Matthew Krueger (10051 KP) rated the Xbox One version of DOOM in Video Games
Mar 20, 2020
The Gameplay:
According to the game's executive producer Marty Stratton, the key principles of Doom's single-player mode are "badass demons, big effing guns, and moving really fast".
"Glory Kills" is a newly-introduced melee execution system; when enough damage has been dealt to an enemy, the game will highlight it and allow the player to perform a quick and violent melee takedown, rewarding the player with small health recovery.
The game features a large arsenal of weapons which can be collected and freely switched by players throughout the game and require no reloading.
Many enemies also return from the original game, such as the Revenant, Pinky, Mancubus, and Cyberdemon, with many also redesigned. Doom's campaign was made to be at least 13 hours long, and the "Ultra-Nightmare" difficulty level features permadeath, which causes the savegame to be lost once the player dies. The campaign also features 13 levels.
Many of the levels have multiple pathways and open areas, which allow players to explore and find collectibles and secrets throughout the levels. Other pickups include small Doomguy figurines that allow the player to view 3D models of different characters, and data files that expand on the characters and story. Additionally, each of the game's levels contains a hidden lever which opens an area extracted from a classic level in the original Doom or Doom II. Finding each of these areas unlocks them, making them accessible from the game's main menu in a section called Classic Maps.
The Plot:
Players take the role of an unnamed space marine as he battles demonic forces from Hell that have been unleashed by the Union Aerospace Corporation on a future-set colonized planet Mars.
The Thankz:
Thank you id software and Bethesda software for rebooting this game.
Doom 2016- is a epic game and return to the Doom format that once was and adds more new.
Lee KM Pallatina (951 KP) rated Impact Wrestling in TV
Apr 5, 2020
Founded by Jeff and Jerry Jarrett in 2002, the company was known as TNA it was officially changed to IMPACT (the company's weekly named staple show) in 2018.
Beginning as NWA/TNA Total Nonstop Action being associated with the National Wrestling Alliance (NWA), though not as a merged promotion.
In 2004 the company dropped the NWA co. Branding & ran soley as TNA (Total Nonstop Action Wrestling, but continued to use the NWA World Heavyweight and Tag Team championships in agreement with the NWA.
2007 - Becoming their own
both parties parted ways and the company created the TNA World Heavyweight and TNA World Tag Team championships. The promotion was purchased by Anthem at the beginning of 2017 and, in March of that year, was fully rebranded under its current name after its main television series.
Falling on hard times -
From its inception, the promotion had been considered the second-largest in the United States behind WWE.
Impact was viewed by some to have fallen behind longtime rival Ring of Honor in 2017, with the loss of their U.S. television contract with Spike in 2014, as well as monetary and personnel issues, being noted as factors to their decline.
2017 - Anthem sports & entertainment purchase TNA!
January 4th 2017, Anthem sports announced they had bought Majority interest in TNA & had formed Anthem wrestling exhibitions LLC. Having already owned Fight Network, a 24/7 multiplatform service dedicated to complete coverage of combat sports, TNA was a perfect fit that was sure to attain more attention.
Soon after, the TNA name was dropped & the promotion would simply be known as IMPACT WRESTLING!
2018 - Rebirth
Impact has since made a fantastic recovery & although has not quite reached the height of it's earlier Glory days, it has sustained an international television distribution with Anthems majority purchase of AXS TV, which subsequently began carrying Impact programming.
Though, with the formation of All Elite Wrestling (AEW) that year, and that promotion's high-profile U.S television deal with TNT (which is seen in more households than AXS), Impact is still viewed as a smaller promotion by comparison.
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