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LEGO Star Wars: The Skywalker Saga
LEGO Star Wars: The Skywalker Saga
2020 | Action/Adventure
I first saw Lego Star Wars: The Skywalker Saga at E3 2019 during a meeting with Warner Bros. Interactive. Even at that stage of development, it was clear that the game had enormous potential as not only did it offer fun and quirky gameplay, but it also allowed players the chance to explore multiple locales from the film and play in a story and sandbox mode.

The game covers the nine episodic films in the series and allows players to play multiple characters big and small from the films as well as use multiple vehicles and weapons as they battle and solve puzzles to complete the levels.

As with most Lego-themed games there is plenty of humor and the game while following the general outline of the film plots does have some deviations which allow for some expanded gameplay and humor-filled moments.

Recreating the rescue of Luke from the cold on Hoth for example required a Tauntaun Ride to three locales to defeat enemies and align communication dishes in order to complete the task at hand.

Players can select the character they wish to control as at times one such as R2-D2 will be needed to complete a puzzle to unlock a terminal while another will be needed for their firepower or other abilities.

There are loads of cosmetics, characters, and vehicles that can be unlocked, and what I found so amazing was the incredible depth each chapter offered. Side quests and exploring could be done or players can select a more linear path and complete the missions.

The graphics in the game are series best as playing on an Xbox Series S the detail level was amazing and on more than one occasion I had to keep myself focused on the mission versus exploring.

The replay value of the game is also amazing as there is just so much content available that allows players to be creative and above all have fun.

In keeping with the Lego brand, the game is ideal for all ages as while there are plenty of characters being shot and explosions, the end result is usually a pile of bricks for players to collect. The sound and music in the game also need to be noted as there is a great mix of voice talents, sounds, and movies that will transport players deep into the Star Wars universe.

On more than one instance I found myself saying that I would play one more chapter before stopping only to find myself powering on for extended gameplay sessions.

I cannot say enough great things about the game as it is for my taste the best Lego-themed game ever and a must-own game for Star Wars fans of any age.

5 stars out of 5
  
Shadow Of The Tomb Raider
Shadow Of The Tomb Raider
2018 | Action/Adventure
It’s hard to believe that Lara Croft made her first appearance in a video game all the way back in 1996. Featuring cutting edge 3D polygon graphics and gameplay that would often be duplicated but never replicated, the game would go on to sell a whopping 7 million copies. Since that time there have been numerous sequels, culminating in a complete re-envisioning of the franchise in 2013. The new era of Lara Croft explores her origin story and how she ultimately became one of the toughest female characters to grace a PC or console screen.

Shadow of the Tomb Raider is the third installment in the reboot of the franchise. Lara is no longer a naïve, explorer in training, who struggles with the idea, much less the actual action, of killing a human being. The years have made her a more seasoned (and possibly more ruthless) tomb raider, and she has now blossomed into the badass character that she is known for. Her adventures will take her deep into Mexico and South America, where she is trying to stop the apocalypse that she had accidently set in motion when she acquired an ancient dagger. What follows is roughly a 12+ hour main story and several hours’ worth of side missions that help flesh out the story and the world around her. The best part is that the story has all the excitement and thrills you would get if you took an Indiana Jones movie and added some of the Mel Gibson drama Apocalypto, so buckle up and enjoy the ride.

Shadow of the Tomb Raider adds the social interaction that was largely missing in the previous installments. While there are still plenty of times when Lara will be out on her own, searching through ruins or trekking through the jungle, there are now several civilizations that Lara will be interacting with. Her adventures will take her to the ancient city of Paititi, where most of her interactions will be with the locals and the main antagonists to the trilogy, Trinity. It’s in the interactions where we really get to see Lara question not only her beliefs but also her actions when acquiring ancient artifacts. Many of the discussions revolve around what will happen if outsiders come and try to change their standard of living or force their own wills on the natives. These discussions cause Lara to reevaluate what she does for a living, and how her own actions have an impact far greater than she even realizes. The inclusion of so much interaction with other people brings a whole new dimension to the Tomb Raider world and it entrenches you in the story in a way that battling even the most dangerous tombs never could.

