Bob Mann (459 KP) rated Pixie (2020) in Movies
Nov 2, 2020
In a remote Irish church, two Irish priests and two "visiting Afghan Catholic priests" are gunned down by a couple of losers in animal masks - Fergus (Fra Fee) and Colin (Rory Fleck Byrne) - over a stash of MDMA worth a million Euros. This reignites a simmering gang war between the gangster families of Dermot O'Brien (Colm Meaney) and Father Hector McGrath (Alec Baldwin). Linking everything together is Pixie (Olivia Cooke), O'Brien's daughter, who has a magnetic effect on men. She is somehow subtly the woman controlling everything going on.
Drawn into the mayhem are hapless teens Frank (Ben Hardy) and Harland (Daryl McCormack) - both of who have the hots for Pixie - who embark on a wild and bloody road-trip around southern Ireland.
Key to your belief in the ridiculous story is that the character of Pixie has to have the beauty and charisma to utterly enslave the poor men she crosses paths with: taking a "Kalashnikov to their hearts" as drug dealer Daniel (Chris Walley) puts it. And Olivia Cooke - so good in "Ready Player One" - absolutely and completely nails the role. I'm utterly in love with her after this movie, and she's thirty years too young for me! There's a sparkle and a mischief behind her that reminded me strongly of a young Audrey Hepburn.
Supporting her really well are the "Harry and Ron" to Cooke's Hermione - Ben Hardy (Roger Taylor in "Bohemian Rhapsody") and Daryl McCormack. And the trio make a truly memorable "love triangle". A bedroom scene manages to be both quietly erotic and excruciatingly funny in equal measure.
The direction here is by Barnaby Thompson, who's better known as a producer with the only previous movie directing credits being the St Trinian's reboots in 2007/09. Here he manages to channel some of the quirky camera shots of the likes of Guy Ritchie and Matthew Vaughn and mix them with the black humour and comedic gore of Quentin Tarantino. The taciturn hit-man Seamus (Ned Dennehy) typifies the comedy on offer, using a Land Rover to drag a poor victim round in a figure of eight on a soggy moor to make him talk!
Where I think the movie wimps out a bit is in an ecclesiastical shoot-out finale. Vaughn's "Kingsman: The Secret Service" set the bar here for completely outrageous and out-there church-based violence. Here, the scene is both tame by comparison (not necessarily a bad thing!), but also highly predictable. Given this is supposed to be "a plan", none of it feels to be very well thought-through! As such, belief can only be suspended for so long.
The visuals and music are fab. The cinematography - by veteran John de Borman - makes the west Ireland coast look utterly glorious and the Irish tourist board must have been delighted. There are also some beautifully-framed shots: a boot-eye (US: trunk-eye) perspective is fabulous, and there's a gasp-inducing fade-back to Pixie's face following a flashback. And a shout-out too to the editing by Robbie Morrison, since some of the plot twists are delivered as expert surprises.
The music - by Gerry Diver and David Holmes - is also spectacularly good at propelling the action and maintaining the feel-good theme.
Where I did have issues was with the audio mix. I'm sure there were a bunch of clever one-liners buried in there, but the combination of the accents (and I've worked in Northern Ireland for 20 years and am "tuned in"!) and the sound quality meant I missed a number of them. I will need another watch with subtitles to catch them all.
Thanks to ANOTHER WRETCHED LOCKDOWN in the UK this was my last trip to the cinema for at least a month: I was one of only four viewers in the "Odeon" cinema for this showing. Because it's a great shame that so few people will get to see this (at least for a while), since its the sort of feelgood movie that we all need right now. Slick and utterly entertaining, I'll quietly predict that this one will gain a following as a mini-cult-classic when it gets to streaming services. Recommended.
(For the full graphical review, please check-out the bob the movie man review here - https://bob-the-movie-man.com/2020/11/02/pixie-once-upon-a-time-in-the-west-of-ireland/. Thanks.)
