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Lyndsey Gollogly (2893 KP) rated Miss Frost Cracks a Caper ( Jayne Frost 4) in Books
Jun 6, 2023
73 of 235
Kindle
Miss Frost Cracks a Caper( Jayne Frost 4)
By Kristen Painter
⭐️⭐️⭐️⭐️
Jayne Frost is a lot of things. Winter elf, Jack Frost's daughter, Santa Claus's niece, heir to the Winter Throne and now...private investigator. Sort of.
When Lark Bramble, an old frenemy, shows up in Nocturne Falls, Jayne finds herself reliving the painful past and trying to make responsible decisions that won’t mess up her future. But being an adult proves harder than she thought.
Finally at peace with where things stand between her and Lark, Jayne thinks everything’s cool until a chilling event at the Black and Orange Ball shatters that peace and puts Jayne at odds with the powers that be. She knows she’s on thin ice, but she’s determined to crack the caper.
Can Jayne find a way to right the wrongs she might have caused or will she forever bear the guilt of allowing herself to be snowed again?
I absolutely love this author and this quirky fun series it always makes me smile. I love the well know characters used and the spooky creatures mixed with the Christmas ones. The story is always so much fun. Absolutely recommend especially to come out of a reading slump or some light relief.
Kindle
Miss Frost Cracks a Caper( Jayne Frost 4)
By Kristen Painter
⭐️⭐️⭐️⭐️
Jayne Frost is a lot of things. Winter elf, Jack Frost's daughter, Santa Claus's niece, heir to the Winter Throne and now...private investigator. Sort of.
When Lark Bramble, an old frenemy, shows up in Nocturne Falls, Jayne finds herself reliving the painful past and trying to make responsible decisions that won’t mess up her future. But being an adult proves harder than she thought.
Finally at peace with where things stand between her and Lark, Jayne thinks everything’s cool until a chilling event at the Black and Orange Ball shatters that peace and puts Jayne at odds with the powers that be. She knows she’s on thin ice, but she’s determined to crack the caper.
Can Jayne find a way to right the wrongs she might have caused or will she forever bear the guilt of allowing herself to be snowed again?
I absolutely love this author and this quirky fun series it always makes me smile. I love the well know characters used and the spooky creatures mixed with the Christmas ones. The story is always so much fun. Absolutely recommend especially to come out of a reading slump or some light relief.
Rogue (Relentless #3)
Book
Sara Grey is done hiding and done being afraid. The Master thinks he has her running scared, but...
Young Adult Fantasy Paranormal Romance
David McK (3405 KP) rated Black Adam (2022) in Movies
Jul 2, 2023
Dwayne 'The Rock' Johnson did a lot of cheerleading for this movie.
Like, a lot.
I was still completely unaware, however, that it would include Pierce Brosnan's Dr Fate nor Hawkman not Atom Smasher nor Cyclone (all of which, for me, were the first time I had seen any of them on the big screen).
It also fits into the - current - DCEU - with Black Adam getting his powers from the same council of Wizards as Shazam (and using the same word), alongside cameos by Viola Davis' version of Amanda Waller and - in possibly the worst kept secret - a certain superhero during the end credits (the actor for who was told he would be returning to that role, then told not).
Anyway, this sees The Rock's Black Adam released from his tomb 5 centuries after being imprisoned within it, to modern-day Kahndaq which is now occupied by foreign invaders with some very advanced weaponry. The plot is then your usual run-of-the-mill softening of Adam's hard edges, teaming up with his supposed enemies to fight his real enemies, lots of destruction and a few general quips thrown in ...
The result? Somewhat messy; not as good (or surreal) as, say, Aquaman or Wonder Woman. Maybe a B+.
Like, a lot.
I was still completely unaware, however, that it would include Pierce Brosnan's Dr Fate nor Hawkman not Atom Smasher nor Cyclone (all of which, for me, were the first time I had seen any of them on the big screen).
It also fits into the - current - DCEU - with Black Adam getting his powers from the same council of Wizards as Shazam (and using the same word), alongside cameos by Viola Davis' version of Amanda Waller and - in possibly the worst kept secret - a certain superhero during the end credits (the actor for who was told he would be returning to that role, then told not).
Anyway, this sees The Rock's Black Adam released from his tomb 5 centuries after being imprisoned within it, to modern-day Kahndaq which is now occupied by foreign invaders with some very advanced weaponry. The plot is then your usual run-of-the-mill softening of Adam's hard edges, teaming up with his supposed enemies to fight his real enemies, lots of destruction and a few general quips thrown in ...
The result? Somewhat messy; not as good (or surreal) as, say, Aquaman or Wonder Woman. Maybe a B+.
Purple Phoenix Games (2266 KP) rated Cindr in Tabletop Games
Oct 29, 2020
Finally! A game to simulate dating dragons. I have been waiting for this theme all my life and it’s now a reality!! Well, okay, I have never really considered dating a dragon. But I know I would be signing up for a service app like Cindr to find my true dragon mate FO SHO if it were real. So how does a card game dragon sim play?
