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The Equalizer 2 (2018)
The Equalizer 2 (2018)
2018 | Action, Mystery
A “Good Guy” meting out justice in a bad way.
There’s something really satisfying about seeing our ‘hero’ Robert McCall giving bad ‘uns a bloody nose (and far worse) as immediate punishment for a crime committed. My parent’s pre-war generation would wax lyrical about the days when police officers or teachers could give a kid a “good box around the ears” as a lesson for a minor infringement. (“Ah, the good old days…. That’ll learn ‘im”!). But equally there’s also the queasy feeling here that this is a vigilante being judge, jury and executioner. Thank GOODNESS then that it’s Denzel Washington and he’s OBVIOUSLY a good guy that will never get it wrong!

Washington returns here as the righter of wrongs, now working as a Lyft driver in Boston (clearly Uber either lost the bidding war or they were not considered to be as cool a brand anymore). Through his job he crosses paths with various troubled souls and is often able to help: sometimes with just an encouraging word; sometimes with more physical activity! By way of validating his good guy credentials, he also takes under his wing Miles (Ashton Sanders) – a local black kid at risk of being dragged into the Boston gang scene.

But this is all window-dressing for the main plot, involving bad guys (for reasons that escaped me) tidying up a lot of CIA loose ends in Brussels in a very brutal way. In charge of the investigation is Robert’s ex-boss Susan Plummer (Melissa Leo) and to help out further Robert has to ‘reappear’ to his ex-partner Dave York (Pedro Pascal). As in the first film, events lead to an explosive western-style showdown.

Directed again by Antoine Fuqua, the film oozes style from the impressive opening shots of a Turkish train, where the cinematography by Bourne-regular Oliver Wood is exceptional. The action scenes are well-executed, and includes a superb science experiment that will puzzle any viewer who thinks “hang on a minute – flour doesn’t burn”!

Reading again my review of the original film, I went off on a rant about extreme screen violence in sub-18 certificate films. There is certainly – as the British film censors (the BBFC) describe it – “strong violence” in this film, with some pretty brutal murder scenes. If anything though I thought the violence was a little less gratuitous this time around, which I welcome.

Denzel is the greatest asset of this film though. He acts up a hurricane (literally), and without his calm and powerful presence at the heart of the film, this would just be A.N.Other generic thriller. It’s also great that this time around the excellent Melissa Leo gets more screen time, as does her husband played by Bill “Independence Day” Pullman. (Is it just me that gets Mr Pullman confused with the late Mr Paxton? I spent all of this film thinking “Oh how sad” though all his scenes before I realised I was grieving for the wrong guy!). In terms of mistaken identity, this film has another in that a key villain Resnik looks far too much like Mark Wahlberg, but is actually Canadian actor Jonathan Scarfe.

Where the film stumbled for me was in having too many parallel “good deed” sub-plots. One in particular – you’ll know the one – feels completely superfluous, beggars belief and could have been excised completely for the DVD deleted scenes.

Do you need to have seen the first film? No, not really. There is exposition about McCall’s back-story, but if this was covered in the first film then I had completely forgotten it. It certainly didn’t detract from this as a stand-alone film.

A cut-above the norm, Washington’s solid performance makes this an entertaining night out at the flicks.
  
Tenet (2020)
Tenet (2020)
2020 | Action
Due to circumstances we have all lived with now for about 8 months, that scarce need a word more said about them, this has remained only the second film I have seen at a cinema in 2020, following an early January viewing of The Rise of Skywalker. And it will probably be the last film I head out to see on the big screen for a while. This, naturally, breaks my heart. It does, however, place Christopher Nolan’s complex thriller into a very peculiar and memorable place in the collective psyche of film lovers.

For many it will have been the film that brought them out of lockdown number one into a world of slight hope that normality was returning. As it co-incided with my daughter’s birthday it became part of a treat day out that although socially distanced was my first attempt to do all the things I hadn’t done for a while; eat out in a restaurant, have a pint in a bar, and then see a movie. The experience, whilst still enjoyable and memorable, was tainted by how surreal and empty the world felt – the meal was in an half empty and cold Hard Rock Cafe, with no music and a smell of disinfectant; the pint was in a pop up outside bar that only took orders via a phone app in advance; and the movie was attended by six people, of which we were two, separated by not two metres but at least ten!

