Search

Search only in certain items:

    Dream Quest

    Dream Quest

    Games

    (0 Ratings) Rate It

    App

    Play cards! Kill monsters! Level Up! Dream Quest is a roguelike deckbuilding game inspired by the...

40x40

Gareth von Kallenbach (980 KP) rated the PC version of Diablo IV in Video Games

Jun 22, 2023  
Diablo IV
Diablo IV
2020 | Action/Adventure, Fighting
The latest entry in the phenomenally popular Diablo series has arrived with the release of Diablo IV and with it comes the lofty expectations of a rabid fan base for the franchise. Players can play as one of various classes including Sorcerer, Barbarian, Rogue, Necromancer, and Druid, each comes with its own unique abilities such as sorcery, speed and dexterity, and brute force.

I chose to play as a barbarian as I am not a huge fan of resource gathering, crafting, or playing in a support role, and preferred to mix it up close quarters taking as many enemies as I can with me before I go down in a blaze of glory.

As players gain experience they will be able to increase their abilities many of which can be deployed on a timed basis and grow increasingly powerful as players level up. Players will also be able to obtain armor, weapons, charms, and more along the way which can be recycled, sold, or crafted into various upgrades in the numerous towns and communities throughout the vast map of the game.

Players will be able to complete the main quests and side quests along the way which will gain experience upon successful completion as well as defeating enemies in combat. The sheer distance between objectives can be daunting especially when the map is not clearly shown for a specific area as players may sometimes have to go a considerable distance one-way just be able to detour back toward their intended destination.

Thankfully various locales do have vast travel options that once discovered and unlocked allow players to travel between locales quickly. Being able to leave a dungeon to return to a community in order to sell gear, upgrade weapons and armor, and obtain necessary items before returning from the locale they originated from, is a key to survival.

In time I was able to obtain a horse that not only allows me to travel quicker between locales but prevented enemy mobs from attacking me so later in the campaign, I was able to focus on objectives more than dealing with unending waves combat while trying to travel between locales.

Players will encounter other players along the way and the game does have a social factor that allows for friends and players in the local area to be invited to campaign with you. This is a bit of a challenge at first as I found many players were power leveling and did not want to become involved with lower-level players.

While I completed much of the game solo, there were various bosses that I simply couldn’t handle alone, and was very grateful when I was able to obtain help. This changed when I reached higher levels as being able to complete the final campaign with three helpers made a challenging endeavor very enjoyable.

The map of the world is highly detailed as everything from towns, dungeons, villages, and supernatural realms are crafted in incredible detail and the vast number of enemies and their varieties is impressive even if at times frustrating as you have to battle your way through seemingly unending mobs to reach your destination.

Upon completing the game I will be venturing back from time to time to complete side quests and better prepare for the likely future content that will be coming down the line. While it is been popular some players and local community boards have been vocal about criticism for the game which I believe has varied from nitpicking to valid but I can honestly say I enjoyed this game significantly more than Diablo 3 and for me, Diablo IV is one of the best releases of the year and has been an enjoyable gaming experience throughout despite some frustrations along the way.

4.5 stars out of 5

Share this:
  
Kubo and the Two Strings (2016)
Kubo and the Two Strings (2016)
2016 | Action, Animation, Sci-Fi
If you must blink, do it now” or you might miss any number of details the
beautifully animated film, Kubo and the Two Strings, has to offer. Our
culturally rich journey begins with Kubo (Art Parkinson) and his mother
fleeing from his evil grandfather, the Moon King (Ralph Fiennes), after he
leaves Kubo with only one eye. Soon they settle in a cave where Kubo builds
a community around himself in a nearby Japanese village by using his
talents as a storyteller to charm the town’s people. With his stack of
origami papers and his shamisen that brings them to life he weaves tales of
Hanzo the Samurai. Soon though the danger his mother has tried so valiantly
to hide him from finds him and the real magic begins.

