
The Curse of Maiden Scars (Maiden, Mother, Crone #1)
Book
Sixteen-year-old Renna Covert toils away in the shadows of a Yorkshire workhouse, her days filled...
Historical Fiction Women's Fiction

The Seer (The Secret Tales #3)
Book
A quest for truth. A legacy in stone. A love forged in danger. When Lady Claire Pheland is...
Regency Romance Action Adventure

Breaking Open the Head: A Psychedelic Journey into the Heart of Contemporary Shamanism
Book
A dazzling work of personal travelogue and cultural criticism that ranges from the primitive to the...
Spirituality Ethnography

Paul Kellett (118 KP) rated The City of Kings in Tabletop Games
May 1, 2019
Set in an as yet unknown land, you take control of a hero (or, as this will be a solo focused review, a minimum of 2 heroes) to try and free the lands of the evil armies of Vesh Darkhand. The main story plays out over 7 stories, each with 4 chapters and 2 optional endings (Heroic & Legendary). There are also a bunch of stand-alone missions not tied to the main story.
The game is nothing less than stunning. The components are all top quality and the artwork is luscious. If you spring for the Deluxe version, you also get shaped wooden components for the resources as well as storage trays and some really useful plastic overlays to keep your character's stat cubes in place.
The game plays really smoothly. The rulebook is well laid out and gives the main rules in easily referenced sections. There is also a separate glossary which lists all the different creature abilities, location types, quest types and special tokens. This keeps the rulebook free of clutter and lets you learn about the different things as you play, giving the game a sense of mystery as you will be finding new things for many games to come. It's also really easy to open up and look up a skill.
The character sheets look intimidating but are wonderfully functional and quite intuitive as you start playing. Each character starts off the same, but as you kill monsters, complete quests and progress through the chapters, you will gain experience which lets you upgrade one of the several stats on your character sheet. This lets you customise your character and will make each play subtly different. You could go for attack and become the party's "tank" or you could focus on boosting your workers and be the one responsible for gathering the resources needed to buy better weapons or armour.
Each character also has a skill tree where you can gain different abilities unique to that character. With 12 different abilities and the restriction of only being able to pick up to 3 each game, it will take a good many games to try out the different combinations.
You get to perform 4 actions each turn and as well as being able to move your character across the map, you also start with a little worker that you can send out to the various resource locations on the map (when you have explored and found them) to gather the resources needed to purchase better equipment.
All (or most) of the map tiles will be face down at the start of the game, so you will be moving out of the city and exploring as you go, but when you flip over a monster spawn tile, you get to the meat of the game.
Unlike every other fantasy game, this is not your usual hack and slash, stand there and kill everything affair. This is more like a game of chess, you will need to be cunning and tactical to be able to survive and win.
You won't be facing the standard fantasy monsters, rather you will draw an enemy tile which will give you a description of the mob (yes, you are fighting groups at a time) you have encountered and then you will draw a stat card. These are numbered so after a couple of games you will know the basic stats of the next monster and be ready for it.
This sounds like it would become terribly repetitive, but each time you spawn a monster, you also have to assign abilities to it. these abilities are drawn from one (or more) of 3 bags containing Easy, Medium and Hard abilities so while you may know that the monster will do 4 damage and have 16 health, you won't know if it will spit poison at you, pull you into it's clutches or make you flee in terror. Or any number of other nasty things.
Line of sight, movement and combat is only done orthogonally, so as long as you are not in a straight line of the creature's range, you can leave him alone while you go about completing quests to either complete a chapter or to get the skills and equipment needed to defeat the beast.
On the whole it works very well. As is the nature of random token draws, you occasionally come across something that is just way too much to deal with and you will struggle to beat it, but that's all part of the fun.
I keep mentioning quests and equipment. There are two massive decks of cards, one you draw from when you interact with the quest location on the map. This will give you a quest that could be killing a monster, gathering a specific amount of a certain resource or, if you have the Deluxe upgrade, a dexterity quest. These are cool, you have to stack the wooden shapes in a tower without them falling :) and if you succeed you will gain XP and sometimes equipment.
The equipment deck is not quite a big as the quest deck, but still contains a load of cool tems which will be set out ready for you to purchase from the town or any discovered shop. To buy these you will need to have your worker running about the map harvesting the various resources scattered about the land and once you have enough, you can equip your heroes with mighty weapons and armour.
Be warned though, you can't just amble about the land at your leisure as each chapter has a strict time limit and if you have failed to complete your objectives by the time the clock strikes midnight after however many days you have been given, then the city will lose hope and you will fail. This makes for a very challenging experience where you need to work as a team and harmonise your skills to get the most efficient party.
Playing solo, you have to control a minimum of 2 characters, but it is not a complex task unlike a lot of other fantasy games. You don't have stacks of cards to shuffle through or tons of abilities or special rules to remember, just two character sheets with all the information easily seen and remembered. Depending on whether you play a single mission or a full story, the game will take between 1 and 2.5-3 hours and will offer a challenging tactical experience and a great narrative adventure that will be different every time.
This is such a good game and plays brilliantly as every player count (1-4) with different enemy stat bars to balance the threat against the number of players. Back on Kickstarter for a second printing along with some new expansion content, this should be on every gamers' shelf if you are a fan of great story driven fantasy games.