I have been in some screenings that were dead quiet before, but not for a film so anticipated and more or less mainstream. It was odd. Hats off to the staff of Everyman, Glasgow, however, who were exemplary in their courtesy, welcoming and safety precautions. It wasn’t their fault it was empty, and I applaud them for keeping the ball rolling at that time around the start of September. At least the sofas were comfy, the place was warm and the smell was still of popcorn and not domestos.

I had been looking forward to the film immensely. The hype and build-up to it had come with a lot of baggage, with rumours of production delays and script issues going back a few years. It was shrouded in mystery, with even the trailer being delayed until the very last moment and critics not getting to see it until a day before release, such was the fear of spoilers leaking out. My first concern, being so excited by the prospect of another time bending classic to join Memento, Interstellar and Inception in the ranks of “OK, what just happened” masterpieces, was that the sound during the trailers was very very low – if they kept it that low during the actual film I would demand my money back… I needn’t have worried…

Never in my life have I felt as if my eardrums were about to burst whilst watching a film! Literally, at times, Hans Zimmer’s powerful and emotive score was vibrating my testicles! Add to that the fact that a lot of the dialogue seemed mumbled and drowned out by it, and it made the first 45 minutes very difficult to enjoy. Was this horrendous sound mix a mistake? Or very much part of the plan to overwhelm the senses and confuse the brain? Was it part of the puzzle or a massive technical oversight? As almost everyone seems to have the same complaint about it, the jury is still out on that one…

And so, it took a little while for me to atune to the tone, regardless of how hard you had to focus to take in anything of what was going on. There was a point where I became certain I wasn’t going to like it – I braced myself for disappointment. And then… at a certain moment in a certain scene the penny dropped and so did my jaw, as the full realisation of where this was going, and how unique and mind blowing that concept was, finally kicked in. From that moment on it just got better and better, as the technical achievement required, let alone intelligence, to pull this off surpassed all previous levels of anything I can ever remember.

The “Wow” moments just kept on coming as the action, tension and intrigue kept rising to fever pitch. In the end, so profoundly bewildering were the potential possibilities of the plot and premise that I gave up trying to meet it intellectually and just allowed it to wash over me emotionally, knowing that repeat viewings would allow me to engage with it in that way later.

John David Washington as “the protagonist” is suitably neutral and unshowy in the role; threatening to be compared to Bond or Bourne, but never quite being either, as this world, despite it’s surface glamour and underground seediness feels much closer to DiCaprio’s suit wearing mind spy in Inception than either of those. For anyone who didn’t yet catch his terrific turn in BlacKkKlansman this may be their first encounter with him, and you’d have to say he has a very solid, dependable quality, without ever being starry or attention seeking. Watchable, for sure, but never chewing the scenery at the cost of the story – and surely that is why Nolan chose him.

Beside Washington is another excellent performance by the increasingly impressive Robert Pattinson. His role as the enigmatic Neil here grows on you minute to minute during the film, and afterwards you wonder if he wasn’t the best thing about the entire production… there is a subtlety of meaning in all his scenes that is only revealed late on, and demands a further watch or two to get every nuance from. He gives the impression he is entirely in control of the full meaning of the film and his own performance, so much so he strikes me as the pivot that would tip you either way on whether you liked the film or not.

And I have to admit not liking it is a valid option. You couldn’t possibly watch it whilst tired or in a bad mood, it is just too full on, bordering on oppressive at times. There are also a few supporting roles that I’m not 100% certain of, most notably Kenneth Brannagh as the seeming villain of the piece, Sator. His accent is a distraction, and it feels like a character you’ve seen him play before – fine in most ways, but nothing special – and I found myself wishing they had cast someone else in that role. Likewise with the less exposed Elizabeth Debicki – adequate, but not transcendent, as her character might have been with a more charismatic actress.