After he inadvertently summons an evil spirit from the past, Kubo is lead
on a quest by a monkey (Charlize Theron) to the far lands to recover three
pieces of a magical suit of armor. On their journey they find companionship
with a giant beetle (Matthew McConaughey) that they learn once belonged to
Kubo’s father’s army. The three are plagued by appearances from his aunts
(Rooney Mara) who try their best to keep Kubo from fulfilling his quest. In
the end Kubo is faced with having to choose immortality or to stay human
which we learn has a kind of magic all in its own.

Though I found parts of the film a bit dark for younger viewers it seems it
is a theme of the animated film studio Laika (Coraline, ParaNorman). There
was some comic relief through the banter of Charlize Theron (monkey) and
Mathew McConaughey (beetle) but the movie always circled backed to a more
serious tone. I also felt it could have done a better job of giving us a
back story about how Kubo comes to posses his magical items (origami papers
and his shamisen) and it glossed over some important details, like why his
mother is so fragile after they reach the cave, which we are left to assume
for ourselves. Kubo does however emphasize the power of our memories and
how important stories become in telling what one holds in his or her heart.

Kubo is thoughtful and weaves a story of how family shapes us but how in
the end we must forge our own path.
  
40x40

Gareth von Kallenbach (980 KP) rated the PC version of Fallout 76 in Video Games

Feb 8, 2019  
Fallout 76
Fallout 76
2018 | Action/Adventure, Role-Playing
Gameplay and Setting (0 more)
Bugs, Level Grinding, Missions can be dull. (0 more)
Fallout 76: Getting Better With Each Update
The Fallout series has made the leap online with Fallout 76 and it is an ambitious attempt to take the franchise in a new direction. Set as a resident of Vault 76; players will craft a character and be amongst the first to venture into the Post-Apocalyptic world set in the Virginia wilderness as they attempt to help rebuild a new society.

Along the way players will encounter all manner of mutated creatures and threats that have zero qualms about tearing a player to pieces or bringing an arsenal of weapons to take down players.

Anyone who has played any of the series will know that gathering, trading, and crafting is essential to survival as being able to buy, repair, and exchange weapons and armor is essential as they will break and need to be upgraded frequently.
This is always a trick for some players such as myself as I never know what to fully prioritize when I encounter scrap and can quickly become overburdened. This makes for some very tough choices as player movement will be very restricted and players will be unable to Fast Travel to previously explored areas of the map.

There is also the matter of needing to ensure that an adequate supply of food, beverages, and medicines are available to restore health as in a radiated area; even stopping for lunch can cause potential damage and mutations to happen.

There are numerous weapons available to players from crude Pipe Guns to more advanced energy weapons and machine guns and knives. I have found that Melee weapons such as an Axe or a Sledgehammer can do wonders as they do pack a solid punch but are slow and unyielding.

The map is extremely vast and filled with many areas to explore from old towns to hotels, shops, a mall, an airport, train stations, and pretty much anything else you would expect in a typical community.

One of the biggest issues in the game is the numerous bugs which hampered the game at launch. Bethesda has worked to fix them through several patches but issues still remain as I write this so players will have to understand that this is part of the game and being addressed but they will likely encounter issues along the way.

The game has taken a considerable amount of abuse for the state of the game at launch and while I freely admit there are issues; I have had a lot of fun playing the game and have logged a considerable amount of time in it. Despite the frustrations; I have been drawn back to the game time and again to play more. Players I have encountered have been generally helpful and friendly and the game has not become an open Free For All as the Bounty systems in place make it less appealing for players to pick off inexperienced players who are out minding their own business. Some higher-level players have been very generous in passing and have initiated trades to give me High-Level weapons even though I was not able to use them until I reached a higher level.

There are various Pop-Up events that happen where players can get some nice rewards and slipping into your Power Armor to take down a pack of Scorchers is always a fun experience.

In many ways this is one of the hardest reviews I have had to write as I can see how some people can be disappointed with the game and will take serious issues with the bugs and general direction. I also see the fun in the game and the progress being made with the updates and enjoy the game despite the issues. If you are patient and temper your expectations with the understanding that the game players have now is not the game they will have several months down the road, then Fallout 76 may be the escapist game you are looking for.
3.5 stars out of 5.
  
