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    Destinies

    Destinies

    10.0 (1 Ratings) Rate It

    Tabletop Game

    Destinies is a competitive, story-driven, game of adventure and exploration, mixing an app and a...

AG
7
7.0 (1 Ratings)
Book Rating
31 of 235
Assassins Gambit (Hearts and Thrones book 1)
By Amy Raby
⭐️⭐️⭐️

Vitala Salonius, champion of the warlike game of Caturanga, is as deadly as she is beautiful. She's a trained assassin for the resistance, and her true play is for ultimate power. Using her charm and wit, she plans to seduce her way into the emperor's bed and deal him one final, fatal blow, sparking a battle of succession that could change the face of the empire.
  
As the ruler of a country on the brink of war and the son of a deposed emperor, Lucien must constantly be wary of an attempt on his life. But he's drawn to the stunning Caturanga player visiting the palace. Vitala may be able to distract him from his woes for a while - and fulfill other needs, as well.
  
Lucien's quick mind and considerable skills awaken unexpected desires in Vitala, weakening her resolve to finish her mission. An assassin cannot fall for her prey, but Vitala's gut is telling her to protect this sexy, sensitive man. Now she must decide where her heart and loyalties lie and navigate the dangerous war of politics before her gambit causes her to lose both Lucien and her heart for good....

I enjoyed it for the most part the start was a bit ropey and definitely had trigger warnings for rape and abuse but after the first quarter it became an easy likeable read. Characters were likeable and unlikeable in their own rights and the ending was pretty decent!
  
Mountain Goats
Mountain Goats
2020 | Animals, Dice Game
Fun fact about me: I thoroughly enjoy watching nature documentaries. I just think they’re so fascinating and I love getting to see all different kinds of animals from across the world. Some of my favorites have definitely been mountain goats. You know, those goats that somehow end up way up high on mountainsides that are basically sheer cliffs? How do they get up there? How do they not fall?? Maybe it’s just me, but those goats are extra intriguing to me. Along comes a game called Mountain Goats, so obviously, I had to try it.

Mountain Goats is a game in which players are racing to the top of 6 different mountains with their goats, in a bid to be the ‘king of the hill,’ if you will. To setup the game, lay out the Mountain cards into a grid, as described in the rules. Place the point tokens at the top of their corresponding Mountain cards, set the Bonus point tokens to the side, and all players place one Goat meeple at the bottom of each set of Mountain cards. The game is now ready to start.

On your turn, you will roll the 4 dice of the game. Using those results, you will create groups of dice, in which the dice total dictates which of your Goats is moved. Once you have created your groups, you will move your Goat up one space on the corresponding Mountain. (For example, if one of my dice groups is a 3 and a 2, then I will move my Goat on Mountain 5 up one space). After moving all of your affected Goats, pass the dice to the next player. Simple, right? Yep! Now here’s where it gets interesting. If you get a Goat to the top of a Mountain, you will collect a Point token from the corresponding pile. If an opponent is already at the top of a Mountain and you are able to move there, then you kick your opponent back to the bottom of that mountain, and claim the top spot for yourself, collecting a Point token as normal! AND if you create a dice set for a Mountain on which you are already at the top, you get to collect an additional Point token and keep your Goat at the top. How long can you hang onto that top spot? I guess you’ll find out. If/when you collect at least 1 Point token from each of the 6 Mountains, you get to claim the highest-value Bonus point token still available.


Play continues in this manner until either all of the Bonus point tokens have been claimed, or when 3 Mountains have no more Point tokens remaining. Players count up all of their collected points, and the player with the highest score is the winner.
The thing I like about Mountain Goats the most is that it is so fast and easy to play/teach. The concept is easy to grasp, the mechanics are simple, and the gameplay is engaging. So right off the bat, this is a solid game for me. The next thing I like is that even though it is such a small, light game, you’ve still got to have a strategy to succeed. With the Mountains numbered 5-10, you really have to think about how you want to group your dice. If your total falls below 5 or over 10, it won’t move any Goats! So if you’ve got a 6, 6, 5, and 2, how can you best maximize your movement? Are you willing to sacrifice a die because it doesn’t necessarily work with your strategy this turn? Or do you want to move as many Goats as possible every turn? It’s really up to you, and that strategic flexibility heightens the gameplay for me.

The other thing I really like about Mountain Goats is the amount of player interaction, in a sort of take-that way. When you reach the top of a Mountain, if an opponent is already there, they get kicked back to the bottom! So not only do they have to start the climb over again, but they can’t just sit pretty collecting Point tokens when possible. For me, the slight take-that element in this game is more friendly than cutthroat, and that really makes the overall gameplay experience more positive. Starting over from the bottom is, at most, only 4 cards from the top, so getting kicked down isn’t totally detrimental to the game atmosphere.


Components. They’re great! The cards are nice and sturdy, the artwork colorful and numbering clear. The Point tokens are nice thick cardboard, the dice are big and clear, and the Goat meeples are chunky and fun to manipulate. I have yet to see a game from BoardGameTables.com that has poor production quality, and Mountain Goats is no exception.
All in all, I think this is a great and fun little game. The concept is cute, the gameplay itself is fun and engaging, and the small footprint and short playtime make it an enjoyable little game. And since the gist of the game is just counting/numbers, it can be played with relatively young gamers, which makes it a good family-friendly filler game. Purple Phoenix Games gives Mountain Goats an ascending 9 / 12. Give it a shot and see if you’ve got what it takes to come out on top!
  