My overall impression was definitely affected by how much my daughter enjoyed it – she loves having a mystery to solve, especially if it involves time or some other sci-fi concept. The pleasure of it was chatting it over excitedly afterwards, to see if either of us had truly understood the full story, in the same way I remember doing with others about all Nolan’s concept pieces over the years. If you come to it being less than bothered about having to unlock a puzzle box then it may very well piss you off, to the extent you either just give up or sit back and enjoy the ride. However, I would assert confidently that it is worth the effort and will reward multiple viewings over time. Especially as more clues to its meaning are discussed and revealed.

One thing that can be said with certainty is that there is no other film like this that has ever been made. It feels different and beyond comparison in many crucial ways. The ambition of Nolan has to be applauded. I only wish he would go back and sort out that sound design before I get around to seeing it again.
  
The Blackbird Season
The Blackbird Season
Kate Moretti | 2017 | Mystery, Thriller
9
9.0 (3 Ratings)
Book Rating
character-driven (2 more)
well-written
compelling
Complicated character-driven mystery
It's just another day in Mount Oanoke, Pennsylvania when the birds start to fall. Hundreds of dead starlings, dropping from the sky during a baseball game. It seems like the birds started it all, but really the secrets and lies began much earlier. Nate Winters, high school teacher and baseball coach, is beloved in the town. That is, until a reporter, in town to cover the birds, catches Nate hugging a student at a local motel. Suddenly, the birds are forgotten, and the story becomes much juicier: Nate; his student, Lucia; and their supposed affair. Lucia fuels the fire by affirming the affair and suddenly Nate and his wife, Alecia, are swept up in the story. The only who believes in Nate's innocence, even a sliver, is his friend and co-worker, Bridget. As Lucia's creative writing teacher, she has unique insight into the girl's mind. But when Lucia suddenly goes missing--with Nate as the prime suspect in her disappearance--not even Bridget may be able to save Nate. But is there more to Lucia's disappearance than an affair with her teacher?

Wow, I was really impressed by this novel. It's a complicated novel that is just as much a character-driven study as it is a mystery. It's incredibly well-written, and Moretti expertly embodies the voice of each of her characters, from beleaguered Alecia, who is worn down from mothering her autistic son, Gabe; to the cast of teenager characters; to Bridget, who lost her husband to cancer a year ago. It's so well-done that often with each chapter (which skip from various points of view -- Bridget, Kate, Lucia, Nate, etc.), I found my myself veering between whom I preferred or believed, constantly second-guessing my allegiances or what happened. This is very rare for me: typically I find my "person" in a novel and stick with them, no matter what.

But here, I was confused, wondering. Was Nate really a cad, who cheated on his wife every second he got, or was he the sweet, affable teacher and baseball coach that the whole town admired and adored? And Alecia--was she more than just a weary mom, broken down by years of staying at home with her autistic son, Gabe, unable to give to anyone beyond him? Did she push Nate away, into the arms of others? Or was the truth more complicated that all of this? I have to hand it to Moretti--she was excellent at creating confusion and doubt. In addition to different perspectives, the novel shifts in time (before the birds fell, after the birds fell, before Lucia disappeared, etc.). It's a little tough to keep track of, but it also keeps you on your toes and always wondering, as you piece various parts of the puzzle together.

For me--even more than the mystery of what exactly happened with Lucia--the strength of this novel was the writing and the characters. I felt for them, even when I was frustrated with them. Moretti captures the angst and meanness of high school extremely well, portraying the cliques of a small town quite superbly. (I was reminded of WHEN WE WERE WORTHY, which I just finished.) I loved the juxtaposition of this being a small town, so the idea is that everyone knows everyone and everything, and yet there are so many secrets, so much unknown. Being a witness to Alecia and Nate's marriage is amazing-- you see firsthand how the events affect them and how they've reached this point. It's an incredibly realistic portrayal of marriage and of motherhood.

As you probably tell, I just really liked this novel. It's very well-written, with quite compelling characters. I worked out some of the plot, but it didn't stop me from reading at all. I think some of the emphasis on character development slows the story at places, but not in any detrimental way. This one will make you think, as well as intrigue you with what happened to Lucia. Quite worth the read.
  