Cindr has players taking on the persona of a lonely fantasy creature looking for dragon love on a dating app. Players will be building their character by making choices and then swiping left or right to attempt going on dates with dragons that may be a great match. Roll the dice well and things may go to the Next Step, or even the Next Level. Roll poorly and your dear dragon date may send you home aflame.
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. Furthermore I will be covering the game using the Solo rules (which are no different than the multiplayer rules). For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup, each player (or just yourself if playing the solo rules as I am) will choose a Character Profile card, filling in the blanks and circling choices to build their new fantasy persona. Each player will take one Try Again card that is useful during game play. Shuffle each Cindr App Dragon Profile and Whelp App Location card deck and place near each other. The dice will be placed near all the cards as well and the game is ready to begin!
On a turn a player will do each of these steps in order: Choose a Dragon to Date, Assemble the Dice Pool, Draw a Location Card, Check Dragon Powers & Location Bonuses, The Date / Roll Dice, Burned by a Dragon, and End of Turn. In the solo game players will be playing long enough to complete five dragon dates.
Choosing a Dragon to Date consists of reading the profile on the top of the deck and deciding whether to date or not. If not, swipe the profile into The Dating Pool below the deck. Players may swipe twice for free, and pay for additional swipes. After a dragon has been chosen, players will Assemble the Dice Pool by flipping the profile card and comparing with the stats they had made for their character at the beginning of the game. For each match players will receive a green die. For each value one space away a blue die, and for two spaces away a red die. Each die color has a different value of faces, but all have hearts and fires. Next the player(s) will Draw a Location Card from the top of the deck, read the front, then flip to the back. The back of the card will list any die up/downgrades and bonuses that may activate at different times during the date. Checking Dragon Powers & Location Bonuses will happen next and are self-explanatory.
Now that a dragon date has been procured and a location chosen, The Date may occur! When on the date, players will roll the four dice up to three times. The first time they are rolled is considered the Meet Up. The Next Step and The Next Level are the second and third rolls respectively. To be considered a full date, players will need to at least roll a second time. It is during The Date that players will be collecting hearts and trying to avoid fires. Three fires and the hearts are lost and the turn over. Players may stop rolling any time they wish and bank the hearts they have won to that point. The hearts then transfer to Love Points that are tracked at the bottom of the Character Profile card.
Should a player roll three flames and have no way to mitigate them, they lose all earned hearts for that round and their turn is over. They were, after all, Burned by a Dragon. The End of Turn is a cleanup phase to setup for the next player (or next round if playing solo). Play continues in this fashion until a player reaches 21+ Love Points in a multiplayer game or after the solo player has gone on five complete dates. Total the points to see who is the winner, or compare against the Love Meter card to see where you stack up.
Components. I’m just going to come out and say it now: I love everything about the components in this game. The dice are excellent and feature GOOD colors (not just boring primary colors). The app cards look like a phone’s screen and that’s brilliant. The Location cards are using a review service named Whelp, and also a stroke of brilliance. The art is amazing, save for the somewhat boring Second Chance cards, and one of the fonts is the same as my favorite game of all time – Valeria: Card Kingdoms, so I am fan for sure.
It’s no use hiding the fact that I am giddy playing this game. Even solo! Yes, I missed out on being able to date dragons from other players’ Dating Pools, but I have access to all the dragons anyway! Being able to adjust your choices during the game as a result of dragon powers or location powers is a neat twist that I wasn’t expecting. Those powers and bonuses are great and can really change the game, and contribute to an already large replayability score from me. It’s just a superb game that I love more and more every time I play it.
Cindr will probably never make my Top 10 Games of All Time, but it will most certainly remain in my Top 100 for years. Again, I wish I had not missed out on the Kickstarter for this one as I am gluttonous for KS stretch goal extras, but I am quite happy with where this game is at retail level. If you are looking for a great game with a hilarious and wonderful theme, plays quickly, and is excellent as a solo game too, then check out Cindr. You will never look at dragon dating sites the same way again. I promise.
Cindr has players taking on the persona of a lonely fantasy creature looking for dragon love on a dating app. Players will be building their character by making choices and then swiping left or right to attempt going on dates with dragons that may be a great match. Roll the dice well and things may go to the Next Step, or even the Next Level. Roll poorly and your dear dragon date may send you home aflame.
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. Furthermore I will be covering the game using the Solo rules (which are no different than the multiplayer rules). For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup, each player (or just yourself if playing the solo rules as I am) will choose a Character Profile card, filling in the blanks and circling choices to build their new fantasy persona. Each player will take one Try Again card that is useful during game play. Shuffle each Cindr App Dragon Profile and Whelp App Location card deck and place near each other. The dice will be placed near all the cards as well and the game is ready to begin!
On a turn a player will do each of these steps in order: Choose a Dragon to Date, Assemble the Dice Pool, Draw a Location Card, Check Dragon Powers & Location Bonuses, The Date / Roll Dice, Burned by a Dragon, and End of Turn. In the solo game players will be playing long enough to complete five dragon dates.
