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Dune: A Game of Conquest and Diplomacy
Tabletop Game
Take part in one of the most famous science-fiction stories of all time. Dune: A Game of Conquest...
BankofMarquis (1832 KP) rated Spider-Man: No Way Home (2021) in Movies
Dec 24, 2021
Great Combination of Character, Humor, Action and Nostalgia
The newest Spiderman film, NO WAY HOME, is pretty much review proof in that there is such a strong, built-in audience for it, that it would do well even if it is a bad movie.
Fortunately for everyone, it is a really, really GOOD film.
Dipping deeply into nostalgia, but being it’s own movie as well, NWH strikes the balance between nostalgia and sentimentality quite well. This is because the nostalgic portion of this film is a compliment to the story itself - and not the main focus.
Credit for this must go to returning Director Jon Watts (he Directed the previous Spidey outing, FAR FROM HOME) and screenwriters Chris McKenna and Erik Sommers (and the powers to be at Marvel Studios). They balance the action -and a plotline that could be confusing - with ease. They made a basic, but important, decision. They kept things as simple as possible and leaned on the characters - and performances - to be the core of this film (and not the plot intracancies, the nostalgia and the Special Effects).
This is easy to do when you have 3 main characters in Tom Holland, Zendaya and Jacob Batalon as Peter Parker, MJ and Ned that are very charming and endearing performers at the heart of it - characters that the audience wants to spend time with. Add to that the domineering and forceful performance of Benedict Cumberbatch as Dr. Strange, the comic relief of Jon Favreau’s Happy Hogan and the warm and loving performance of Marisa Tomei as Aunt May and this film has a solid foundation to build on.
And, of course, there are the appearances of other characters/performers that the audience will well know from other properties - to mention them would be to spoil this film - but, suffice it to say, each one tops the one before it, building to a fun crescendo of heart, humor, action and nostalgia.
A very winning combination - and well worth checking out. And…if you’re comfortable with doing this - see it with an audience, it adds to the experience.
Letter Grade: A
9 stars (out of 10) and you can take that to the Bank(ofMarquis)
Fortunately for everyone, it is a really, really GOOD film.
Dipping deeply into nostalgia, but being it’s own movie as well, NWH strikes the balance between nostalgia and sentimentality quite well. This is because the nostalgic portion of this film is a compliment to the story itself - and not the main focus.
Credit for this must go to returning Director Jon Watts (he Directed the previous Spidey outing, FAR FROM HOME) and screenwriters Chris McKenna and Erik Sommers (and the powers to be at Marvel Studios). They balance the action -and a plotline that could be confusing - with ease. They made a basic, but important, decision. They kept things as simple as possible and leaned on the characters - and performances - to be the core of this film (and not the plot intracancies, the nostalgia and the Special Effects).
This is easy to do when you have 3 main characters in Tom Holland, Zendaya and Jacob Batalon as Peter Parker, MJ and Ned that are very charming and endearing performers at the heart of it - characters that the audience wants to spend time with. Add to that the domineering and forceful performance of Benedict Cumberbatch as Dr. Strange, the comic relief of Jon Favreau’s Happy Hogan and the warm and loving performance of Marisa Tomei as Aunt May and this film has a solid foundation to build on.
And, of course, there are the appearances of other characters/performers that the audience will well know from other properties - to mention them would be to spoil this film - but, suffice it to say, each one tops the one before it, building to a fun crescendo of heart, humor, action and nostalgia.
A very winning combination - and well worth checking out. And…if you’re comfortable with doing this - see it with an audience, it adds to the experience.
Letter Grade: A
9 stars (out of 10) and you can take that to the Bank(ofMarquis)
The Very Merry Omega
Book
Zachary: I wasn’t one for big crowds, or any social situation really. That’s one of the reasons...
Contemporary Omegaverse MM Romance Seasonal
Debbiereadsbook (1197 KP) rated Trust Me in Books
Feb 20, 2022
a bit too much, for ME!
Independent reviewer for Archaeolibrarian, I received my copy of this book via Netgalley.
I'm not 100% how I feel about this book, so I'll try to explain (which is not always possible!)
I liked the premise of this book. Delaney's boyfriend was sent to prison for the manslaughter of her brother. He maintained his innocence throughout. The day of his release, she finds her best friend killed the same way, and Hunter is now prime suspect. What follows is a race to not only prove Hunter's claim, but to prevent any more deaths.
I liked that we hear from more than just Delaney and Hunter. I do like to hear from everyone.
I liked the suspense aspect. I wasn't fully certain whodunnit, til it was revealed in the book.
It is a bit violent, with the death discoveries being described in detail. I did think that was appropriate though, for the most part, for this book.
It is clean. I didn't mind that. I do prefer my books on the more explicit side, but I'm big enough to say when a book does not need it.
It does drag a bit, between about 40 to 70% and I very nearly dumped it, but I wanted to know how it would all turn out.
And we come to my biggest issue. I'm quite happy to read Christian books, religious characters, deeply faithful or mindly thoughtful about higher powers. But this book takes the references to God and faith and belief a little bit too far, FOR ME. It felt like, at least every page had a reference to God or faith. A bit like it was shoving it down my throat. It really was, for ME, too much. I stress this point, this is MY OPINION, and how I felt about it.
This is the first I've read of this author. Will I read more? Probably not. A quick search shows a back list of religious themed books, and if they are anything like this one, I won't like it.