OD
8
8.0 (1 Ratings)
Book Rating
Madison Avery doesn't believe in fate—until a combination of fate and free will brings her to live with her dad (which her mom thinks is a good thing for her since she can't stay out of trouble at home), gets her a pity-date ("you got your boss to get his son to ask me out? what?"), and kills her (at her junior prom. On her seventeenth birthday. of all the luck.). Now, after having claimed the amulet of the timekeeper who killed her (which is the only thing that keeps her looking like she's alive), she has to learn how to live with death. If that's even possible.

But the dark timekeeper who killed her isn't happy, because she's got his amulet, and she's not all the way dead (just sort of dead). Teaming up with Barnabas—who may or may not be a fallen angel—and the light time keeper, Chronos (or Ron for short), a guardian angel (who she forces to guard someone else) and enlisting the human help of her ex-prom date Josh (who she didn't realize she had a crush on), she has to attempt to save her soul.

All in a day's work for a dead high-schooler… right?

This was the second time I've read Once Dead, Twice Shy. I still can't figure out what the title means. Whatever it means, it was a pretty exciting book. There wasn't a second of "down-time." Madison was always up to something, learning something, running to—or from—something, or saving someone. Every chapter had little pieces of the puzzle, and the way it all fit together at the end, was priceless, hilarious, and promising.

I will say that I don't like where the story picks up. I think Harrison should have actually included the beginning of the story, where she gets killed. I read it before I read this book and I would have been rather lost without it. It was a short story included in Prom Nights from Hell. I don't care if this is technically a "book 1" in the series. It should have been book 2, or at least had the beginning of the story included in it.

I really liked Madison. I liked her character (though not some of her choices—but hey, if I was a dead seventeen year old trying to keep her dad from knowing that she could bend time, I probably would have made those same choices) and I liked her interior monologue. She was serious enough to be nerve-wracking and exciting, but sarcastic enough to give everything a touch of comic relief. I really didn't like Josh in the short prequel to this book, but as his character began to be more clear, I really started to like him. I hope things turn out well between him and Madison. I would have liked a little more romantic tension between them, but what was there was clean and innocent—a little too innocent for Madison Avery.

I don't particularly like Kim Harrison's writing style. It's very casual, it has those dreaded fragments, and it's nothing out of the ordinary. However, her way of describing both physical images and emotional feelings was very good, and I could see everything, hear everything, and feel everything her characters were experiencing. As I mentioned above, I liked the comic relief. I also liked her lack of language through the story. Madison had her own set of "words" and phrases that she used that weren't offensive in any way, and it made the story much more enjoyable. However, the only word I can think of to describe her writing is mediocre, and that and the lack of tension between Madison and Josh are the only reasons I don't give this book five stars.

Content: clean of language, violence, and sexuality of any kind. Thank you Harrison, for writing clean YA fiction!

Recommendation: Ages 12+ to lovers of sci-fi, fantasy, and general YA fiction.

This review is copyright Haley Mathiot and Night Owl Reviews.
  
Captain America: The First Avenger (2011)
Captain America: The First Avenger (2011)
2011 | Action, Adventure
Chris Evans as Captian America/Steve Rogers The cast Cap and Bucky's bromance Cap and Peggy's Hugo weaving as Red skull The action sequences Ties to the greater MCU (0 more)
Cgi skinny Steve Rogers Third act is a tad rushed (0 more)
"i'm just a kid from brooklyn"
"I'm just a kid from Brooklyn"

A rip-roaring homage to old fashioned serials and comic books. Joe Johnston somehow pulls off the tone and look, firmly planting me into the 1940's time period. As fantastical as it is I still feel the real world within the picture.

Protagonist Steve Rogers makes for an easily likable guy who at the start is a smaller guy, who stands up to bullies even if it means getting his ass beat. His dream is to serve his country and although not meeting physical requirements for the army, he proves the heart and courage to become the specimen of a super soldier syrum. With this experiment, Steve's size, strength and conditioning is greatly enhanced and becomes the face of WW2 propaganda. His desire to fight however gets him involved with the battle against a division of the Nazi's known as Hydra, headed by Johann Schmidt, the "Red Skull".

