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Night Swim (2024)
Night Swim (2024)
2024 | Horror
6
7.0 (2 Ratings)
Movie Rating
The first major release of 2024 has arrived in the form of “Night Swim” and the Blumhouse production looks to follow on the success of “M3gan” and

their other recent hit “Five Nights at Freddy’s”.

The movie stars Wyatt Russell and Kerry Condon as Ray and Eve Walter; a married couple trying to raise their two children and deal with Ray’s M.S.
diagnosis. Ray is a former Major League Baseball player and holds out hope that he can overcome his situation and make a return to his profession even if those around him do not.

A life on the road has caused Ray to miss many events such as the birth of their daughter as well as be distant from their son. A new job at a prestigious school offers Eve a chance to have the needed insurance for Ray and work to do while she completes her degree.

The family opt to purchase a home with a pool versus renting as the ability to finally have some stability and use the pool for therapy is a welcome combination. This is enhanced by the discovery that the pool is
actually filled by a natural water source which Ray believes is healing him and rapidly putting him on the road to recovery.

Things are not as they seem as the pool holds some dark and deadly secrets that go back for decades and the family soon finds themselves dealing
with forces beyond their control as they desperately try to survive.

The film has an interesting premise though at times I did think about various other films and some of the shock moments failed to get me as they did others in the audience but I am not one who startles easily.

The cast was strong but at times I found myself not caring as much for the outcomes of certain characters as I was more concerned with the overall
explanation behind the supernatural elements of the film.

Despite this, it was an enjoyable watch that provided something a bit different than the usual monster or psycho on the loose horror film and Co-Writer/ Director Bryce McGuire has adapted his short film well into a
film which provides just enough of what the core audience wants to make it an effective horror entry.

3 stars out of 5
  
Your Highness (2011)
Your Highness (2011)
2011 | Comedy
7
6.0 (5 Ratings)
Movie Rating
For all you minotaur lovers out there, the movie Your Highness is the film for you. Not that the movie is about them but it has the most unique minotaur I have ever seen in a movie. Your Highness takes place long ago in a land far away in a kingdom that has two princes. The oldest and heir-to-the-throne is Prince Fabious (the fabulous James Franco). He is a prince’s prince, a knight’s knight, he enjoys protecting the innocent, he slays evil cyclops and other evil things that should be slayed.

The youngest is Prince Thadeous (film co-writer Danny McBride), he is a slacker’s slacker, a player’s player, he enjoys booze and other mind-altering stuff, he lays with easy maidens and…well, you get the point. Even though the two brothers are so very different they still love each other, even if Thadeous won’t admit it. So when Prince Fabious was to be married to the beautiful yet naive Belladonna (the enchanting Zooey Deschanel) he wanted none other than his younger brother to be his best man.

But fate had other plans and what should have been the happiest of wedding days was ruined when the evil wizard Leezar (Justin Theroux) kidnaps Belladonna so he can produce an evil dragon offspring that he would use to rule the world. The two brothers vow to save her and kill Leezar. Ok, technically Thadeous is told by their father the King (Charles Dance) that either he goes with his older brother or he will be kicked out of the kingdom and it is Fabious who does the vowing. So they ride out with their most trusted knights and along the way they meet the Great Wize (not a typo) Wizard (voiced by Mario Torres. Jr.), the highly skilled fighter Isabel (played by a pretty intimidating Natalie Portman), the Minotaur (Brian Steele, a surprisingly fitting name), forest people (I loved the forest people!). Epic adventure and treachery ensue – dun dun dunn! Will they save Belladonna and the world? Will Thadeous become a respectable prince? Will the minotaur live happily ever after?

The movie is funny but the humor is on par with middle-school-aged male humor so approximately 80% of all adult males will probably find the movie funny and a lot of wives will be wondering why they married them. It also had some decent fight scenes sprinkled throughout the movie. I’ll be honest, there were a couple of scenes in the film that I wish I could un-see… the kind of stuff that never happened in any dice role-playing game that I have ever played.

Now I am sure we have all seen movies where one person’s performance was so well done that it made the other people’s performances seem lacking (whether they truly were or not). To me this movie fell victim to that problem. After all with people like Charles Dance, Natalie Portman, James Franco, Zooey Deschanel and Damian Lewis, who plays Boremont, one of the trusted Knights, it was bound to happen. Overall, a very entertaining and funny movie.
  
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Gareth von Kallenbach (980 KP) rated the PC version of Call of Duty WWII in Video Games

Jun 19, 2019  
Call of Duty WWII
Call of Duty WWII
2017 | Shooter
The long running and very popular Call of Duty series has gone back to where it all began for the latest entry into the series. Call of Duty: WW2 returns the series to where the early games in the series were set and looks to restore its legacy as the best-selling series on the planet in doing so.

