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The Missing Barbegazi
The Missing Barbegazi
H. S. Norup | 2018 | Children, Fiction & Poetry
9
9.0 (1 Ratings)
Book Rating
Lovely Christmas novel (0 more)
Nothing (0 more)
This is Helle Norup's debut novel and was featured as a Sunday Times Children's Book of the Year. It is magical and the perfect book to read as you curl up in your pyjamas with a cup of hot chocolate.


A Barbegazi, in case you are wondering as I did, is a type of Swiss mountain/snow elf with a long beard that can only live in freezing conditions and has a severe intolerance to iron. The story is told from the point of view of Tessa, a young skier and Gaiwon, a barbegazi who is hunting for his missing sister. No-one believes the barbegazi exist anymore except Tessa. The only other believer was her recently deceased opa (grandad) and a professor who wrote about them years before. The barbegazi, for their part, rescue humans who have been trapped and injured in avalanches, erasing their memories afterwards. They are extremely mistrusting of humans.

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Norup's passion for skiing, the Alps and magic are clear throughout the novel and I think this is what makes the story so captivating. I loved the development of Tessa from grieving for her grandfather and wanting everybody to believe he was right about the barbegazi to realising that fame and proving a point are less important than trust and friendship. She never wavers in her faith that the barbegazi still exist and is a headstrong and loveable character.


The highlight for me was definitely reading about the barbegazi themselves. I particularly love that despite being more than a hundred old, Gaiwon's parents still treat him like a child. I loved the argument between Gaiwon and his father as Gaiwon shouts "I cannot wait to get my own cave" and his father retorts:
"You can build one right now. And take your sesquicentennial hormones with you." This highlights that Norup doesn't 'write down' to the target audience but includes wide ranging vocabulary, as well as her own inventions, such as 'potzblitz', an emphatic expression of the barbegazi.


There is peril throughout the book though this is very mild. Tessa learns that people are not always as trustworthy as they seem. I always love the text-book sections that punctuate the novel (see photo below), describing features and traits of the barbegazi.

This is really effective with ambitious vocabulary for children and introduces them to another style of writing, combining fictive and non-fiction styles.
The book is set between Boxing Day and New Year's Eve, that magical time when you don't know what day it really is and we are all enjoying the post-Christmas days where we live in our pyjamas, eat too much and don't really do much of anything except relax and catch up. It was simply the most perfect time to read this book and imagine I was in a gorgeous Alpine ski lodge, surrounded by magical folk who will keep me safe in the snow.
This is a fantastic debut novel and I really can't wait to see what Norup offers up next. Thanks for making my Christmas even more magical, Helle!
  
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Bobby Gillespie recommended Clash by The Clash in Music (curated)

 
Clash by The Clash
Clash by The Clash
1977 | Rock
8.6 (5 Ratings)
Album Favorite

"So it's spring, early summer in 1977. I'm a teenager that's started school. I read a book about a punk. I know something's happening. I heard 'God Save The Queen'. I started buying records like The Stranglers' 'Peaches' and The Clash's first album. I remember looking at the cover of the latter at a record store at the bottom of my street called Soundtrack Records. I remember looking at the three guys on the cover with brutally shorn hair, tight drainpipes and wearing shirts with Paul Simonon having a Union Jack stitched on over the pocket. There was also a photo of the Notting Hill riots with the police fighting the Rasta youth. Earlier that year I watched a documentary with my father about the Notting Hill riots at the carnival. I found it really inspirational because I just love seeing the youth rise up and take on the cops. It was a pre-punk moment of seditious confrontation that I found totally inspiring. Just seeing people saying ""fuck you"" to the system is always inspiring to me. In terms of the Clash album itself, the song titles even sound great, such as 'I'm So Bored With The U.S.A.', 'White Riot', 'London's Burning' – I was like, ""Fuck!"" before I'd even heard the record! It totally blew my mind and I ended up buying the record. For a long time I'd stood outside the record store and looked at the sleeve! This album was basically everything I was waiting for. It was my rock & roll. Previous to that, I'd heard rock songs on commercial top-40 radio stations, such as Deep Purple, The Who and Rolling Stones, but it felt like a different generation's music. So with The Clash, I finally found my thing. The songwriting on the Clash album is amazing. 'Remote Control' lyrically was about big business and not liking the things you do. You got no money, you got no power, they think you're useless and that's exactly how you feel. I thought, ""Fucking hell"" when I heard it back. You still felt as a kid scared of going into the adult world when you left school. The song wasn't rock bravado or being macho but about being a young person going out into the world for the first time feeling powerless, which was empowering because when you relate to something, you feel stronger. 'Hate & War' was another song that took the hippie ideal of love and peace and turned it on its head by saying: ""There ain't no love and peace, this is the '70s, it's fucking hate and war here."" Punk rock was my portal and pathway to being a creative person. And the first Clash album was everything to set me on my way. Even now, I feel quite emotional talking about this. It's the most emotional record the Clash made because there's something really pure about it. I also think there's a humanism that the Clash have that the Pistols didn't, as the latter were just pure rage. For those reasons, this record is my life."

