
Purple Phoenix Games (2266 KP) rated Pendulum in Tabletop Games
Sep 8, 2020
Pendulum is a real-time worker placement game utilizing sand timers to control players’ actions. While sand timers have been used in games plenty of times before, they are special components in Pendulum that will have players cursing their existence throughout the game. In a solo game the human player will be attempting to win against two Automas, essentially creating a three player game. Now, while I normally reconstruct the rules in my reviews to give a brief overview, Pendulum has too many intricacies to truly detail, so my rules overview will be quite abbreviated.
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
Setup took me about 30 minutes the first game because I did not play it multiplayer first, but was setting up for my first Automa play. Setup is not difficult, but there are many small parts and different boards for which you must account. Subsequent games took significantly less time to setup so I was up and running immediately.
A game of Pendulum sees players vying for the crown by jockeying for mastery in Power, Prestige, Popularity, and completing a Legendary Achievement. These are all tracked on each player mat and the Automas’ mat. The game is a typical worker placement with all spaces giving some benefit, but also may be blocked by other players. By utilizing aggressive strategies and timing each worker action players will be gaining resources and votes and converting them into VPs on the individual tracks, the most important of which is the Legendary Achievement. No player may win the game without having completed a Legendary Achievement.
As the game progresses in real time, the sand timers will be flipped into areas blocking access to players, but allowing player meeples already stationed in these areas to enact their special abilities. Three timers of different time-lengths are used in Pendulum: 45 seconds, 2 minutes, and 3 minutes. The action spaces corresponding to the 45 second timer are less effective than the 3 minute timer areas, but are indeed necessary to generate more resources.
After the 3 minute purple timer has been flipped three total times, the game halts and a special Council Phase is enacted. This phase allows players to receive Council Reward cards, assess and compare placement for the next round, and set up for the next round. After the fourth Council Phase, the game ends and players will check for victory conditions.
Components. Have you seen a Stonemaier Games title recently? The components are stellar. Everything from the plastic (resin?) cubes and vote tiles and meeples, to the good-looking sand timers, to the linen finish on the cards AND the rulebooks is just amazing. Several reviewers have issues with the art in Pendulum, and say that it is drab and “uninspiring.” Well, I think it’s great, and I also think it is a bit muted to get out of the way of play. I certainly would not appreciate this game more if it had more exciting art. More exciting art means more attention spent on appreciating the art and not playing the game. Normally this is a boon for me, but Pendulum is a REAL-TIME game. I don’t have time to be gawking at game art! Components: excellent!
I really enjoyed my plays of Pendulum using the Automa system. I can’t necessarily say it felt like playing against two other players, but I don’t think it’s meant to do that. The Automa players sufficiently block spaces, and gain VP each round to compete with the human player. Also, I have never played a game using Automas before, so I had zero expectations getting into Pendulum. I do think I would enjoy this game lots more playing against other humans, but the current virus situation has nixed that for me. The Automa system is good, and I am so happy that it exists for Pendulum. I just want to play it with other gamers.
Purple Phoenix Games never award games with scores for previews and Solo Chronicles. However, I would certainly rate Pendulum high. I don’t believe it will ever crack into my Top 10 Games of All Time, but I also can see myself pulling it out when I want to exercise my brain and I don’t have access to any other gamers. I want you to understand that I do like this one quite a bit, and would certainly recommend it. I truly enjoy having to keep on my toes (literally) controlling my components as well as keeping track of the Automa movements, and assuring the timers are being flipped appropriately.
If your collection is missing a game that utilizes sand timers for more than just buzzing others on their turn, certainly give Pendulum a look. The design is fantastic, includes the Automa Factory solo rules (and extra components), and is satisfying to play. Heck, I didn’t even sit down when I played this because I needed to be so active around the board. If it weren’t so late as I am writing this, I would break it out and give it another go right now. Alas, I am old and need to sleep. Check out Pendulum.

