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A Small Circus
Book
A Small Circus is a powerful 1931 portrayal of a German town on the brink of chaos, from bestselling...
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Matthew Krueger (10051 KP) rated House of Frankenstein (1944) in Movies
Jun 18, 2020 (Updated Jun 18, 2020)
Get The Gang All Together: The Crossover
House of Frankenstein- is the ultimate monster crossover. It has Frankenstein, Dracula played by John Carradine, the Hunchback and the Wolf-Man played by Lon Chaney Jr. and a mad scientist played by Boris Karloff.
This "monster rally" approach would continue in the following film, House of Dracula, as well as the 1948 comedy Abbott and Costello Meet Frankenstein.
The plot: After escaping from prison, the evil Dr. Niemann (Boris Karloff) and his hunchbacked assistant, Daniel (J. Carrol Naish), plot their revenge against those who imprisoned them. For this, they recruit the powerful Wolf Man (Lon Chaney), Frankenstein's monster (Glenn Strange) and even Dracula himself (John Carradine). Niemann pursues those who wrong him, sending each monster out to do his dirty work. But his control on the monsters is weak at best and may prove to be his downfall.
Frankenstein Meets the Wolf Man (1943) had been the first on-screen pairing of two Universal Studios monsters, but The House of Frankenstein was the first multi-monster movie. Early drafts of the story reportedly involved more characters from the Universal stable, including the Mummy, the Ape Woman, the Mad Ghoul, and possibly the Invisible Man. Working titles—which included Chamber of Horrors (a reference to Lampini's travelling horror show) and The Devil's Brood—emphasized the multi-monster nature of the story.
The multi-monster approach, which emphasized box office appeal over continuity, was used in House of Dracula the following year and later in Abbott and Costello Meet Frankenstein. The House of Frankenstein marked Glenn Strange's debut as the monster. Strange, a former cowboy, had been a minor supporting player in dozens of low-budget Westerns over the preceding 15 years. He reprised the role in House of Dracula and Abbott and Costello Meet Frankenstein, and cemented the popular image of the monster as shambling, clumsy, and inarticulate. Boris Karloff, who had moved on from playing the monster to playing the mad scientist, reportedly coached Strange on how to play the role.
Some continuity errors are evident in the finished film. After Dracula is thrown from the carriage, he looks over to where his coffin has landed; in a close-up, part of his mustache is gone. Also, when Talbot transforms into the Wolf Man for the final time, his hands lack fur.
Karloff's performance in this film is his last in Universal's classic horror cycle.
Its a fun entertaining movie starring the uninversal monsters.
This "monster rally" approach would continue in the following film, House of Dracula, as well as the 1948 comedy Abbott and Costello Meet Frankenstein.
The plot: After escaping from prison, the evil Dr. Niemann (Boris Karloff) and his hunchbacked assistant, Daniel (J. Carrol Naish), plot their revenge against those who imprisoned them. For this, they recruit the powerful Wolf Man (Lon Chaney), Frankenstein's monster (Glenn Strange) and even Dracula himself (John Carradine). Niemann pursues those who wrong him, sending each monster out to do his dirty work. But his control on the monsters is weak at best and may prove to be his downfall.
Frankenstein Meets the Wolf Man (1943) had been the first on-screen pairing of two Universal Studios monsters, but The House of Frankenstein was the first multi-monster movie. Early drafts of the story reportedly involved more characters from the Universal stable, including the Mummy, the Ape Woman, the Mad Ghoul, and possibly the Invisible Man. Working titles—which included Chamber of Horrors (a reference to Lampini's travelling horror show) and The Devil's Brood—emphasized the multi-monster nature of the story.
The multi-monster approach, which emphasized box office appeal over continuity, was used in House of Dracula the following year and later in Abbott and Costello Meet Frankenstein. The House of Frankenstein marked Glenn Strange's debut as the monster. Strange, a former cowboy, had been a minor supporting player in dozens of low-budget Westerns over the preceding 15 years. He reprised the role in House of Dracula and Abbott and Costello Meet Frankenstein, and cemented the popular image of the monster as shambling, clumsy, and inarticulate. Boris Karloff, who had moved on from playing the monster to playing the mad scientist, reportedly coached Strange on how to play the role.
