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Titans
10
10.0 (1 Ratings)
Book Rating
<b><i>I received this book for free from Publisher in exchange for an honest review. This does not affect my opinion of the book or the content of my review.</i></b>
<i>Titans</i> is amazing, I adored the book and everything that came with it, and...

I want a Titan of my own as well.... Then again, I don't have horse riding experience, so I'll probably fall straight onto the ground face first. I'll stick with those wooden sticks that only have a horse head.

Here's what I adored and loved about Victoria Scott's latest novel (this is my first time reading her works....):
<ul>
  <li>Mechanical horses, and it's not just a mechanical horse for experimental purposes. The mechanical horses, known as Titans in the book are horses used for racing. They not only resemble real horses, but they have emotions as well, and that's a little scary. The Kentucky Derby just got a new twist.</li>
  <li>Victoria Scott almost always has a dash of humor in her characters' dialogue. I think this takes talent.</li>
  <li>I adored each and every one of the major characters in the story. And if I didn't like them at first, I loved them by the end. That says something.</li>
</ul>
We have Astrid, a girl living an extremely rough life with everything on the line and sometimes scavenging to make a living. Being able to race in the Titan Derby allows her the chance to turn her rough life around, and she is determined to do what it takes within honorable boundaries. She also has a talent with math and can probably Calculus better than I ever did.

Then there's Magnolia, Astrid's best friend since childhood with the same amount of problems as Astrid if not more. But despite all of that, there is a strong bond of friendship between the two girls and Magnolia is there for Astrid every step of the way throughout the race, encouraging and supporting her. She is also hilarious and basically makes everything seem much better than they really are.

Victoria also introduces us to Rags, one of the key players who started the whole Titans spiel for Astrid (okay, he also started the whole Titans spiel in the first place) and allowing her the opportunity to race in the derby. He's a grumpy old man who comes across as overly crabby at first, but is secretly warm, fuzzy, and grandpa-ish.

Another key player to the whole Titans spiel is Barney, and he is definitely not the purple dinosaur from childhood. Although to be honest... he certainly reminds me of Childhood Barney in a weird way.

And later completing the ensemble, Victoria eventually introduces us to Lottie, a wealthy lady who has a history with Rags and gives off an "I seem intimidating because of my status, but I'm not <em>that</em> intimidating" vibe. She is also one of the few people who has hopes for Astrid early in the races and offers to be Astrid's sponsor, along with teaching her (and Magnolia) proper etiquette among the upper classes. Lottie is almost a surrogate mother outside of Astrid's home.

But even though they are all different from each other and normally wouldn't be caught dead together, the five of them click well throughout the duration of the race, forming a lasting friendship. The combination of friendship with the aspect of mechanical horses put together makes <i>Titans</i> a fantastic read for all ages.

<a href="https://bookwyrmingthoughts.com/arc-review-titans-by-victoria-scott/"; target="_blank">This review was originally posted on Bookwyrming Thoughts</a>
  
Phoenix Incident (2016)
Phoenix Incident (2016)
2016 | Mystery, Sci-Fi
6
6.0 (1 Ratings)
Movie Rating
Today’s selection, for your consideration, is another movie from the ‘found footage’ genre. I know I know. I’ve said it before and I’ll say it again … ‘The Blair Witch Project’ pretty much broke ground and played out that genre in the timespan of a single film. Hear me out though, cause the folks responsible for today’s selection tapped into the world of science fiction and ufos (and somewhat of a larger budget) to make this movie and the result is I believe a movie worthy enough to add to the selection of your Friday/Saturday night scary movie marathon. I’d even give it B-Movie/Cult Film status.

 

‘The Phoenix Incident’ is a documentary/sci-fi/thriller written and directed by Keith Arem and stars Yuri Lowenthal, Travis Willingham, Jamie Tisdale, Liam O’Brian, James C. Burns, Troy Baker, and Michael Adamthwaite. Based on the infamous ‘Phoenix Lights’ ufo incident which occurred on Thursday, March 13th 1997, the film merges the fictional disappearance of four local men and a military conspiracy with the factual account of thousands of people seeing what was described as a squadron or fleet of ufos seen traveling from the Nevada state line all the way to Phoenix, Arizona and later as far south as Mexico. The whole event was later attributed to a series of flares deployed as part of a trading exercise by A-10 Warthogs of U.S. National Guard (accounts vary by reports made by various media, law enforcement, and military outlets).