Heroes of Cosplay  - Season 1
Heroes of Cosplay - Season 1
2013 | Reality
Plain and simple, after checking out tonight's episode of Heroes Of Cosplay I had a bad taste in my mouth. It just seemed like yet another reality show, but it missed the point of cosplay. While I know the people on the show had no control over the editing, it was disappointing to see them only focus on the competition aspect of it and not showcase the cosplayers who also do it because they love it and have fun doing it. Many of my friends who cosplay come up with some amazing and great costumes. Some compete and some do it for fun, but both love it and enjoy themselves. I really didn't see a lot of joy on this show. I saw a lot of drama, negativity, and judging the other person because they didn't agree with their cosplay choice.
 I know it's for TV and it's "scripted", but it would have been nice to see some positive things, such as how encouraging cosplayers can be and supportive of each other about costume choices, or how helpful they can be when asked about how to make a cosplay better or more cost efficient without missing out on making a great costume. Instead, it was essentially The Jersey Shore of cosplay and it was awful. To have the only good thing be Yaya Han with an amazing League Of Legends cosplay by the way, does not make for a good show. There's also the factor that Mark Cronin, an executive producer of the show basically dismissed male cosplayers in a TV Guide interview by stating that their costumes were simpler because it's just body armor, capes, and weaponry and the female cosplayers were more interesting, sexy, and cool. Seriously? Tell that to one of my friends who MAKES his own armor and weapons, actual chain mail and the like. Trust me, there's no simple about it. Both genders put a lot of work into their cosplay, there isn't one is better than the other. Just from that statement alone, I should have known this show was in trouble and not going to be done right at all.
 Then there's this wonderful stunt that Syfy pulled:
https://www.facebook.com/photo.php?fbid=615451091819119&set=a.394389740591923.99759.387115251319372&type=1&theater
 That's right. They used the photographers' photos WITHOUT permission and they knew exactly what they were doing, as they cropped them so the watermarks did not show on the page, and did not give them credit or get a copyright release from them. They did it to at least seven photographers that we know of. Of course the people who they blatantly STOLE from were angry and they had every right to be. Not only does this show an outrageous show of disrespect to the cosplay community as well as the photographers' whose work they ripped off, it's mind boggling that they thought they could get away with it without anyone noticing! The only one who actually took the time to try and make it right was Yaya Han who stated on her fan page that she had immediately informed Syfy's PR department about it and was doing everything in her power to make sure that the photographers did get credit for their work.
 I like Yaya Han. She comes across as genuinely kind, loves cosplay as much as her fans, and unlike Syfy's craptastic PR department, cares about doing the right thing. This is why I really wanted to like this show. I really did. I was pleased to see she was doing this show about cosplay, but after watching this first episode and seeing that Syfy apologized on their page only AFTER they were caught and informed (But let's face it, they KNOW the rules about copyright infringement) that hey, it's bad to steal an artist's work, not even the fantastic Yaya Han can convince me to watch. It's really a shame, because they had an opportunity to do something great and showcase all the aspects of cosplay and what it means to those who enjoy and love it. Instead, they went the let's be gigantic a-holes route and behaved pretty damn shamefully.
 So, no I will not be watching this again. One episode was enough.
  
40x40

Gareth von Kallenbach (980 KP) rated the PC version of Fallout 76 in Video Games

Jun 19, 2019  
Fallout 76
Fallout 76
2018 | Action/Adventure, Role-Playing
The Fallout series has made the leap online with Fallout 76 and it is an ambitious attempt to take the franchise in a new direction. Set as a resident of Vault 76; players will craft a character and be amongst the first to venture into the Post-Apocalyptic world set in the Virginia wilderness as they attempt to help rebuild a new society.

Along the way players will encounter all manner of mutated creatures and threats that have zero qualms about tearing a player to pieces or bringing an arsenal of weapons to take down players.

Anyone who has played any of the series will know that gathering, trading, and crafting is essential to survival as being able to buy, repair, and exchange weapons and armor is essential as they will break and need to be upgraded frequently.