So, because of the major dragging bit, and because of the constant God/faith thing . . .
3 stars
I'm not 100% how I feel about this book, so I'll try to explain (which is not always possible!)
I liked the premise of this book. Delaney's boyfriend was sent to prison for the manslaughter of her brother. He maintained his innocence throughout. The day of his release, she finds her best friend killed the same way, and Hunter is now prime suspect. What follows is a race to not only prove Hunter's claim, but to prevent any more deaths.
I liked that we hear from more than just Delaney and Hunter. I do like to hear from everyone.
I liked the suspense aspect. I wasn't fully certain whodunnit, til it was revealed in the book.
It is a bit violent, with the death discoveries being described in detail. I did think that was appropriate though, for the most part, for this book.
It is clean. I didn't mind that. I do prefer my books on the more explicit side, but I'm big enough to say when a book does not need it.
It does drag a bit, between about 40 to 70% and I very nearly dumped it, but I wanted to know how it would all turn out.
And we come to my biggest issue. I'm quite happy to read Christian books, religious characters, deeply faithful or mindly thoughtful about higher powers. But this book takes the references to God and faith and belief a little bit too far, FOR ME. It felt like, at least every page had a reference to God or faith. A bit like it was shoving it down my throat. It really was, for ME, too much. I stress this point, this is MY OPINION, and how I felt about it.
This is the first I've read of this author. Will I read more? Probably not. A quick search shows a back list of religious themed books, and if they are anything like this one, I won't like it.
So, because of the major dragging bit, and because of the constant God/faith thing . . .
3 stars
Dana (24 KP) rated Empire of Storms in Books
Mar 23, 2018
This review will have a lot of spoilers for the books, so if you haven't read it, I suggest you turn away now. This is going to be a long review!
Let's start off with a character analysis section:
The Little Folk: I loved how they gave Aelin little gifts. I want more interaction with them in the next book!!
Elide Lochan: Elide doesn't see her own strength. She has been through hell, but still knows kindness and love. She has so much hope and is loyal to a fault. She loves Lorcan, but is constantly stopped by this idiocy. She has three freaking guardian angels: Aelin, Manon, and Aedion. She is a half-witch, which is cool! She was able to withstand the torment of the wyrdkey with little side effects! She is protected by the God of Death's consort which is cool because the God of Death is Lorcan's protector. She learns from and is strengthened by her crappy past. She can STILL LOVE AFTER EVERYTHING! Also, she is such a tricky schemer and a great liar!
Lorcan Salvaterre: He is a dummy and is too fixated on Maeve to see that he can have real love with Elide. He is death-protected by Hellas-and is a great hunter. He has a heart of gold underneath all that grime. He freaking makes Elide a brace for her ankle for goodness sake! Lorcan is vengeful as f, especially when Elide is threatened. I feel like he's going to be a big help to Aelin's course!
Aedion Ashryver: He's Bisexual!!! He is so in Love with Lysandra and is a flirtatious bastard. He doubts Aelin too much and questions her all the time. I get it, but it gets disheartening. He has a bad ass shot (that sea wyvern shot though!!) and is obviously a skilled warrior. He has an interestingly complicated relationship with his father. I love the the White Wolf of the North! I love his tattoo: the knot made of the courts' names!
Lysandra: Oh my goodness, she is so freaking strong! I love her powers! She is so protective of her girls, especially Evangeline. Her Snow Leopard and Sea Dragon forms are my favorite! She can and will conquer as many men as need be (mainly in killing, not sex). She loves Aedion and is so loyal to Aelin that she would literally become her.
Evangeline: She is the innocence of the group. When she goes, the group is harder and lacks the absolute faith that everything will be alright.
Fleetfoot: I love her, that is all.
Dorian Havillard: A king without a kingdom. He is a boy with powers he has no idea how to control. A boy whose friends left him. He has to learn his powers alone like he has all his life. He is trusting but questions things-he knows when he should hold back. He loves Manon and oh my sweet goodness, that cabinet scene. He is great at riddles too!
Mannon Blackbeak: OUR QUEEN!!!! She protects her own and can let go of prejudices when she needs to do the best for her people. She is so savage! She is a great leader willing to die for her thirteen. I can't wait until she kills her grandmother. SHE WILL BRING PEACE FOR HER PEOPLE!!!!! She obviously has feelings for Dorian.
Abraxos: He is the best damned wyvern ever. Even though Manon tells him to "go hide," he finds a freaking army and saves the day!
Gavriel: He's not the best dad, but he's working on it! He is too loyal to Maeve, but he cares about people. He is a lot more emotional than I would have guessed. Lol, Uncle Kitty-Cat.
Fenrys: He is such a sarcastic little ass, but a great warrior (both in the battlefield and in bed ;D). He kinda reminds me of Cassian. His situation sucks with Maeve because both he and his brother are basically prisoners and sex objects for the queen. I hope he will find a way to break the blood bond for him and his brother to help Aelin. Also, WINNOWING!!!
Queen Maeve: She is a witch with a capital B and I hate her.
Erawan: Power hungry as hell.
Elena: She is so dumb. I get it, she made a mistake, but she was still dumb. She acts before thinking and doesn't understand sacrifice or strategy. She pushed a war onto a group of children for goodness sake!