Choosing a Dragon to Date consists of reading the profile on the top of the deck and deciding whether to date or not. If not, swipe the profile into The Dating Pool below the deck. Players may swipe twice for free, and pay for additional swipes. After a dragon has been chosen, players will Assemble the Dice Pool by flipping the profile card and comparing with the stats they had made for their character at the beginning of the game. For each match players will receive a green die. For each value one space away a blue die, and for two spaces away a red die. Each die color has a different value of faces, but all have hearts and fires. Next the player(s) will Draw a Location Card from the top of the deck, read the front, then flip to the back. The back of the card will list any die up/downgrades and bonuses that may activate at different times during the date. Checking Dragon Powers & Location Bonuses will happen next and are self-explanatory.
Now that a dragon date has been procured and a location chosen, The Date may occur! When on the date, players will roll the four dice up to three times. The first time they are rolled is considered the Meet Up. The Next Step and The Next Level are the second and third rolls respectively. To be considered a full date, players will need to at least roll a second time. It is during The Date that players will be collecting hearts and trying to avoid fires. Three fires and the hearts are lost and the turn over. Players may stop rolling any time they wish and bank the hearts they have won to that point. The hearts then transfer to Love Points that are tracked at the bottom of the Character Profile card.
Should a player roll three flames and have no way to mitigate them, they lose all earned hearts for that round and their turn is over. They were, after all, Burned by a Dragon. The End of Turn is a cleanup phase to setup for the next player (or next round if playing solo). Play continues in this fashion until a player reaches 21+ Love Points in a multiplayer game or after the solo player has gone on five complete dates. Total the points to see who is the winner, or compare against the Love Meter card to see where you stack up.
Components. I’m just going to come out and say it now: I love everything about the components in this game. The dice are excellent and feature GOOD colors (not just boring primary colors). The app cards look like a phone’s screen and that’s brilliant. The Location cards are using a review service named Whelp, and also a stroke of brilliance. The art is amazing, save for the somewhat boring Second Chance cards, and one of the fonts is the same as my favorite game of all time – Valeria: Card Kingdoms, so I am fan for sure.
It’s no use hiding the fact that I am giddy playing this game. Even solo! Yes, I missed out on being able to date dragons from other players’ Dating Pools, but I have access to all the dragons anyway! Being able to adjust your choices during the game as a result of dragon powers or location powers is a neat twist that I wasn’t expecting. Those powers and bonuses are great and can really change the game, and contribute to an already large replayability score from me. It’s just a superb game that I love more and more every time I play it.
Cindr will probably never make my Top 10 Games of All Time, but it will most certainly remain in my Top 100 for years. Again, I wish I had not missed out on the Kickstarter for this one as I am gluttonous for KS stretch goal extras, but I am quite happy with where this game is at retail level. If you are looking for a great game with a hilarious and wonderful theme, plays quickly, and is excellent as a solo game too, then check out Cindr. You will never look at dragon dating sites the same way again. I promise.
Purple Phoenix Games (2266 KP) rated Cthulhu Realms in Tabletop Games
Jun 12, 2019
Cthulhu – a theme that is deeply rooted in the board gaming world. There are SO MANY Cthulhu-based games and spin-offs of standard games. Some people really dig the theme, and some people really don’t. So where does this particular game fall on the spectrum? Keep reading to find out!
In Cthulhu Realms, a deck-building game, you are a Cthulhu cultist that is trying to drive your rivals literally insane. By gathering followers, collecting artifacts, and discovering new locations, you will gain enough power to influence the sanity of those who would oppose you! On your turn, you will play cards from your hand to Conjure (acquire new cards from the communal pool), Draw/Discard cards, Gain/Lose Sanity, or Abjure (permanently discard cards from the game). The game ends when a player is reduced to zero sanity – and the player who has retained their sanity is the winner!
I love deck-building games. I really do. I think it’s a neat mechanic that allows you to customize your strategy with every play. So I enjoy playing Cthulhu Realms because of that element. And that’s kind of where my enjoyment ends with this game. Don’t get me wrong – it’s a decent game. I just have a couple of issues with the actual cards and abilities. The cards themselves are very reliant on iconography to communicate powers/abilities. Props to the player boards for having a quick reference for the basic actions, but I still always keep the rule sheet on hand for the in-depth explanation as I play. And even then, the rule sheet still has a bit of ambiguity on how some of the powers work. I wish they’d provided a couple of examples because sometimes I still get confused by certain combinations of icons. Just a little more detail in the rule sheet could alleviate some of the ambiguity of the icon abilities.
For card abilities, each individual card can have anywhere from 1-3 special abilities. The tricky thing is that the abilities do not all have to be used at the same time. So I could use 1 ability from a card, use an ability from a different card, and then come back to my first card and use another of it’s printed abilities. And with a hand of 5 cards every turn (not counting additional cards you may draw…), it can be hard to keep track of which abilities you’ve already used that turn. On top of that, many of the abilities have prerequisites – you can’t use that specific ability unless you’ve already played/have in play the requisite card. Some abilities only have 1 prerequisite, but some have 2, which just adds another layer of bookkeeping to your turns. Not only are you trying to remember which card abilities you’ve already used, but you’re also trying to keep track of your cards/actions that turn that could unlock other card abilities. The rule sheet suggests sliding a card to one side of your play area once you’ve used one of its powers. But again, if it has more than 1 ability on it, you’ve got to remember which ones you’ve used/haven’t used yet, regardless of where they are in your play area. This is a competitive game overall, but with all of these elements to track on your turns, it saps the tension from the game and makes it feel a little more luck-based than strategic.