Some continuity errors are evident in the finished film. After Dracula is thrown from the carriage, he looks over to where his coffin has landed; in a close-up, part of his mustache is gone. Also, when Talbot transforms into the Wolf Man for the final time, his hands lack fur.
Karloff's performance in this film is his last in Universal's classic horror cycle.
Its a fun entertaining movie starring the uninversal monsters.
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Nick McCabe recommended Street Sounds Electro 5 by Various Artists in Music (curated)
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Angry Birds HD
Games and Entertainment
App
Use the unique powers of the Angry Birds to destroy the greedy pigs' defenses! The survival...
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Marked Yours (Sentries #1)
Book
When one society fell, assaulted by natural disaster, in its place rose another, molded into...
Action Adventure Science Fiction Futuristic MM Romance
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Nintendo Classic Mini Entertainment System
Tech Watch
Bring back memories and make brand new ones with Nintendo's ultimate retro gaming experience,...
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Bob Mann (459 KP) rated Get Out (2017) in Movies
Sep 29, 2021
“It really doesn’t matter if you’re ‘Black or White”.
Due to a mixture of holiday, work commitments and sickness (I would not wish to inflict my bronchial cough on ANY cinema audience for a while) I haven’t been to the cinema in over a month… shocking. But it has given me a chance to catch up on some of the films in 2017 (and a few from last year) that I hadn’t got to see. So this will be the first of a series of such “DVD” reviews.
“Get Out” was written and directed by Jordan Peele and was his directorial debut. And a hot item on his resume it is too.
Daniel Kaluuya (“Sicario”) plays African-American Chris Washington who, nervously, takes a trip ‘upstate’ to meet the parents of his cute white girlfriend Rose (Allison Williams). The parents, Dean (Bradley Whitford, best known as Josh Lyman from “The West Wing”) and Missy (Catherine Keener, “ Captain Phillips”), are extremely welcoming.
But the weekend coincides with an “annual gathering” of family and friends, and events quickly take a left turn into “The Twilight Zone”, with anti-smoking hypnosis and a bizarre game of Bingo where the win is so substantial that playing becomes a ‘no brainer’. Can Chris ‘Get Out’, with his mind still intact, before it’s too late?
This is a really clever script by Peele. The film baits you into thinking this is some redneck-inter-racial-revenge flick, but actually the colour of the skin is almost irrelevant. (Or is it? This angle is left deliciously vague). Some of the filming is spectacularly creepy, with the hypnosis scene being reminiscent to me of the excellent “Under The Skin”. And never has a teaspoon in a cup of tea been a more devastating weapon.
I seemed to have talked at length this year in this blog on the subject of the “physics of horror”: the story elements hanging together in a satisfying – albeit sometimes in an unbelievable – way. “Get Out” delivers this to perfection, keeping its powder dry until the closing moments of the film before delivering a series of satisfying “Ah!” relevatory moments.
While the ‘physics’ of the film is good the ‘biology’ is bonkers, featuring a plot point from the terrible first episode of the 3rd season of the original “Star Trek” (if you can be bothered to look that up!). But I’ll forgive this, parking my incredulity, to salute what I think is one of the year’s most novel and impressive low-budget indie horror films.
“Get Out” was written and directed by Jordan Peele and was his directorial debut. And a hot item on his resume it is too.
Daniel Kaluuya (“Sicario”) plays African-American Chris Washington who, nervously, takes a trip ‘upstate’ to meet the parents of his cute white girlfriend Rose (Allison Williams). The parents, Dean (Bradley Whitford, best known as Josh Lyman from “The West Wing”) and Missy (Catherine Keener, “ Captain Phillips”), are extremely welcoming.
But the weekend coincides with an “annual gathering” of family and friends, and events quickly take a left turn into “The Twilight Zone”, with anti-smoking hypnosis and a bizarre game of Bingo where the win is so substantial that playing becomes a ‘no brainer’. Can Chris ‘Get Out’, with his mind still intact, before it’s too late?
This is a really clever script by Peele. The film baits you into thinking this is some redneck-inter-racial-revenge flick, but actually the colour of the skin is almost irrelevant. (Or is it? This angle is left deliciously vague). Some of the filming is spectacularly creepy, with the hypnosis scene being reminiscent to me of the excellent “Under The Skin”. And never has a teaspoon in a cup of tea been a more devastating weapon.