Red Skull is one of the best villians of the Marvel cinematic universe. I couldn't imagine him played by anyone other than Hugo Weaving who brings such gravitas and personality to the role. Red Skull is an experiment of the soldier syrum himself which gives him a certain connection to Rogers, but chooses to use his power for the service of himself and his evil desires. The film includes the element of Nazi fascination with science and experimentation, taking it a step further. Red Skull discovers other worldly magic, the Tesseract of Asgard, which he utilizes for the use of weaponry. Thus, blending historical events with an exciting dose of imagination. A Nazi more powerful than Hitler? That's pretty scary.

The action comes swift and mighty, combining the fleshy violence of war with creative comic book thrills. It's some of the most entertaining action I've ever seen. I love that the presence of Hitler can be felt even though he is not on screen. It seamlessly connects the future with the past, makes the looming threat of the entire world felt, and contains elements of other Marvel films past and present that only adds to the movie and never detracts. Tony Stark's father has a direct influence on Captain America which adds a layer to the proceeding films. Thor and Loki's place in future events are tied in perfectly. Steve's friendship with Bucky and presumed death is one of the emotional cores to the film that also plays into the sequels. Unbelievable.

Can I just mention the charming romance between Peggy and Steve Rogers? It's so natural and plays out over the duration of the film without anything ridiculous. When Peggy tears up as Steve is speeding toward the unkown in a downed plane, I lose it. I lose it every time. They never got that last dance and my heart is broken.

When Red Skull calls Steve a "simpleton with a shield" I'm like YES!! that's why I love him. I could be Steve Rogers. I could be Captain America. Well, not really, but he's one of the most relatable on screen super heroes. I'd even say he's the one I can see myself in the most. Consider me #TeamCap.

I must make mention of the wonderful musical score and songs written for the film. Very important piece to the puzzle. I listen to "Star Spangled Man" just about every time I take a walk. The costumes and production design deserve all the love in the world as well. Tommy Lee Jones is great and makes me laugh as usual. All performances are great. Points for finding a use for Captain America's vintage comic book costume and re-enacting the punch to Hitler's face from Captain America issue #1.


Who taught Cap how to fight like that though? Guess that's one of the perks of the syrum too.
  
Neofeud
Neofeud
Puzzle & Cards
Some of the most popular games to be released in the mid 80’s to mid 90’s were the point and click adventure games. Sierra Online ruled the 80’s with games such as Kings Quest and Leisure Suit Larry, while the 90’s was dominated by Lucasarts with their release of titles such as Day of the Tentacle and Full Throttle. These games were puzzle driven stories, where the main character interacted with their environment by clicking on items, pressing a button, and occasional mini games to complete the level. Sadly, except for very few remastered greats, there has been little to be excited about in this once popular and well-loved genre. This is where Neofued hopes to fill the gap with its mix of Blade Runner and District 9 storyline.

Neofeud is set in the not too distant future, a dystopian society where 1% of the wealthy Pureblood human megacorporation’s live in floating cities, and the other 99%, a mix of humans (Pure or otherwise), cyborgs and androids are barely able scrape by. Purebloods (those completely human) hold down low wage jobs, where those from the mechanical genepool (robots, androids, etc.) are treated as lower class citizens, living in Section 8 housing and off government food stamps.

You are Karl Carbon, a dishonorably discharged cop who now makes a living as social worker for Sentient Services. Karl is tasked by his boss (who for better or worse looks and sounds a lot like Emilio Estevez) to travel to a local ghetto to checkup on Johnny, an at-risk youth (artificial person). This will catapult Karl into an adventure, with a gangsta robot named Proto-J and Princess Cybil, a wealthy aristocrat who believes in equality for all sentient beings. Karl also travels to “The Arcade”, where robot gangsters and drug dealers hang out, and will even do a little time-traveling, but not more than 24 hours.

The game play is standard fare for this type of genre. The cursor can be changed from an eye icon to look at an item or object, hand icon to use an item, you get the idea. You collect various items that you then use on something in the environment to advance the story. Find a door knob on the ground? There will certainly be a door missing a knob to use it on. For any who have played point and click games in the past, the controls will be second nature to you.

