame). The BBFC have given it a 12A rating in the UK, which feels appropriate: there are some pretty graphic scenes of violence (true they are “mostly involving robots fighting each other” as the BBFC says, but not all). That would make it not very suitable for younger children.

But I was entertained. You might well be too.
  
10 Cloverfield Lane (2016)
10 Cloverfield Lane (2016)
2016 | Sci-Fi, Thriller
Michelle (Mary Elizabeth Winstead) is a woman with many complications as we meet her just as she is leaving her engagement ring and fiancé behind to head off to a new future. We do not know what promoted this move other than an argument, but Michelle is unmoved by his plea-laden phone calls and opts to ignore them and move ahead with her life.

Things take an unexpected turn when Michelle is involved in a car crash and awakens chained to the wall in a concrete room. Her savior Howard (John Goodman) explains that he saved her life and that they are safe 40 feet below the surface following an unexpected attack which has made the world outside the bunker deadly.

This is the premise of “10 Cloverfield Lane” which teams Producer J.J. Abrams and Director Dan Trachternberg as they craft a film that is unsettling and at times hard to define.

Michelle believes that Howard is not telling her the entire truth and his flashes of anger over trivial things causes her and fellow guest Emmett (John Gallagher Jr.), to fear that things are not what they seem and that they are in serious danger.

This is where the film really becomes unsettling as Howard is shown as sympathetic and sensitive yet at times terrifyingly volatile and unstable. There are numerous things that can be inferred or deduced from what they discover, but many aspects of Howard are left for the viewers to figure out for themselves as there is much truth in what he says, but there are also several omissions and misdirection.

As the tensions mount, the film plays out as taught characters piece filled with tension that keeps you guessing what is coming next.

The film does take a Hollywood style turn towards where FX and some unexpected and to some, impractical outcomes and plotlines are introduced, but it is always compelling and does keep you asking what is coming next.

The film has some interesting loose threads that do hint that a sequel could be an option should they elect to do so down the road.

Goodman and the cast are very strong and they are able to hold your attention without having to rely on fancy visuals and other tricks.

For now, the film is a tense and compelling film that aside from taking the Hollywood way out at the end is one of the more pleasant and entertaining surprises of 2016.

http://sknr.net/2016/03/11/10-cloverfield-lane/
  
What's Done in Darkness: A Novel
What's Done in Darkness: A Novel
Laura McHugh | 2021 | Fiction & Poetry, Thriller
8
8.0 (1 Ratings)
Book Rating
An excellent dark and foreboding mystery
Sarabeth is seventeen when she's held captive for nearly a week and then dumped along the side of the road, bound and blindfolded. She doesn't know who took her, or where. The police doubt her story and her parents do not even report her missing from their rural Arkansas farm . Sarabeth had argued with her religious parents, who insisted she follow their strict rules and marry someone of their choosing. As she returns home and finds her family appalled by her kidnapping, she realizes something good may come from the abduction: she can escape life on the farm for good. Five years later, she's now known as Sara when investigator Nick Farrow asks her to help with the missing persons case of another girl--one incredibly similar to Sara's. Reluctantly, Sara returns home, where she must face her darkest fears (and her family) to assist in bringing this girl home.

"Sarabeth had come to think of her time on the farm as a sentence that she had to serve, one with an end date. Now it seemed like she'd have to plan an escape."

I adore Laura McHugh's writing at this point. She's an excellent writer, and this is a great mystery in her deft hands. The religious, almost cult-like aspect of Sarabeth's family seems extremely timely in this era. We see how they narrow her options, forcing her to choose between her family and her own life. Religion and darkness are major themes in this book, with darkness playing not just in the title but across the entire novel. McHugh weaves it in and out of her story--Sara being afraid of the dark, darkness and shadows lurking at every turn. And it's a dark book to read too, even if it has its light moments. Still there's hope here as well.

I loved how Sara was a complicated heroine, with a complex past and many scars. She reminded me of Joanna Schaffhausen's Ellery Hathaway in that sense--a troubled soul who must overcome her own darkness to try to save others. Her interactions with Nick were an excellent respite, and I certainly could see myself reading about these two again.

"A piece of me was still there in Arkansas, but I was gone. No one in my new life knew who I was, what had happened to me, and I wanted to keep it that way."