Source
  
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Mothergamer (1521 KP) rated the PC version of Assassin's Creed: Origins in Video Games

Apr 3, 2019  
Assassin's Creed: Origins
Assassin's Creed: Origins
2017 | Action/Adventure
I have been excited about Assassin's Creed Origins since I first heard about it so when I got my copy I began playing right away. The opening for the game is intense and introduces you to Bayek of Siwa, a Medjay (essentially a protector for the people of Egypt sanctioned by the Pharoh) and a bit later his wife Aya. The story starts with a sad event, but it clearly explains in that moment why and how the Brotherhood of Assassins were created. Playing as Bayek, there is an initial tutorial for what the game controls are and they're pretty great. The controls seem more streamlined to the point where my biggest complaint of getting stuck on things during parkour runs and jumps did not happen at all. It was a very welcome change.


Bayek of Siwa.


 I did get the season pass and this is truly worth it because you get access to some great weapons, gear, and mounts. Having the season pass will also give you access to the two DLC chapters, The Hidden Ones and The Curse Of The Pharohs on their release dates. If you're part of the Ubisoft Club, you also get some cool rewards ranging from crafting materials to legendary weapons. This also includes the Altair and Ezio outfits. You can also earn a lot of the weapons and gear from doing side quests and daily quests.



Some of the rewards you get with Ubisoft Club.

Ancient Egypt is huge. This is truly an open world game and it is definitely in your interests to explore everything because there are a lot of interesting things to see and do. I took a long time getting to the main story because I was having fun just exploring and doing all the side quests. There are a ton of side quests which give you the needed experience points and give rewards ranging from weapons to mounts. It is a grind to a soft level cap of 40, but because the game is fun to play I never really noticed and I got to level 40 fairly quickly.



One of many great views in the game.

One of my favorite things in the game was the symbiotic relationship Bayek had with his eagle, Senu. When doing missions where you needed to locate a target you could call Senu and with the ability of eagle vision have Senu search the area and seeing the world from her perspective until you find the target. This was a very useful thing to have especially when scouting enemy forts so I could see how many people there actually were.



Senu scouting an area.

The skill tree for Bayek is easy to navigate and there are three sections to unlock skills; Hunter, Warrior, and Seer. Even after you hit the level cap you can still build up these skills as the experience points then go into the meter and when maxed each time, it rewards you with ability points which can be used to unlock skills. Bow Bearer is incredibly useful for the Hunter because it allows you to carry a bow for stealth and one for melee battles. Chain assassination is also useful because it can get you out of a sticky situation.



The skill map is easy to navigate.

You do get to play as Aya for some missions and it is fun to play as her because there are some ship battles with her as well. The ship battles controls are well done and I wish there had been a few more of them because they were exciting and I enjoyed them. I also wish there were more missions with Aya because she was a smart and brave woman and she was just as interesting a character as Bayek. There is normal sailing also and this helps with getting to other areas or finding a spot where treasure is hidden. You can dive into the water and find those treasures as well as other secrets like tunnels leading into hidden temples.


Sailing in the game is great fun.

The main story is excellent. I really liked Bayek and Aya because they were such interesting characters. I felt sad for their pain and a sense of vindication for them when they accomplished their goal. There are of course real historical people in the game like Cleopatra and they are involved in the story. I did feel the main story was a bit short, but I still enjoyed it a great deal. It answered a lot of the big questions such as how the Brotherhood was started and also gave hints about some of the assassins that followed after Bayek and Aya.

Once you're done with the main game, there are still things you can do. There are mini game events like chariot races at the Hippodrome or gladiator fights at the Cyrene Arena. Both are fun to do and give you a break from the main story and side quests in the game. The chariot controls do have a bit of a learning curve, but once you get the hang of them it's a breeze. The gladiator fights have three rounds and then you unlock an elite mode which is just one challenging boss fight with the champion of each of those rounds. You can also compete with your friends for the best score.



