
Outback Secrets
Book
Keeping secrets comes naturally to him ... but will it ruin his chance at love? Liam Castle...

Mark @ Carstairs Considers (2275 KP) rated The Dangers of Gingerbread Cookies in Books
Jan 4, 2024
Outside of e-mail exchanges in every book, this is the first time we've met Jaine's parents, and I got quite a hoot out of meeting them. The series is comic in nature, and that comedy continues here. The plot kept me guessing until the end. The story was mostly populated with people we haven't met before, but they all seemed real enough to make me care about the outcome.
Do note that this is a novella, originally about 100 pages. Keep that in mind when you sit down to read it.
Also note that this was originally published in the anthology Gingerbread Cookie Murder, so check that you haven’t read it already.
But if you haven’t picked up this story yet, you are in for a treat when you do.

Darren (1599 KP) rated American Animals (2018) in Movies
Jun 20, 2019
As the idea turns into a plan they bring in Chas Allen (Jenner) and Eric Borsuk (Abrahamson), can they make this plan come off, well the answer is no because as we see the planning we meet the real thieves now in their 30s discussing what they remember about the idea.
Thoughts on American Animals
Characters – Warren is the streetwise student on a scholarship, not living up to his potential, he will always get things down however illegal they might be. He is the one that brings the team together to make this happen even if he is also the one that gets them in the most problems. Spencer is the art student that comes up with the idea because he is sick of not standing out in the art world, looking for the pain be believes artist require. He is all in with the planning but when it comes to following through he thinks they will need to go too far. Chas is the getaway driver, he has the most money which helps with the planning of the heist. Eric becomes the brains learning where things could and would go wrong if they do it in certain directions. We do also meet the adult versions of these characters in the real version that are looking back on the crime they committed.
Performances – Evan Peters is the clear highlight in this film, he always comes off unpredictable which seeing the older versions of the characters you completely understand too. Barry Keoghan does play the stranger member of the crew well, he is the one that is happy to plan not commit a crime, he needs to be straighter faced than Peters character. When it comes to the rest of the cast they are fine without needing to do that much.
Story – The story here is based on the real story of four university students that robbed the rare book collection in the library of their university. The way the story is told is interesting because it does both help and hinder the film, having a mix of the actors playing the younger versions and the real men talking about the events does give the story a documentary feel. Where this does hinder the story is by telling us that they failed early on and are now just remembering what happen which takes away any excitement or edge of your set moments towards anything going on. There are moments in the story which are good to watch, for example the scene where they are watching heist movies to learn how to pull it off and seeing the pitch perfect plan in Warren’s head. If we are being honest, the story is about 20 minutes too long because the opening hour just drags you along, once the heist gets underway things get more exciting but by then you might see the audience lose interest.
Crime – The crime follows a real heist that happened at the same university, we get to see how it was planned, how things went down and seeing the consequences the boys felt.
Settings – The film is mostly set in and around the university, this helps for any heist film, we do get moments where we step away, but that is for the plan which does work when you see how the boys are out of their depth at times.
Scene of the Movie – Selecting the names.
That Moment That Annoyed Me – The first hour.
Final Thoughts – This is an overly long heist movie that drags along at a horribly slow pace, once things kick off we do get some interest, but the fact we have the real criminals involved in telling the story we know the outcome.
Overall: Just watch for Evan Peters being slightly crazy.
https://moviesreview101.com/2018/08/28/american-animals-2018/