To alleviate some of my grievances, I think the game could just have more cards with fewer abilities on each. That would make it much easier to execute all of your turns. And eliminate some of the ability prerequisites – having them on most of the abilities just adds another element for you to keep track of, and it feels a little unnecessary. If the turns were a little more clear and concise, I would like this game a lot more. It’s not bad, it just gets bogged down a little bit with too much action on your turns. That’s why Purple Phoenix Games gives Cthulhu Realms a 6/12.
https://purplephoenixgames.wordpress.com/2019/03/22/cthulhu-realms-review/
In Cthulhu Realms, a deck-building game, you are a Cthulhu cultist that is trying to drive your rivals literally insane. By gathering followers, collecting artifacts, and discovering new locations, you will gain enough power to influence the sanity of those who would oppose you! On your turn, you will play cards from your hand to Conjure (acquire new cards from the communal pool), Draw/Discard cards, Gain/Lose Sanity, or Abjure (permanently discard cards from the game). The game ends when a player is reduced to zero sanity – and the player who has retained their sanity is the winner!
I love deck-building games. I really do. I think it’s a neat mechanic that allows you to customize your strategy with every play. So I enjoy playing Cthulhu Realms because of that element. And that’s kind of where my enjoyment ends with this game. Don’t get me wrong – it’s a decent game. I just have a couple of issues with the actual cards and abilities. The cards themselves are very reliant on iconography to communicate powers/abilities. Props to the player boards for having a quick reference for the basic actions, but I still always keep the rule sheet on hand for the in-depth explanation as I play. And even then, the rule sheet still has a bit of ambiguity on how some of the powers work. I wish they’d provided a couple of examples because sometimes I still get confused by certain combinations of icons. Just a little more detail in the rule sheet could alleviate some of the ambiguity of the icon abilities.
For card abilities, each individual card can have anywhere from 1-3 special abilities. The tricky thing is that the abilities do not all have to be used at the same time. So I could use 1 ability from a card, use an ability from a different card, and then come back to my first card and use another of it’s printed abilities. And with a hand of 5 cards every turn (not counting additional cards you may draw…), it can be hard to keep track of which abilities you’ve already used that turn. On top of that, many of the abilities have prerequisites – you can’t use that specific ability unless you’ve already played/have in play the requisite card. Some abilities only have 1 prerequisite, but some have 2, which just adds another layer of bookkeeping to your turns. Not only are you trying to remember which card abilities you’ve already used, but you’re also trying to keep track of your cards/actions that turn that could unlock other card abilities. The rule sheet suggests sliding a card to one side of your play area once you’ve used one of its powers. But again, if it has more than 1 ability on it, you’ve got to remember which ones you’ve used/haven’t used yet, regardless of where they are in your play area. This is a competitive game overall, but with all of these elements to track on your turns, it saps the tension from the game and makes it feel a little more luck-based than strategic.
To alleviate some of my grievances, I think the game could just have more cards with fewer abilities on each. That would make it much easier to execute all of your turns. And eliminate some of the ability prerequisites – having them on most of the abilities just adds another element for you to keep track of, and it feels a little unnecessary. If the turns were a little more clear and concise, I would like this game a lot more. It’s not bad, it just gets bogged down a little bit with too much action on your turns. That’s why Purple Phoenix Games gives Cthulhu Realms a 6/12.
https://purplephoenixgames.wordpress.com/2019/03/22/cthulhu-realms-review/
Gareth von Kallenbach (980 KP) rated Bewitched (2005) in Movies
Aug 14, 2019
Turning a classic television series into a feature film can be a risky proposition. While the built in audience of Baby Boomers and new fans of a show gained through reruns make remakes a potentially lucrative venture, the task of recasting classic characters and modernizing the story to today’s audiences is rife with hazards.
For example, for every remake that succeeds, such as The Adams Family, Starsky and Hutch, and The Brady Bunch, there are countless others that fail, like The Wild Wild West, Car 54 Where Are You and I-Spy.
Sadly the new film version of Bewitched falls into the latter category. It is so bad it begs the question as to why such talents like Nicole Kidman, Michael Caine, and Will Ferrell signed on.
The story centers on Isabel Bigelow (Nicole Kidman), a young woman who is anxious to set off on her own and leave the family structure behind her. While this is not so uncommon for most people, Isabel is a witch and her decision to live as a mortal without her powers is of great consternation to her father (Michael Caine).
Isabel is convinced she can find a man, and can live in happiness and love with a mortal. She wants no part of the shallow and wandering eye that makes up their lifestyle. Convinced his daughter will never be able to live without her powers, her father chides her for her frequent and casual use of powers to do everything from find and furnish her home to paying for everyday needs.