Racing at the Hippodrome.

There are daily quests as well which you get from an NPC named Reda. The quests range from rescuing people to recovering stolen merchandise. When these are done, you get a reward from Reda usually a rare or legendary weapon. Sometimes you get a rare mount which comes in handy. You can take photos and share them with the photo share feature. This is a cool thing where you can use the controls to take a photo and share it with other players in the game. You can also avenge other players. If you find a fellow assassin that has been killed, it gives you a quest to find the perpetrators and you can exact revenge on them.

There is also the event Trial Of The Gods. Currently you can fight Anubis, the god of the dead. You should be level 40 for this fight because it's difficult otherwise. This is a great battle and once you defeat Anubis you get rewarded with a spiffy item. If you missed it, don't worry. There will be another chance to fight him and you will be able to fight other gods later on.
 


Battling the god Anubis.

Assassin's Creed Origins is an amazing adventure. The story is excellent, the side quests are fun, and there are so many beautiful things to see in this game. There is so much wonderful variety in the people, the voice acting, and the music. It is a joy to play and even after you're finished, there's still a lot of things you can do. I loved the game and and I can't wait to play more.
  
Niche
Niche
2009 | Abstract Strategy, Card Game, Educational, Puzzle
I have a gamer confession to make and I am not sure how it will be received. Perhaps it isn’t a gamer confession at all. I will let you be the judge. I am not a fan of Sudoku. There! I said it, and I stand by it. I find it tedious and far too intelligent a game for me. However, if someone would just dumb it down enough for me to get it, I may actually enjoy it. Oh wait, Andy Hopwood did that for me already? Hot dog!

Niche is a puzzly abstracty Sudoku-y card sheddy game for two to seven players that can be played in as few as 10 minutes. In it players attempt to shed their hand and score the most points by adding cards to established lines of cards. As with most of Andy Hopwood’s games, though, there is a twist.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T


To setup the dealer will shuffle the deck and, well, deal out seven cards to each player. The cards not dealt form a deck and from this deck a starter card is flipped to the table. Setup is complete and the game may now begin!
On a turn each player will need to perform three steps: Select, Place, Score. When Selecting a card from their hand the player will need to observe the last played card. This card will essentially inform the player of what CANNOT be played. For example (per the photo above), if a yellow triangle was just played, then the next card played can be NEITHER yellow nor a triangle. So from their hand the active player will select a group of cards that can be played this turn and choose one to add adjacently to the most recently played card.

The player then must Place their card such that they do not add the same card to the line that already exists within the line. For an example here (per the photo below), the most recently played card is a blue circle. In hand are two blue squares, a yellow square, and a red square. As the previous card is blue the only choices left are the yellow and red square. However, the card played previous to the blue circle was a yellow square, so that leaves our player with only one choice: the red square connected to the blue circle. Now, the player could actually use the yellow square, but would need to place it below the blue circle forming the beginning of a new line. I will explain why that is a less strategic play.

When players perform the third step in a turn, Scoring, they will count up all cards in the lines extended by their card, both vertically and horizontally. In our previous example the red square continues a line of two cards so their score for that placement is three. Should they place the yellow square below they will only score two as they have added onto only one card. Fans of Azul will be familiar with this scoring system. Players are expected to keep track of their own scores each turn.


Should a player not have any legal plays using cards in their hand they must pass, and await their next turn. Play continues in this manner of players performing these three steps in a turn until a player sheds their entire hand of cards. All other players will have one more chance to play one card to score points. Players add up all the points they have scored throughout the game and the player with the most points is the winner!
Components. This is a deck of cards in a tuckbox. The cards are all fine quality, and the iconography could not be much clearer. I have zero qualms with the components here.

Gameplay is super quick and puzzly, with a great weight for its type of game. This will not be a centerpiece title of the game night, but will offer filler style gameplay for gamers mulling about or waiting for the next game to begin. I enjoy the simplicity of the rules coupled with the puzzly and thinky nature of each turn. Obviously the name of the game is scoring points, so you want to add to an already-long line instead of having to begin a new off-shoot somewhere, but it is near impossible to anticipate what other players will place on their turns. Therefore, more strategic players will find either solace or frustration from the more tactical style of play here.