Gareth von Kallenbach (980 KP) rated Anacondas: The Hunt for the Blood Orchid (2004) in Movies
Aug 14, 2019
The modern quest is taken up by a research team who believe that the rare Blood Orchid, which blooms every seven years is the key to eternal youth, as the small samples they obtained shows that the plant allows for greater cell reproduction and thus an end to aging.
With visions of billions of dollars in their heads, the team sets off to collect several samples of the orchid, as they only have a week to do so before they must wait another seven years for the flower to bloom again. Complicating matters is that the team has arrived during rainy season, and as such there is only one boat captain named Johnson (Johnny Messner), who will attempt to take the team down river in the dangerous conditions. The trip turns out to be even more dangerous than expected, and the team leader Dr. Byron (Matthew Marsden), offers and additional $50,00 to Johnson unbeknownst to his team to push on, no matter what.
When the boat jams a rudder due to debris and ends up on the bad side of a waterfall, the team finds themselves without any transportation and forced to trek across the jungle to not only catch other transportation, but to reach the Orchids in time. Unbeknownst to the team, they have entered an area of the jungle that is teaming with giant and deadly anacondas and the team is soon under attack by the large and deadly creatures that strike without warning and vanish almost as quickly as they appear.
Fractions soon arise as many in the team want to abandon the quest for the orchid and return to safety, while Byron insists that to give up now would be crazy and despite the risk, the prize the orchid promises is well worth the risk.
What follows is the typical cat and mouse game that while short on suspense does have some surprises and laughs along the way.
The snake effects are done via CGI this time out instead of animatronics, and the technology allows an even greater range of motion for the snakes, which adds to the suspense factor, as the snakes are able to appear as full body creatures rather then a simple head. The cast is solid especially Messner and Kadee Strickland as a scientist named Sam. The remainder of the cast has a bit of depth even those whose entire purpose is to become snake chow. Yes, the film is a B-Movie, and is light on plot, realism, and depth, but for late summer entertainment, “Anacondas” has enough bite to keep you interested.

Phil Leader (619 KP) rated Prince of Fools in Books
Nov 25, 2019
It was hard to see where Lawrence could go from there. The answer is 'up'. Set in the same world as Broken Empire the events in Prince of Fools take place at roughly the same time as those of Prince of Thorns but following someone who is manipulated by a different set of players than Jorg.
Prince Jalan is the grandson of the Red Queen. He is too far from the throne to have to think seriously about ruling but close enough that he can rely on his rank to provide him a life of luxury - and to get him out of trouble if needs be. He is indolent, self-centered and vain and spends his time either drinking, gambling or trying to bed various women. He describes himself at the start of the book as 'A liar, a cheat and a coward' and he certainly always tries to take the easy path through anything and avoid any actual work or responsibilities.
But things are about to change. He ends up being forced to leave the comforts of court and city life and travel with a companion he doesn't care for on a quest he has no interest in. But he follows along, complaining all the way and plotting on ways to return to the life of leisure and pleasure that he craves.
Whereas Jorg's general reaction to someone in his way is to kill them, Jalan will wheedle, plead or just plain bribe them to get what he wants and on the rare occasions he has to wield a sword he is so shockingly incompetent he is actually dangerous.
The story is excellent; there is a definite impetus and personal reason for the quest and a final showdown in which a terrible truth is revealed. More of the fate of the Broken Empire is revealed as Jalan and his companion travel across it, as well as more of the geography. Jalan's dislike for travel is clear and the descriptions are coloured by his perceptions - it's always too wet or too cold or too flat or too mountainous.
There are some terrific scenes with Lawrence's black humour very much to the fore as in the previous books. There are meetings with characters from the previous trilogy that are like meeting old friends (and yes Jorg and Jalan do cross storylines at a crucial point for both of them).
I would absolutely recommend this book to anyone looking for a great story with absorbing characters, laugh out loud humour and great battle scenes. If you liked Jorg read this book. If you like zombies read this book. If you like vikings read this book. Actually, just read the book. You won't regret it.

My Kingdom for the Princess HD
Games
App
It offers plenty of hours of entertainment in a simple resource management framework, making it an...

Bean Dreams
Games and Entertainment
App
Get ready for the mobile platformer that literally plays like a dream. Bean Dreams is an...

GoDocs for Google Drive & Google Docs
Productivity and Utilities
App
The Ultimate Solution for Google Drive and Google Docs --Featured by Apple in "iPhone: Apps For...

Charlie Cobra Reviews (1840 KP) rated Teenage Mutant Ninja Turtles: The Last Ronin #1 - Director's Cut in Books
Sep 16, 2021
So first off I think this comic is pretty bad ass. I had heard about it and decided to check it out and I totally liked the whole premise for it and how the story plays out in this first issue. The artwork was nice and there was plenty of action but what hooked me was the whole quest for revenge. I think I've said it before but if you don't know this about me, I'm a sucker for a good revenge story. I don't know what it is about being wronged or having something so bad happen to the hero/protagonist in stories but I immediately put myself in their place and think about what I would do if I was them. Plus it's always satisfying to see the bad guy get his "just desserts". I have to say that I'm a huge TMNT fan but I've actually never really read any of the comic stuff. I remember reading a crossover or team up of them with Erik Larsen's Savage Dragon but that's about the only thing I've ever seen or checked out before. So I might be a little biased but the story is also really compelling.
I like the way it starts off with the lone ninja turtle making his way into the city, sneaking into the Foot controlled zone by climbing over the wall. How they complain about the water being ruined from global warming and years of pollution as he has to swim through it. I like how people are talking to him the whole time and it's a shock to find out who they are. I really like the artwork, like the character designs and how they make it a mystery as to which Ninja Turtle is the one who survived. They even make him use various weapons instead of their signature one to keep the mystery going throughout the issue. I liked the way the city looked, it had modern looking places and but then futuristic parts with flying cars and stuff too. There's plenty of action as they take on plenty of "synja's" as well as elite ninja and some "Stockman tech", mainly some flying "mousers". Don't want to give away too much since this is my first comic book review and haven't figured out a format for it yet and if I'm going to do non-spoiler/spoiler style or not but I think this is where I'll leave it for now.