Rowan Whitethorn: He has come such a long way since Heir of Fire. He is so emotional and a freaking worry wart, loyal and trusting as hell, but he is still bad ass. He lets his woman fight when she needs to. He embraces the past mistakes of his friends and family. He is a horny little hawk. HE IS AELIN'S MATE AND HUSBAND!!! And he is the KING OF TERRASAN!!!!!!!!!!!!!!! Strategic as hell-the thing with the Whitethorn cousins-hell yes! When he gets his hands on Maeve, shit will go down! VENGEANCE WILL BE HIS and Maeve will die horribly!! His reaction when he found out Aelin was captured was gut wrenching! Also, I loved it when he called Aelin Milady. Freaking great!
Aelin Ashryver Galanthys: She is always 500 steps ahead of everyone else. She shuts everyone down with her witty comebacks. She lets Aedion think the worst of her because she doesn't want to get their hopes up. She is not too trusting but is willing to sacrifice herself for everyone else. "But your faces are so wonderful when I get to reveal them." WOW AELIN!! When Deanna took over Aelins super power moment-I was terrified. I hate that she has to sacrifice herself. I just want her to be happy!! I loved how she pulled all of the characters from The Assassin's Blade into this! She's bloody brilliant! Using all of those Life Debts!! Her reaction to Elide is heartbreaking. Killing all of the Valg was great! When she slipped into the Celeana person, I go so freaking excited!! She was so close to settling and Maeve had to freaking ruined it all! She could have lived forever and been so happy!
Now onto some plot analysis:
So this book had a pretty awesome start since we got a flashback to the first war with Elena and Erawan. I love the little history throughout the book! The flashbacks with Elena and Nehemia were so freaking sad. I cried when they talked about Nehemia and Aelin's respective sacrifices. I feel like we get to go deeper into the history even though this is the second to last book!
Nicknames in all of Sarah J Maas' books are so cute! I love how Aelin and Rowan call each other Fireheart and Buzzard.
Family (especially chosen and made family) is so important in all of Sarah J Maas' books. Characters are willing to die to protect those they love and I think that's something important to put into books. The fact that you can always find a home in your people is very nice to see.
Women are the ones to be truly feared in this series because they have the most power. They are all so badass and never take shit from the male characters!
The multiple PoVs were very well done. As you may have realized from my other reviews, I am not a fan on multiple PoV novels much, so the fact I loved this one is great!
I think it was really cool how each character is being guided by at least one God. I have a crackpot theory about this that connects this series to the ACOTAR series. So it is stated multiple times that the Gods want to "go home" because they are trapped, right? So what if they are our Night Court Crew? Some of the descriptions of the powers fit!
I loved how SJM described the process of the magic weilding.
There was a great plot structure and pacing.
The Mycenians are so interesting! I called it that Rolfe was a Mycenian before I got to that part!
I want to know what Rowan said to Rolfe back at Skull's Bay.
All the ships got to have fun time together. Well, except for Elide and Lorcan.
I wish we could have had Choal and Nesryn in this book, but I understand why we didn't.
One thing I didn't like was how similar some of the plot points and characters were to ACOTAR and ACOMAF. Even thought they're both by SJM, I wish there wasnt' as much overlap.
Overall, I loved this book--a few thinggs could have been changed to keep it more significantly different from ACOTAR but it was still great.
Some Quotes I loved:
"Because destroying a symbol can break the spirits of men as much as bloodshed." (44)
"To call in old debts and promises. To raise an army of assassins and thieves and exiles and commoners. To finish what was started long, long ago." (72)
"One does not deal with Celeana Sardothian. One survives her." (241)
"Even when this world is a forgotten whisper if dust between the stars, I will love you." (350)
Let's start off with a character analysis section:
The Little Folk: I loved how they gave Aelin little gifts. I want more interaction with them in the next book!!
Elide Lochan: Elide doesn't see her own strength. She has been through hell, but still knows kindness and love. She has so much hope and is loyal to a fault. She loves Lorcan, but is constantly stopped by this idiocy. She has three freaking guardian angels: Aelin, Manon, and Aedion. She is a half-witch, which is cool! She was able to withstand the torment of the wyrdkey with little side effects! She is protected by the God of Death's consort which is cool because the God of Death is Lorcan's protector. She learns from and is strengthened by her crappy past. She can STILL LOVE AFTER EVERYTHING! Also, she is such a tricky schemer and a great liar!
Lorcan Salvaterre: He is a dummy and is too fixated on Maeve to see that he can have real love with Elide. He is death-protected by Hellas-and is a great hunter. He has a heart of gold underneath all that grime. He freaking makes Elide a brace for her ankle for goodness sake! Lorcan is vengeful as f, especially when Elide is threatened. I feel like he's going to be a big help to Aelin's course!
Aedion Ashryver: He's Bisexual!!! He is so in Love with Lysandra and is a flirtatious bastard. He doubts Aelin too much and questions her all the time. I get it, but it gets disheartening. He has a bad ass shot (that sea wyvern shot though!!) and is obviously a skilled warrior. He has an interestingly complicated relationship with his father. I love the the White Wolf of the North! I love his tattoo: the knot made of the courts' names!
Lysandra: Oh my goodness, she is so freaking strong! I love her powers! She is so protective of her girls, especially Evangeline. Her Snow Leopard and Sea Dragon forms are my favorite! She can and will conquer as many men as need be (mainly in killing, not sex). She loves Aedion and is so loyal to Aelin that she would literally become her.