I do want to mention that this game was originally designed for an event benefiting The Foundation for Conductive Education in the UK. Quote taken from the BGG profile for Niche: “The game aims to promote and support The Foundation for Conductive Education. This method works with children and adults who have conditions such as Cerebral Palsy, Stroke, M.S. or Parkinsons, helping them to lead more independent lives.” I know this organization holds a special place in the designer’s heart and I just wanted to take a moment to give a shout-out to this amazing organization and this amazing person who created a game for the benefit of others. I applaud both entities, and hope for much success.

That said, Niche is a game that can be played with any type of gamer in almost any situation. It takes up little table space (at most nine cards in a line) and is rules-light. Purple Phoenix Games gives this one an extended 8 / 12. If you are a fan of Sudoku and would like to explore a little card game that gives this reviewer the same vibe (but infinitely more fun) then I urge you to grab a copy of Niche. Not only will you be purchasing a good little game, but your purchase also goes toward furthering an organization that is doing very important work in the UK. And if you would like to feel very smart, play Niche with me sometime and watch me struggle to play the right card.
  
Goodbye Christopher Robin (2017)
Goodbye Christopher Robin (2017)
2017 | Biography, Family, History
My wife has the entire collection of Winnie the Pooh stories by A.A. Milne, featuring the illustrations by E.H. Shepherd, but they're not something I've ever actually read. I'm probably more familiar with the illustrations than the stories themselves and the fact that Christopher Robin was real, along with the stuffed toys that eventually became the characters and friends we all know and love. But I had no idea that the real Christopher Robin actually grew to hate being Christopher Robin and how much of a negative impact his fathers work had on his early years. Goodbye Christopher Robin tells us that story.

We begin with a brief scene of despair following the receipt of a telegram at the Milne home in 1941. Before we have time to fully understand what's going on, we're whisked back to World War I where A.A. Milne (Domhnall Gleeson) is fighting in the trenches. Following the war, Milne (or "Blue" to his friends) tries to live out a normal life in London, working as a writer with wife Daphne (Margot Robbie) and their young son Christopher Robin. Unfortunately though, Milne suffers from post-traumatic stress disorder, meaning that the bright lights and loud noises of London regularly take him back to the horrors of World War I and begin to effect his life and his work. Deciding to move his family to a farmhouse in Sussex, Milne hopes that the peace and quiet of the countryside will allow him to concentrate on getting back into his writing.

As he struggles to write the book he wants to write, Daphne heads back to London, promising only to return when he begins writing again. At the same time, beloved nanny Olive (Kelly Macdonald) takes time off to look after her mother, meaning that Milne must finally spend some time with Christopher Robin, getting to know his son and enjoying time together in the large woods surrounding their home. It's a slow process though, with the occasional PTSD trigger affecting the already strained father-son relationship, but they soon begin fleshing out stories, characters and habitats for what will become Winnie the Pooh and friends. When Milne invites his friend E.H. Shepherd down to start sketching the woodland and Christopher Robin at play, things really begin to take shape and it's not long before Milne has published his Winnie the Pooh stories. And they're an instant hit.

To the disappoint of A.A. Milne, much of the books attention is focused towards Christopher Robin who is immediately thrust into the limelight. Forced to endure endless photo-shoots and interviews, participating in a tea party with children who have won a competition and being constantly hounded by the press. His parents revel in the success thought, not really acknowledging the effect it's all having on their young son while they swan off to parties and holidays leaving the nanny to look after Christopher Robin and his increasingly busy schedule. Even a telephone call home from Milne to Christopher Robin to see how he is turns out to be part of a radio broadcast. He feels his life isn't his own anymore, and that Christopher Robin is just a character in a book. Even when he heads off to boarding school, he cannot escape the curse of Christopher Robin and is constantly bullied because of it.

It's thanks to the amazing cast, particularly Gleeson and newcomer Will Tilston, that all of this works so well. Building to a highly emotional ending (yeah, I cried!), Goodbye Christopher Robin is a wonderfully touching story. Emotional and hugely enjoyable.
  
Geekerella (Once Upon a Con #1)
Geekerella (Once Upon a Con #1)
Ashley Poston | 2017 | Contemporary, Romance, Young Adult (YA)
10
7.8 (11 Ratings)
Book Rating
A fun, geek-tactic modern retelling. (0 more)
Fairytale meets fandom.
The blurb: ANYTHING CAN HAPPEN ONCE UPON A CON. When geek girl Elle Wittimer sees a cosplay contest sponsored by the producers of Starfield she has to enter.