Last year’s Call of Duty: Infinite Warfare did not sell as well as other in the series had in recent years, and many fans were upset or divided over a futuristic setting that involved spaceships, energy weapons, and futuristic locations and technology.

It should be noted that the series has three developers working on games so developer Sledgehammer likely started work on the game before Call of Duty: Black Ops 3, and Call of Duty: Infinite Warfare shipped so the return to WW2 was something long in the planning.

The game opens with D-Day and players play as a young Private who is thrown headfirst into the conflict and learns the horrors of war as well as duty, honor, and sacrifice through his missions and interactions with members of his platoon.

Over the course of the missions, players will battle in highly-detailed maps and locales ranging from forests, bunkers, beaches, and bombed out cities as the Allies advance deeper and deeper into enemy held locales. The various locales for the game are so highly-detailed that they seem right out of a movie and would be a dream come true for location scouts looking for filming locations.

As anyone who has played a call of Duty game knows, they will be faced with waves of enemies to fight off as well as the usual stealth and vehicle missions. This time out there are a couple of driving missions as well as a clever one in a tank and one airborne fighter escort.

The attention to detail is very good as enemy Panzer tanks can take any fire from your tank head on, but have weaker armor in the bank which leads players to have to flank the enemy to survive.

Another new wrinkle is the health system which does not regenerate in the story mode and instead requires players to take cover and use a first aid kit in order to heal. The multiplayer portion does use a regenerative system so players can avoid any major disruptions in battle.

I really liked Josh Duhamel as the rough Sargent with a backstory. He was a very interesting character that kept me guessing as to his motivations and next moves as the story advanced.

Players could also call in ammo, mortar strikes, and health by requesting them from select members of their platoon. This could be tricky as when pinned down, having to move to another character to get needed items added to the challenge.

The weaponry was appropriate for the time and I had to adjust to slower load times, accuracy issues, and such with older tech, but it did give me a much greater level of immersion.

While I did enjoy the solo campaign, it did at times seem very familiar and as if I had seen and played some of it all before. I guess that is the trick with a series that has run as long as Call of Duty has as certain aspects of the gameplay are expected and while locations, weapons, locations, and characters may change, some things are going to be constant throughout the series.

The multiplayer aspects of the game really shine as not only are there numerous multiplayer modes, players can now pick a class such as Airborne, Recon, etc. which each have their own weapons and abilities and allow players to pick a division that best matches their abilities and gameplay style.

This comes in very handy in the new War mode where teams much battle one another to accomplish various objectives. Such as escorting tanks, protecting or stealing gas, and taking or defending key locales. My only issue is that this mode and many maps are camp fests where people with scoped rifles can easily hide in the back part of a map and pick off players as they spawn or enter the map. It seems far more pronounced in this game and leads to some frustrations. There is also the matter of iffy hit detection where players take half a clip from a machine gun point blank and yet can absorb them and one shit kill a player all while you unload on them.

 

There is also a very good Zombie mode where players take on wave after wave of undead soldiers as they attempt to get power restored and activate technology. The speed of the game is intense, the enemies numerous, and the ability to arm, armor up, and accessories your character is key as is having a good team around you.

As one person said that is Call of Duty and you know what you are in for if you have played any of the prior games. As such Call of Duty: World War 2 is not a radical new direction for the series, but rather a return to what made the series and is like slipping into a comfy pair of slippers after a long day., Familiar and comfortable and is in my opinion what the series needed.

http://sknr.net/2017/11/06/call-duty-ww2/
  
The Elder Scrolls Online Tamriel Unlimited
The Elder Scrolls Online Tamriel Unlimited
2015 | Massively Multiplayer
Many of my friends kept telling me I should play Elder Scrolls Online because it was a lot of fun and set before the events of Skyrim. I told them I didn't have it yet, but eventually I would check it out. I liked that they followed in the steps of Guild Wars 2 by not having a monthly subscription, once you buy the game it's yours to play to your heart's content. I waited until it went on sale on Steam and got the collector's edition which included three DLCs and a horse mount. I was excited to create a new character and explore the world of Elder Scrolls Online. I actually made two characters both in the Nightblade job class a Dark Elf and a Wood Elf. You can have 8 character slots which is pretty nice. I may go and try out a Khajiit character later.


One of the many Khajit characters in the game.

The character creation is very user friendly with a variety of options. However, I once again wondered why there so many different variations of bald for the female characters. I suppose that just gives you a lot of options if that's your thing. I did like that there were plenty of longer hair options for the characters. Once my character creation was complete, I could not wait to start my adventure. I also had to pick which server to play on North American or European. I went with North American as the time difference doesn't really let me play with my European friends. Depending on which character you pick: Dark Elf, Wood Elf, High Elf, Khajit, Argonian, Nord, Breton, Redguard, or Orc you start the game that gives you a tutorial introduction for the game controls and then you have racial origin quests you can play. I play the game on PC so my controls were for the PC, but you can also play the game on PS4 and XboxOne. Once I finished the tutorial quest I was able to really begin exploring the world of Tamriel.