At roughly the same time, fading actor Jack Wyatt is about to sign up to play the male lead in a new television version of the classic Bewitched television series. With the gigantic failure of his recent film, Jack is in need of a hit. Not wanting to take any attention away from his star turn, Jack insists that the producers cast a complete unknown in the role of Samantha. He does not want anyone infringing upon his spotlight.
A chance encounter with Isabel leads to her being cast by Jack in the new series. Isabel is taken by Jack and when she learns the role is that of a witch, she signs aboard despite some reservations.
Naturally Jack and Isabel will hit it off, and yes there will be issues, particularly when Jack’s shallow nature becomes clear to Isabel, and this is to say nothing of Isabel’s true identity which in and of itself is an issue.
What starts as a good premise with a solid cast quickly dissolves into a disjointed mess thanks to a paper thin plot that is rife with plot holes, non-sequitors, and unresolved moments. One such example is the character of Iris Smythson (Shirley Mac Laine), who plays Endora on the show. It is at first hinted at that she too is a witch and then made obvious. However there is no conclusion to this revelation. We see that she has a power and uses it, but we never really get the why she is there, how she chose to live as she does, and how her relationship with Isabel’s father is going to be altered by this.
Another problem the show has is that Ferell is reduced to running around, over-acting to get laughs. The situations go on way to long, and things that are at first amusing, become tedious after a while. One such scene has Ferell’s character appearing nude on a live television appearance. It is something that is used to generate laughs but there is no setup to the scene and it plays out as a desperate attempt to get laughs.
The only thing that works is the charm of Kidman who, as the quirky Isabel, is delightful, as is the supporting work of Caine and Steve Carell as Uncle Arthur. Sadly they are the only good things in a film that became so bad that many in the audience at my press screener were voicing their disdain when we left the film. Perhaps Samantha can twitch her nose and make this one vanish, as there is precious little to redeem it.
For example, for every remake that succeeds, such as The Adams Family, Starsky and Hutch, and The Brady Bunch, there are countless others that fail, like The Wild Wild West, Car 54 Where Are You and I-Spy.
Sadly the new film version of Bewitched falls into the latter category. It is so bad it begs the question as to why such talents like Nicole Kidman, Michael Caine, and Will Ferrell signed on.
The story centers on Isabel Bigelow (Nicole Kidman), a young woman who is anxious to set off on her own and leave the family structure behind her. While this is not so uncommon for most people, Isabel is a witch and her decision to live as a mortal without her powers is of great consternation to her father (Michael Caine).
Isabel is convinced she can find a man, and can live in happiness and love with a mortal. She wants no part of the shallow and wandering eye that makes up their lifestyle. Convinced his daughter will never be able to live without her powers, her father chides her for her frequent and casual use of powers to do everything from find and furnish her home to paying for everyday needs.
At roughly the same time, fading actor Jack Wyatt is about to sign up to play the male lead in a new television version of the classic Bewitched television series. With the gigantic failure of his recent film, Jack is in need of a hit. Not wanting to take any attention away from his star turn, Jack insists that the producers cast a complete unknown in the role of Samantha. He does not want anyone infringing upon his spotlight.
A chance encounter with Isabel leads to her being cast by Jack in the new series. Isabel is taken by Jack and when she learns the role is that of a witch, she signs aboard despite some reservations.
Naturally Jack and Isabel will hit it off, and yes there will be issues, particularly when Jack’s shallow nature becomes clear to Isabel, and this is to say nothing of Isabel’s true identity which in and of itself is an issue.
What starts as a good premise with a solid cast quickly dissolves into a disjointed mess thanks to a paper thin plot that is rife with plot holes, non-sequitors, and unresolved moments. One such example is the character of Iris Smythson (Shirley Mac Laine), who plays Endora on the show. It is at first hinted at that she too is a witch and then made obvious. However there is no conclusion to this revelation. We see that she has a power and uses it, but we never really get the why she is there, how she chose to live as she does, and how her relationship with Isabel’s father is going to be altered by this.
Another problem the show has is that Ferell is reduced to running around, over-acting to get laughs. The situations go on way to long, and things that are at first amusing, become tedious after a while. One such scene has Ferell’s character appearing nude on a live television appearance. It is something that is used to generate laughs but there is no setup to the scene and it plays out as a desperate attempt to get laughs.
The only thing that works is the charm of Kidman who, as the quirky Isabel, is delightful, as is the supporting work of Caine and Steve Carell as Uncle Arthur. Sadly they are the only good things in a film that became so bad that many in the audience at my press screener were voicing their disdain when we left the film. Perhaps Samantha can twitch her nose and make this one vanish, as there is precious little to redeem it.
Darren (1599 KP) rated Thor (2011) in Movies
Jul 25, 2019
Story: Thor starts when astrophysicist Jane Foster (Portman) discovering a cosmic event in the New Mexico desert with her team Erik Selvig (Skarsgard) and Darcy (Dennings). We head up to Asgard next as Odin (Hopkins) tells the history of his people, the battle with the frost giants, his two sons Thor (Hemsworth) and Loki (Hiddleston) that will one day replace him as King.