First prize is an invitation to the Excelsicon Cosplay Ball and a meet-and-greet with the actor slated to play Federation Prince Carmindor in the reboot.

Elle’s been scraping together tips from her gig at the Magic Pumpkin food truck behind her stepmothers back, and winning this contest could be her ticket out once and for all. Not to mention a fan girls dream come true.

Teen actor Darien Freeman is less than thrilled about this year’s Excelsicon. He used to live for conventions, but know they’re nothing but jaw-aching photo sessions and awkward meet-and-greets.

Playing Federation Prince Carmindor is all he’s ever wanted, but the die-hard Starfield fandom has already dismissed him as just another heartthrob.

As Excelsicon draws near, closet nerd Darien feels more and more like a fake – until he meets a girl who shows him otherwise.

Part romance, part love letter to nerd culture, and all totally adorbs, GEEKERELLA is a fairy tale for anyone who believes in the magic of fandom. ~~



Fairytale meets fandom in this modern day retelling of Cinderella.

I am always here for a new take on a well loved story, and Ashley Poston has delivered a faithful to the original story that also makes for a good tale on its own right.

I have to start by saying look at that cover! When I saw it on the shelf in Waterstones *other bookshops are available* I knew I had to buy it.

I love the modern versions of the well known characters, Elle is a Starfield nerd. Her love of the classic tv show comes from her parents, who originally founded the Starfield convention.

Catherine, the stepmother, and the stepsisters, Chloe and Cal are perfectly spiteful as overwork and under appreciate Elle.

The prince in this version is Darien, a young Hollywood golden boy with insured abs, while the fairy godmother role is filled by Sage, the punk wannabe-fashion-designer. I love Sage!

There’s also a canine sidekick, Franco, a.k.a Frank the tank, any story that includes a very good boy has the makings of a winner for me.

Ashley Poston gives a nod to the coach from the original story with The magic pumpkin, Sage’s vegan food van and the ending is perfect with the ball and even the glass shoe.

Obviously we all know how Cinderella goes but Ashley Poston gets us to the end via a geek-tastic tale of fandoms, fan blogs, cosplay conventions and the movie making world.

The way that Elle and Darien begin to get to know each other via text makes for a sweet romance, each not knowing who the other is – Darien, who Elle doesn’t believe will make a good Carmindor, and Elle, being rebelgunner the blogger who slated Darien – I’ve seen some reviews saying it’s not realistic that they fall for each other via text, and so quickly, but it does happen, and anyway, come on! This is Cinderella, and in the original her and the prince fall in love after just a dance.

Geekerella is such a heartwarming story, it’s not often I read a book again, but this is one I’ll definitely turn to when I need cheering up.

I’m giving Geekerella 5/5 stars and I can’t wait to read more of Ashley Poston’s work. ⭐️⭐️⭐️⭐️⭐️
  
EF
Escape from Eden
8
8.0 (1 Ratings)
Book Rating
(This review can be found on my blog <a href="http://themisadventuresofatwentysomething.blogspot.com/">The (Mis)Adventures of a Twenty-Something Year Old Girl</a>).

I've always been drawn to books that deal with cults, so when Escape from Eden by Elisa Nader came up for review, I was overjoyed! Luckily, I wasn't disappointed.

I love the synopsis of the book, and I think it's spot on, so I won't bore you with the blurb in my own words.

The title definitely suits the book as Gabriel and Mia are actually trying to escape. It's definitely an intriguing title and one that caught my attention.

I wasn't sold on the cover to begin with, but after awhile, it grew on me. I like the photo of Mia peeking out behind some kind of bush. It definitely sets the tone of the story.

The world building, overall, was really fantastically written, and I found myself instantly drawn into the book. However, I did wonder how Mia, a girl whose been in a compound since the age of 10 with no links to the outside world, knew about sex. Maybe she picked it up from other members, I don't know, but that question kept gnawing at me.

The pacing of this book did start out a bit slow for my liking, and I was wondering if this book would end up on my DNF (did not finish) pile. Luckily, after the first few chapters, the pacing picks up immensely, and it becomes hard to put this book down.

