Search

Search only in certain items:

Chains (Seeds of America, #1)
Chains (Seeds of America, #1)
Laurie Halse Anderson | 2008 | History & Politics
8
7.0 (2 Ratings)
Book Rating
When Isabel and Ruth's owner dies, they are sold to the loyalist Locktons and shipped to New York. 'Chains' tells the story of the American Revolution through the eyes of a thirteen-year-old slave, struggling to take care of her little sister and discover what real freedom is and how a person can gain it.

 I first read this book in 2010 when I was thirteen while I was stuck at a grammar school open evening that my sister was at. I went to the library and started reading 'Chains' instead of having to traipse around hearing about how many geniuses of that school got into Oxford and Cambridge. I was so hooked that I felt that I couldn't leave without it so I stuck it up my jumper and nicked it. I have recently (and legally) got my hands on a copy of 'Ashes', the final book in the trilogy and so am rereading the first two books which I haven't done in years. I am pleased to say that it is still as good as it was when I read it eight years ago.

While I do like well rounded, complex characters and relationships, there is certainly something to be said for simplicity. None of the characters has too much of a character arc in this book except for the protagonist, who is the one telling the story so this may have something to do with her being an unreliable narrator (something that you learn so much about in English A-Level). Did the characters seem a bit stereotypical and cliched at times? Yes, definitely. Did I really care? No, not especially.

The atmosphere was great throughout, especially in the prison scenes and when Isabel has a fever. Everything felt very real and detailed, right down to the last black hair ribbon stashed in a draw. Every chapter, every page, every sentence felt so real and grounded in reality which is difficult to find in a book.

I really enjoyed the writing style, it all suited Isabel's voice down to the ground. Something that I noticed more reading it this time than I did when I was younger were the extracts at the beginnings of the chapters as it is a really nice and easy way to contextualise what is going on in the chapter in comparison to the date in with the chapter is set. It also gives the book a much more political feel which, again, I didn't quite see as much when I was younger.

The plot as a whole is very good and well written but there were definitely some sections that were just not needed or justified at all. However, that is a very minor thing.

The only real downfall of this book was some of the logic. Isabel gets way too lucky too many times, especially since she is a young black girl with a very distinctive scar on her face. A lot of people just seem too nice to her given that she is a slave and the level of racism back then as well. There is one particular instance at the end with some fireworks that I just pure and simply didn't buy.

This book, as well as 'Forge', has been sitting on my shelf for years just waiting to be picked up again and reread. I am so happy that so many years after I read it the first time it is still just as good.



Characters: 8/10

Atmosphere: 9/10

Writing Style: 8/10

Plot: 8/10

Intrigue: 9/10

Logic: 7.5/10

Enjoyment: 10/10
  
Black Mirror  - Season 2
Black Mirror - Season 2
2013 | Sci-Fi
Be Right Back - 8

Hayley Atwell, best known as Captain America’s squeeze in the MCU, Carries the emotional weight of this episode in beguiling style. Not for the last time Black Mirror enters the territory of death, grief, loneliness and questions of a tech-aided afterlife. If it were possible to bring a loved one back in physical form, even though we knew it wasn’t really them, would we be tempted to do it? Entirely believable as a concept, considering the amount of data we are storing about ourselves on social media and in other digital ways. Although any kind of clone as good as Domhnall Gleason is a bit far fetched for now. What works here is realising that no matter how good a facsimile is, it is the myriad of tiny details that make a person that we miss the most, even the imperfections. Genuinely moving in its best moments, and a strong start to season 2 in 2013.

White Bear - 7.5

White Bear, the first of the “blind” episodes, where we as viewer are thrown into a situation with no explanation or context, was the first Black Mirror episode I ever watched. I remember being blown away by the dark concept, compelling nature of the minimal narrative, the cunning twist, and the boldness of the statement seemingly being made. So many themes are going on at the same time here: true crime as voyeuristic entertainment; the moral idea of an eye for an eye, brainwashing, and whether torture under any circumstance can be justified, for starters. Looking back, it isn’t the most rounded tale in the canon, or the best acted, but it is certainly very memorable. It also saw the birth of the White Bear symbol, which pops up in other episodes regularly, if paying attention. What is its meaning? The jury is still out!

