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    Jigsaw Puzzle

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    Welcome to the most popular Jigsaw Puzzle app on the App Store! Play fun jigsaw puzzles without the...

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    ***** Ravensburger's cult game now available on iPhone and iPad ***** Scotland Yard is the digital...

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Merissa (12934 KP) rated Bring Me A Dream (Reveler #5) in Books

May 8, 2021 (Updated Apr 10, 2023)  
Bring Me A Dream (Reveler #5)
Bring Me A Dream (Reveler #5)
Erin Kellison | 2014 | Romance, Science Fiction/Fantasy
10
10.0 (1 Ratings)
Book Rating
I received this book from the author in return for a fair and honest review.

The tagline on this book is "The madman and the nightmare..." and I really can't say better than that. Erin Kellison has managed to make an unlikeable villain into a funny, psycho hero! Vincent knows he is going insane and is enough to admit it. His perfect partner is a nightmare, none other than Didier Lambert's daughter, Mirren.

The story arc that is through all of the books continues in this installment. Didier Lambert is still the evil of the piece but who is the new player that we are hearing about, The Sandman. We learn more about him as we go through with Vince and Mirren. She has grown up hearing about him and believes in him. Vince thinks he is made up and is just the 'boogeyman'. As they journey into the Reve they will found out one way or another. They have allies and friends along the way but will they be able to keep them?

This novella is action-packed, well paced and full of suspense all the way through. This is part of a series so it must be read in order for any of it to make sense but I can highly recommend the whole thing! Once you start, you will want to carry on. Each of the characters we have met before make an appearance, as well as new ones to keep you on your toes. Highly enjoyable and the pages whizz by.


December 22, 2014
  
    Destinies

    Destinies

    10.0 (1 Ratings) Rate It

    Tabletop Game

    Destinies is a competitive, story-driven, game of adventure and exploration, mixing an app and a...

AG
7
7.0 (1 Ratings)
Book Rating
31 of 235
Assassins Gambit (Hearts and Thrones book 1)
By Amy Raby
⭐️⭐️⭐️

Vitala Salonius, champion of the warlike game of Caturanga, is as deadly as she is beautiful. She's a trained assassin for the resistance, and her true play is for ultimate power. Using her charm and wit, she plans to seduce her way into the emperor's bed and deal him one final, fatal blow, sparking a battle of succession that could change the face of the empire.
  
As the ruler of a country on the brink of war and the son of a deposed emperor, Lucien must constantly be wary of an attempt on his life. But he's drawn to the stunning Caturanga player visiting the palace. Vitala may be able to distract him from his woes for a while - and fulfill other needs, as well.
  
Lucien's quick mind and considerable skills awaken unexpected desires in Vitala, weakening her resolve to finish her mission. An assassin cannot fall for her prey, but Vitala's gut is telling her to protect this sexy, sensitive man. Now she must decide where her heart and loyalties lie and navigate the dangerous war of politics before her gambit causes her to lose both Lucien and her heart for good....

I enjoyed it for the most part the start was a bit ropey and definitely had trigger warnings for rape and abuse but after the first quarter it became an easy likeable read. Characters were likeable and unlikeable in their own rights and the ending was pretty decent!
  
Mountain Goats
Mountain Goats
2020 | Animals, Dice Game
Fun fact about me: I thoroughly enjoy watching nature documentaries. I just think they’re so fascinating and I love getting to see all different kinds of animals from across the world. Some of my favorites have definitely been mountain goats. You know, those goats that somehow end up way up high on mountainsides that are basically sheer cliffs? How do they get up there? How do they not fall?? Maybe it’s just me, but those goats are extra intriguing to me. Along comes a game called Mountain Goats, so obviously, I had to try it.

Mountain Goats is a game in which players are racing to the top of 6 different mountains with their goats, in a bid to be the ‘king of the hill,’ if you will. To setup the game, lay out the Mountain cards into a grid, as described in the rules. Place the point tokens at the top of their corresponding Mountain cards, set the Bonus point tokens to the side, and all players place one Goat meeple at the bottom of each set of Mountain cards. The game is now ready to start.

