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Saerie_Faerie (18 KP) rated Ready Player One in Books
Feb 17, 2018
However, almost immediately upon starting it I realized I was probably not going to enjoy it as much as I had hoped. Thankfully Wil Wheaton was the performer for the Audio book so I could continue listening.
The main character, Wade, goes on several solilogues about all of the nerd things that he knows everything about. Several times, Wade is miraculously the only one who knows everything and is amazing at it.
At one point he actually just lists out all of the 80s authors he has read in entirety which is amazing for a 17 year old who spends all of his time on the Oasis and also playing video games and watching movies. On top of all that, his list is entirely male authors, directors, and programmers. Why not mention Tamora Pierce, a huge author of the 80s or Marion Zimmer Bradley author of a King Arthur novel which Wade would have been very into considering his character name and the fact that he says he is very into King Arthur.
There are two female characters and they get barely any screen time. Here is where I got super excited because I am a female nerd who plays tons of video games and met several partners online it was going to be good to address the things that happen. But it doesn't. She says she is "deformed" and disappears until the end of the story, then we find out she looks just as amazing as her fake person avatar except *GASP* she has a birthmark on her face. Face birth marks can feel debilitating and terrifying but in the scope of things, its a not problem.
My main problem with Wade is that he asks the love interest "Are you a woman? Are you a woman that has never been a man?" And like... What? Worrying the person you are talking to is who they say they are is a big thing but to go straight to being transphobic is not okay. Sure, he is a teenager but he is a teenager in the distant future where people literally go to school in a video game and can make an alien avatar, surely it wouldn't still be "weird".
More than anything this felt like a nerd dream fantasy life that "came true". Was THE BEST at all the things, became rich from video games, got the hot girl, became famous. What more could you want?
But I still really like this book and story, it just could have gone so much better. So many important things could have been addressed and explained and they just weren't.
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Ross (3284 KP) rated Killer Dungeon (Euphoria Online Book 3) in Books
Jan 4, 2019
The book starts off with Chris, low-ranked newbie with a knack for strategy, being the new leader/castellan of Castle Winter, charged with defending, repairing and upgrading the castle, caring for its inhabitants, fending off the nearby army of the undead and still trying to discover the hidden treasure in the dungeon.
This change in his status obviously precipitated a change in focus for him, which is understandable - a castellan with all these responsibilities can't still go off exploring. But this started to feel like those boring aspects of games like the Witcher/Red Dead Redemption where you have to go shopping, play card games, train a horse, collect herbs etc and was relatively dull.
While a raft of super-strength gamers try to tackle the seemingly unbeatable Dungeon, Chris decides he needs to buy goods and services in-game with the help of the deus-ex style pot of money he suddenly inherits. He is taken to explore some of the online world in order to do so. This is where I started to lose interest, as the shopping and political aspects of the world and narrative now takes over, when all you want to do is get into that dungeon (you know, the one mentioned in the title of the book) with the rest of the true gamers.
In all the dungeon is just sort of solved. It just happens. We are treated to a re-telling of the action from some of those gamers but this was totally unsatisfactory. Three perilous rooms are in that dungeon and we get to see next to none of the action in solving them.
There is something of a race against time as Chris has a deadline looming to find the treasure hidden in the dungeon to deliver to the lord of the undead. This adds to the thrill somewhat but then the genre-required conspiracy starts to grow (the game was designed by the all-powerful AI to help save mankind from itself), and then the book loses a lot of its original charm for me.
I loved this trilogy, but can't help but feel Tucker had designed a massive world for the story to take place in, and suddenly realised two books in that he hadn't explored any of it (the first two books were very narrow in scope considering the size of the online world but did not suffer for that) and was nearing the end of the three books he had planned. In my view this story had at least another two or three books in it, I would have loved to have seen the dungeon rooms solved in the same detailed manner as the puzzles in the first two books, and would have liked a lot less metaphysical elephant-god mumbo jumbo. I can't help but feel Tucker realised he had set himself up with unsolvable situations and a character who couldn't really put himself in those positions.
In short: Great story, rushed ending ("sod it, say everyone else does the hard work and then an elephant god solves the unsolvable")