A Proclivity to Prurience by Cheryl Butler captures a world full of family drama and unexpected events surrounding the lives of Abbie, her son Eddie, and his friend, Joe. Yet, it is also very evocative; some may even class this as erotica, although, I’d say it’s actually much more than that, in both theme and the way it is written. I just knew I was going to get something different with a book titled “A Proclivity to Prurience.”

From a very early age, Joe has had a thing about his best friend’s mum Abbie. After the loss of his own mother and being removed from his abusive father, Joe goes to live with Eddie under Abbie’s watchful eye. However, as Joe grows older his obsession for Abbie (and not being able to have her) develops into a promiscuous lifestyle and a hatred for long term relationships. So much so, his love life is just a string of one night stands with anyone who will have him. And if they don’t want him? He’ll make damn sure they do… sometimes to the point where he almost forces them. He’s a game player and proud of it.

Years later, Abbie and Joe finally get it together one night, and Joe is seriously contemplating settling down with her, but it is not a happy beginning for them. That same night, there’s a fatality which turns both their lives around in a blink of an eye and to Joe’s horror, Abbie ups and leaves. For Joe, Abbie’s “mistreatment” of him is not something he can handle well. He’s always been the one to end relationships before they even start, not the other way around! Plus this is Abbie; the woman he’s been obsessing about all these years. How could she do this to him?

This book is full of characters living their lives as they think they know best, and of course, mistakes are made, and plenty of drama unfolds along the way. I felt sorry for Joe, and his inability to hold down relationships. There were even times I didn’t like his character much, but thanks to Cheryl Butler’s articulate writing style – the discoveries I found as her characters revealed their backstories through their thoughts and feelings – provided a deeper insight to better understand why some characters behaved how they did.

That said, it was a compelling, and passionate story with intriguing characters and an ending that was left open for more to come. I cannot wait to see what happens next because it’s clearly not finished yet. An intelligent and provocative read.
  
CO
Call of duty: Black ops III - The Awakening
Shooter
Fans of Call of Duty: Black Ops 3 who plays on the PC or Xbox One can now experience the first of four planned DLC packs with the release of The Awakening. The packs contain four new maps and a new Zombie mode episode which expands the multiplayer experience which has always been a staple of the series.

The first map is The Gauntlet which is a facility divide into various zones. There is a jungle zone, a frozen zone, and one where it rains as you go down an urban street. This map will test your skills as there are numerous areas for enemies to trap, snipe, and hide. It is also very detailed and will force you to remember not to stop and look at the scenery.

The second map is called Splash and this was the most colorful map of any DLC yet. Set in a water park, players can duck down water slides; hide in pools, gift shops and more. Being able to slide down a tube run and come up firing made this really fun. There are many places to explore but also several places for an enemy player to strike from so be on your toes for anything.

Rise is the third map and it is set in a cold construction yard. There are plenty of walls to wall run as well as large open areas where snipers will happily pick you off. The close quarters of the buildings makes for some intense action up close and one that you will want to make sure to prepare for.

Skyjacked rounds out the set as this is an updated map based on the popular Hijacked map from Black Ops 2. Instead of a boat, this time players must battle on a flying ship, but thankfully anyone who has logged time with the original may think they have a leg up, but there are plenty of new twists to be found.

Zombie fans will love Der Eisendrache which allows up to four players to battle Zombies and other forces of evil in a Castle complete with curved stairs, snow, and even a dragon.
The Awakening is a nice addition to the series as it provides new content which will make me want to spend more time with the game as after reaching a few levels of Prestige I found myself looking for a break and The Awakening is just the call I needed to return to duty.

http://sknr.net/2016/03/04/call-of-duty-black-ops-3-the-awakening-dlc/
  
Star Saga
Star Saga
2017 | Miniatures, Science Fiction
Dozens of miniatures (3 more)
Great detail
Great looking system
Customisable and adaptable
A couple of miniatures are slightly too flexible (minor damage) (1 more)
Limited replayability without going "alone"
Initial impressions and first play
I managed to pick up a copy of Star Saga by Mantic, initially because I wanted the accessories more than the game.

I opened the box and was blown away by the quality and quantity of the miniatures as well as the accessories. We are talking dozens of characters with great sculpts, as well as the doors and consoles etc which look fantastic (and to get these alone is a significant cost). Additionally, you get a couple of dozen deck tiles, which are perfect for many sci fi miniatures games, and can be used separately to the in-box missions, if you wanted to go it alone/freestyle for other players.

I watched one of the Play Through videos on YouTube, and decided to try it myself. The rules are pretty clear and easy to follow, and it does help that the first 2-3 suggested moves are spelled out in the rulebook.

The first mission is a 1-2 player mission; you can literally play the game on your own, and there is enough flex in the Nexus (read- GM) cards to give an unknown quality to the game. Controlling one Character only, it is fully meant to get you used to the game.

First time I played, I rolled poorly (with 4 dice, usually failing to hit, or having my hits blocked by armour/scenery) and eventually got swamped by lesser minions. The second time I tried it, I managed to get through to the objective and complete it; having said that, the first loss was still useful as it meant I could see what impact damage and wounds had on the character.

The second mission is a larger mission, controlling several characters with different rules, with locked doors and more enemies - the rulebook also suggest if you have 2 copies of the game, to play the 1st and 2nd missions at the same time - although I actually think there is enough pieces to play the 2 together from the one box with minimal adjustment (maybe a slightly shorter corridor, for example).

In short, although it doesn't have the same "freeflow" as something like the old gem Warhammer Quest, it is close, and is a great sci fi dungeon crawler. There are also lots of expansions, but I need to defeat these bad guys first...