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Gareth von Kallenbach (980 KP) rated Call of Duty: Black Ops 4 in Video Games
Jun 19, 2019
I played the game first at E3 and then again during the Beta phases for the game so I had a decent familiarity with what to expect when the full release version of the game arrived.
After several days of playing the game, I have to say it is to me a mixed bag and many aspects of it disappointed me which is very frustrating as fan of the series since the very first game.
The look and feel of the game does not come across to me as a new game but instead to me look and play like DLC for Call of Duty: Black Ops 3. Many of the maps seem familiar and have been updated from their appearances in previous games. The same holds true for the weapons and kill streaks. I am not saying it is not fun, but it all has a sense of having seen most of it before.
Another very annoying change to the game is the severe limitation of grenades in the game. Usually a player has a grenade option which comes in handy when Snipers setup behind cover. Without the ability to lob a grenade to get Snipers out from cover, players are easy pickings, especially when the first appear on the screen. You can unload a full clip into a player at a distance and still end up dead with one shot from a sniper. As such you have to wait until you reach level 42 in order to add them to your customized loadout and even then they are very Nerfed from what players have come to expect.
The multiplayer modes are what you have come to expect as there are the Team Deathmatch variations as well as the Capture and Control modes and a new mode called Heist where players need to capture or prevent the capture of a target.
For me the most enjoyable aspect of the game was the Zombie modes as not only were the players I was matched with usually very helpful, but they were also much friendlier than many of the other people I encountered.
The Blackout mode is very popular with gamers but not being a fan of the One and Done mode of play, I found myself enjoying the vast details of the map and preferring to work with a team, capturing vehicles, and such. I have seen multiple players unload point blank on a player in this mode only to see them walk away and one shot kill their attackers. This is either a hack or an example of how imbalanced things can be at times and you will see multiple instances of players taking numerous hits and walking away while others go down with one shot.
Black Ops IIII does not have a regenerative health system and instead requires players to use a timed injection in order to restore health.
This is all designed to foster teamwork and to make the game more appealing to the eSports community. While this is nice, it deviates from much of what has made the game so appealing from the start.
The game to me seems like it was hurried to market as it released on October 12th vs the traditional November release date. I am sure a big part of this was a desire to beat Red Dead Redemption 2 to market but in doing so it seems that things are missing from the final product.
There is much to like about the game as it is still an exciting and intense experience but to me is the first Call of Duty game to not feel shiny and new but instead more of the same in many cases.
The developers have supported the game with numerous updates and there are more on the way as well as planned DLC down the road so the game as it is now is likely to change in the next few months as more feedback is given to developers and new features are added.
Hopefully they will also look to add a campaign at a later date as although it is fun, it seems lacking and dated in many aspects as the changes seem like a step back to me rather than progress.
http://sknr.net/2018/10/23/call-of-duty-black-ops-iiii-2/
Purple Phoenix Games (2266 KP) rated Set a Watch in Tabletop Games
Sep 26, 2019
The kingdom is under attack. Hoards of creatures are amassing at locations around the realm in an attempt to resurrect ancient Unhallowed monsters. Their ultimate goal? To take control of the world. You and your fellow adventurers have been tasked with stopping this uprising. By traveling to these various locations, you will attempt to clear the area of evil-doers and maintain peace in the kingdom. Keep a vigilant watch, and your team will be successful. But if you wane for even a moment, all could be lost.
DISCLAIMER: This review uses the Deluxe version of Set a Watch that we backed on Kickstarter. Some components may differ from components found other versions. -T
Set A Watch is a cooperative game for 1-4 players in which players must secure nine locations around the realm to prevent the release of the deadly Unhallowed monsters. The party always consists of 4 adventurers, regardless of actual player count. In each round, one adventurer will stay back at camp, resting and taking strategic actions, while the other 3 adventurers take watch and fight off the creatures attempting to infiltrate the camp by using special abilities and powers to aid in battle. The game ends in victory if the adventurers have successfully secured all locations. If, at the end of a round, all adventurers on watch are exhausted, the camp is overrun and the game is lost.