When the Frost Giants try to enter Asgard, Thor decides to lead a team to retaliate, which sees Odin banish him to Earth. Thor must learn his place in the universe, with Jane helping him, while Loki takes his place as King of Asgard even if his past sees him wanting the events of the film to happen.
Thoughts on Thor
Characters – Thor is the son of Odin, he is soon to become King, but his over confrontational nature sees him disobeying his father’s orders, he is a fearless warrior who is banished to Earth, without his powers. This is a lesson for him to learn about fighting the right wars, not starting them, until he learns this, his powers won’t return to him. Janes Foster is an astrophysicist that has been searching for answers in the cosmos, her research has seen her finding unexplained answers in the universe, she could finally get answers with Thor’s appearance, she is willing risk her career for answers. Loki is the brother of Thor, he has been planning on taking over Asgard instead of his brother, he knows his past and has been waiting for his moment to become King. Odin is the king of Asgard, he has kept the peace for centuries and is running short on patience for his son’s action, he wants to teach Thor a lesson, while needing to tell Loki about his own past.
Performances – Chris Hemsworth is fantastic in the leading role, he has the look and shows the comic timing which has become the staple of his character. Natalie Portman is strong enough even if the character is disappointing, Tim Hiddleston shows us his calm persona behind his character, with Anthony Hopkins doing everything you would imagine he would bring to a father figure.
Story – The story here follows Thor as he must learn his truth strength when it comes to one day become King of Asgard, this will see him losing his powers and learning to control his desires while his brother is positioning himself for power. Thor is yet another character we knew very little about going in (unless you read the comics), we get to see his past, how the world he is from is created, the dynamics behind the characters involved, even before we get to Earth. On Earth we learn more about the SHIELD and how they are still investigating the bigger picture of unexplained weapons. This does show us just how important waiting for power is more important than being given power, we get to see how another hero is introduced to us for the bigger picture.
Action/Fantasy – The action is at the large scale here with the battles being hordes of enemies for Thor at times, we do get the giant battle against the enemy physically bigger and stronger that Thor must learn to defeat as well as the traditional final fight which shows us the sacrifice a king must make. The fantasy world created shows us the world of Gods being real, being one away from our own, while still being connected in folk lore.
Settings – The vision of Asgard is beautiful, with towering buildings, a place where you would imagine Gods living. The second settings takes us to New Mexico which plans into the fish out of water scenario.
Special Effects – The effects are the best in the franchise to date, the pure scale of the enemies involved, the worlds created and fight sequences makes this look beautiful to watch even with the CGI heavy usage.
Scene of the Movie – Bifrost fight.
That Moment That Annoyed Me – Certain parts of Loki’s plan seem confusing.
Final Thoughts – This is one of the enjoyable comic book movies you will see, we get the big action sequences, we get some laughs and we see the star of Chris Hemsworth take full advantage of his opportunity.
Overall: Great Fun.
When the Frost Giants try to enter Asgard, Thor decides to lead a team to retaliate, which sees Odin banish him to Earth. Thor must learn his place in the universe, with Jane helping him, while Loki takes his place as King of Asgard even if his past sees him wanting the events of the film to happen.
Thoughts on Thor
Characters – Thor is the son of Odin, he is soon to become King, but his over confrontational nature sees him disobeying his father’s orders, he is a fearless warrior who is banished to Earth, without his powers. This is a lesson for him to learn about fighting the right wars, not starting them, until he learns this, his powers won’t return to him. Janes Foster is an astrophysicist that has been searching for answers in the cosmos, her research has seen her finding unexplained answers in the universe, she could finally get answers with Thor’s appearance, she is willing risk her career for answers. Loki is the brother of Thor, he has been planning on taking over Asgard instead of his brother, he knows his past and has been waiting for his moment to become King. Odin is the king of Asgard, he has kept the peace for centuries and is running short on patience for his son’s action, he wants to teach Thor a lesson, while needing to tell Loki about his own past.
Performances – Chris Hemsworth is fantastic in the leading role, he has the look and shows the comic timing which has become the staple of his character. Natalie Portman is strong enough even if the character is disappointing, Tim Hiddleston shows us his calm persona behind his character, with Anthony Hopkins doing everything you would imagine he would bring to a father figure.
Story – The story here follows Thor as he must learn his truth strength when it comes to one day become King of Asgard, this will see him losing his powers and learning to control his desires while his brother is positioning himself for power. Thor is yet another character we knew very little about going in (unless you read the comics), we get to see his past, how the world he is from is created, the dynamics behind the characters involved, even before we get to Earth. On Earth we learn more about the SHIELD and how they are still investigating the bigger picture of unexplained weapons. This does show us just how important waiting for power is more important than being given power, we get to see how another hero is introduced to us for the bigger picture.
Action/Fantasy – The action is at the large scale here with the battles being hordes of enemies for Thor at times, we do get the giant battle against the enemy physically bigger and stronger that Thor must learn to defeat as well as the traditional final fight which shows us the sacrifice a king must make. The fantasy world created shows us the world of Gods being real, being one away from our own, while still being connected in folk lore.