Paul Kellett (118 KP) rated This War of Mine: The Board Game in Tabletop Games
May 27, 2019
It is gritty, realistic and very hard. It's a remarkable game that really makes you think and can stand as a piece of art, capable of teaching about the harsh realities of war and humanity.
You play as a group of 3 (or 4) civilians trying to survive. You have to rebuild your shelter to try and barricade against the cold and other raiding groups.
A fully cooperative game, no player controls a single character but takes turns deciding what the group will do and resolving situations.
Split into phases, you spend the day building up your shelter, adding beds, workshops and other items that might ease your struggles.
You will try different combinations of things to try and work out the most efficient and vital components to build first. Depending on the whim of the various encounter and event cards as to how well these things will work.
The night phase is the main part of the game. You need to send people out to scavenge the nearby ruined buildings, post a guard to protect your shelter and try to get some rest. This is a fine balancing act and you will be forced to push the survivors to breaking point in order to do any of these things.
Scavenging brings danger from snipers, soldiers and other aggressive survivors trying to defend their property.
You pick one of 3 locations to investigate and build an encounter deck. As you explore, you reveal cards, find valuable resources, food, medicine, bandages, weapons and parts crucial to building better items in your shelter.
While scavenging, you will be told to reference numbered paragraphs in the Book of Scripts. This tells the story of what and who you find and it is this that brings home the grim reality of what you are doing.
You will have to make some terrible decisions - do you return home empty handed and risk one of your group dying from hunger or illness or do you steal the supplies you need from the old couple you found hiding in the ruined apartment?
This game is definitely not for everyone but I firmly believe that everyone should experience it at least once.
I borrowed a copy from someone in my game group and played a couple of short games before handing it back but I found myself thinking about it a lot afterwards and ended up buying it myself.
This War of Mine is definitely much more than just a boardgame. It is art. It is a lesson in humanity and the harsh reality of war.
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Peter Shephard (2822 KP) rated Merchants Cove in Tabletop Games
Jun 4, 2021
The pieces (ships, meeples, and individual gaming boards) are fantastic (although a couple are a little fiddly/weak) and every single character has their own flavour and type of sub-game;
The Alchemist makes potions by drawing marbles, firstly from a bag, then from a "decanter" (echoes of Quacks of Quiddlingberg)
The Blacksmith makes weapons and armour from dice rolls and combos in furnaces (not quite Yahtzee)
The Captain sails her fleet of ships to go fishing and treasure hunting using a spinning compass mechanism (can't put my finger what this reminds me of)
The Chronomancer (a great Back to the Future nod) travels through time portals to get pieces of technology, using a slide-and-shift board (like a mini Labrynth)
The Dragon rancher (believe it or not) hatches, raises and sells dragons; a couple of mechanics which work well together (even if one is shovelling poop) but not really like a game I've played
The Innkeeper is a great sub-sub-game; he can only sell drinks at one point, but he can put people up in his Inn which gives a bonus. A little bit of prediction work, but not like a other game I can think of.
The Oracle uses a scatter/dish for her fetishes and dice, and this limits what she can do - but I'd say she has the most varied scope of games (dots, predictions, and a few others)
The aim of the game is to be the Merchant who makes the most money, without attracting too much Corruption. Each game is played over three days, and each day has a limited amount of time. Each task the characters do has a different amount of time-cost - it might take 1h to brew potions, but it takes 2h to get ingredients from the decanter and prepare the potions. At several points each day, random Adventurers are drawn from the bag, and put into the travelling ships, as chosen by the drawer. However, there are also rogues who take up space and don't buy anything!
My only real complaint with the game is the comparatively long set up (5-10 minutes seems to be our average) for a 30-45m play time for 2 players - but it is really worth it. If/when this goes to retail, I'd say every gaming group who enjoys a combination of resource management, meeple and worker placement, and beautiful set-piece games, should give this a try.
Shirley Manson recommended Wave by Patti Smith Group / Patti Smith in Music (curated)
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