My Dark Elf ready for adventure!

One great thing that stands out is how easy the controls are to map and use. The user menu for items and quest logs is incredibly user friendly making the game feel nicely streamlined. There is literally tons to see and do in Elder Scrolls Online ranging from a myriad of side quests to origin story quests as well as the main story quests. Another thing I like is the dungeon system. While I like Final Fantasy 14, the one thing I really do not like is how many forced dungeon crawls there are. Elder Scrolls Online has made it so that if you want to do a dungeon you can or you can just skip it if it's not your thing.

There are actually seven different types of dungeons. You have the public dungeons which if you have the right character build, you can solo very easily. This dungeon is open to everyone so solo players can come in and explore and team up with people who are in there if they wish. Public dungeons are a bit more challenging than the other dungeons so in general a group definitely helps. Delves are solo dungeons pertinent to whichever quest you're on. Non-Veteran group dungeons are instanced dungeons that require a group of four and are normal mode and scale to the level of the group leader. Veteran dungeons are instanced as well, but they don't unlock until you're level 50 and they are a higher difficulty than the other dungeons. Trials are 12 person instances that are mainly for endgame content and require a solid group and teamwork. Craglorn delves are instanced dungeons that have you kill a specific bosses inside. Finally, there is the Dragonstar Arena which is a 4 person instance PVE (Player versus event) arena. This has 10 different levels where you work together to fight 5 waves of monsters in each level and a final boss at the end. This is a difficult level dungeon for experienced players.


Battling in a Delve.



There is chat of course and for the most part it's alright in the fact that you can learn about events or people looking for groups so you can team up for quests and dungeons. This also lets you know what guilds are out there recruiting. Other times I tend to turn off zone chat because there's only so many sexual innuendo and dick jokes I can take. For the most part I run around by myself doing quests and I always have fun doing them and I have done a few group dungeons which are fun as well. The community in Elder Scrolls Online is quite friendly from what I've experienced and there are a lot of players who are willing to help if you need it and give advice about the game and class builds. I've even had a few players trade gear with me to help my Nightblade characters be even better which was so nice of them. That alone has made my experience with Elder Scrolls Online even more enjoyable.

The different areas that I've explored so far are beautiful. Just exploring is a lot of fun in itself because each area is completely different so it's a lot of fun to just look around at everything. The music in the game is fantastic as well and sets a great atmosphere for the story and quests. The battles are fun and easy to navigate. Leveling doesn't feel like a chore and unlocking skills is simple to do and with enough skill points you can even morph your skills into more powerful abilities. Traveling is great too because once you unlock a way shrine you can fast travel to those spots that you have unlocked. It does cost some gold when you fast travel however, but with all the quests you get under your belt it's not that big a deal. Traveling on a mount is easy, you can just use a command that has your character whistle and your mount will appear so you can head to where you need to go.


My Wood Elf admiring the beautiful scenery.

There is PVP (player versus player) in the game. You can fight in Cyrodiil from level 10 and above. You can also challenge other players to a duel anywhere in Tamriel. If the person accepts your duel challenge, a flag appears and you fight in the designated area marked by the flag, if you leave that area it results in a forfeit. I tried it out once just to see what it was like (PVP is not my thing) and it was alright. For those who love PVP it is one more fun adventure thing you can do in the game.

You can do crafting in the game as well. There is an introductory quest to crafting that you get so you can learn about the craft you choose. There are six crafts to choose from: Blacksmith, Clothier, Alchemy, Enchanting, Provisioning, and Woodworking. The tutorial on how to do the crafts is easy to follow and once you get started it's easy to do. This is also a terrific way to make a bit of extra coin in the game for all the things you need such as gear and healing potions.

The one issue I have with Elder Scrolls Online is that there is no cross platform gaming. This means if you play on the PC, but your friends play on the PS4 or XboxOne consoles you can't play together. This means that PC players are on their own server and the console players are on their own separate server. I can understand a bit why they did it that way, but it kind of sucks that I can't play with my friends who are on the console platforms. In that regard, Final Fantasy 14 is winning because you can play with your friends across all platforms. Perhaps that may change in the future, but for now that's not the case.

Lack of cross platform gaming aside, Elder Scrolls Online is a great game. It's a fun adventure with a ton of content to explore and plenty of things to see and do. I'm glad I was able to check it out and I'm enjoying playing by myself and with other people. It's an MMORPG that offers a lot of great things in its game and gives a huge amount of freedom to the different play styles that people have allowing everyone to enjoy the game the way they wish. Now, I'm off to do some more adventuring in Tamriel!