Evangeline: She is the innocence of the group. When she goes, the group is harder and lacks the absolute faith that everything will be alright.
Fleetfoot: I love her, that is all.
Dorian Havillard: A king without a kingdom. He is a boy with powers he has no idea how to control. A boy whose friends left him. He has to learn his powers alone like he has all his life. He is trusting but questions things-he knows when he should hold back. He loves Manon and oh my sweet goodness, that cabinet scene. He is great at riddles too!
Mannon Blackbeak: OUR QUEEN!!!! She protects her own and can let go of prejudices when she needs to do the best for her people. She is so savage! She is a great leader willing to die for her thirteen. I can't wait until she kills her grandmother. SHE WILL BRING PEACE FOR HER PEOPLE!!!!! She obviously has feelings for Dorian.
Abraxos: He is the best damned wyvern ever. Even though Manon tells him to "go hide," he finds a freaking army and saves the day!
Gavriel: He's not the best dad, but he's working on it! He is too loyal to Maeve, but he cares about people. He is a lot more emotional than I would have guessed. Lol, Uncle Kitty-Cat.
Fenrys: He is such a sarcastic little ass, but a great warrior (both in the battlefield and in bed ;D). He kinda reminds me of Cassian. His situation sucks with Maeve because both he and his brother are basically prisoners and sex objects for the queen. I hope he will find a way to break the blood bond for him and his brother to help Aelin. Also, WINNOWING!!!
Queen Maeve: She is a witch with a capital B and I hate her.
Erawan: Power hungry as hell.
Elena: She is so dumb. I get it, she made a mistake, but she was still dumb. She acts before thinking and doesn't understand sacrifice or strategy. She pushed a war onto a group of children for goodness sake!
Rowan Whitethorn: He has come such a long way since Heir of Fire. He is so emotional and a freaking worry wart, loyal and trusting as hell, but he is still bad ass. He lets his woman fight when she needs to. He embraces the past mistakes of his friends and family. He is a horny little hawk. HE IS AELIN'S MATE AND HUSBAND!!! And he is the KING OF TERRASAN!!!!!!!!!!!!!!! Strategic as hell-the thing with the Whitethorn cousins-hell yes! When he gets his hands on Maeve, shit will go down! VENGEANCE WILL BE HIS and Maeve will die horribly!! His reaction when he found out Aelin was captured was gut wrenching! Also, I loved it when he called Aelin Milady. Freaking great!
Aelin Ashryver Galanthys: She is always 500 steps ahead of everyone else. She shuts everyone down with her witty comebacks. She lets Aedion think the worst of her because she doesn't want to get their hopes up. She is not too trusting but is willing to sacrifice herself for everyone else. "But your faces are so wonderful when I get to reveal them." WOW AELIN!! When Deanna took over Aelins super power moment-I was terrified. I hate that she has to sacrifice herself. I just want her to be happy!! I loved how she pulled all of the characters from The Assassin's Blade into this! She's bloody brilliant! Using all of those Life Debts!! Her reaction to Elide is heartbreaking. Killing all of the Valg was great! When she slipped into the Celeana person, I go so freaking excited!! She was so close to settling and Maeve had to freaking ruined it all! She could have lived forever and been so happy!
Now onto some plot analysis:
So this book had a pretty awesome start since we got a flashback to the first war with Elena and Erawan. I love the little history throughout the book! The flashbacks with Elena and Nehemia were so freaking sad. I cried when they talked about Nehemia and Aelin's respective sacrifices. I feel like we get to go deeper into the history even though this is the second to last book!
Nicknames in all of Sarah J Maas' books are so cute! I love how Aelin and Rowan call each other Fireheart and Buzzard.
Family (especially chosen and made family) is so important in all of Sarah J Maas' books. Characters are willing to die to protect those they love and I think that's something important to put into books. The fact that you can always find a home in your people is very nice to see.
Women are the ones to be truly feared in this series because they have the most power. They are all so badass and never take shit from the male characters!
The multiple PoVs were very well done. As you may have realized from my other reviews, I am not a fan on multiple PoV novels much, so the fact I loved this one is great!
I think it was really cool how each character is being guided by at least one God. I have a crackpot theory about this that connects this series to the ACOTAR series. So it is stated multiple times that the Gods want to "go home" because they are trapped, right? So what if they are our Night Court Crew? Some of the descriptions of the powers fit!
I loved how SJM described the process of the magic weilding.
There was a great plot structure and pacing.
The Mycenians are so interesting! I called it that Rolfe was a Mycenian before I got to that part!
I want to know what Rowan said to Rolfe back at Skull's Bay.
All the ships got to have fun time together. Well, except for Elide and Lorcan.
I wish we could have had Choal and Nesryn in this book, but I understand why we didn't.
One thing I didn't like was how similar some of the plot points and characters were to ACOTAR and ACOMAF. Even thought they're both by SJM, I wish there wasnt' as much overlap.
Overall, I loved this book--a few thinggs could have been changed to keep it more significantly different from ACOTAR but it was still great.