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Purple Phoenix Games (2266 KP) rated It's Blunderful in Tabletop Games
Jun 12, 2019 (Updated Jun 12, 2019)
This is a straight up party game where you are bidding your VPs to answer questions about the person reading the question cards. We have all played games like this, right (Say Anything, anyone)? Well, this is in a similar vein, but the situations and scenarios printed on the cards here are a little more updated and unique. The genre and playstyle are not at all unique, mind you, but this may still have some value for some families.
On your turn you read a card that has an awkward scenario and three answers that you will need to answer for yourself how you would/or probably could see yourself reacting. Choose your answer card (A, B, C) and place it face-down in front of you. Every other player will have a score board that they will wager 5, 10, or 15 of their points to match your answer. Get it right and you gain the amount of wagered points. Get it wrong, and you fall that many points. The first player to reach 100 points is the winner!
Components: this game has a few different components, but the vast majority is a whomping stack of question cards. The cards are great Bicycle quality cards, and are easy to read. You also receive in the box eight dual-layered scoreboards with notches to keep your translucent scoring cube safe and bump-proof. The boards are great quality and the cube is a normal smoke-colored translucent cube (see below). No problems with components at all here.
I am going to just admit that I am not a huge fan of party games. Maybe once upon a time I liked them quite a bit, but it seems to me that many party games are just variations of the same game over and over. This one doesn’t really break the mold here, either, but it is enjoyable. The awkward situations are unique and the answers are mostly humorous. When we were playing my brother, Bryan, mentioned that he liked this game because it gave him alternatives to how he would normally react in these situations, so it was somewhat educational for him. I wouldn’t necessarily go that far, but I believe if you are a fan of party games, you can’t really go wrong with this one. Purple Phoenix Games gives this title an positively awkward 12/18
https://purplephoenixgames.wordpress.com/2019/06/11/its-blunderful-review/
Jackie must start in a feeder team and must put aside the segregation issues that is still going through America, Jackie and his wife Rachel (Beharie) must show they have the thick skin to deal with the abuse from the crowd, other players attitude and prejudices going through America to become a trailblazer for the African American Baseball players.
Thoughts on 42
Characters – Looking at the characters we are looking at real people this time and one Jackie Robinson who would stand up for what he believed in while making his name on the baseball field, he becomes the trailblazer given the chance to become the first black major league baseball player defining all the segregation problems going through America. Branch Rickey was a bible loving owner of the Brooklyn Dodgers who wants to make a difference in the game giving Jackie a chance to change the game so he could be owning a victorious team. Rachel is Jackie’s wife that stands by him through the discrimination he experiences.
Performance – Chadwick Boseman is fantastic in this role showing that he was going to be a huge name in the future. Harrison Ford gives us one of his best performances of his elder career that is outside his known franchises, with Nicole Beharie doing well with the character she has to work with.
Story – The story of Jackie Robinson is the stuff of legends on America, the trailblazer for African America baseball players fight on and off the field against the discrimination he faces to become the star of the season. We get to see how the country of America was so far behind the times with their equality that is still happening without being as serious as it once was. This is an important history lesson if you are a fan of baseball, sport and history in general.
Biography/Sports – Jackie Robinson is an icon of the sport of baseball, this shows how he fought off everything to become that icon.
Settings – Each setting shows us the different worlds that Jackie must walk into with different opinions on the difference in race.
Scene of the Movie – The team standing up for Robinson against ben Chapman.
That Moment That Annoyed Me – I don’t understand baseball.
Final Thoughts – When you look at sports biopics you will always see an icon born and this shows just how Jackie Robinson became the legend the game knows and is a must watch.
Overall: Must watch for sports fans.
https://moviesreview101.com/2019/05/27/42-2013/

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Carma (21 KP) rated Taking a Shot in Books
Jun 17, 2019
Brett Sillinger is a hockey player that is on the back end of a very illustrious career. After a few bad choices, including a disastrous marriage, he is starting over at a franchise in Montanta. After landing in his new “hometown” he makes his way to the hotel bar to relax and unwind thinking he’d find himself alone. Too bad a marketing convention had just let out and the men hightailed it to the hotel bar. He was starting to use that “cursed” word again when a gorgeous woman bumped into him spilling his drink. Well, this could change things.
Chelsea London was tired of being the good girl. Tired of having lists and clipboards and doing or saying the right thing all the time. After her ex broke up with her for being too “boring” she finds herself on a mission. A one night stand kinda mission. It goes against everything she feels right down deep in her soul but she needs to try something wild for once. She picks the perfect spot, a hotel bar with lonely men attending a marketing conference and away she goes. Too bad these men are totally not doing anything for her libido. She wants fire, she wants spark, instant attraction that happens once in a lifetime. Bump And there he is.
Brett and Chelsea, though seemingly opposite on paper, find themselves in all too familiar surroundings and expectations. They both fight the attraction they have for one another tooth and nail but realize in the end, they are who they both want and need in their life. Fairytales and clipboards, who knew they made they best combinations.
4.5 star read for Taking a Shot (Montana Wolfpack series) from this reader. I received a copy without expectation for review that I enjoyed very much. I will be adding this author to my go to list of authors for the future. Any and all opinions expressed above are my own.

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Whatchareadin (174 KP) rated Fade Away (Myron Bolitar #3) in Books
Apr 10, 2019
I have grown to love the characters in the Myron Bolitar series. The adventures they find themselves in are really not something you would expect from a sports agent and a rich guy.
When Greg Downing goes missing at first it's no big deal since this is something he does frequently. But the Dragons are about to go to the playoffs and Greg would never disappear at a time like this. Myron and Win go and take a look at Greg's place, but what they find is very unusual. When the place go back to investigate, the evidence is no longer there. What was Greg involved in? Who knows where Greg is? Why did Greg pick this time to disappear?
Finding out who is behind Greg's disappearance can end up a life or death situation for Myron. Will he find Greg and will he continue with his position on the Dragons?
Matthew Krueger (10051 KP) Dec 5, 2020