One of the most interesting levels in the game takes you back in time to when Lara was just a young girl. You get the opportunity to experience the world through the innocence of a child, and her own imagination as she explores her father’s mansion. It provides an interesting look into the events that would unfold during her impressionable years, and also helps to offer some additional insight into what drives her as an adult. It’s in this level, where you finally understand what fuels her desire and continues to push her forward.

Gameplay is largely the same as the previous titles, but they did add a few new interesting ways to traverse some of the more difficult terrain, such as the ability to rappel down cliffs or using a pick axe to traverse cave ceilings. Climbing, jumping and swinging are all handled very intuitively using the controller. Yes, there were times where I felt I was doing the right thing and fell to my death anyway, but at no time did I feel overly frustrated or blame the tight controls for my own missteps.

Swimming and diving play a far bigger role in Shadow than in the previous games. Long, deep caverns will require you to swim and find pockets of air to keep from drowning. There are even a few sequences where you will need to swim through plants to avoid the various eels and piranha that will kill you, and swimming through the plants is just as easy as it sounds. Thankfully I never felt these sequences played on for too long and they certainly added diversity to the levels. While generally swimming and diving in video games tend to be an exercise in frustration, I never felt that was the case here.

Stealth also plays a bigger role in this game and adds another key to your survival. The original 1996 game focused on your dual pistol wielding abilities to get you out of jams and in this game, you are rewarded with a subtler approach. Taking a nod from games such as Horizon Zero Dawn, you will now have plenty of opportunities for Lara to crouch in large grassy fields or cover herself in mud and hide amongst the vines and cliff walls to surprise and take down her enemies. You can now overcome many adversities utilizing only stealth, but don’t worry, if you prefer more upfront action, there are still the obligatory pistols, shotguns and machine guns you can use to dispatch foes. Stealth is just an added way to ensure that Lara saves her bullets for far bigger threats down the road.

Now for everyone’s favorite part…the tombs! What would Tomb Raider be without tombs and the challenges that come along with them? As you may have already guessed, all sorts of puzzles and booby traps await you on your journey. I found they kept a nice balance between challenging and entertaining and thankfully none of them were so obscure that you need to break out Google to overcome them. Another great addition to the game is that the player can now individually adjust the difficulty on puzzles and on combat. That means if you love combat but not the puzzles you can adjust them independently, which is something I wish far more games would take advantage of. Either way, there are plenty of challenging tombs where you can flex your tomb raiding muscles.

As your adventure progresses you will earn skill points that allow you to upgrade Lara with new abilities. There are three skill trees, each containing many different skills, where Lara can spend her points. The three trees are broken down into Seeker, Warrior and Scavenger and Lara can be upgraded when she arrives at a basecamp. A few of these upgraded skills are longer swim times, multiple stealth takedowns, and the ability to shoot two enemies simultaneously. It’s always exciting to upgrade your character and see how the gameplay changes with new your abilities. This game is no exception and the upgrades you choose can really enhance your experience.

Graphically, Lara has never looked better. I played the game on my Xbox One X in 4K and the environments were awe inspiring. The lush jungle almost jumps off the screen and the character models are some of the best I’ve seen in recent memory. Of course, all this beauty wouldn’t mean much if there were stutters and lags and thankfully I never noticed a single frame drop while playing the game in all its 4K glory. Shadow of the Tomb Raider feels like you are part of a high budget, summer blockbuster and at times it was difficult to determine the difference between a cutscene or live game play (in a “wow, this is incredible!” way). The acting was also top notch and Camilla Luddington once again does an outstanding job delivering her lines, even making some of the corniest statements endearing. Every aspect of this game is the best of the best and you will be hard pressed to find an area of the game that was lacking.