Some Quotes I loved:
"Because destroying a symbol can break the spirits of men as much as bloodshed." (44)
"To call in old debts and promises. To raise an army of assassins and thieves and exiles and commoners. To finish what was started long, long ago." (72)
"One does not deal with Celeana Sardothian. One survives her." (241)
"Even when this world is a forgotten whisper if dust between the stars, I will love you." (350)
Purple Phoenix Games (2266 KP) rated Set a Watch in Tabletop Games
Sep 26, 2019
Purple Phoenix Games Solo Chronicles
I love a good fantasy-themed game. We’ve all, at some point in our lives, probably dreamed of being adventurers – traveling across the land, fighting monsters, and saving all of humanity. Sounds like it could maybe be fun to me. So whenever I see a game that emulates that theme, I am drawn to it. Such was definitely the case when I stumbled across Set a Watch as I was perusing Kickstarter one day, and the rest is history.
The kingdom is under attack. Hoards of creatures are amassing at locations around the realm in an attempt to resurrect ancient Unhallowed monsters. Their ultimate goal? To take control of the world. You and your fellow adventurers have been tasked with stopping this uprising. By traveling to these various locations, you will attempt to clear the area of evil-doers and maintain peace in the kingdom. Keep a vigilant watch, and your team will be successful. But if you wane for even a moment, all could be lost.
DISCLAIMER: This review uses the Deluxe version of Set a Watch that we backed on Kickstarter. Some components may differ from components found other versions. -T
Set A Watch is a cooperative game for 1-4 players in which players must secure nine locations around the realm to prevent the release of the deadly Unhallowed monsters. The party always consists of 4 adventurers, regardless of actual player count. In each round, one adventurer will stay back at camp, resting and taking strategic actions, while the other 3 adventurers take watch and fight off the creatures attempting to infiltrate the camp by using special abilities and powers to aid in battle. The game ends in victory if the adventurers have successfully secured all locations. If, at the end of a round, all adventurers on watch are exhausted, the camp is overrun and the game is lost.
So how does solo play differ from multiplayer games? It doesn’t! A solo game of Set A Watch plays identically to a multiplayer game – the solo player just controls all 4 adventurers at once instead of being split up among the players. Obviously, as a solo player, you have to make all of the decisions, which is sometimes nicer than playing with other people. You get to play whatever strategy YOU want to, without having to compromise with other players. On the flip side, that could be treacherous if your strategy is too bold/too meek or if you get in a tight spot and are at a loss for what to do next. Other than the aspect of solo decision-making, the gameplay remains unchanged. One adventurer still rests at camp while the other 3 stand watch and battle monsters.
Typically, I am not a fan of solo games in which you are forced to play multiple characters. That just feels like kind of a cop-out way to say ‘Yeah, we have a solo mode’ when in reality you’re still playing a multiplayer game, just by yourself. That being said, I actually don’t mind this aspect in Set A Watch. Why? Because there really are no ‘turns’ to track. One adventurer stays at camp and acts first, but the other 3 go to battle and act whenever/however they want. There is no real turn order. I make the characters act when and how I want them to, and that really opens the rounds up to a lot of freedom. I don’t have to sacrifice special powers/abilities because it wasn’t that character’s ‘turn’ – I can come up with some sweet combos, utilizing whichever characters I need to, to really do some damage. The lack of turns makes this a truly cooperative game, even when playing solo.
Overall, I love Set A Watch. It was, admittedly, a little intimidating at first, but once I got the hang of it, it plays great! The components are nice and sturdy, the box transforms into the game board, and the artwork is very nicely done. Set A Watch is a game I would definitely play either multiplayer or solo, and not as a last resort. The gameplay is engaging, the strategic options give you a different game every play, and the theme itself is just exciting to me. I am very happy with this Kickstarter purchase, and I look forward to any expansions/reimplementations that could be in the works!
The kingdom is under attack. Hoards of creatures are amassing at locations around the realm in an attempt to resurrect ancient Unhallowed monsters. Their ultimate goal? To take control of the world. You and your fellow adventurers have been tasked with stopping this uprising. By traveling to these various locations, you will attempt to clear the area of evil-doers and maintain peace in the kingdom. Keep a vigilant watch, and your team will be successful. But if you wane for even a moment, all could be lost.
DISCLAIMER: This review uses the Deluxe version of Set a Watch that we backed on Kickstarter. Some components may differ from components found other versions. -T
Set A Watch is a cooperative game for 1-4 players in which players must secure nine locations around the realm to prevent the release of the deadly Unhallowed monsters. The party always consists of 4 adventurers, regardless of actual player count. In each round, one adventurer will stay back at camp, resting and taking strategic actions, while the other 3 adventurers take watch and fight off the creatures attempting to infiltrate the camp by using special abilities and powers to aid in battle. The game ends in victory if the adventurers have successfully secured all locations. If, at the end of a round, all adventurers on watch are exhausted, the camp is overrun and the game is lost.
So how does solo play differ from multiplayer games? It doesn’t! A solo game of Set A Watch plays identically to a multiplayer game – the solo player just controls all 4 adventurers at once instead of being split up among the players. Obviously, as a solo player, you have to make all of the decisions, which is sometimes nicer than playing with other people. You get to play whatever strategy YOU want to, without having to compromise with other players. On the flip side, that could be treacherous if your strategy is too bold/too meek or if you get in a tight spot and are at a loss for what to do next. Other than the aspect of solo decision-making, the gameplay remains unchanged. One adventurer still rests at camp while the other 3 stand watch and battle monsters.
