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Kristy H (1252 KP) rated The Dark Angel in Books
May 15, 2018
It's no secret that I love Ruth and Elly Griffiths' series of novels featuring our intelligent, plucky heroine. Despite the fact that I know absolutely nothing about bones, I identify with her (e.g., stepping on a plane with Kate for the first time and feeling nervous flying with her daughter, whose safety "overrides everything else"). Ruth's wit, sarcasm, and sense of humor are always absolutely spot-on, and it's wonderful being back with her and her circle of pals, especially the grumpy yet protective Nelson. The Nelson/Ruth dynamic is its typically complicated yet oddly sweet self, and there's a surprising amount of progress or information regarding the characters' personal lives in this novel.
As mentioned, these books are always just lovely and humorous. The narration style is impeccable and works flawlessly. Each character is so perfectly "them," and I enjoyed that we heard from a lot of characters this time around, even Nelson's elder daughter. Oh, and yes, there's also a great mystery plot thrown in, involving an Italian town, some bones (of course), and a variety of deeply buried secrets. Griffiths introduced us to some new characters with the new locale, and I found the mystery to be interesting and engaging. It was front and center enough to keep us interested, but refreshing to get a little more movement on the characters' personal lives, too.
Overall, another winner from Griffiths. As always, I cannot wait for the next Ruth novel (especially because there is some serious unresolved business by the end of this one!). I think of Ruth, Harry, Kate, and the entire cast as dear friends by now. You can read this as a stand-alone, but as always, I recommend reading the whole series, because it's just so darn good.
A huge thanks to the publisher and Edelweiss for a copy of this novel in return for an unbiased review.
Deborah (162 KP) rated Richard III: The King in the Car Park in Books
Dec 21, 2018
I will admit that with pro-Ricardian sympathies I was probably never going to like this book, but it is a bit of a mess and feels like another case of jumping on the bandwagon. There is no index, no footnotes/endnotes and only a partial list of sources, which is enough to raise questions about academic rigour. If you are going to publish opinions, particular in The Great Debate, these really should be backed up by factual evidence. I think I am most irked by the hypocrisy of Mr Breverton telling us at one point that he is going to take a fresh impartial look at the subject and then immediately showing us exactly which colour he prefers his roses.
His list, near the back of the volume, of all the 'crimes' he thinks Richard III was guilty of really does teeter on the brink of blindness and absurdity. Apparently he is guilty in the case of the Earl of Warwick, son of Richard's older brother, George of Clarence, but whose claim to the throne was barred by his father's attainder (always reversible, but Warwick was then only a child of about 8 years). I'm pretty sure this Warwick was sent to Sheriff Hutton Castle to be brought up with other young persons, as befitted his status by Richard. Of course, as soon as Henry Tudor usurped the throne, this boy was locked up in the Tower only to be executed later on a trumped up charge. I think I know who the guilty party is in that case.
That is my frank opinion on this volume; I will now expect said author to savage me as he has everyone else on Amazon who has pointed out the self-evident shortcomings in this work.
Kristy H (1252 KP) rated Hairpin Bridge in Books
Jun 17, 2021
"I have to know. What happened to you, Cambry?"
I actually read Adams' NO EXIT not that long ago and that book totally stressed me out. This one did the same, though thankfully a kid wasn't full and center. Goodness, he excels at writing at tense, action-packed books. This thriller certainly keeps you guessing--I was never exactly sure what was real or what was truly happening or had happened.
HAIRPIN BRIDGE, crazily enough, mostly takes place on a bridge (who knew?), but it alternates between the past and present. It's told in snippets, with Lena and Raycevic's perspectives in the here and now, and then pieces of Lena's blog, as well as what seems to be Cambry's past flashbacks, but could be Lena's own interpretation of what happened. This part was the hardest for me, as that was incredibly confusing. The idea is to keep you off-balance and prevent you from knowing what was really happening, but sometimes I felt a bit too confused.
This thriller feels more like a movie than a book at times, with its dramatic tension and constant "what on earth can happen next" feel. Lena comes across like an action hero in moments, and I often wondered what else Adams could throw at us. (Oh, he could come up with more insanity, don't worry.) The result is a book that's dark, action-packed, and sometimes completely horrifying. It's incredibly dramatic, but wow, does it keep you turning the pages. I know I finished this one in less than 24 hours. I absolutely had to find out what happened to Cambry, Lena, and Raycevic.
As I felt with NO EXIT, I'm not sure I really enjoyed this book. It's more that I survived it. I admire its structure, and it's great having a page-turner to fly through. I would have liked being a little less confused, but there were some great, terrifying twists here. If you don't mind a graphic and dark thriller, I recommend this one. 3.75/4 stars.
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TOP GEAR MAGAZINE UK on the iPad and now iPhone is fully interactive. It brings you the most...