Shadow of the Tomb Raider in an amazing accomplishment and easily my favorite game of the series. I’d even go as far as saying that I enjoyed it more than Uncharted 2, which is a true testament to how much I loved this game. Not only does the story have a heart and completely engages the player but it’s thrilling and there is non-stop adventure until the very end. While this certainly could be the last game in the rebooted series, I truly hope it’s not as I already want to play another. I highly recommend picking this game up. As soon as you knock over your first pot, you will be happy that you did!

What I liked: Stunning graphics, Incredible voice acting, Blockbuster feel

What I liked less: Occasional areas where it was unclear where to go next
  
TC
The Children of Hare Hill
8
8.0 (1 Ratings)
Book Rating
<i>I received this book for free through Goodreads First Reads.</i>

Set in the National Trust owned gardens in Cheshire, Scott McKenzie writes about the loss of a parent from the perspective of young children. <i>The Children of Hare Hill </i>deals with the grief and confusion of those too young to fully comprehend the impact a death has upon the remaining family members. Charlotte, aged 8, and Ben, aged 5, lost their father two years ago and now it is time to say goodbye.

McKenzie sets the story in Hare Hill Gardens, a place he loves to visit with his own children. It is here that the two protagonists are scattering their father’s ashes. Around the gardens are thirteen wooden hares that visitors are encouraged to find, something that the children enjoyed doing with their father numerous times. After their difficult task, Charlotte and Ben fall asleep in the walled garden and, on waking, discover the secret of Hare Hill.

Although still in the same place they fell asleep, Charlotte and Ben are now in a magical version of the gardens where the hares are real animals that have been turned into wooden statues. In order to release them from the spell they have to complete several tricky quests. From riddles to number puzzles the children rely on each other’s knowledge and strengths to save the hares and discover who is waiting for them at the end.

When thinking about magical lands we tend to expect witches and wizards, broomsticks and complicated spells, however that is not the case in <i>The Children of Hare Hill</i>. The tasks that befall the siblings are ones that can be solved by “normal” children with the help of their memories of their father. It is an interesting concept and a beautiful way of remembering the life of a loved one.

It is not clear who the target audience is for this novel. Presumably the ages of the characters and the shortness of the story (166 pages) are more inclined to the younger reader, however the narrative and language suggests otherwise. A child of Charlotte’s age is unlikely to read books containing words such as “serendipitous”, “reminisced” and “crescendo”. Scott McKenzie is such an intellectual writer with a beautiful way with words, yet it backfires when targeted at children.

Putting the target audience issue aside, <i>The Children of Hare Hill</i> is a delightful short story that manages to evoke many emotions in the reader. The sadness that comes with reading about death is overshadowed by the bravery of the siblings, their love for one another and the fun they have solving the riddles and tasks as they race around the gardens. Instead of dwelling on the negative feelings the characters are inevitably feeling, McKenzie focuses on happy memories, making what could have been a heart-wrenching story into a heart warming one instead.
  
Extremely Loud &amp; Incredibly Close (2012)
Extremely Loud & Incredibly Close (2012)
2012 | Drama
Oskar Schell (Horn) and his father Thomas (Hanks) share a special bond, the pair seem inseparable. They spend most nights together reading books and solving puzzles with Thomas regaling stories of a mysterious sixth borough once part of New York.

When the 9/11 attacks tear the city apart it also rips apart the the Schell family as they come to terms with the loss of Thomas. Sandra Bullock supports as a grieving wife and a mother that has seemingly lost all control over her son. Oskar is himself a unique individual blessed with high intelligence he struggles to fill the void left by his father, but when he gains the courage to venture into his parents bedroom and his father’s closet he finds a key which leads him on a journey of self discovery and ultimate closure.