I loved the plot! Although plots about people trying to escape a cult aren't new, Nader did an excellent job at keeping the plot original. There aren't any major plot twists, but it doesn't matter. This book doesn't need them because it is just that good! The author also does a fantastic job of incorporating a bit of romance without it overshadowing the major plot point. Since I'm a Christian, I must admit that I was a little worried this book would belittle religion and/or God, but after reviewing the book, I didn't find anything offensive in it which was a relief.

I felt as if the characters were written really well. I loved Mia, and although I didn't connect with her right at first, I began to slowly love and care for her. I admired her courage even when she was vulnerable. I also loved Gabriel and the dry humor he brought to the story. I couldn't help but love him! Even mean girl Bridgette was written fantastically!

The dialogue was fantastic and flowed smoothly with the exception of the little bit of some info dump at the beginning of the book. The character interactions never felt forced or weak. There are a few swear words in this book though, so be forewarned if you''re not a fan of swearing.

Overall, Escape from Eden is a fantastic read once you get past the first few chapters. I loved how fantastic the characters were and how great the story line was written!

I'd recommend this book to those aged 16+ who want to read about strong characters and a fascinating plot that will leave you breathless.

(I received a free hardback copy of this title from the author in exchange for a fair and honest review).
  
A(
Altered (Crewel World, #2)
10
10.0 (1 Ratings)
Book Rating
(This review can be found on my blog <a href="http://themisadventuresofatwentysomething.blogspot.com/">The (Mis)Adventures of a Twenty-Something Year Old Girl</a>).


First off, I don't think Altered would work as a stand alone novel, so therefore, I'd suggest reading Crewel first so as not to be too confused. Oh, and if you haven't read Crewel, this review may contain some spoilers for it.

I really enjoyed Crewel, the first book in this series. I'd been wanting to read Altered since I finished Crewel. While this book takes a different direction from Crewel, I still really enjoyed it.

I like the title. It suits the book rather well. Even the Earth in this book has been altered from the Earth we know.

I really love the cover! I love the photo off Adelice within the whole sand timer thing. Adelice is running on borrowed time, and the cover depicts this perfectly.

The world building was done fantastically! It is quite a different world then that of Arras. Yes, I know it takes place on Earth, but this is a post apocalyptic type Earth with a sort of alternate history. In fact, there is one famous figure from history who makes an appearance in Altered which I didn't expect.

The pacing was done really well, and I was instantly drawn back into Adelice's world. I never wanted to put the book down!

Again, the plot is very original. I was confused a little bit through out the book, but I think that was because it had been awhile since I had read Crewel (well over a year ago). I had to try to remember how Adelice can weave and her abilities. Saying that though, I did enjoy the whole plot throughout especially the whole alternate history take. The cliff hanger at the end of this book leave it open for another book in the seires (which I will be reading). There's also the whole love triangle with Jost and Eric again. With the last book, I was team Jost, but this book, I was team Eric!

Again, Albin does a fantastic job in writing well developed characters. Adelice feels like she's grown a lot emotionally in this book. She's more of a stronger female lead and less sarcastic in this book. Jost, to me, shows his true colors in Altered. We also get to learn more about Eric and his background. We are also introduced to another baddie in this book named Kincaid. Kincaid is more of a snake in the grass compared to Cormac who was an up front, in your face, sleazeball.

The dialogue is fantastic and never once feels awkward. I don't remember any swear words, and there is minor violence.

Overall, Altered is a much different book from its predecessor, but that's not a bad thing. There's more gritty, fast paced action as well as a whole new cast of characters.

I'd recommend this book to those aged 14+ who are into science fiction and post apocalyptic worlds.

<center><b>I'd give Altered (Crewel World #2) by Gennifer Albin a 4.75 out of 5.</b></center>


(I won this hardback book in a competition. I was not required to write a review).
  
(This review can be found on my blog at <a href="http://themisadventuresofatwentysomething.blogspot.co.uk">The (Mis)Adventures of a Twenty-Something Year Old Girl</a>).
      
I really, really thought the synopsis of The Brotherhood of Olympus and the Deadliest Game by Guy T. Simpson Jr. sounded very interesting. This was a book that I knew I would have to read. Luckily, I was able to read it, and it was very interesting!

The Fraiser boys lose their favourite uncle in car crash on Friday the thirteenth. After the accident, weird things start happening so the boys consult a spirit board. Is the spirit board helping the boys or is it actually evil? Also, Drake learns through a dream that he is destined to be a king and a leader. Will Drake live long enough to see that day?

I think the author picked a fantastic title for his book!! A lot of people consider a spirit board a game, so I believe this is where the deadliest game bit comes in.

