Search
Search results

CSI: Crime Scene Investigation - Season 3
TV Season
Grissom begins to suffer from hearing loss ("Inside the Box"), as Catherine faces the possibility of...

Hacker, Hoaxer, Whistleblower, Spy: The Many Faces of Anonymous
Book
Here is the ultimate book on the worldwide movement of hackers, pranksters, and activists that...

Racing the Rain: A Novel
Book
From the author of the New York Times bestselling Once a Runner, acclaimed by Runner's World as "the...

Chino Moreno recommended Venus Luxure No. 1 Baby by Girls Against Boys in Music (curated)

Holly Johnson recommended Queen of Denmark by John Grant in Music (curated)

Adam Ant recommended Doo Bop by Miles Davis in Music (curated)

Jean-Pierre Gorin recommended Shadows (1959) in Movies (curated)

Mark Arm recommended Teaching You The Fear by Really Red in Music (curated)

Red Otter (340 KP) rated Tiny Epic Zombies in Tabletop Games
Jun 24, 2019
Another in the Tiny Epic series, this one take the trope of co-op zombie survival games and turns it into a small package. The component quality is great, with sweet looking motorcycle and car that your Meeples can fit in, as well as each character Meeple able to hold weapons.
Gameplay wise, the object is for the human players to complete three randomly objectives while the zombies (either controlled by an automa or another human player) tries to eat the civilians/players while running around 8 different rooms around a central courtyard. Combat is done with either rolling in melee, or spending ammo for ranged. There's a great risk vs. reward with ranged and melee, with ranged being consistent, but spends a resource every time, while melee can potentially lose health, but can also go on a zombie killing rampage. The health system is a balance between health and ammo. If your ammo is ever less then the damage you've taken, you get eaten instantly.
I found that playing can be a little bit finicky, especially if the zombie is an automata instead of a human. The pieces are tiny (appropriate) and the gameplay can be stressful ( appropriate for a zombies coop). The missions can be a bit annoying at times and aren't equally fun or challenging.
All in all, tiny epic zombies is a serviceable co-op game that fits its theme very well and definitely looks great.
Gameplay wise, the object is for the human players to complete three randomly objectives while the zombies (either controlled by an automa or another human player) tries to eat the civilians/players while running around 8 different rooms around a central courtyard. Combat is done with either rolling in melee, or spending ammo for ranged. There's a great risk vs. reward with ranged and melee, with ranged being consistent, but spends a resource every time, while melee can potentially lose health, but can also go on a zombie killing rampage. The health system is a balance between health and ammo. If your ammo is ever less then the damage you've taken, you get eaten instantly.
I found that playing can be a little bit finicky, especially if the zombie is an automata instead of a human. The pieces are tiny (appropriate) and the gameplay can be stressful ( appropriate for a zombies coop). The missions can be a bit annoying at times and aren't equally fun or challenging.
All in all, tiny epic zombies is a serviceable co-op game that fits its theme very well and definitely looks great.

PRO - Lego dimensions Version Guide
Reference and Book
App
Assemble an adventure with LEGO® Dimensions. Build your favourite blocky heroes, then bring them to...