On your turn, you will roll the 4 dice of the game. Using those results, you will create groups of dice, in which the dice total dictates which of your Goats is moved. Once you have created your groups, you will move your Goat up one space on the corresponding Mountain. (For example, if one of my dice groups is a 3 and a 2, then I will move my Goat on Mountain 5 up one space). After moving all of your affected Goats, pass the dice to the next player. Simple, right? Yep! Now here’s where it gets interesting. If you get a Goat to the top of a Mountain, you will collect a Point token from the corresponding pile. If an opponent is already at the top of a Mountain and you are able to move there, then you kick your opponent back to the bottom of that mountain, and claim the top spot for yourself, collecting a Point token as normal! AND if you create a dice set for a Mountain on which you are already at the top, you get to collect an additional Point token and keep your Goat at the top. How long can you hang onto that top spot? I guess you’ll find out. If/when you collect at least 1 Point token from each of the 6 Mountains, you get to claim the highest-value Bonus point token still available.


Play continues in this manner until either all of the Bonus point tokens have been claimed, or when 3 Mountains have no more Point tokens remaining. Players count up all of their collected points, and the player with the highest score is the winner.
The thing I like about Mountain Goats the most is that it is so fast and easy to play/teach. The concept is easy to grasp, the mechanics are simple, and the gameplay is engaging. So right off the bat, this is a solid game for me. The next thing I like is that even though it is such a small, light game, you’ve still got to have a strategy to succeed. With the Mountains numbered 5-10, you really have to think about how you want to group your dice. If your total falls below 5 or over 10, it won’t move any Goats! So if you’ve got a 6, 6, 5, and 2, how can you best maximize your movement? Are you willing to sacrifice a die because it doesn’t necessarily work with your strategy this turn? Or do you want to move as many Goats as possible every turn? It’s really up to you, and that strategic flexibility heightens the gameplay for me.

The other thing I really like about Mountain Goats is the amount of player interaction, in a sort of take-that way. When you reach the top of a Mountain, if an opponent is already there, they get kicked back to the bottom! So not only do they have to start the climb over again, but they can’t just sit pretty collecting Point tokens when possible. For me, the slight take-that element in this game is more friendly than cutthroat, and that really makes the overall gameplay experience more positive. Starting over from the bottom is, at most, only 4 cards from the top, so getting kicked down isn’t totally detrimental to the game atmosphere.


Components. They’re great! The cards are nice and sturdy, the artwork colorful and numbering clear. The Point tokens are nice thick cardboard, the dice are big and clear, and the Goat meeples are chunky and fun to manipulate. I have yet to see a game from BoardGameTables.com that has poor production quality, and Mountain Goats is no exception.
All in all, I think this is a great and fun little game. The concept is cute, the gameplay itself is fun and engaging, and the small footprint and short playtime make it an enjoyable little game. And since the gist of the game is just counting/numbers, it can be played with relatively young gamers, which makes it a good family-friendly filler game. Purple Phoenix Games gives Mountain Goats an ascending 9 / 12. Give it a shot and see if you’ve got what it takes to come out on top!
  
A Proclivity to Prurience by Cheryl Butler captures a world full of family drama and unexpected events surrounding the lives of Abbie, her son Eddie, and his friend, Joe. Yet, it is also very evocative; some may even class this as erotica, although, I’d say it’s actually much more than that, in both theme and the way it is written. I just knew I was going to get something different with a book titled “A Proclivity to Prurience.”

From a very early age, Joe has had a thing about his best friend’s mum Abbie. After the loss of his own mother and being removed from his abusive father, Joe goes to live with Eddie under Abbie’s watchful eye. However, as Joe grows older his obsession for Abbie (and not being able to have her) develops into a promiscuous lifestyle and a hatred for long term relationships. So much so, his love life is just a string of one night stands with anyone who will have him. And if they don’t want him? He’ll make damn sure they do… sometimes to the point where he almost forces them. He’s a game player and proud of it.

Years later, Abbie and Joe finally get it together one night, and Joe is seriously contemplating settling down with her, but it is not a happy beginning for them. That same night, there’s a fatality which turns both their lives around in a blink of an eye and to Joe’s horror, Abbie ups and leaves. For Joe, Abbie’s “mistreatment” of him is not something he can handle well. He’s always been the one to end relationships before they even start, not the other way around! Plus this is Abbie; the woman he’s been obsessing about all these years. How could she do this to him?

This book is full of characters living their lives as they think they know best, and of course, mistakes are made, and plenty of drama unfolds along the way. I felt sorry for Joe, and his inability to hold down relationships. There were even times I didn’t like his character much, but thanks to Cheryl Butler’s articulate writing style – the discoveries I found as her characters revealed their backstories through their thoughts and feelings – provided a deeper insight to better understand why some characters behaved how they did.

That said, it was a compelling, and passionate story with intriguing characters and an ending that was left open for more to come. I cannot wait to see what happens next because it’s clearly not finished yet. An intelligent and provocative read.