I have a bit of a gripe when it comes to child actors, their talents are almost so good it is beyond their own age and their performances can be over elaborated. Horn delivers a performance with gusto and it’s a credit to him. If occasionally annoying at times. Oskar’s journey takes him all over New York city, through its boroughs and interacting with its inhabitants all of whom have been affected by the terrible tragedy in someway.

Oskar links the key to the name Black, believing this to be a person he creates himself a map and intricate catalogue of every individual in New York by this name.He sets himself the goal of speaking to every last person, no matter how long it is going to take and records everything in a journal with photographs to accompany his experiences with them. Bullock gives an assured performance as a grief stricken and desperate mother

Max von Sydow joins him on his quest as a mysterious old man who doesn’t speak and only communicates through a notepad and pen. He himself has his own set of personal problems and its obvious from the outset just who he is. Von Sydow gives a typically brilliant performance even without the use of dialogue. The film is drawn out, too long for its own good. We’re desperate to understand just where this key fits and when the pieces of the jigsaw are finally complete we feel about the same disappointment as Oskar does.

That’s not to say the film is without its merits, and director Stephen Daldry and writer Eric Roth deal with the implications of Oskar and his problems extremely well, using flashbacks you can really begin to unravel the complexities of the 11-year olds inner psyche. I enjoyed the film but wouldn’t say I was completely comfortable with it for some parts, the ending, while closing the narrative, left me feeling somewhat annoyed and that’s a feeling that sticks with me long after the credits go up.
  
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Lee (2222 KP) rated Dora and the Lost City of Gold (2019) in Movies

Aug 28, 2019 (Updated Aug 28, 2019)  
Dora and the Lost City of Gold (2019)
Dora and the Lost City of Gold (2019)
2019 | Adventure, Family
Well, that was a fun surprise!
While my youngest daughter was growing up, I watched a lot of Dora the Explorer on TV. She absolutely loved the show and its characters, its catchphrases and the music all ended up becoming a permanent fixture in my brain for a few years. When news broke of a live action movie, Dora and The Lost City of Gold, accompanied by a trailer and poster, I wasn't really sure what to make of it all. My daughter on the other hand, now aged 14, basically couldn't care less. But, when a succession of fairly positive reviews started coming through, including comparisons to Spy Kids and the classic Indiana Jones movies, I managed to convince her to come with me. And it's pretty fair to say, we both had a great time!

Kicking off with a seriously fun nostalgia trip for anyone who has seen more than their fair share of Dora episodes, the movie pretty much recreates the opening credits from the TV show. The song! Dora's talking backpack and map! And cousin Diego is there too!! But, it turns out Dora and Diego aren't actually just a couple of kids driving recklessly around the jungle in a jeep - they are in fact just using their imagination, driving a homemade cardboard vehicle at the jungle home where Dora lives with her parents.

10 years later and Dora hasn't really changed that much, enthusiastically exploring the jungle and communicating with all of the animals. When her parents (played by Michael Peña and Eva Longoria) decide to venture off in search of a lost city of gold, they pack Dora off to the big city where she joins Diego at high school. But Dora and her over friendly, extrovert ways prove to be a big embarrassment for cousin Diego, who has grown up to be a fairly normal, moody teenager, leaving behind his imaginative jungle childhood.

When her parents suddenly go missing one day, Dora enlists the help of Diego and a couple of unwitting fellow students to venture with her into the jungle in order to try and find them and the lost city of gold. What follows is an extremely enjoyable jungle adventure, complete with mysteries, puzzles to solve, and even bad guys too. Isabela Moner, who featured earlier this year as a troubled teenager in the brilliant Instant Family, is perfect as Dora as she brings the older version of the character to life. Her teen co stars all bring something different to the story too, and prove to be a real fun, mixed cast.

Throw in a poo song, an animated Dora scene brought on by breathing in hallucinogenic pollen and a catchy final song and dance number and Dora and the Lost City of Gold is the summer family movie you never knew you needed in your life!