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Darren (1599 KP) rated A Haunting In Cawdor (2016) in Movies
Jun 20, 2019
A Haunting in Cawdor gives us a horror thriller that shows us having to follow the traditional ghost haunting to try and help uncover what really happened to them. We get to put this situation with young offenders just about to be released where out lead has her own problems. While everything is built up nicely even if slightly slow we get to see what really happened before learning the complete truth. For me there isn’t enough focus on the tragic story and we are left with a good ending even if it just sort of happens.
Actor Review
Cary Elwes: Lawrence O’Neill is the theatre director who is giving these young offenders a chance to give back for their crimes. He is putting together a new performance of Macbeth only he has a past with the play that puts everyone at risk. Cary is good in this role but you would expect that from him.lary
Shelby Young: Vivian Miller is one of the offenders who is given a chance in this theatre production and clean-up work. She starts to become paranoid which is a side effect she has been having for years leading us to wonder just what is real. She gets the lead in the play making her the victim of the ghost haunting the play. Shelby is good in this leading horror role.vivian
Michael Welch: Roddy is a young man that keeps turning up in Vivian’s life, he tries to make her more relaxed about where she finds herself having claimed to have spent time there too. Michael is menacing but we never see enough of him.roddy
Alexandria DeBerry: Jeanette is the former member of the theatre who appeared in one of the recording that Vivian watched but she is also haunting the new residents of the theatre. Alexandria much like Michal just isn’t involved as much as we would like.
Support Cast: A Haunting in Cawdor has a supporting cast that all are part of the camp, we have the typical characters you would expect to see there without any really standing out.
Director Review: Phil Wurtzel – Phil gives us a nice horror that slow builds to an ending we kind of see coming.
Horror: A Haunting in Cawdor has a couple of good if not easy jump scares.
Thriller: A Haunting in Cawdor does keep us wondering to where it will end up going.
Settings: A Haunting in Cawdor uses the setting well putting our characters in an isolated location with a past tragic event.
Special Effects: A Haunting in Cawdor has good effects when needed without using them too much.
Suggestion: A Haunting in Cawdor is one for the horror fans to try. (Horror Fans Try)
Best Part: Hauntings all come off nicely.
Worst Part: Too much on the camp atmosphere.
Believability: No
Chances of Tears: No
Chances of Sequel: Yes
Post Credits Scene: No
Similar Too: The Gallows
Oscar Chances: No
Budget: $1.2 Million
Runtime: 1 Hour 40 Minutes
Tagline: Recent parolee tortured by the curse of Macbeth
Overall: Tidy horror that has good scares around the rehabilitation idea behind the film.
https://moviesreview101.com/2016/02/15/movie-reviews-101-midnight-horror-a-haunting-in-cawbor-2015/
Purple Phoenix Games (2266 KP) rated Drop It in Tabletop Games
Oct 22, 2019
Did you ever play Connect 4? Who am I kidding, of course you probably did. Drop It is essentially an abstract version of Connect 4. In Drop It, players take turns dropping their pieces into the slot board in an effort to amass the most points. Each player has a set number of pieces in their specific color, and in various shapes. The rules of Drop It are simple – pick a piece and drop it (roll credits) into the board. You earn points for the highest level that your piece crosses into, as well as bonus points for touching various smaller areas across the board. Sounds easy enough, right? Well here’s the tricky part. If your piece touches another one of your pieces, even if by just a hair, it earns you no points. Similarly, if your piece touches another piece of the same shape (regardless of color), you earn no points as well. AND on top of that, certain areas along the bottom and sides of the board are colored and are not allowed to be touched by their corresponding colored pieces. If a piece touches one of those forbidden zones, then that player earns (you guessed it) no points. So all in all, not as simple a game as it looks, is it? The player at the end of the game with the most points is the winner!
Man, Drop It is a neat little game. When I first heard of it, I thought it would be the easiest game on the planet. But boy oh boy was I wrong. Although I’d say this game is primarily one of dexterity (and luck), there is definitely quite a bit of strategy involved. Because there are several placement restrictions, you have to be careful about which pieces you play at what times. The circles roll around on pretty much anything, so do you risk dropping one when it might just roll onto your square and negate those points? Can you drop your trapezoid at the right angle to have it span two other pieces and miss landing on yours in the middle? All while making sure it doesn’t hit the left side of the board here? It is way more strategic than meets the eye, and I love that. It keeps me engaged the entire game, and it elevates the game to a higher level than just simple dexterity.
Whatever strategy you choose must involve your opponents as well. Even though there is no real player interaction in Drop It, you’ve got to keep an eye on your opponents and which pieces they play at what times. If another player just dropped their square right in the middle of the board, you probably should not drop your square right now. Unless you don’t want points. Then by all means, drop your square right on top of that sucker. Are you able to keep a variety of shapes throughout the game, or will you get cornered for several turns because all you have left are your circles? You’re not only thinking of your strategy, but that of your opponents as well.
One other thing that I love about Drop It is that once a piece is scored, it is out of your mind. What I mean is that in some cases, dropping a piece causes those underneath to shift. You only score the piece that was just dropped – regardless of how it moved any pieces underneath. That definitely helps to keep the game moving because you are not having to constantly go back and re-score any shifted pieces. That would just be brutal.
Overall, I really like Drop It. It’s not one that I personally own, but it definitely is on my Wish List after having played it. It’s the perfect little filler game for in-between some meatier games. Although it requires strategy, the dexterity aspect of the game makes it more light-hearted, fun, and fast to play! Purple Phoenix Games is dropping a score of 14 / 18 for this little gem.