Settings – The vision of Asgard is beautiful, with towering buildings, a place where you would imagine Gods living. The second settings takes us to New Mexico which plans into the fish out of water scenario.
Special Effects – The effects are the best in the franchise to date, the pure scale of the enemies involved, the worlds created and fight sequences makes this look beautiful to watch even with the CGI heavy usage.
Scene of the Movie – Bifrost fight.
That Moment That Annoyed Me – Certain parts of Loki’s plan seem confusing.
Final Thoughts – This is one of the enjoyable comic book movies you will see, we get the big action sequences, we get some laughs and we see the star of Chris Hemsworth take full advantage of his opportunity.
Overall: Great Fun.
Matthew Krueger (10051 KP) rated the Xbox 360 version of BioShock in Video Games
Oct 21, 2019
Would You Kindly
Contains spoilers, click to show
Bioshock- is a horrorfying game, it has adventure, chills, thrills, twist, turns and so much more. It is a fantasic game to play. If you havent not played it, than i would highly reccordmend it. Lets talk about it...
The Plot: BioShock is set in 1960. The player guides the protagonist, Jack, after his airplane crashes in the ocean near the bathysphere terminus that leads to the underwater city of Rapture. Built by the business magnate Andrew Ryan, the city was intended to be an isolated utopia, but the discovery of ADAM, a genetic material which can be used to grant superhuman powers, initiated the city's turbulent decline. Jack tries to find a way to escape, fighting through hordes of ADAM-obsessed enemies, and the iconic, deadly Big Daddies, while engaging with the few sane humans that remain and eventually learning of Rapture's past.
The player, as Jack, can defeat foes in several ways by using weapons, utilizing plasmids that give unique powers, and by turning Rapture's defenses against them.
The twist is unexpected and once you find out, it is so unexpected. It's revealed that Atlas is actually the gangster Frank Fontaine, who'd smuggled Jack to the surface several years earlier with the intention of bringing him back as a weapon, as "your" DNA can operate a lot of Rapture's systems that only Ryan would otherwise have access to. Jack has been abused, hypnotized to carry fabricated memories and respond to a key phrase: "Would you kindly." Fontaine has been, to this point in the game, using it to control Jack's progression through Rapture.
Bioshock aslo has two different ends: The ending depends on how the player interacted with the Little Sisters:
1. If the player rescues all of the Little Sisters (or harvests only one of them), Jack takes them back to the surface with him and adopts five of them as his daughters, and Tenenbaum happily narrates how they go on to live full lives under his care, eventually surrounding him on his deathbed. This ending is consideredc anon in BioShock Infinite: Burial at Sea.
2. If the player harvests more than one Little Sister, Jack turns on the Little Sisters to harvest their ADAM. Tenenbaum sadly narrates what occurred, condemning Jack and his actions. A US Navy submarine then comes across the wreckage of the plane and finds itself suddenly surrounded by bathyspheres containing Splicers who attack the crew and take control of it. The submarine is revealed to be carrying nuclear missiles, with Tenenbaum claiming that Jack has now "stolen the terrible secrets of the world": the more Little Sisters are harvested, the harsher and more furious Tenenbaum's narrative becomes.
Dont forget about the big daddy.
I love this game, it is a classic. I wouls highly reccordmend playing this game.
The Plot: BioShock is set in 1960. The player guides the protagonist, Jack, after his airplane crashes in the ocean near the bathysphere terminus that leads to the underwater city of Rapture. Built by the business magnate Andrew Ryan, the city was intended to be an isolated utopia, but the discovery of ADAM, a genetic material which can be used to grant superhuman powers, initiated the city's turbulent decline. Jack tries to find a way to escape, fighting through hordes of ADAM-obsessed enemies, and the iconic, deadly Big Daddies, while engaging with the few sane humans that remain and eventually learning of Rapture's past.
The player, as Jack, can defeat foes in several ways by using weapons, utilizing plasmids that give unique powers, and by turning Rapture's defenses against them.
The twist is unexpected and once you find out, it is so unexpected. It's revealed that Atlas is actually the gangster Frank Fontaine, who'd smuggled Jack to the surface several years earlier with the intention of bringing him back as a weapon, as "your" DNA can operate a lot of Rapture's systems that only Ryan would otherwise have access to. Jack has been abused, hypnotized to carry fabricated memories and respond to a key phrase: "Would you kindly." Fontaine has been, to this point in the game, using it to control Jack's progression through Rapture.
Bioshock aslo has two different ends: The ending depends on how the player interacted with the Little Sisters:
1. If the player rescues all of the Little Sisters (or harvests only one of them), Jack takes them back to the surface with him and adopts five of them as his daughters, and Tenenbaum happily narrates how they go on to live full lives under his care, eventually surrounding him on his deathbed. This ending is consideredc anon in BioShock Infinite: Burial at Sea.