Merissa (14175 KP) rated Redemption (The Revelation, #3) in Books
Dec 17, 2018
"Oh. My. God. Randi, you are awesome!" Okay, so I may have just stolen that from her books but the truth still stands. This series is one I found by accident but I have never been happier! The books are simply outstanding and everything about them is just perfect for me - from the covers down to the nitty-gritty of editing and grammar. I am a long-term fan of both Randi and The Revelation Series so I warn you now that I will be squealing like a fangirl. But anyway, onto Redemption itself.
If you want a book that you can pick up and put down again without any problems then you need to WALK AWAY!! These books will get under your skin, the characters within the pages you will love, then hate, then love again as Randi plays with your emotions. She is a wicked author ;)
Redemption will take you on a rollercoaster of a ride. You start with major, almost catatonic depression, then anger, then hope, then love, happiness, friendship - need I go on? There is a gamut of emotional highs and lows in this book and it's not just from the main characters. Smaller characters that have just had a supporting role up to now get their chance to shine. We learn more about everyone and meet new allies too. We meet old allies and feel our heart break all over again. Did I mention this book is emotional?
I love the way that Randi writes - she draws you into the story and it enfolds you. The characters get under your skin until they feel like friends/enemies or even frenemies. Whichever, you know them! They are not just words on a page.
This is a series of five books and as such they are not standalones. Randi has got the art of the ending down to a 'T' and she kills me every time! So far, I have issued a kleenex warning with both her previous books and this one is no different. The ending took me by surprise and left me reeling. I can honestly say that I finished the book, shook my head and went back to re-read the last chapter because I just couldn't bear for the book to be finished.
I am now impatiently waiting for books 4 and 5 and once I have my grubby paws on them, I will be re-reading this whole series back to back. A fantastic, hot, witty, smexy Paranormal Romance that will draw you in and not let you go. I can't recommend this highly enough!
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Purple Phoenix Games (2266 KP) rated Cosmic Run: Express in Tabletop Games
Oct 27, 2021
The latest game in Dr. Finn’s Cosmic Run universe, Cosmic Run: Express pits two players against each other, racing to be the first to reach 3 new planets. It is a game of area influence and simultaneous action selection played over a series of rounds in which players are playing cards to the 3 planets to advance their movement trackers the necessary 12 points to reach the planets. To setup the game, place the 3 planet cards in numerical order between the two players. Each player takes a set of 3 movement trackers in their chosen color and places one on their side of each planet card. All of the movement trackers are set to 0 for the start of the game. Players are dealt 6 ship cards, and the game is ready to play!
To begin a round, players look at their hand of 6 cards and choose 2 to pass to their opponent. Taking the new cards into your hand, you can decide to discard 1 card and draw a new card. This is not required, but can be performed by each player in each round. Next, players will simultaneously choose a card from their hand to be played face-up next to any planet, beneath their corresponding movement tracker. You can only play a maximum of 2 cards per planet.. If the color of the card you play at a planet matches the color at the top of your movement tracker, you may immediately move your tracker up by 1. Play continues, simultaneously playing cards, until all 6 cards in hand have been played and each movement tracker has 2 cards next to it.
Now we move to the scoring/movement phase. Starting with Planet 1, compare the 2-card hands and determine which player played the best hand. The hierarchy for determining best hand is described in the rules, and that player earns 2 movement points for that planet, and adjusts their tracker accordingly. After scoring best hand, players score arrows. Underneath the number on each card is an arrow pointing either left or right, with a corresponding color. Beginning with the player who did not win best hand, look at the arrows on their 2-card hand, and score movement points if the arrows match any cards in their adjacent planets. Repeat these scoring steps for Planets 2 and 3. If, by the end of scoring, a player has earned 12 movement points and reached all 3 planets, that player is the winner! If not all 3 planets have been reached, collect all the cards, shuffle them, deal 6 to each player, and begin a new round. Rounds continue until one player has reached all 3 planets.
As a fan of the Cosmic Run universe, I was excited when I saw Cosmic Run: Express on Kickstarter. It seemed light, simple, and in the same universe as other games I loved, so I decided to back it. How does it fare? I think it’s great! For starters, I really appreciate that it is a small, portable game that can be played virtually anywhere. Lots of games these days are real table-hogs, and I enjoy the minimalistic approach of this game. Getting into the gameplay – it requires way more strategy than you initially think. There are 3 different ways in which you can score movement points (color matching, best hand, and arrow scoring) and you need to utilize all 3 for success. You are constantly evaluating your hand of cards and trying to determine which placements will yield the most points for you. Maybe you don’t have a color match, but the arrow on that card could make up for that and earn you up to 2 movement points. Another neat strategic point is that you have to pay attention to your opponent as well. The best hand points are a direct head-to-head between players, so not only do you have to maximize your own strategic points with card placement, you have to watch your opponent’s card placements and see if you can get a better hand than they do for a given planet. You are constantly engaged in this game, and that’s what I love about it.