This is always a trick for some players such as myself as I never know what to fully prioritize when I encounter scrap and can quickly become overburdened. This makes for some very tough choices as player movement will be very restricted and players will be unable to Fast Travel to previously explored areas of the map.

There is also the matter of needing to ensure that an adequate supply of food, beverages, and medicines are available to restore health as in a radiated area; even stopping for lunch can cause potential damage and mutations to happen.

There are numerous weapons available to players from crude Pipe Guns to more advanced energy weapons and machine guns and knives. I have found that Melee weapons such as an Axe or a Sledgehammer can do wonders as they do pack a solid punch but are slow and unyielding.

The map is extremely vast and filled with many areas to explore from old towns to hotels, shops, a mall, an airport, train stations, and pretty much anything else you would expect in a typical community.

One of the biggest issues in the game is the numerous bugs which hampered the game at launch. Bethesda has worked to fix them through several patches but issues still remain as I write this so players will have to understand that this is part of the game and being addressed but they will likely encounter issues along the way.

The game has taken a considerable amount of abuse for the state of the game at launch and while I freely admit there are issues; I have had a lot of fun playing the game and have logged a considerable amount of time in it. Despite the frustrations; I have been drawn back to the game time and again to play more. Players I have encountered have been generally helpful and friendly and the game has not become an open Free For All as the Bounty systems in place make it less appealing for players to pick off inexperienced players who are out minding their own business. Some higher-level players have been very generous in passing and have initiated trades to give me High-Level weapons even though I was not able to use them until I reached a higher level.

There are various Pop-Up events that happen where players can get some nice rewards and slipping into your Power Armor to take down a pack of Scorchers is always a fun experience.

In many ways this is one of the hardest reviews I have had to write as I can see how some people can be disappointed with the game and will take serious issues with the bugs and general direction. I also see the fun in the game and the progress being made with the updates and enjoy the game despite the issues. If you are patient and temper your expectations with the understanding that the game players have now is not the game they will have several months down the road, then Fallout 76 may be the escapist game you are looking for.

http://sknr.net/2018/12/31/fallout-76/
  
CO
Call of Duty: WWII - The Resistance
Shooter
The first of four planned DLC packs for Call of Duty: WW2 has arrived for PC and Xbox One owners after being available for PS4 owners for a month.

The Resistance keeps the usual theme of four new maps and a new episode for the Zombie series but this time does it with a bit of a twist.

Usually players see the name of the DLC in the Multiplayer menu and once selected; players can see the various modes available to play the new maps in.

Resistance does away with this and puts the content in the “Featured” area where players have to play either standard or Hardcore Mosh pits and experience the maps in a rotating selection of game modes vs picking a mode.

The three maps available are

 

Anthropoid

Based in Prague; this is a detailed map with a river, central bridge and lots of terrain to cover. Snipers will love the central area but those who want to run and gun can have some luck if they make sure to duck in and out of buildings.

Occupation

This is a remastered map set in Paris where multiple levels, side streets, shops, and vehicle littered streets allow for some great mid to close range combat. This is a fast-paced map where you can set an ambush, sneak up on enemies, or squad up to take the streets.

Valkyrie

If you like a nice run and gun mode based in bunkers; this is the mode for you. Inspired by the Eastern Front headquarters; this is a fast action map ideal for players of all styles.

The fourth map is only available in War mode and is Operation Intercept. Set in France, players need to set up communications, stop a train, and other team based missions.

 

The new Zombie mode is The Darkest Shore and pits the four heroes on a remote island where the Undead come fast and often. The map mixes bunkers, beaches, and emplacements with the usual weapon, armor, and power up stations and gameplay players got to expect in the original mission.

 

This time a think and concealing fog will roll in frequently which adds a new danger as you must fight the unending hordes with limited visibility.

Resistance provides more WW2 action for gamers and while it does not radically change the online portion of the game, it does offer some new wrinkles for fans to enjoy and should keep fans happy until the next DLC arrives.

http://sknr.net/2018/03/05/call-duty-ww2-resistance-dlc/