Gareth von Kallenbach (980 KP) rated Warhammer: Chaosbane in Video Games
Jul 8, 2019
Much like the games that it takes inspiration from, you have the opportunity to pick one of four characters to battle the Lords of Chaos and bring order to the land. Your standard archetype characters are all here in standard Warhammer Fantasy. The Dwarven “Slayer” class, for those who like a barbarian class to rage havoc upon his foes, The High-Elf Mage who utilizes his magic to bring down the forces of chaos, the ho-hum Imperial Soldier who can take and deal out a huge amount of damage, and the Wood Elf who uses her bow and dagger to deal damage at a frighteningly fast pace.
Each of the characters have their own unique secondary ability that allows them to gain a strategic advantage on their foes. The Slayer can vault himself into enemies (much like the Barbarian class in Diablo), The Mage can control magical projectiles towards his targets, the Imperial soldier can shield bash targets and the Wood Elf can tumble in and out of danger. I played through the vast majority of the game as the Wood Elf and learning to use her tumble ability and stay mobile is some of the best ways to beat the bosses that you will come across.
One area where Warhammer: Chaosbane improves on the standard Diablo formula is how it handles health and energy/mana. Various items you equip can provide health regeneration on their own or you also possess the ability to use a “health Potion” that refills slowly each time you use it. Thankfully this means you don’t have individual health potions cluttering up your inventory. Mana/Energy is used for special attacks and actions…each time you use a skill some of your Mana/Energy is used. There are a few ways you can recoup your energy. The first is to use your general attacks on creatures, as you successfully hit each one your energy fills a little until it tops the meter off. The other way is to reach out to your familiar who follows you around the screen. My familiar was a butterfly that I could run over to when I’d run low on energy and it would fill my meter about half way. When you utilize your familiar in this way they must also recharge, so use them wisely.
One of the more unique items that you acquire as you slice your way through the hordes of demons and undead are Blood Orbs. Blood Orbs appear on the battlefield seemingly at random (although the more enemies you cut down the more likely they are to appear). As you acquire these orbs it fills a Blood lust meter and when full imbues your character with incredible power and near invincibility until the meter runs out. The Orbs don’t stay on the battlefield forever however, and they slowly lose power the longer you wait to gather them, so it encourages you to step out of the battle (or in my case roll out of the battle) to gather them as quickly as you can. As you progress your character you’ll be given the chance to upgrade these as well which essentially allows you to fill multiple meters and grants you this special power for longer lengths of time.
Skills are broken down into various types which allow you to outfit your character to best suit your play style. There are literally dozens of both active and passive skills to choose from, and each of these skills can be upgraded as well for improved effects or damage. As the Wood Elf Elessa, I was able to summon dryads to my side to help me deal with the hordes of enemies. In edition there are also God Skills that you acquire as you level up and complete missions. These special skills unlock more powerful abilities but also unlock traits as you apply the points. Traits such as health regeneration or critical hit chances are only some of the ones that you can unlock along the God Skill tree that give you a sense that your character is becoming more unstoppable with every skill acquired.
Unfortunately, the inconsistent voice acting is what relegates Chaosbane to being good instead of great. I made the mistake of choosing the character with the worst voice acting in the bunch and if I had played through with another character I may not have noticed how truly terrible it was. Elessa delivers her lines in an almost wooden (pun intended) manner, almost as if reading directly from a script. This gets even more noticeable when on occasion her voice changes to that of a man. The developers and testers did a good job of catching most of them, but there were at least five or six dialog trees where Elessa’s voice changed completely. I have two theories on this, my first theory (although I hadn’t confirmed this) is that the character was originally meant to be portrayed as a man and was changed to add a bit more diversity to the line-up. Not that there is anything wrong with having the main characters all be male, but it certainly could have limited the appeal of the audience. My second theory is that some of the dialog was simply place holders while they were sourcing out the right voice actors and simply missed replacing the audio bytes.
Either way, Elessa isn’t the only place where the voice acting takes a turn for the worst, other characters suffer from this fate as well. While the Warhammer games have always used bravado to deliver their dialog, it is simply too over the top in most cases. The first boss I encountered sounded like Cobra Commander who had just walked off the set of the latest GI Joe Cartoon to lead the forces of Chaos…Yo Joe! The fact that the game is voice acted entirely is something that I do applaud the developers for insisting on, it’s just disappointing that you find yourself reading through the dialog as quickly as possible and skipping the voices whenever you can.
Even with its flaws Warhammer: Chaosbane is a fun Diablo clone and an absolute blast to play. The story is forgettable, the voices laughable, but the combat scratches the same itch that any other action roleplaying game provides. There’s plenty of loot to acquire, that ranges from common to rare, and your ability to “bless” items to make them more powerful is an added bonus. There are a whopping ten levels of difficulty, each level provides for a more difficult adventure with the promise of even better loot. With both couch co-op and online multiplayer, it even harkened me back to the days of playing the original Gauntlet in the arcades. If you like the Warhammer universe and are looking for a game you can pick up and play with relative ease, then Warhammer: Chaosbane is just the game you are looking for.