Another great thing about Cosmic Run: Express is that it plays so quickly and effortlessly. Yes, at first there’s a tiny bit of a learning curve to remember the hierarchy for best hand, but after a couple of rounds the game flow is streamlined. It only takes 10-15 minutes to play, so it is easy to play “just one more” when you’re done. It’s light and fast enough to be a great filler between games, but it is also strategic enough to hold its own in a full game night.
So overall, how do we feel about this game? For being a nice and small 2-player game, it packs quite a punch! I was very pleasantly surprised by the amount of engagement and strategy in this game, and it is definitely one that I want to play multiple times in a row. So mission accomplished, Dr. Finn – in this case, less IS more. It’s a great little card game, and I highly recommend giving it a shot if you’re looking for something small but mighty. Purple Phoenix games gives Cosmic Run: Express a stellar 9 / 12.
Emma @ The Movies (1786 KP) rated Terminator: Dark Fate (2019) in Movies
Nov 7, 2019
Dani is working hard to help support her family, she's happy and carefree living with her father, brother and dog, Taco. But today is going to change her life forever.
Grace drops into the world violently, her mission is to protect Dani from a machine sent back to kill her. It's a familiar story, but the Rev-9's aren't like the Terminators, they're relentless and nearly indestructible. Grace and Dani find some unexpected back-up when Sarah Connor joins the hunt, aiding their escape and leading them to another ally for their mission.
Straight off the bat I want to say I loved this film, I'm going to compare it to 2018's Halloween. Neither franchise is something I'm an expert in but these new incarnations to me feel quite respectful to the originals and manage to give us a successful modern take. They both create a homage of things that came before them, and I like that.
The film opens in a great way with the interview tape of Sarah Connor and I thought it was really clever to mix it with consistent effects onto the studio logos/trailers. I was also impressed with the flashback scene of Sarah and John... I genuinely thought I'd missed something from the previous films because I hadn't seen this footage. It was in fact done with a body double and some CGI from what I've read. The quality of the effects in this bit were amazing and I couldn't tell that it wasn't actual footage, it really threw me for a loop.
Our original characters have both developed since their outing in T2. Sarah is much more purposeful but I have to wonder what she was doing between the times she recounts during the film. The Terminator has managed to adapt to his own sort of "human" life, which again, looks like it's got a few holes in it, but neither case really had me pondering until after the film. Linda Hamilton gives a relaxed kick-ass action performance, Sarah has clearly honed her skills and has little emotion apart from hatred coursing through her veins when she's on a mission, it gave a satisfying little lift to things for me. I couldn't help but believe her attitude to everything, still a little bit of the crazy about her but her determination to keep the machines from rising gives her laser focus.
The Terminator, now going by the name Carl is left to do his own thing after completing his mission. I don't know how I feel about this, would there not have been programming beyond his original mission? Anyway, I can't go down that rabbit hole. I thought Arnie's performance was really good, he's still got that "unintentionally" funny thing down well and the chemistry between him and Hamilton really shone through. He's also done well to get Carl to be quite natural while still being a giant robot, had he played it human I don't think I'd have been so onboard... though I don't know how I felt about his new career.
Having the enhanced human character of Grace stopped the sequences from being too flat. With the emotionless side of things previously it was difficult to engage with all the scenes. Mackenzie Davis gets to do the Terminator acting while still being human, you get the human panic and the machine reacting and the blend works well. Her relationship with Dani is a nice one to follow and getting to see her backstory in flashbacks... wait, flashforwards... really added to it all.
Sadly I was disappointed with Dani in general, she's just kind of dragged along with everything and even though she was essentially our Sarah Connor of this film there's very little happening with her. Her character doesn't have enough substance, she doesn't have enough in her to play with the big boys around her. Dani is also confusing in the future story for several reasons, including issues with time travel which I'm not even going to get into.
Overall the effects were very good. The way the Rev-9 movies is unnatural and enthralling to watch and Gabriel Luna's performance was impressive when you think about how he'd have to act and react to some of the more sci-fi moments. The effects weren't great throughout though and in the underwater scene with Arnie and the Rev-9 I was frowning slightly at the screen. The whole thing had a rather misty feel to it and was much more distracting than you'd think.
The other thing I feel is worth mentioning is that there are some odd choices with slow-motion shots. I couldn't see any correlation between the shots and why they'd been chosen for this effect, some happened close together and others happened out on their own and hardly any fit naturally into the scenes. The only one that felt right was Grace sizing up her shot early on, it showed us one of her abilities and that worked well, but after that they felt more like they were trying to show off more than actually picking spots that would have any impact.
Dark Fate has a lot of nice little nods back to the originals and that made for a satisfying watch. There's subtle humour and surprisingly some emotional scenes too, I came out of this and felt really content having seen it. Despite my quibbles, or which I now realise there were many, I really enjoyed this film.
What you should do
It's definitely worth a watch, it's some good mindless action and I think it's a good follow on to the original two films.
Movie thing you wish you could take home
Some super robot enhancements wouldn't go amiss.




