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The Legend of Zelda
The Legend of Zelda
1986 | Action/Adventure
Absolutely innovative (5 more)
Free roam exploration
A variety of dungeons
A variety of enemies
A variety of items needed to progress on your quest.
Puzzle solving
Extremely difficult (1 more)
Map can be difficult to navigate
This game was absolutely legendary in helping to shape the course of video games. The ability to free roam the land of Hyrule was absolutely unheard of. The variety of enemies to fight and dungeons to explore were ahead of its time. The need to find items to be able to progress on your quest was absolutely innovative, but where the game suffers is the extremely high difficulty and the overall barrenness of the world. That is most definitely due to the limitations of the time, but the fact still remains that the majority of the map was pretty much the same. Overall its still a good game and an integral part of gaming history.
  
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Awix (3310 KP) rated Krull (1983) in Movies

Apr 13, 2020  
Krull (1983)
Krull (1983)
1983 | Action, Sci-Fi
Daft but charming sword-and-sorcery adventure, one of the more distinctive products of the early 80s fantasy boom. The planet Krull (a generic fantasyland) is invaded by vaguely Giger-esque alien conquerors and rightful king Colwyn must go on a quest in search of a rather unwieldy magic weapon to save the galaxy (or something).

Looks good, and is helped along considerably by a slightly unhinged score from a young James Horner. One of the many fun things about it is the fact that ostensible hero Ken Marshall is, these days, one of the least well-known people in it - the lower reaches of the cast list are stuffed with well-known actors just starting out (Alun Armstrong, Robbie Coltrane, Liam Neeson). In the end the story is nothing very special - the usual quest for plot coupons - but it's played with gusto and very hard to dislike.
  
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Sara Cox (1845 KP) Apr 13, 2020

I absolutely love this film.

Dragon Quest Builders Day One Edition
Dragon Quest Builders Day One Edition
Role-Playing
I know. How could I have never played Dragon Quest Builders before? There are so many games out there to play that I miss quite a few so I play them when I can. I was intrigued by Dragon Quest Builders because it was clearly not a traditional Dragon Quest game. The plot takes from the original Dragon Quest as a parallel world where the hero accepts the Dragonlord's suggestion of each one ruling half the world which turned out to be a trap. The hero is defeated and the world goes dark and is overrun by monsters. This is where the legendary builder comes in. You can play as a male or female builder. The first chapter introduces you to the game mechanics. Basically this is Dragon Quest meets Minecraft. Your job as the builder is to gather materials and rebuild the land of Alefguard from the ground up and revive it and bring the light back to the world.




The builder starts her journey.

The tutorial is fairly straightforward showing you how to gather materials. Once you have the materials needed, you need to build and craft items. There are various NPC's that give you quests which are things they want you to build ranging from a crafting forge to a kitchen. This is also how you find crafting recipes for things. When you have the right materials you can build all these things and as you do this, your base levels up.



Use recipes to build things and rebuild the world.

When you go out to the world, the game doesn't really show you where to go. This can be good and bad. It's good because it encourages a lot of exploration and finding things on your own, but it is bad because sometimes it can be a bit frustrating trying to find the location of a quest and it can feel like a lot of time is wasted trying to figure out where you are going. You can switch the map to an eagle eye's view with a white flag that shows where your base is and a Q for the quest marker. You have to do your best to follow your compass, but it's not perfect. You just have to try to be patient and do your best to navigate until you get where you need to be.



You can use this view to see where your base is.


There are moments in the game where the monsters will show up and wreck your base. You have to fight the monsters in order to defend your base. Sometimes the fights are intense with four to five waves of monsters with a boss monster at the last wave. Once the battle is won, you can rebuild everything that got destroyed. The game isn't too punishing when this happens making rebuilding pretty easy.



Fighting monsters is rough, but you can rebuild easily.


While I did have fun playing Dragon Quest Builders, there are things I found to be mildly irritating. Sometimes the difficulty spikes in battles could be incredibly frustrating. The solution to this of course is to constantly build and upgrade your base. The other thing is having to constantly watch the hunger meter. This is represented as loaves of bread next to your health meter. If it gets to zero, your health starts dropping. You have to constantly forage for food or fish and use the kitchen to cook meals. Honestly, this broke the game immersion for me. Having to constantly worry about not starving and having to stop building just to go hunting for food was not fun for me at all. It was an annoyance and I wished I didn't have to constantly do that when I wanted to focus on gathering materials and building spiffy things.



Hunger meter is low, time to go fishing!


There are four chapters in Dragon Quest Builders each in a different region. I did find it odd that when you went to each new world you lose everything and have to start over again from scratch with your weapons, tools, and materials. Getting food and healing items first is a priority so you can explore and build without too much hassle. You can re-learn the recipes in each new region and you also get new materials to build with. If you need a break from the main story, there is a free build mode which allows you to build to your heart's content with no monsters anywhere. You have at your disposal all the recipes you learned in the chapters, you can build whatever you like, and you can share it with your friends. Free build is a nice break from the main game and the only limits are your imagination.

Dragon Quest Builders is a fun game, but there are points of frustration in it with the unbalanced level spikes which is why I took breaks from it often. However, the story is interesting and there are some great nods to the Dragon Quest lore itself as well as some reveals about the builder and various characters that add more depth to the story. To me, free build is where the game shines because it was so much fun just running around and creating whatever I wanted. It is a fun game that encourages creativity while enjoying a good story. See you at the next adventure!
  
Percy Jackson and the Sea of Monsters: Bk. 2
Percy Jackson and the Sea of Monsters: Bk. 2
Rick Riordan | 2013 | Children
8
8.3 (26 Ratings)
Book Rating
Percy Jackson sets out on a quest to save Grover the satyr and possibly Camp Half Blood as well. I had a few issues with the plot being episodic and a tad too much like the first one, but over all I enjoyed this second book in the series.

Read my full review at <a href="http://carstairsconsiders.blogspot.com/2013/05/book-review-sea-of-monsters-by-rick.html">Carstairs Considers</a>.
  
Tiger&#039;s Quest
Tiger's Quest
Colleen Houck | 2011 | Romance, Science Fiction/Fantasy, Young Adult (YA)
9
9.0 (3 Ratings)
Book Rating
has few women supporting characters (0 more)
The continued adventures to Kelsey's and Ren's quest. Starts right after the end of the first book. We get to know more about Kishan and Kelsey's "normal" life in Oregon. The supporting characters are mostly male and there are few female characters which is a little annoying. Also the mythology expands to include most of the world, not just India and Japan or various Asian myths.
  
    Tribulation

    Tribulation

    (0 Ratings) Rate It

    Podcast

    On a deserted stretch of highway, Greg and Stacy Carlson stumble on a faint radio broadcast at the...