Typically, I am not a fan of solo games in which you are forced to play multiple characters. That just feels like kind of a cop-out way to say ‘Yeah, we have a solo mode’ when in reality you’re still playing a multiplayer game, just by yourself. That being said, I actually don’t mind this aspect in Set A Watch. Why? Because there really are no ‘turns’ to track. One adventurer stays at camp and acts first, but the other 3 go to battle and act whenever/however they want. There is no real turn order. I make the characters act when and how I want them to, and that really opens the rounds up to a lot of freedom. I don’t have to sacrifice special powers/abilities because it wasn’t that character’s ‘turn’ – I can come up with some sweet combos, utilizing whichever characters I need to, to really do some damage. The lack of turns makes this a truly cooperative game, even when playing solo.
Overall, I love Set A Watch. It was, admittedly, a little intimidating at first, but once I got the hang of it, it plays great! The components are nice and sturdy, the box transforms into the game board, and the artwork is very nicely done. Set A Watch is a game I would definitely play either multiplayer or solo, and not as a last resort. The gameplay is engaging, the strategic options give you a different game every play, and the theme itself is just exciting to me. I am very happy with this Kickstarter purchase, and I look forward to any expansions/reimplementations that could be in the works!
Bob Mann (459 KP) rated Dune (2021) in Movies
Oct 28, 2021
“He’s Not The Messiah – He’s a Very Naughty Boy!”
Certain works of fiction have been labelled with the tag of “unfilmable”, and Frank Herbert’s 1965 novel “Dune” is one of those. It’s full of exposition done as internal monologues – which screams “movie voiceover”. And regular readers will know my hatred of those!
Amazingly, Denis Villeneuve manages to pull off the impossible with his version of Dune (part 1), which I saw last night as part of a Cineworld Unlimited preview event. It’s close to being a movie masterpiece.
Plot Summary:
The desert planet of Arrakis is home to the Freman tribe but is a political battleground since it is the only known source of ‘Spice’: a substance that enables interplanetary travel.
Paul (Timothée Chalamet) is the heir to the throne of the House of Atreides, headed by his father Duke Leto Atreides (Oscar Isaac). His mother (Rebecca Ferguson) is Leto’s concubine and possessed with hereditary gifts: mystical powers that make her part of a sect of galactic ‘witches’ with mystical powers. But the House of Atreides is gaining in power, and the Emperor throws a political spanner into the works by evicting the vicious House of Harkonnen from Arrakis and giving it to Atreides. This puts both Houses on the path of war.
Certification:
US: PG-13. UK: 12A.
Talent:
Starring: Timothée Chalamet, Rebecca Ferguson, Oscar Isaac, Zendaya, Jason Momoa, Stellan Skarsgård, Josh Brolin, Javier Bardem, Dave Bautista, Charlotte Rampling.
Directed by: Denis Villeneuve.
Written by: Jon Spaihts, Denis Villeneuve and Eric Roth. (Based on the novel by Frank Herbert).
“Dune” Review: Positives:
My 5*’s for this one goes for the overall vision, which is grandiose with scenes that stick in the brain. As he demonstrated in “Arrival“, Villeneuve likes to go for huge spacecraft that hang “in the sky in much the same way that bricks don’t”*. And the ships in this vision are just HUGE.
The ensemble cast does a great job, with Chalamet, Isaac and Ferguson being particularly impressive. Stellan Skarsgård (looking like he is about to tell “a very amusing story about a goat”, if you get that movie reference!) looks to have the most gruelling acting job, having to emerge from, and descend into, a bath of black goo!
Much like Villeneuve’s “Blade Runner 2049“, this movie has cinematography that is worthy of framing and sticking on your wall. (Greig Fraser is the man behind the camera here).
Hans Zimmer‘s music is phenomenal. I’m not sure it’s a good ‘sit down and listen to’ sort of soundtrack, but it fits the movie beautifully.
* I used this Douglas Adams quote for my “Arrival” review, and then Mark Kermode used the same quote: I like to think he read my review!
Negatives:
It wasn’t a problem for me, but I expect some will consider the movie to be too much mood and not enough action. I’ve seen some comment that the film was “emotionally empty”: but I really didn’t feel that, and am well-invested in the story ready for “Part 2”.
This is probably faithful to the books, but given all of the advanced spacecraft technology on show, and laser/blaster technology, it seems bonkers that when we get to hand-to-hand combat between the armies that we get into “swords and sandals” territory.
Observation:
There’s nothing new under the Tatooine suns. And so much of this film has you linking the concepts back to “Star Wars”:
“The Force” is now “The Way”
The Jedi are the ‘Ben and Jerry Set’. (Well, that’s what it sounded like to me… and I don’t even like Ice Cream!)
Both films centre on a Messiah-like “chosen one”, foretold by legend
“Spice” also features in “Star Wars” with “spice runners” (as in the Millenium Falcon doing the ‘Kessel Run’)
There’s even a ‘pit of sarlaac’ moment in “Dune”.
Of course, since Frank Herbert wrote “Dune” in 1965, there’s a significant question as to who is plagiarising who here!
Summary Thoughts on “Dune”
At 2 hours 35 minutes, it’s YET ANOTHER long movie: cementing October 2021 as the month of long movies. (I just did a quick tally, and of the six films I’ve seen this month they average 139 minutes in length: and that’s with “Venom: Let There Be Carnage” dragging the average down!)
But this is a movie that MUST be seen on the big screen. It’s a memorable movie experience and highly recommended.
I can’t wait for Villeneuve’s “Part 2”, currently in pre-production.