What I liked: Fun combat, Amazing selection of skills, Plays equally well with keyboard/mouse or controller
What I liked less: Terrible voice acting, Repetitive loot drops, Forgettable story
Lee (2222 KP) rated Happy Death Day (2017) in Movies
Oct 26, 2017
College girl Tree Gelbman wakes up in the dorm of a boy she doesn't remember spending the night with. She has a pounding headache and can't wait to get out of there as quickly as possible. Sneering at the goth on her way out, avoiding the clipboard wielding tree hugger and blanking the less popular girl that smiles at her as she returns to her sorority house. Back in her room, her room mate has a birthday cupcake for Tree in honour of her special day, which she dumps in the bin on her way out to the class she's late for. Later on, we discover that she's sleeping with one of her college teachers, whose wife nearly catches them together. There certainly do seem to be a lot of people who have every right to be pissed at Tree. And, later that evening on her way to a party, Tree is approached by someone wearing a black hoodie and a baby mask. As the mysterious figure murders her, she wakes up, back in the boys dorm from that morning, and she finds herself having to endure her birth/death day once more.
Tree is understandably confused, as the days events begin to play out exactly as they did before, right up until the point where she's murdered again by the mask wearing killer. From there she goes through stages of anger, despair and acceptance, eventually coming to the conclusion that no matter what she does or where she hides, the Baby Faced killer is always going to find her and kill her, triggering the reset button on the day in the process. It's up to her to try and whittle down that big list of suspects, and take out the killer before they get chance to kill her. The only trouble is, each time that Tree dies the injuries she sustained leave a negative impact on her body, so she only has a limited number of days to find the killer and break the loop before she is gone forever.
So much of this movie rests on Jessica Rothe as Tree, and she just nails it, successfully moving Tree from victim to full-on bad-ass and becoming more and more likeable as she sets about changing her ways in order to get close to those potential suspects. There's a lot of humour throughout, and a pretty decent twist towards the end, just to keep you on your toes. Overall I really liked this. There's even a nice, last minute mention of Groundhog Day, the classic movie that this owes so much to.
Haley Mathiot (9 KP) rated Pilgrims Don't Wear Pink (Pilgrims, #1) in Books
Apr 27, 2018
The good:
-The plot was fun. I enjoyed the storyline, the twists and turns, and the ending. Some of it I saw coming, some of it I didn't—but even when I expected it, I enjoyed seeing it work out.
-The characters: Dev (Libby's extremely gay friend) was fabulous in every sense of the word. If he were real, he'd be my buddy, even though he'd be constantly criticizing my shoes. Garrett, the reporter, is so nerd-tastic that I literally geeked out when he was introduced. Cam's romantic side was the hero every girl dreams about.
-The relationship progression: I knew from the get-go that Cam was going to be the greasy sleazy character that charms the girls but is really a jerk, and that Garrett was going to be the awesome-sauce hero. But when Libby first meets the characters, the reader perceives them just like she does: that Cam was a Shakespeare-quoting flower-throwing romantic, and Garrett was a nerd (again, I liked him more from the beginning anyway). The transition happened so slowly and flawlessly that I didn't see it happen, it just did.
-I've lead camps before. They're so much fun. Strohm nailed it! I loved the little girls! Ah for those scenes I totally wanted to be Libby.
-The writing was totally great. It felt like a teen's interior monologue, it was witty, fun, clear, and easy to read. It was perfect for the genre.
-The ending was pretty darn perfect. I liked what Libby learned, and how she changed. If the character hasn't changed from the beginning of the book to the end, nothing happened! The change was good. All in all the whole book was pretty cute.
The only not-so-good thing:
-I couldn't figure Libby out. Why doesn't she watch Battlestar Galactica or play Assassin's Creed? (That would totally be her thing. I bet after this story ends she turns into a total geek.) Libby was somewhat contradictory. She seemed to have a pretty clear view of right and wrong, and she was smart, but she didn't pick up on things that were blatantly obvious (trying to keep it spoiler-free here).
When there is only one not-so-good thing in the whole book, usually I'll rate it pretty high. But when the only not-so-good thing in the whole book is the main character? The whole way through reading this I kept thinking "Libby, what the heck are you thinking?" and she kind of annoyed me. I liked her, but again, her character seemed conflicting.
All in all, I enjoyed Pilgrims Don't Wear Pink, and would still recommend it for a fun quick light read.
Content/Recommendation: Little language, few references to sex. Ages 14+
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