Darren (1599 KP) rated The Haunting in Connecticut: 2 Ghosts of Georgia (2013) in Movies
Oct 14, 2019
Performances – This is a sequel with no returning cast members, no connection to the original, so the cast is brand new. We do have a couple of known actors from television, Abigail Spencer, Chad Michael Murray and Katee Sackhoff, they do what they can with the material, but the poor decisions they are forced to make doesn’t help. Emily Alyn Lind does well for a child star put in horror situation.
Story – The story is based on real events or sold on this idea anyway. We have the events of the story taking place over short amount of time, as we see how everything seems to escalate, which is fine for a horror story. the idea the sisters and daughter can see spirits naturally is a good spin on the idea where only one can usually see the ghosts. The problems do some into this too as the one person who can’t see the spirits still sees them and most of the decisions being made are poor throughout. For the mystery behind everything it does keep us interested throughout and does give us shocks along the way.
Horror/Mystery – When it comes to the horror in this film we get plenty of the normal jump scares, most of which just play out like you would imagine, the casual fan will jump along the way. The highlight is the mystery behind what is causing the hauntings because history is always filled with surprises.
Settings – The setting for the film is good because it is an old house that is bound to be filled with history that could be a terrifying as what we learn as the film unfolds.
Special Effects – The effects in this film are mixed because the way the flashbacks are shot does look do and feels different to current events, the negatives come from how the injuries can look while inflicted to the modern characters.
Scene of the Movie – Cut the cord.
That Moment That Annoyed Me – The moments Andy saw a ghost.
Final Thoughts – This is a solid enough sequel even though it has no connection to the actual first film, it does have smart ideas but terrible character decisions.
Overall: Horror fans should enjoy.
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Sarah (7800 KP) rated the PlayStation 4 version of NieR: Automata in Video Games
May 3, 2020 (Updated May 3, 2020)
This game looks amazing. The world they've created here is bleak yet beautifully rendered. The characters are well styled (even if a little inappropriate, but that's to be expected from a Japanese game). The score and music is beautiful. Maybe overly dramatic at times but it really helps build tension and drama in the game. The gameplay itself is a cross between Final Fantasy and a Devil May Cry style game, with a variety of side quests, upgrades and levelling up available alongside a non-turn based open fighting system. For me I actually preferred this style of fighting to the FF games as it's more like a real battle rather than everyone taking turns. There is a lot of detail in this game too, but without going to quite the extremes FF games do. It never quite feels as huge and unmanageable.
The story is different and how the gameplay unfolds took me a while to get used to, especially when you get on to the second and third parts of the story. But when you get over the initial irritation you soon come to love the game play and how you discover all the different aspects to the story. Especially the rather sweet & emotional sides to the characters.
However there are some downsides. The fighting is very repetitive and despite various types of bosses, there is rarely any skill involved to defeating them - continuously shooting and hack and slash seems to be the standard. There's also a lot of grinding involved in this game and it can get a bit irritating. The machines also regenerate very quickly and it can get quite tiresome to run in & out of areas within a space of minutes and have to defeat the same baddies over and over.
Also, unless you're willing to dedicate a large portion of your life then it seems near impossible to get 100% completion. I'm at 72% and have done virtually all of the side quests and endings. Admittedly I havent quite finished yet but when I do I doubt I'll have anywhere near 90% - maxing out weapons and levelling up to level 99 to defeat an otherwise undefeatable machine just doesn't appeal.
Finally, the idea behind the 26 endings to this game is one I'm still undecided on. In a way it feels like a "choose your own ending" style thing like the old Goosebumps books, however it's not obvious how to get these endings (I looked them up). Maybe it's because I'm not a fan of wandering everywhere in an open world trying & hitting absolutely everything, it's a bit of a slog. But knowing where to find the endings for me made them a little more entertaining.
Overall this is a very enjoyable game and definitely an 8/8.5. If they had cut out some of the grinding and slogging commonly found in rpgs to make it more achievable to get 100%, I'd definitely rate it at least a 9.
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