The Waldo Moment - 6

The political apathy of a nation, and hatred of the personality flaws of our politicians could lead to a figurehead without real policies being elected and revered – it isn’t a very strange idea in 2020 at all. Many younger voters have been incited to demand change, without any idea of what that change should entail. So, in concept, this episode is right on the money. Trouble is it isn’t well written enough to sustain the drama or intrigue in the way the best of the canon do. The shock value is low, and therefore the reaction is “meh, fair enough”. For me, the first real blip in quality control for the series.

White Christmas - 8.5

This was the transition episode that saw Black Mirror make the big money move from Channel 4 to Netflix. Although now bundled into series two, it was a 21 month wait after The Waldo Moment before over 2 million of us settled down to this Christmas gift in 2014. It comes over as an anthology within an anthology, with John Hamm and Rafe Spall telling tales in front of the fire whilst on a “job” together in the cold wilderness of an unknown location. It is laden with ideas of technology back-firing, and is very satisfying in how quickly it moves through the plot points. The chemistry of the two lead men is great; the arrogance of one and the nervousness of the other allowing for some beautiful twists and turns. Essentially, the whole thing is either a re-working of ideas already used, or a precursor to future ideas that will be more fleshed out. Not that it really matters. This is the highest rated individual episode on IMDb, and the reason for that has to be its accessibility. The balance between being creeped out and entertained is just about perfect.
  
And I Darken (The Conqueror's Saga #1)
And I Darken (The Conqueror's Saga #1)
Kiersten White | 2016 | History & Politics
6
6.9 (9 Ratings)
Book Rating
First I would like to say a massive thank you to Goodreads as I won myself a copy on one of their giveaways( Aren’t they great!)

And I Darken is a new Historical fiction/Re-telling of Vlad the Impaler but gender swapped. Goodreads have it listed as being a fantasy, but there is no magic or any paranormal goings on whatsoever…glad we got that cleared up.

Our story follows Ladislav (Lada) and Radu Dragwyla the descendants of Vlad Dracul, Prince of Wallachia. Vlad is a vile human being and uses his own children for bargaining with the Ottoman Empire, there lives are at risk if he does not keep to the treaties terms. Living in the Ottoman Empire is risky for Lada and Radu, Lada could easily be married off to some suitor for allegiance or killed whichever is easier for the Sultan. Running the grounds they bump into a young boy the same age as them, only to find that he is the Sultan’s son Mehmed. Mehmed is a lonely boy with only his tutors for company so he befriends them both and shares all his education and time with them, which in turn takes them out of the spotlight.

Lada is a very strong character, she is a force to be reckoned with. She is brutal,fierce and just a total badass throughout the book. Being born a woman is one almighty struggle to be taken seriously in the 1400’s. She knows that she is the rightful heir of Wallachia at the young age of 11. She wants to impress her father with her fighting skills and there is a point when she thinks she has, but the only thoughts her father has is marrying her off to a suitor and being a dutiful wife. Lada is very family orientated and has a very unique relationship with her brother Radu but she will never show any emotion as this is a sign of weakness and she is perceived as a cold-hearted bitch.

Radu was always a disappointment to his father, weak,cowardly and clinging to his nursemaids side infuriated Vlad. Radu was the more emotional of siblings, even though he was not great at fighting he had a devious and cunning mind that made him equally as dangerous as Lada.

My feelings towards the characters changed a lot throughout the book at first I thought Lada was just a psychotic child but realised she is trying to prove herself as being fierce. Radu he was very sweet throughout the book and always wanted his sister to just open up and tell him she loved him and for him to tell her his secrets and feelings. The main point is that they are flawed and this is what makes characters great.

Mehmed just annoyed me and he got in the way of Lada’s plans.

The book does contain romance, a love triangle where no one expresses their love for anyone as they are too scared of the consequences or that it will stop them from their goals in life. So the romance is frustrating to say the least.

This book has a lot of political intrigue,so be prepared for wars,treaties,soldiers and their ranks. This is Historical fiction but as in the author’s notes at the end it is not accurate and a lot is made up. Religion is also touched upon, mostly Islam with Christianity but it’s not too in your face or info dumping. The book is nearly 500 pages long! I felt it could have been shorter. I enjoyed the relationship between Radu and Lada,it was a very different set-up from what we are used to. This did take me a little longer to read as in places it was very slow and I found myself getting bored.

This book covers themes such as sibling rivalry, relationships, families, romance, feminism, sexism and politics

<img src="https://images.gr-assets.com/books/1476160834l/22817331.jpg"; width="120" height="180"/>

Now I Rise is the second installment of the And I Darken saga which is due to be released in June 2017 which I will be reading as I am interested in what is going to happen next with Lada.