I'm not overly keen on the cover of this book. I mean, it fits the book as it's a photo of the Fraiser boys wither their uncle Wally, but it's just too plain for my liking. However, this could just be a personal thing since I'm a harsh judge of covers.

The world building was done fantastically well!! The setting (1978-1979) was quite believable. I wasn't around at that time, but although there's not really many references about it being the late 70's besides the chapter telling you. I could imagine myself being part of this whole story!

The pacing was really good. Each chapter was full of action and suspense, and I couldn't wait to find out what would happen next. The chapters flow into each other, and not once did I find myself bored whilst reading this story.

For a middle grade read, I'd say that there were some words that might be hard for younger kids to understand, and to be honest, there were some big words I didn't understand. Context clues are important sometimes to figure out what words mean in the story. I did feel that the two younger brothers spoke as if they were much older than eight and ten. There is mild swearing so it's not bad at all when it comes to bad language.

All the characters were well formed and each had their own unique personality which definitely shown through during the story. Martin is the oldest boy, and it's obvious by how much he looks after his younger brothers. Mark is the second oldest, followed by Drake who is the brainy one in the family. Dennis is ten and Albert is 8. As I said in the previous paragraph, the two youngest boys came across as being older then they actually were especially Dennis. However, besides that, they were all believable characters, and I'm sure we all have at least one friend who has one of the boys' personality.

I did feel that the last chapter in the book was a bit repetitive of what the story already told us. I didn't really learn anything I didn't know from the last chapter besides a mention of Wally. However, overall, I thoroughly enjoyed this story as it is very well-written. Oh, and I must say that I really enjoyed enjoy individual drawing at the beginning of each chapter!

I'd recommend this book to those aged 12+.

(I was provided a free ebook copy of this title from the author in exchange for a fair and honest review).
  
Push Barman to Open Old Wounds by Belle &amp; Sebastian
Push Barman to Open Old Wounds by Belle & Sebastian
2005 | Rock
(0 Ratings)
Album Favorite

"Lisa Helps the Blind were Belle and Sebastian before they were Belle and Sebastian, a very early incarnation of the band when it was mainly the two Stuarts - Murdoch and David. I used to put on bands at this place in Glasgow called The 13th Note, there’d be a Tuesday night where anybody could play and then a Thursday night for groups who maybe were a little bit more together. “Stuart Murdoch came down a couple of times and he’d sometimes play at acoustic nights there too. I think I put on one show when they were still Lisa Helps the Blind. What I remember more than anything else was how quietly Stuart would sing, to the point that you could barely hear him over the general level of chatter in the room. I think he was very frustrated at the time, because it wasn’t in his nature to make a scene and force people to listen; he wanted them to pay attention because they appreciated the songs, you know? He was clearly a great melodic songwriter, but that track especially... “I’ve got that demo tape somewhere, in a box and it’s been there for the last two or three times I’ve moved house. I wish I could find the bloody thing because I love that version of the song. It’s quite different from the Belle and Sebastian recording that came out later, on the 3...6...9 Seconds of Light EP. I don’t want to diss that version, but the Lisa Helps the Blind one was slower and felt a little bit more lovingly crafted. I just thought, ‘Whoa, there’s something special going on here with this guy and his writing.’ “The lyrics weren’t like anything I’d heard before - the imagery he was using was both extremely profound and extremely non-rock and roll, this song from the perspective of a guy who’s going to church and fantasising about this rather plain-looking girl who is resenting being in church herself. I fell in love with the quirkiness and contrariness of it, but there was also a quiet self-assurance to it that I’ve admired about Stuart ever since. “I was in one of Belle and Sebastian’s early press photos too, they didn’t appear in them themselves in those early days. That was a very specific time in 1996, after Tigermilk and before If You’re Feeling Sinister. Stuart just stopped me on Byres Road one day, when I was out on my bike. I look so chuffed, because I loved that bike more than anything else in the world. I took a train out to Helensburgh and bought it from this guy who’d bought it new in 1948 and cycled to work on it every day of his life until he retired. It was this really heavy, beautiful old Raleigh. “I was away on tour one time and the landlady of my flat on Bank Street in Glasgow cleared out the garage and she chucked it out. It was so heart-breaking! Anyway, the photo is from a period when the band were being bashful but also playing games with the press at the same time, which was funny. Stuart was a great photographer, you’d always see him around town with his camera.”"

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