The book is atmospheric, sucking us into both the deep religious aspect of the Ozarks and the Arkansas countryside. The Arkansas hills seem to play their own role in the book--another character so to speak. This one kept me guessing and even as I worked out some pieces, there were plenty of twists and turns. It's a fairly quick read, but an excellent one. Certainly recommend to mystery fans and those who enjoy a character-driven read.
  
The Fate of the Furious (2017)
The Fate of the Furious (2017)
2017 | Action
Blood is thicker than Diesel.
All work and no play makes bob-the-movie-man a tardy reviewer. Still, what better way to break the fast than with “Fast and Furious 8” (aka “The Fate of the Furious”)?

Well, quite a lot of things actually!

Now, I have a confession to make (and I know for some this will be the equivalent of an appalling statement like “I’ve never seen Star Wars”). I have actually never ever seen Fast and Furious 1 through 7! (If it’s any mitigation to this cinematic crime, I did see the F-and-F wannabe “Need for Speed“).

So I was going to be completely lost with the “plot” right? Well actually, no. It was pretty easy to jump in and follow as a piece of popcorn nonsense.


The M25 water main burst was a real bitch for the Monday morning rush-hour.

For nonsense it is (hence the “rabbit ears” round the word “plot” above). The story isn’t just a bit far-fetched. It’s bat-shit crazy where the bat in question has downed a questionable vindaloo two hours earlier!
Dom (Vin Diesel) has turned on his “family”, including his squeeze, the lovely Letty (Michelle Rodriguez), and Hobbs (Dwayne Johnson, “San Andreas“), to team with the above-the-law (and above the clouds) cyber-super-terrorist Cipher (Charlize Theron, “Mad Max: Fury Road“). They have teamed up, apparently, for no other reason than to allow Cipher to ‘kick some global ass’ with a nuclear threat. But given his caring and sharing side, why the sudden betrayal of his nearest and dearest by Dom?


Ice Queen Metallica fan Theron, showing off her hardware.

Where do you begin with the nonsensical story? Jumping from Cuba (with some admittedly fun scenes, but shamelessly objectifying scantily-clad women) via Berlin and New York to the icy wastes of Siberia, it’s just an excuse to show fast cars doing ludicrously unlikely things. There is zero logic within any of the script. Here are just a handful of examples:

the team know (through enormous jumps of speculation) to be present at a particular location in the world and at exactly the time that Dom is there (arrive, look through binoculars, “Oh, there he is”!);
all cars can be automatically hijacked and remotely driven (who knew), but NOT those of the team (obviously);
fast cars/tanks/etc can be magicked from New York to Siberia (wot, no Hertz Siberia available?);
Russian nuclear codes are stolen, so obviously they can’t be changed?
a nuclear submarine is out of the water on wooden blocks, but spin the propeller really REALLY fast and it can suddenly be sailing away.

Muscle for muscle it never looked like being a fair fight.

I appreciate I am being enormously po-faced about this, and this is designed as pure escapism. But is there REALLY any need for this to be such mindless escapism? The director (Gary Gray, “The Italian Job”) and writer (Chris Morgan, responsible for parts 6 and 7) should credit their audience with rather more in the way of intelligence.

Diesel and Johnson are never going to set the acting ablaze, but Rodriquez (“Lost”) is as watchable as ever. Theron has fun with her villainy and the supporting turns by Tyrese Gibson and Ludacris are enjoyable. Nathalie Emmanuel though as Ramsey seems as uncomfortable with her “sexy English” stereotype as she should be.


A long way from Brookside. Nathalie Emmanuel uncomfortable as “the sexy one”.

Luke Evans (“The Hobbit“), Kurt Russell (“Deepwater Horizon“) and Helen Mirren (“Eye in the Sky“) turn up in entertaining but underused cameos, but it is Jason Statham as Deckard that has the most fun in the whole film, and his scenes – done largely for comic effect – are the best part of the movie. (But “math” Jason? “MATH”?? I hope your old maths teacher back in London doesn’t get to see this film).


Parking enforcement by the City Council was getting more and more stringent.

If you’re willing to park your brain at the door for two hours then it has some fun moments. But I felt the damage to my IQ might not have been worth the risk, and this really didn’t fill my cinematic tank.