The visuals are good, they aren’t great, but they are vibrant and gritty. There is a mix of 2D and 3D objects in the environment to tell the story. You will see lots of nods to the 80’s if you look close enough…”You made a time machine out of a DeLorean?”, Yes Marty, he did. I feel that someone familiar enough with classic 80’s movies will get more out of these little quips than those less familiar. That isn’t to say you can’t appreciate the game without this knowledge, you’ll just be missing a lot of the inside jokes that abound.

The voice acting is a mixed bag here. Some of the characters nail the dialog and help with character development. Unfortunately, the main character Karl tends to deliver an inconsistent performance which can seriously distract you during key moments in the game. That being said though, all the characters are voiced (no reading endless dialog boxes as you did in the 80’s) which is an achievement for any game. So while the voice acting isn’t always amazing, it’s still preferred to reading line after line of text when the characters speak.

The game clocks in around 15 hours, which is a pretty astonishing feat when you realize that the story, gameplay and art work was all done by one guy.

Is the game worth $14.99 on Steam? That depends on your nostalgia for a point and click adventure with a lot of references to 80’s films. The story is interesting, albeit a bit convoluted at times, and the characters range from likeable to annoying, but still have you rooting for them until the end.

http://sknr.net/2017/11/16/neofued/
  
Knack
Knack
2013 | Action/Adventure
Launch titles are often subject to some very harsh scrutiny by gamers and the new Playstation 4 game Knack is just one such example. The game was created by Sony’s Japan Studio to be a launch title for the new system and in an ironic twist, is not schedule to release in Japan until late Feb 2014.

Players play as Knack, a shape changing creation that was created by a professor using powerful and ancient relics. The relics are used as power in the societies of the world and when the Goblin race breaks a longstanding truce with new and powerful weapons of war, humanity finds itself needed to answer the threat.

A wealthy industrialist named Victor wants to use his army of robots to answer the Goblin threat but the Doctor who created Knack convinces the leaders that his creation is a more capable solution to the problem and as such is assigned to investigate and resolve the Goblin threat.

The game is divided into chapters and sub chapters and playing as Knack players must travel through caves, temples, fortresses, and other locales in missions which combine platform jumping, fighting, and puzzle solving. Players can locate hidden objects that when combined offer power ups such a relic finder and many other options that will help with the completion of the game.

Knack grows and regains health when relics are found and in time will learn how to add rocks, ice, and other substances to his matrix which in turn will allow him to be gigantic in nature for some of the games bigger battles. I will admit to taking some fiendish delight in swatting aside smaller enemies like gnats when I was able to bulk Knack up to a massive size. The game limits when Knack can reach gargantuan size as it keeps his scale in check with what the level requirements are.

There are also sun crystals that Knack can obtain which will allow him to unleash some super moves. Players can store up to three such power ups and once used, several crystals are needed to replenish what was used.

While the gameplay is fairly basic in that jumping, fighting, climbing, and avoiding enemy attacks there is some frustration with the at times repetitive nature of the levels and in game combat. While fun, it at times became boring as the game went along and it was also hampered by some of the camera angles in games that often made me resort to trial and error. This is frustrating as the game uses a checkpoint save and respawn system as once I was able to get through a tricky part of the game, I went over a cliff and had to replay a large portion of the game. This was frustrating as the camera only gave me an over the shoulder view and I could not see how much space was ahead of me. Other chapters cut to a cut scene in a similar situation but this one required me to inch forwards carefully to trigger the cutscene.

While the game does allow you to continue if you quit, I find myself having to re-watch tons of animation and replay several early stages of a level to get back to where I left off.

While the voice acting and story are nothing special the game is fun to play for what it is and I did enjoy several parts of the game despite the frustrations I mentioned earlier. The graphics are solid and while not showcases for the power of the system provide an interesting and engaging setting for the game and the numerous enemies and traps players will face.