Amazingly, Denis Villeneuve manages to pull off the impossible with his version of Dune (part 1), which I saw last night as part of a Cineworld Unlimited preview event. It’s close to being a movie masterpiece.
Plot Summary:
The desert planet of Arrakis is home to the Freman tribe but is a political battleground since it is the only known source of ‘Spice’: a substance that enables interplanetary travel.
Paul (Timothée Chalamet) is the heir to the throne of the House of Atreides, headed by his father Duke Leto Atreides (Oscar Isaac). His mother (Rebecca Ferguson) is Leto’s concubine and possessed with hereditary gifts: mystical powers that make her part of a sect of galactic ‘witches’ with mystical powers. But the House of Atreides is gaining in power, and the Emperor throws a political spanner into the works by evicting the vicious House of Harkonnen from Arrakis and giving it to Atreides. This puts both Houses on the path of war.
Certification:
US: PG-13. UK: 12A.
Talent:
Starring: Timothée Chalamet, Rebecca Ferguson, Oscar Isaac, Zendaya, Jason Momoa, Stellan Skarsgård, Josh Brolin, Javier Bardem, Dave Bautista, Charlotte Rampling.
Directed by: Denis Villeneuve.
Written by: Jon Spaihts, Denis Villeneuve and Eric Roth. (Based on the novel by Frank Herbert).
“Dune” Review: Positives:
My 5*’s for this one goes for the overall vision, which is grandiose with scenes that stick in the brain. As he demonstrated in “Arrival“, Villeneuve likes to go for huge spacecraft that hang “in the sky in much the same way that bricks don’t”*. And the ships in this vision are just HUGE.
The ensemble cast does a great job, with Chalamet, Isaac and Ferguson being particularly impressive. Stellan Skarsgård (looking like he is about to tell “a very amusing story about a goat”, if you get that movie reference!) looks to have the most gruelling acting job, having to emerge from, and descend into, a bath of black goo!
Much like Villeneuve’s “Blade Runner 2049“, this movie has cinematography that is worthy of framing and sticking on your wall. (Greig Fraser is the man behind the camera here).
Hans Zimmer‘s music is phenomenal. I’m not sure it’s a good ‘sit down and listen to’ sort of soundtrack, but it fits the movie beautifully.
* I used this Douglas Adams quote for my “Arrival” review, and then Mark Kermode used the same quote: I like to think he read my review!
Negatives:
It wasn’t a problem for me, but I expect some will consider the movie to be too much mood and not enough action. I’ve seen some comment that the film was “emotionally empty”: but I really didn’t feel that, and am well-invested in the story ready for “Part 2”.
This is probably faithful to the books, but given all of the advanced spacecraft technology on show, and laser/blaster technology, it seems bonkers that when we get to hand-to-hand combat between the armies that we get into “swords and sandals” territory.
Observation:
There’s nothing new under the Tatooine suns. And so much of this film has you linking the concepts back to “Star Wars”:
“The Force” is now “The Way”
The Jedi are the ‘Ben and Jerry Set’. (Well, that’s what it sounded like to me… and I don’t even like Ice Cream!)
Both films centre on a Messiah-like “chosen one”, foretold by legend
“Spice” also features in “Star Wars” with “spice runners” (as in the Millenium Falcon doing the ‘Kessel Run’)
There’s even a ‘pit of sarlaac’ moment in “Dune”.
Of course, since Frank Herbert wrote “Dune” in 1965, there’s a significant question as to who is plagiarising who here!
Summary Thoughts on “Dune”
At 2 hours 35 minutes, it’s YET ANOTHER long movie: cementing October 2021 as the month of long movies. (I just did a quick tally, and of the six films I’ve seen this month they average 139 minutes in length: and that’s with “Venom: Let There Be Carnage” dragging the average down!)
But this is a movie that MUST be seen on the big screen. It’s a memorable movie experience and highly recommended.
I can’t wait for Villeneuve’s “Part 2”, currently in pre-production.
Hazel (1853 KP) rated Mr. Deathmask in Books
Oct 1, 2017
Slightly sadistic
This book was sent to me by the author in exchange for an honest review.
A satanic cult, an angel, a ghost, and lots of murder, Mr. Deathmask is a novel like none other. Horror-novelist Lee McGeorge has created a character that blurs the lines between good and evil. Members of a satanic cult in the heart of London are slowly being killed off one-by-one by a mysterious figure going by the name of Mr Deathmask. The murders shock the community, not only in their brutality but because the worshippers of the “one true Lord” should not be able to be harmed by another living being.
Mr Deathmask, so named for collecting the death masks of his victims, is a man with superhuman strength who is believed to be a “son of light”, i.e. an angel. Accompanied by a ghost of a girl, Magdalena, he plans to seek out and destroy the satanic cult before they can raise the son of the devil.
To begin with, it is not easy to differentiate between the good and the bad. On one side is the anonymous murderer, and the other, the perverted and barbaric sect with unearthly powers. But once innocent lives get tangled up in the violent fiasco, it is clear whom the readers are expected to root for.
Hiding behind the façade of doctors and other professionals in the public sector, the cult easily preys on vulnerable people, resorting to sickening methods to satisfy their abominable desires. Difficult as it is to read about these vile deeds, Mr. Deathmask becomes gripping, the race is on to prevent unnecessary death and get revenge for something that happened centuries ago.
Mr. Deathmask is not for the delicate-minded individual due to its violent and sexual nature. Plenty of expletives and foul terminology make up the narrative, which, although is to be expected in this nature of novel, is not the easiest story to stomach.
