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Dianne Robbins (1738 KP) created a post

Apr 13, 2019  
Can anyone recommend some good two-player tabletop games, be it board, and, or dice games? I'm going to have surgery and will have a lot of downtime and don't want to spend it as a couch potato.

I like to play city building games online, like Banished, Civilization, and Sierra Impression Games (Pharaoh, Caesar, and Emporer) and have looked at a few board game versions but they look complicated and come with so many pieces. Are they manageable or will a cat coming into the room destroy the game with a swipe of its tail? My roommate doesn't play games yet so it would have to be a game that isn't overly complex or complicated to a newbie or a highly-medicated me.

We also like Scrabble, word puzzles, and trivia games but are looking for similar games. We've played Uno (which is now forever known as F-U/No, F-U, haha) and Yahtzee. So traditional board, card, and dice would be nice. We like mystery, paranormal, and educational games, not big on fantasy, sci-fi, sports, or anything chaotic.

I'm also hoping to find games my boyfriend and I can play kind of mindlessly to do in the background while we chat about life and tell stories. I'm really needing some good intimate (not sexual) discussion.

All advice appreciated.
     
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Awix (3310 KP) Apr 14, 2019

Seven Wonders Duel is a pretty good, medium-complex card game. Splendor and Carcassonne also both work well with two and they're a little simpler and possibly more cat-proof too.

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The Marinated Meeple (1848 KP) Apr 15, 2019

Jaipur is one of my favorites and has an App you can get as well.

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Ross (3284 KP) rated Rotherweird in Books

Jul 8, 2019  
Rotherweird
Rotherweird
Andrew Caldecott | 2017 | Science Fiction/Fantasy
6
8.0 (2 Ratings)
Book Rating
A very strange book
The premise for this book was strong - a number of suspiciously intellectually/artistically gifted children are identified in Elizabethan England and rather than being sent to their death as ordered, they are secreted away somewhere where their gifts can be nurtured. The country estate of Rotherweird is their destination.
However, the book that follows doesn't really pick up on this premise, and instead the book is more of a modern day Little England countryside romp. For within the area surrounding Rotherweird (now a private town cut off from the rest of British rule) there are access points to a secret other world, where a number of odd creatures are known to reside.
The plot relies on a number of tenuous crossword-type anagrams (but as everyone has such an unusual name, spotting them is impossible) and ridiculous puzzles as to be quite annoying.
A mysterious outsider has arrived and started to upset the introvert community, and more and more of the population begin to find odd relics or events, and once they start to team up they piece them together.
There is very little to distinguish the characters, and I frequently had to try and remember who was who from Finch, Flask, Fanguin, Ferensen, as well as the two almost identical young female characters.
A very frustrating read.