Overall I rated this 3.5 out of 5 stars
  
The first half of The Serpent and the Moon mainly deals with Francois I's reign as king and has little to do with the love triangle. Frankly, the whole book itself hasn't much to do with the love triangle or "one of the great love stories of all time," but more to do with the political intrigue of Henri I and his father's reigns. Oh, and lest I forget, Henri, Diane, and both of their symbols, monograms, etc. I honestly don't know what the whole fascination of that was all about, but it showed up everywhere.

On page 187 the princess tells us that it is a man's way of thinking that Diane wouldn't have become Henri's mistress if he hadn't become dauphin. I disagree, it is a realist's view, and frankly, I think it's fully possible that was how it started. Yes, maybe she was flattered by his attention too, but to consider having him as a lover in light of how much she was in his life growing up, it's a bit creepy. Oedipus comes to mind. I believe he was infatuated with her from a young age and it most likely progressed into love, for both of them. I envision her grabbing the chance at being the mistress of a king and being older, she knew how to mould and persuade him. Whether or not it was a true love story, I really don't know; I'm not sure anyone does and I don't care all that much.

As many other reviewers have stated, there is an obvious bias. The readers are warned in the introduction, but even if you know that, there's still the possibility that the work as a whole might be neutral. Unfortunately, that's not the case. Maybe if it had only been a slight bias, I wouldn't have cared so much, but when an author heaps praise on one person and how they accomplish everything, and then turn around and bash someone else for the exact same thing. Well, that's just hypocrisy.

From the book, the author would have you believe that Diane de Poitiers got to where she was merely by being a good, honest, gracious, and pious woman and Catherine de' Medici did it by being a cold, heartless, evil, spiteful person. I'm sorry but you cannot have climbed to the heights Diane did, especially in those times, without being conniving in one way or the other. I'm sure she did the same things Catherine did, so quit holding Diane up on a pedestal; she's really not a goddess, just a woman. Diane is a white light, Catherine is black as death and there isn't any grey between them for most of the book. By the end of the book I really took the "history" lightly, mainly that of these two women, more than anything else; it was just an unfair assessment. And with the author's snarky and catty remarks directed towards Catherine, saying she has a "fat little heart," well, that was just uncalled for. Then at the end, her words were so disgusting about Catherine's behavior towards Diane, saying how petty she was and she did things purely due to "feminine spite". Catherine could have done much worse to her but she didn't! Of course, Ms. Perfect D. was always so respectful and exemplary of Catherine. Give me a break. Maybe some of the things said in the book were true about both women, but then again, maybe not. Most is lost to history.

If Princess Michael of Kent's plan was for me to sympathize and idolize Diane de Poitiers, as she does, it backfired. Now I don't ever care to ever hear about her again, and I love history of all kinds. On the other hand, I have already ordered two books about Catherine de' Medici from the library. Most likely the opposite of what she wanted. I honestly don't blame Catherine if she was bitter, who wouldn't be in that situation? Even if it was a different time, circumstance, and an arranged marriage? I refuse to believe Diane was this perfect being, a goddess, virtuous as can be, a victim - nobody is all these things and I don't know why the author cannot see any imperfections and insists on romanticizing her.

Even though I hated how biased this book was, I still appreciate the amount of research this must have taken, it was fairly well-written in form, and there was loads of information. I'd only recommend this to Catherine haters, loathers, or serious dislikers. With the princess's flair for the dramatic and speculation on feelings and actions, she might want to focus on writing works of fiction instead. I have no desire to read anything by this author again.
  
Flightless Falcon
Flightless Falcon
Mickey Zucker Reichert | 2000 | Science Fiction/Fantasy
7
7.0 (1 Ratings)
Book Rating
Shelf Life – Flightless Falcon Still Glides Pretty Well
Flightless Falcon is a light DAW fantasy by Mickey Zucker Reichert that first came out in paperback in July of 2001. Set in your typical fantasy land – lightly coated in magic but sans any fantastical creatures such as dragons, elves, dwarves, and the like – it follows the sad, luckless exploits of an ex-miner named Tamison made useless after a cave in kills his father and brother and leaves him trapped deep in the mine for a few days.