 

After overcoming a brief car accident outside of town and a brief but hostile encounter with a local religious fanatic, four of the five friends take off on their ATVs for an afternoon in the desert terrain surrounding Phoenix. As the friends are traversing the terrain and recording live video of their afternoon they suddenly spot a huge military presence consisting of warplanes, troop carriers, and attack helicopters racing into the desert at high speed. Intrigued and perhaps far too curious, the group of friends decide to try and follow the aircraft further into the desert as seen through their own camera footage. Darkness soon falls and the men become witnesses themselves to the mass UFO incident occurring over their town. Soon after though, their outing descends into absolute chaos as they become witnesses to something else. Something horrifying that will lead them into the unknown where their ultimate fate will become a mystery all its own. Included with the footage of the group are interviews with family and friends of the four missing men as well as interviews with law enforcement officials who each have different theories on what happened to the four friends. Intertwined with this footage is the account of the military exercises the men witnessed by an anonymous Air Force officer and his knowledge as to what REALLY happened to the four men that evening.

 

For a film made on less than a million dollars, I give this one major props. It’s definitely falls into the X-Files niche only without Mulder and Scully. I’m wondering if the filmmakers weren’t fans of ‘Unsolved Mysteries’ back in the day when Robert Stack hosted cause it has a similar bone-chilling aspect too it at some points. They didn’t CGI the hell out of the special effects either which I think is a real issue today in film and television. The acting ‘doesn’t look like acting’ either. The majority of ‘footage’ genuinely looks like a bunch of friends that start off spending the day goofing off and hanging out only to have their fun filled afternoon descend into utter hell.

I’ll give this one 3 out of 5 stars. Definitely worth the money for the digital download. Watch during sunset or at night to enhance the ‘thrill factor’ and checkout the bonus features included with the film as well. You’re liable to get caught up in it though and forget it’s fiction.

 

Or is it?
  
    80 Days

    80 Days

    Games and Book

    (0 Ratings) Rate It

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    *** Four BAFTA-nominations -- TIME Game of 2014 *** "We’ve been dreaming about this future for...

GPS
GPS
2020 | Numbers Game, Space
One thing that I’m always on the hunt for is a good quality filler game. Something that is fun, light, fast, and entertaining for when you need a break between bigger games. So when I saw this Kickstarter for 3 small 10-minute games, I knew I was in luck! This review is for one of those games, GPS. Did it hold up to my expectations? Keep reading to find out!

GPS is a racing game in which players are launching satellites into orbit, and attempting to be the first to organize their satellite chain in numerical order. To setup the game, assemble the planet pieces and spinner, and give each player their 12 numbered satellites. Players shuffle their satellites face-down, and then flip 3 of them face-up. The game is now ready to begin!


Each turn, a player will spin the spinner. Once the spinner has stopped, every player will place one of their 3 face-up satellites in the pointed space. Players then each reveal a new face-down satellite, and turns continue in this fashion. After 12 turns, all players will have all of their satellites in play around the board. Now, instead of placing a new satellite when the spinner stops, players will move an already placed satellite to the pointed space. If the spinner ever stops on a space where you already have a satellite, you just move one of your satellites to the nearest space in either direction that doesn’t already have one of your satellites. The goal of the game is to arrange your satellites in ascending numerical order, starting from the start line on the board. At the start of a turn, if a player has completed that goal, then they win!
Seems simple enough, right? That’s the point! GPS is supposed to be a game that is easy to teach and fast to play. There is a small amount of strategy involved in decided which satellites to place where, to help set yourself up to be the fastest to organize them numerically. More often than not, though, the ‘right’ move is the obvious one to take, so don’t be expecting a brain burner with this one. All in all, simple gameplay and mechanics that are easy for pretty much any age to grasp.


The biggest issues I have with GPS actually are the components. Don’t get me wrong – the quality of the components is great! It’s just how they affect the gameplay that is disappointing. For starters, the satellites for each player are nice and sturdy cardboard. But the size of the spaces around the game board are a little smaller than the satellites, making it difficult to fit them properly and clearly in a specific space. The next issue is with the spinner/game board itself. The spinner has a small rubber bottom to help avoid unwanted movement, but unfortunately it does little to stop that problem. Almost every time the spinner is spun, the game board moves on the table. The movement of the board knocks any satellites that are in play out of alignment. With the oversized satellites and the small board spaces, it’s sometimes hard to tell in which space a satellite was originally placed. These issues just take a fast, light-hearted game and turn it into a frustrating filler for me.
Overall, I would say that GPS is a good game in theory, but it was just not necessarily executed well. Perhaps if the components were more conducive to the gameplay, I would have different thoughts, but those problems just leave a sour taste that makes me want to skip over it when looking for a filler. This is a game I might pull out for younger gamers, but not one that I see getting a lot of table time with my regular group. Purple Phoenix Games gives this one a sputtering 6 / 12.