Purple Phoenix Games (2266 KP) rated Dungeon Scrawlers: Heroes of Undermountain in Tabletop Games
Apr 8, 2022
Dungeons & Dragons: Dungeon Scrawlers – Heroes of Undermountain (simply referred to as Dungeon Scrawlers from here on out) is a real-time line drawing maze race for 2-4 players. The goal? To crawl your way through the dungeon floors, defeating Monsters/collecting Treasures/casting Spells/and more to collect the most VP by the end of the game. To setup for a game, each player receives a marker and a random Character. Select the Dungeon you wish to play this game, and give the corresponding sheet to each player. Check the bottom of the Dungeon sheet to see if any special components are needed (more on this in a bit), grab a timer, and the game is ready to go! Pictured below is the setup for a 3-player game.
Once the timer begins, the race is on! Players all begin at the “Start” entrance of their sheet, and draw their path through the dungeon floor. When making your path, there are a few rules to follow. Your path must be one continuous, unbroken line – no dotted lines or ambiguous markings! Keep your path within the lines – don’t be drawing through walls, at risk of losing VP. And finally, whenever you enter a new room, you must interact with all elements within.
Inside the rooms of the dungeon, you will find Monsters, Treasures, Spells, Artifact Fragments, or Exotic Plants. Each is dealt with in a specific way, and award you VP when scoring the dungeon floor. To defeat a Monster, you must draw over and fully color it in. To case a Spell, you trace the indicated path. To collect a Treasure, you must completely outline the treasure icon on your sheet. Artifact Fragments are collected by connecting the stones in numerical order, and Exotic Plants are collected by simply drawing a line through them. If you leave a room and you have not interacted with every element within, you will earn negative VP for any elements you missed! Each player is given a Character at the game start, and these Characters provide special rules/abilities for use throughout the game. For example, the Barbarian allows you to only color a Monster head to complete it, instead of having to color the entire thing. And that could be a huge time-saver in the long run! So knowing your Character ability, and how to effectively utilize it, is a huge bonus in the game.
Some dungeon floors have special components that come into play. These are Orbs, Portals, Keys, and Prisoners. Orbs provide bonus VP, and their value decreases as they are collected. So collecting an Orb first earns you more VP than if you wait to collect the last one. Portals allow players to teleport between the portal entrance/exit, thus moving you to a new part of the dungeon floor. And Keys are collected throughout the dungeon, and allow players to open ‘locked’ doors of the corresponding color. Without the appropriate key, you can not pass through a locked door. And finally you may need to rescue some Prisoners who are trapped throughout the level.
The scrawl ends when a player has defeated the Boss Monster, but certain levels have different ending triggers, like collecting an Orb triggers the end. Once the level ends, all players must stop drawing. Players pass their sheet to the player on their left, and that player scores their run – kinda like how we used to do in school sometimes. Players record their scores, and the player with the highest score wins! I do have to say that the rulebook suggests a ‘complete’ game of Dungeon Scrawlers be a total of 3 dungeon floors – the player with the highest total score from all 3 floors is the winner. But you are always welcome to play with as many or as few dungeon floors as you wish.
I actually enjoyed this game more than I thought I would. I think the real-time race element is what gets me. You want to go as quickly as possible so you can amass the most points, but you also have to move carefully so as to not miss any elements, draw through walls, and ultimately earn negative VP. Also, each dungeon floor has so many different paths and options, it can be stressful choosing which way to go when you know you’re racing against other players. That being said, you’re kind of also playing a game of risk by trying to collect as many elements as possible. Maybe your opponent is gunning straight for the end-game trigger, and if you’re not fast enough you won’t collect enough VP this floor. Or maybe everyone is trying to be a completionist, collecting as many elements as possible, nobody wanting to be the person to trigger the end quite yet. There’s some good strategy to be had, and the real-time element enhances it.
To touch on components, this game is a set of dry-erase dungeon sheets and markers, and some cardboard tokens. The quality of the dry-erase sheets and markers is pretty decent, and honestly better than I was expecting. In total, there are 10 different dungeon sheets, and each is unique and interesting. The cardboard tokens are thick and chunky, and will definitely hold up to many plays. Overall, great production quality!
So do I like Dungeon Scrawlers? Yes! It’s a fun, fast-paced game that is easy to teach, learn, and play. It’s pretty light-hearted but still gives you some strategic options with the real-time pressure. It’s not necessarily one that I’ll pull out at every game night, but it’s one that I can definitely use as a quick little filler, introductory game, or a game to use with younger gamers! This game is a neat concept that is executed well, and it makes for a fun time for all players. Purple Phoenix Games gives this one a scrawling 4 / 6. This game sounds easy, but add that real-time race and it gets a whole lot harder!

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