Afterwards, with a debilitating fear of both the dark and being underground, he’s unable to continue as a miner, yet too unskilled to get any other job. As such, he and his family live in dirt poverty for a decade or so until he finally decides to try stealing what they need instead of earning the money to buy it. Unfortunately he’s just as horrible at this as anything else he tries and ends up in jail for two years.

When he finally gets out, his family’s disappeared, so he adopts a stray dog and lives on the streets for a while. Then one day a guard finds him and tells him, “Hey, I know where your family is, and it’s bad, man, we should go save ’em.” So Tamison saves a fortune teller from some different guards, just for good measure, and the three of them go off to get his family back.

The plot evolves from there – I won’t go into much greater detail because I don’t want to give anything away. And while it’s an entertaining read, it does have its share of snags, though not often or strong enough to derail the overall experience. Still, might was well talk about ’em.

The majority of these moments occur due to the protagonist himself; Tamison’s constant suffering and depression and worthlessness gets a bit irritating after a while (and not a very long while). But you do end up genuinely sympathizing with him, at least for the most part – his self-pitying and constant sobbing are offset, personality-wise, by his intense love and devotion to his family’s welfare (though apparently it still isn’t strong enough for him to suck up his phobia and go back to working in the mines). The end result is a character that, while whiny enough that you want to reach into the pages and smack him, is still believable. The fact that a lot of his misfortune is brought on by bad luck and the overwhelming apathy of the world around him, instead of just his own sad uselessness, also helps save what might have been an otherwise excruciatingly sad-sack protagonist.

But ignore what Miss Reichert and the back cover of the book say – the real star of this story isn’t Tamison, the guard (Dallan), or the fortune teller (Rifkah). It’s the weasely bastard of a con man that Tamison can’t stop running into, the aptly-named Con. This guy’s selfish lack of a moral compass and unwillingness to sugarcoat anything for anyone is a breath of fresh air amidst the hopeful optimism and general boyscout do-goodery of the rest of the starring party, and his quick wit and blunt, sarcastic dialogue are at once impressive and entertaining to read in the circumstances. His back story’s also far more interesting than anything Tamison, Dallan, and Rifkah can come up with.

The story itself also grows past a simple “save some good guys from some bad guys” fetch quest to envelope a degree of political intrigue, subterfuge, loyalty dilemmas, and good ol’ fashion backstabbery. I won’t say anything more past the obvious (there’s a twist, you know there’s gonna be a twist, there’s always a twist) other than to say that the generic good-guy-bad-guy feeling the book’s own synopsis offers slips slowly into a more realistic, more satisfying realm of uncertain grayness that accompanies all conflicts between the world’s two rival governments, the one Tamison belongs to and the one he’s told is harboring his missing family.

Basically, each time you think this book is going to march the plot or one of the characters into Generic Land (and you will occasionally think this multiple times), the direction skews off at the last moment to surprise you. The result is that you end up reading the book in two minds: one for soaking up the story and being entertained, and one with a critical eye turned always on the author’s style, to see where it threatens to stray into unimpressiveness and how it keeps saving itself.

But don’t focus overly much on my criticisms – that’s just how I’ve been trained to talk about good writing, to search for the roughest spots and pick at them in order to see how the whole thing might be polished even more. The reason this book is so easy to criticize is because its weak spots are few and manageable and therefor easy to cover and be done with in the length of a blog post. The overall impression I came away with is still one of a fun, thoughtful, imaginative tale, at times suspenseful, at times moving, and always deeply visual. I didn’t mention the detailed visual descriptions did I? Oh well, I just did. Now you know they’re there.

It’s not going to turn into the next blockbuster fantasy franchise, but if you find it in your used book store, there are less-enjoyable ways to spend your reading time. I recommend Flightless Falcon to anyone who enjoys well-written, character-driven fantasy and doesn’t need it to last through a dozen sequels.
  
Greedfall
Greedfall
2018 | Role-Playing
Greedfall the latest action-adventure roleplaying game from the folks at Spider and Focus Home Interactive is set in the far-off land of Teer Fradee where numerous factions vie for dominance over the continent (and its native inhabitants) while searching for an elusive cure for the Malichor, an insidious disease that threatens to wipe out the inhabitants. The story begins in the plague-ridden streets of Serene, where you immediately get a sense of what it must have been like in Europe while the black plague threatened to wipe out entire societies. You play the role of De Sardet, a young noble who sets sail for the new world in an effort to bring back a cure and assist his cousin who has taken over as the newly appointed governor. Using your skills of diplomacy, sword play, and stealth you’ll have to befriend not only the other factions, but the natives if you wish to bring a cure home.