2. If the player harvests more than one Little Sister, Jack turns on the Little Sisters to harvest their ADAM. Tenenbaum sadly narrates what occurred, condemning Jack and his actions. A US Navy submarine then comes across the wreckage of the plane and finds itself suddenly surrounded by bathyspheres containing Splicers who attack the crew and take control of it. The submarine is revealed to be carrying nuclear missiles, with Tenenbaum claiming that Jack has now "stolen the terrible secrets of the world": the more Little Sisters are harvested, the harsher and more furious Tenenbaum's narrative becomes.
Dont forget about the big daddy.
I love this game, it is a classic. I wouls highly reccordmend playing this game.
Sophia (Bookwyrming Thoughts) (530 KP) rated Elemental (Elemental, #1) in Books
Jan 23, 2020
The first book in the <i>Elemental</i> trilogy is set in a futuristic United States colony where people called Guardians have powers over the elements: water, wind, earth, and fire. For years, sixteen-year-old Thomas believed that he doesn't have powers like everyone else in the colony, until pirates kidnap the Guardians and the remaining colonists fight for a survival on an abandoned town.
<b><i>Elemental</i> has its good elements that worked out well in favor, but it had some elements that just didn't work out too well</b> it just had more elements that didn't work out really well.
The book is <b>primarily a survival book, but there's a mysterious aura surrounding the book that kept it somewhat interesting. However, the mysterious aspect? Antony John overdid it.</b> You're immediately thrown into action when the book starts and it doesn't actually stop. A huge chunk of the beginning is dedicated to surviving from the pirates who kidnapped the guardians and Thomas and his friends trying to survive on this mysterious Skeleton Town.
<b>There's not much about this Plague the Guardians keep talking about or how their elements work what, precisely, is an echo?</b> It's obviously a side effect, and it seems to leave a negative remnant on the person, but what is it <i>exactly?</i>. <b>I'm confused on how this Plague works or how it started, even with that newspaper-esque clip</b> it sounds like an experiment gone absolutely awry and blew up not only in the experimenters' faces, but the entire world. No one appreciates an experiment gone awry inside and outside the lab, but the dead can't complain.
<b>There's this "solution" the pirates are looking for, but Antony jumps between Griffin and Thomas intermittently</b> I'm still not too sure who the "solution" is. <b>I'm not sure about this whole Guardians thing</b> sounds like an experiment similar to the one done to Captain America in a different style even with Thomas and his companions coming across things in Skeleton Town that make them question the origins of the Guardians.
<i>Elemental</i> is also <b>heading into highly awkward love triangle it's in absolute danger zone</b> and I'm not sure I want to stick around for two girls pining for Thomas' attention. It's not noticeable yet <b>it's very subtle and certainly doesn't disturb anything going on in the story or the overall plot.</b>
By the end, <b>Antony John leaves you with curiosity and perhaps a need to continue the series, but he leaves more questions and confusion with loose ends than a solid answer or two.</b>
<a href="https://bookwyrmingthoughts.com/review-elemental-by-antony-john/" target="_blank">This review was originally posted on Bookwyrming Thoughts</a>
<b><i>Elemental</i> has its good elements that worked out well in favor, but it had some elements that just didn't work out too well</b> it just had more elements that didn't work out really well.
The book is <b>primarily a survival book, but there's a mysterious aura surrounding the book that kept it somewhat interesting. However, the mysterious aspect? Antony John overdid it.</b> You're immediately thrown into action when the book starts and it doesn't actually stop. A huge chunk of the beginning is dedicated to surviving from the pirates who kidnapped the guardians and Thomas and his friends trying to survive on this mysterious Skeleton Town.
<b>There's not much about this Plague the Guardians keep talking about or how their elements work what, precisely, is an echo?</b> It's obviously a side effect, and it seems to leave a negative remnant on the person, but what is it <i>exactly?</i>. <b>I'm confused on how this Plague works or how it started, even with that newspaper-esque clip</b> it sounds like an experiment gone absolutely awry and blew up not only in the experimenters' faces, but the entire world. No one appreciates an experiment gone awry inside and outside the lab, but the dead can't complain.
<b>There's this "solution" the pirates are looking for, but Antony jumps between Griffin and Thomas intermittently</b> I'm still not too sure who the "solution" is. <b>I'm not sure about this whole Guardians thing</b> sounds like an experiment similar to the one done to Captain America in a different style even with Thomas and his companions coming across things in Skeleton Town that make them question the origins of the Guardians.
<i>Elemental</i> is also <b>heading into highly awkward love triangle it's in absolute danger zone</b> and I'm not sure I want to stick around for two girls pining for Thomas' attention. It's not noticeable yet <b>it's very subtle and certainly doesn't disturb anything going on in the story or the overall plot.</b>
By the end, <b>Antony John leaves you with curiosity and perhaps a need to continue the series, but he leaves more questions and confusion with loose ends than a solid answer or two.</b>
<a href="https://bookwyrmingthoughts.com/review-elemental-by-antony-john/" target="_blank">This review was originally posted on Bookwyrming Thoughts</a>
iZombie - Season 3
TV Season
iZombie is a one-hour drama co-created and executive produced by Rob Thomas and Diane...