The game has received some negative press to date which I think is highly unfair. Many people in my opinion are judging the game for what it was not rather than what it was. While it could have been a better game, it is a fun and enjoyable game for those who have more moderate expectations and would be ideal for younger players who are looking for something to play on the Playstation 4 that is age appropriate.

http://sknr.net/2014/01/26/knack/
  
Alice in Wonderland (2010)
Alice in Wonderland (2010)
2010 | Action, Family, Sci-Fi
The characters, the plot, the artistry (0 more)
Cheshire Cat and others are cartoonish (0 more)
A is for Artful
Contains spoilers, click to show
As with another of Tim Burton’s films, Sleepy Hollow, Alice in Wonderland strays significantly from the original material. And, in a vein similar to Sleepy Hollow, decapitation is a much-discussed topic.

Alice is introduced to the audience as a child who has strange dreams. In the subsequent scenes, an older Alice is seen in a carriage with her mother. She is unwittingly on her way to her engagement party, and she is fully expected to accept the offer of marriage from someone who seems quite ill-suited for her. “Your life will be perfect. It’s already been decided,” says her sister Margaret.

Elements of the engagement party offer foreshadowing for the alternate reality Alice soon finds herself in. Instead of accepting her suitor’s proposal, Alice runs away and follows a rabbit wearing a waistcoat into an exceptionally large rabbit hole. There, she is found falling with a variety of household objects, including one particularly friendly piano.

Once in Wonderland, Alice’s world has literally turned upside-down. She falls from her perch on the ceiling to the floor. Alice solves a puzzle of many locked doors, using the expected growing and shrinking mechanisms, and then she emerges into a strange topiary. There she is greeted by the rabbit and other residents of Wonderland, who argue whether this Alice is “the right Alice.”

Many of the traditional characters are found in this Wonderland, but most of the ominous poetry associated with those characters has been omitted. Tweedledum and Tweedledee are introduced, but they don’t seem to serve much purpose. I missed the recitation of “the Walrus and the Carpenter” very much.

Alice insists that the world around her must be a dream, as she is led through oversized mushrooms to a blue caterpillar, voiced by the talented Alan Rickman. Once again, Alice’s destiny is written: the caterpillar reveals a scroll which shows an image of Alice slaying the dreaded Jabberwocky. Indeed, it is her role to become the champion of Wonderland, to rise up and defeat the Red Queen who keeps this horrible beast as a weapon.

Later, we come across a dysfunctional tea party held under the shadow of a dilapidated windmill. Johnny Depp appears as the wild and wide-eyed Mad Hatter. Alice, it seems, is late to her tea just as she was to her engagement party. We learn that there is a whole network of characters, including the White Queen (Anne Hathaway), who wish to bring down the tyrannical Red Queen.

The struggle between the Red and White Queens eventually comes to a head, and Alice bravely accepts her fate to fight the Jabberwocky. And the Jabberwocky is indeed a terrifying entity, as it seems to be part dinosaur and part dragon.

The visual effects in this film were striking. Burton paints a beautiful landscape full of dark, rich colors. Several moments in the film are surreal and disturbing, such as when Alice crosses a moat full of dismembered heads to gain access to the Red Queen’s castle. However, some of the characters, such as the Cheshire cat, had a more cartoonish quality about them that I found off-putting.

The acting and voice-overs in the film were also impressive. Actress Mia Wasikowska was enchanting as Alice. She reflected the vulnerability and the more intrepid characteristics of the young girl quite well. Depp was delightfully creepy as the Mad Hatter. Crispin Glover was effective as the Knave of Hearts, the Red Queen’s lead henchman. And Stephen Fry was a marvelous voice choice for the strange and eerie Cheshire Cat.

The Red Queen is quite the character in this film. Helena Bonham Carter perfectly captures the Queen’s cruelty and absurdity. She delivers the “off with his head” line repeatedly and with gusto. The Queen’s cranium was so large that I was surprised she didn’t fall forward from the weight of it. And I haven’t seen that much blue eyeshadow since the 80s.

The Blu-ray version of this film enhanced the quality of the computer graphic imagery quite well. The special features consisted of interviews of the cast regarding the characters. These interviews contained behind-the-scenes looks at some of the makeup and green screen work done on this film. Though these interviews were enlightening, I would have loved to see more about the production process, since the sets and some characters were entirely computer-generated.

All things considered, Burton’s Alice in Wonderland is a delightful departure from reality. Fans of Burton’s other films are sure to love it.