Greedfall is a beautiful game, taking place in large expansive cities reminiscent of Paris or London in the 18th century and the lush forest landscape of Teer Fradee. Each character is costumed in what could only be considered French Musketeer and the island natives’ representative of what early European settlers in North America must have encountered. The sense of scale between the massive cities, and the vast expanse of the frontier provides a sense of openness that rival many other titles.

It’s this sense of openness however, where Greedfall initially stumbles. Much like games such as Dragon Age, the illusion of an open world environment is regularly halted by “invisible” walls that impede your progress. Looking through a small grove of trees you see your objective but are unable to pass through them directly. Instead, you must follow the path and climb a rock ledge to reach it. Several times while attempting to get to my highlighted objective, I’d get stuck on small bushes, or my path stopped by what should be easily passable brush. There are moments where it’s uncertain whether or not I could pass through the environment, so I’d have to refer to my map to see if that was the correct path, or I had to follow some other indirect route to get there. While this game style is hardly new (and had been common in the past until advancements in both computing power and storage space allowed for larger environments) the inconsistencies of what was passable and impassable lead to a bit more frustration then it should.

Combat is quick and easy to pick up with a light and heavy attack and a block or dodge for defense. Each successful attack also builds up your fury meter which allows for stronger strikes against enemy opponents. You and your opponents also benefit from armor and health attributes. Armor can help defend against health damage, but once the armor is depleted there is little standing between you and certain death at the end of a musket or blade. Numerous spells and potions can be used to buff up your character, cause elemental damage or provide quick healing when needed. Besides swords, maces and axes there are also an assortment of pistols and rifles for ranged attack. If you so choose, you can also create magic wielding warriors who can utilize spells and magic rings in combat as well. Various skill points can be added to your offensive and defensive capabilities that allows for stronger strikes, better mobility (unlocking the ability to roll away from danger is something that I highly recommend) and increase the length of spells.

The story and character voice acting is typically top notch, the one glaring exception to this was the accent used by the natives. As much as I hoped I would get used to it, the worse it tended to get. While creating an accent that is supposed to be unique to the people who share it should be applause worthy, it often felt forced and in most cases entirely TOO artificial. The cut scenes that are used throughout to further along the story are outstanding, and while the facial expressions generally left a lot to be desired, it didn’t detract too much from what was being said. The amount of voice acting and cut scenes puts it on par with far larger budget titles and outside of those few gripes feel they are done well overall.

Technically the game tends to suffer from some annoying and immersion breaking problems. While I played the game using a Nvidia GTX 2080 Super, there were times when the frame rates would drop from the typical 80+ on my ultra-wide screen down to 15 or 20. These slowdowns didn’t last long but seemed to come at times I wouldn’t have expected them. In my attempts to isolate them, I tried lowering a number of the graphical settings, but in most cases, it didn’t seem to have much effect. These have improved somewhat with the latest patches to the game, but still exist from time to time. There are also the random crashes to desktop for no reason at all, thankfully the game autosaves frequently enough (and allows you to manually save as often as you wish) that I never lost much progress when these occurred, but it’s something to be aware of. Characters and animals occasionally get stuck on the environment, I one time found myself stuck in a small hole that I should have easily been able to walk out of, and another time a large deer was stuck running in place next to a large rock. While these glitches didn’t cause any serious quest ending problems, they are just additional polish issues that still need to be worked out. As other reviewers have pointed out, there are some issues going from light to dark environments where it seems to take awhile for the lighting to adjust as it should.

Greedfall even with the inconsistent accents and technical difficulties is still an easy game to recommend for folks looking for a change of pace from the standard Dungeons and Dragons tropes. There is plenty of political intrigue and mysteries to unravel on Teer Fradee and no one faction that can be singled out as good or evil. Sacrifices have to be made when dealing with each faction and doing something for one will almost always cause a conflict with another. While the choices you make, do impact how others see you, they aren’t as world changing as they could have been. Greedfall is a long game easily 40+ hours depending on how many side quests you choose to complete on your search for a cure and it tells an interesting enough story to keep you engaged throughout.

What I liked: Interesting factions, Beautiful scenery, Unique setting

What I liked less: Invisible walls, Technical glitches, Inconsistent voice acting