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The Chill Factor (1973)
The Chill Factor (1973)
1973 | Horror, Mystery, Sci-Fi
2
4.0 (2 Ratings)
Movie Rating
Storyline (0 more)
Acting, Gore scenes (0 more)
Contains spoilers, click to show
A group of friends are out Snowmobile racing when one has a critical accident. Out in the middle of nowhere in freezing conditions, 2 of the friends go to find help and stumble across a Cabin. The Cabin looks like it was once a Religious Camp but seems abandoned; it has an upside down cross of the mantle and is just very creepy in general. They ignore this and move their friend into the Cabin. Whilst looking around the Cabin they find a picture of some kids in the 1950's who attended when the place was a Camp. Below their picture there is a scroll that says "keep the beast in the field", which one of the friends alludes to the fact that "the beast" often references the Devil. They also discover a "Devil's Eye" board, similar to a Ouija Board and decide to use it. During this, one of the friends that went out for help is killed, one has a seizure and one woman is convinced they've let something evil in; further strengthened by the fact that one of friends finds an article about a Satanic Killer murdering people around that area. Soon enough the friends are getting picked off one by one by supernatural forces, yet the critically injured man is thriving. Could the Killer have returned to the Cabin? Or could this be the work of the Devil's Eye Board?

Chill Factor is one of those typically terrible 80's Horrors (made in 1989). It's slow burning and not in a good way, it feels more like a cheesy TV drama and the murders are substandard and really nothing at all that us Horror fans haven't seen a million times over. Also, it ends in a ridiculous Snowmobile race between Woman and evil... ludicrous.
  
Gaslands Refuelled
Gaslands Refuelled
2019 | Game System, Miniatures
Super cheap miniatures game (3 more)
Easy to get into
Fun rules
Unlimited modelling options
No official pre-made pre-painted miniatures (1 more)
Print off your own templates or buy from 3rd parties
A brilliantly written and illustrated book for a tabletop game of post-apocalyptic racing – fast cars with big guns – Mad Max in miniature.
It’s tons of fun and easy to play the basics straight away. After that, there is more depth to the rules to explore and building teams to keep things interesting and have long term playability. To get started, you can use templates copied and printed from the book and normal dice, or like I have done, you can get plenty of third-party companies selling templates, scenery and ‘skid’ dice.

One of the main reasons I picked this game up, apart from the raving reviews I’d seen online, was the DIY modelling aspect of the game. As a long time mini-gamer of things like Warhammer and Star Wars FFG, I’m used to my miniatures burning a big hole in my pocket. Re-modelling and repainting HotWheels cars (Super cheap – a couple of quid vs about £30 for a Star Wars ship) is the best part of this game for me, you can use standard cars if you want to, but there are no official pre-made pre-painted ‘cars’ which may be a negative, if you’re not into modelling.

Fun is the main priority and my favourite rule is that if a rule is unclear, you choose whichever option results in the most carnage for all concerned … This is ‘The Rule of Carnage’.

Highly recommended – if you want a different mini game that’s fun and won’t break the bank, check this out!
  
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