Unlike previous books with heavy themes or social connotations, Lee McGeorge has penned Mr. Deathmask as a form of entertainment rather than to challenge morals and judgement of his readers. However, it still has its fair share of shock tactics to keep the story going. It will certainly entertain fans of the author and the genre.
A satanic cult, an angel, a ghost, and lots of murder, Mr. Deathmask is a novel like none other. Horror-novelist Lee McGeorge has created a character that blurs the lines between good and evil. Members of a satanic cult in the heart of London are slowly being killed off one-by-one by a mysterious figure going by the name of Mr Deathmask. The murders shock the community, not only in their brutality but because the worshippers of the “one true Lord” should not be able to be harmed by another living being.
Mr Deathmask, so named for collecting the death masks of his victims, is a man with superhuman strength who is believed to be a “son of light”, i.e. an angel. Accompanied by a ghost of a girl, Magdalena, he plans to seek out and destroy the satanic cult before they can raise the son of the devil.
To begin with, it is not easy to differentiate between the good and the bad. On one side is the anonymous murderer, and the other, the perverted and barbaric sect with unearthly powers. But once innocent lives get tangled up in the violent fiasco, it is clear whom the readers are expected to root for.
Hiding behind the façade of doctors and other professionals in the public sector, the cult easily preys on vulnerable people, resorting to sickening methods to satisfy their abominable desires. Difficult as it is to read about these vile deeds, Mr. Deathmask becomes gripping, the race is on to prevent unnecessary death and get revenge for something that happened centuries ago.
Mr. Deathmask is not for the delicate-minded individual due to its violent and sexual nature. Plenty of expletives and foul terminology make up the narrative, which, although is to be expected in this nature of novel, is not the easiest story to stomach.
Unlike previous books with heavy themes or social connotations, Lee McGeorge has penned Mr. Deathmask as a form of entertainment rather than to challenge morals and judgement of his readers. However, it still has its fair share of shock tactics to keep the story going. It will certainly entertain fans of the author and the genre.
Ross (3284 KP) rated Nightblade's Vengeance in Books
Oct 10, 2017
*** I received a free advance copy of this book from NetGalley in exchange for an honest review ***
This summer I read the first Nightblade trilogy: I loved the first one (the world-building, the three different stories running in parallel and occasionally crossing over), enjoyed the second one (character development was the focus plus setting up the conflict in the conclusion) and tolerated the final book (largely a repeat of the same plot as the first two plus a number of loose ends left un-tied).
Given how I fell out of love with the series as it went on, I was a little tentative about reading this, the first in a new trilogy following on from the events of the first. I have to say it was very poor.
Pretty much nothing happens throughout the book, the sole focus is on political manoeuvring and the nightblades have become a shadow of what they were to be at the end of the first series.
The king is dying and has no heir, so one of three lords looks likely to be chosen to take the throne (or decide to take it). There is some unrest within the populace of the Kingdom towards nightblades (ninja-like warriors with a spidey-sense warning them of danger and allowing them to sense each other) - rumours are spreading that nightblades are demanding unreasonable payment for protection and are harming those they are supposed to be serving. And a particularly weak nightblade, the daughter of a dayblade (whose powers are used to heal rather than in combat) killed in service, by a mysterious warrior who subsequently vanished, is looking for vengeance (hence the title).
And that is pretty much it. The plot is very basic, the narrative takes an absolute age to cover what few events are happening and the vocabulary is pretty limited (I think at one point within three paragraphs about 6 things were said to have happened "in a moment" or "for a moment").
Twice in the book the phrase "to cut a long, boring story short" was used and I can't help but think Kirk was referring to what he himself should do.
I wasn't sure after ending the nightblade trilogy whether I would return to the world of the nightblades. Now I am certain I won't.
This summer I read the first Nightblade trilogy: I loved the first one (the world-building, the three different stories running in parallel and occasionally crossing over), enjoyed the second one (character development was the focus plus setting up the conflict in the conclusion) and tolerated the final book (largely a repeat of the same plot as the first two plus a number of loose ends left un-tied).
Given how I fell out of love with the series as it went on, I was a little tentative about reading this, the first in a new trilogy following on from the events of the first. I have to say it was very poor.
Pretty much nothing happens throughout the book, the sole focus is on political manoeuvring and the nightblades have become a shadow of what they were to be at the end of the first series.
The king is dying and has no heir, so one of three lords looks likely to be chosen to take the throne (or decide to take it). There is some unrest within the populace of the Kingdom towards nightblades (ninja-like warriors with a spidey-sense warning them of danger and allowing them to sense each other) - rumours are spreading that nightblades are demanding unreasonable payment for protection and are harming those they are supposed to be serving. And a particularly weak nightblade, the daughter of a dayblade (whose powers are used to heal rather than in combat) killed in service, by a mysterious warrior who subsequently vanished, is looking for vengeance (hence the title).
And that is pretty much it. The plot is very basic, the narrative takes an absolute age to cover what few events are happening and the vocabulary is pretty limited (I think at one point within three paragraphs about 6 things were said to have happened "in a moment" or "for a moment").
Twice in the book the phrase "to cut a long, boring story short" was used and I can't help but think Kirk was referring to what he himself should do.
I wasn't sure after ending the nightblade trilogy whether I would return to the world of the nightblades. Now I am certain I won't.