So how does solo play differ from multiplayer games? It doesn’t! A solo game of Set A Watch plays identically to a multiplayer game – the solo player just controls all 4 adventurers at once instead of being split up among the players. Obviously, as a solo player, you have to make all of the decisions, which is sometimes nicer than playing with other people. You get to play whatever strategy YOU want to, without having to compromise with other players. On the flip side, that could be treacherous if your strategy is too bold/too meek or if you get in a tight spot and are at a loss for what to do next. Other than the aspect of solo decision-making, the gameplay remains unchanged. One adventurer still rests at camp while the other 3 stand watch and battle monsters.
Typically, I am not a fan of solo games in which you are forced to play multiple characters. That just feels like kind of a cop-out way to say ‘Yeah, we have a solo mode’ when in reality you’re still playing a multiplayer game, just by yourself. That being said, I actually don’t mind this aspect in Set A Watch. Why? Because there really are no ‘turns’ to track. One adventurer stays at camp and acts first, but the other 3 go to battle and act whenever/however they want. There is no real turn order. I make the characters act when and how I want them to, and that really opens the rounds up to a lot of freedom. I don’t have to sacrifice special powers/abilities because it wasn’t that character’s ‘turn’ – I can come up with some sweet combos, utilizing whichever characters I need to, to really do some damage. The lack of turns makes this a truly cooperative game, even when playing solo.
Overall, I love Set A Watch. It was, admittedly, a little intimidating at first, but once I got the hang of it, it plays great! The components are nice and sturdy, the box transforms into the game board, and the artwork is very nicely done. Set A Watch is a game I would definitely play either multiplayer or solo, and not as a last resort. The gameplay is engaging, the strategic options give you a different game every play, and the theme itself is just exciting to me. I am very happy with this Kickstarter purchase, and I look forward to any expansions/reimplementations that could be in the works!
Rhubarbio (27 KP) rated Codenames in Tabletop Games
May 26, 2019
Steve Fearon (84 KP) rated L.A. Noire in Video Games
Sep 5, 2018
Its not an action masterpiece, in fact its a little clunky at times, with a similar but inferior combat style to GTA, but it has a legitimately great atmosphere, beautifully capturing the period and the stylings.
The detective work actually requires a little thinking (Which is rare) and asks the player to make choices without too much handholding (Which is even rarer), and as the game progresses, the challenge to interrogate the more devious individuals can prove rather vexing!
The animations, and the emotions they are able to portray in a game this old, puts to shame big budget thrillers from recent years (Mass Effec Andromeda, I am looking at you!), the city design is beautiful, and the characters are played by a number of recognisable actors which add to the big budget feel that runs all through this game.
Is the remaster an improvement on the 360 game? A little, higher resolution, parred up for Xbox one, but essentially its the same as it ever was, and that is fine.
There is still not a single game I have come across which has done the detective game as well as this, and it is a crying shame that the technology and effort used to create LA Noire has essentially been lost, since even now, manakin faced characters are still the norm.
This game still has a lot to offer, if you can look past the action sequences, and instead enjoy the characters, peformances, and genuine puzzle solving aspects of this classic title.
Bong Mines Entertainment (15 KP) rated Wild Things - Single by Annprincess in Music
Jun 21, 2019
‘Wild Things’ contains a relatable storyline, pleasing vocals, and vibey instrumentation flavored with electro-pop and tropical-dance elements.
Also, the likable tune showcases Annprincess’ effortless gift for writing R&B-infused pop tunes.
Annprincess fled her home country of Liberia at the age of seven as a refugee. Shortly afterward, she and her mother found sanctuary in Norway, the place she now calls home.
At the time, Liberia had internal conflict and attempted coups were an everyday occurrence.
Also, Annprincess’ father, Prince Yormie Johnson, was one of the prominent figures in the first Liberian Civil War (1989-1997).
He became notorious for killing anyone who opposed his views or actions. And Annprincess’ mother was repeatedly jailed for her opposition to him.
Also, his role in the torture and murder of President Samuel Doe in 1990 is well documented on video, a part for which there is a regular talk of him being indicted for war crimes.
One of ten children to Prince Yormie’s multiple wives, Annprincess grew up with a dysfunctional view of relationships.
Even those closest to her, leading to her songwriting in which many of her lyrics deal with failed interactions between people.
Forever feeling she has been the underdog in life, Annprincess’ resilience sees her balancing two jobs alongside her music career, not to mention being a successful football player and coach.
Along with her mother, she has overcome every obstacle life has thrown at her and adapted to an alien culture and language.
Also, she used the negative experiences of her story to become an inspirational example to others to never give up in the pursuit of your dreams.
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