I seemed to have talked at length this year in this blog on the subject of the “physics of horror”: the story elements hanging together in a satisfying – albeit sometimes in an unbelievable – way. “Get Out” delivers this to perfection, keeping its powder dry until the closing moments of the film before delivering a series of satisfying “Ah!” relevatory moments.
While the ‘physics’ of the film is good the ‘biology’ is bonkers, featuring a plot point from the terrible first episode of the 3rd season of the original “Star Trek” (if you can be bothered to look that up!). But I’ll forgive this, parking my incredulity, to salute what I think is one of the year’s most novel and impressive low-budget indie horror films.
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Gareth von Kallenbach (980 KP) rated Fast X (2023) in Movies
May 17, 2023
Dominic Toretto (Vin Diesel) is enjoying the good life as a husband and a
father and has found himself happy with his life but admits that he
worries about losing the ones he loves. In “FastX” which is the latest
film in the long-running series; the sins of the past are about to return
to wreak revenge upon Dominic and his crew.
Linking the events of the sixth film in the series, the crew find
themselves setup and framed after an extended and intense action sequence
in Rome and are on the run from the very agency they have been working
for.
The enigmatic and flamboyant Dante (Jason Mom); always seems to be
one step ahead of the team which finds themselves scattered at various
locations around the world which gives them plenty of time to fight,
drive, tech, and plan their next step in what is increasingly becoming a
deadly game from which there seems to be no way to survive.
The film has a very large cast and it is great to see the faces old and new
pop in and out of the film while they focus on the core characters. The
film does have some slow segments between the action but this is done to
establish new characters and develop the family relationships between
others as a family is a large theme of the series.
This is both a good and bad thing as it is nice to see so many characters
but some have little more than a brief cameo and others get more time than
is necessary. With so many moving parts and locations; the film does
deliver what fans will expect as the creators know the formula that has
made the series such a success and make sure that the over-the-top,
absurd, bombastic, adrenaline ride of the series remains even though it
requires the audience to throw logic and reason out the window and just go
along with the intense stunts and action sequences.
The film sets up the planned next film well and there are some interesting
side stories that I am curious to see how they will be developed in the
next film which had been reported to be the finale of the series before
spin-offs would carry the franchise forward.
It has been reported that Universal has asked for a twelfth film to make
the finale a trilogy and based on the latest outing, there is still enough
gas in the tank to give fans a flawed yet enjoyable summer Popcorn movie.
3.5 stars out of 5
father and has found himself happy with his life but admits that he
worries about losing the ones he loves. In “FastX” which is the latest
film in the long-running series; the sins of the past are about to return
to wreak revenge upon Dominic and his crew.
Linking the events of the sixth film in the series, the crew find
themselves setup and framed after an extended and intense action sequence
in Rome and are on the run from the very agency they have been working
for.
The enigmatic and flamboyant Dante (Jason Mom); always seems to be
one step ahead of the team which finds themselves scattered at various
locations around the world which gives them plenty of time to fight,
drive, tech, and plan their next step in what is increasingly becoming a
deadly game from which there seems to be no way to survive.
The film has a very large cast and it is great to see the faces old and new
pop in and out of the film while they focus on the core characters. The
film does have some slow segments between the action but this is done to
establish new characters and develop the family relationships between
others as a family is a large theme of the series.
This is both a good and bad thing as it is nice to see so many characters
but some have little more than a brief cameo and others get more time than
is necessary. With so many moving parts and locations; the film does
deliver what fans will expect as the creators know the formula that has
made the series such a success and make sure that the over-the-top,
absurd, bombastic, adrenaline ride of the series remains even though it
requires the audience to throw logic and reason out the window and just go
along with the intense stunts and action sequences.
The film sets up the planned next film well and there are some interesting
side stories that I am curious to see how they will be developed in the
next film which had been reported to be the finale of the series before
spin-offs would carry the franchise forward.
It has been reported that Universal has asked for a twelfth film to make
the finale a trilogy and based on the latest outing, there is still enough
gas in the tank to give fans a flawed yet enjoyable summer Popcorn movie.
3.5 stars out of 5
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Gareth von Kallenbach (980 KP) rated the PlayStation 4 version of Bulletstorm: Full Clip Edition in Video Games
Jun 19, 2019
When it was first released in 2011; Bulletstorm earned solid reviews and became a cult hit in large part to the over the top action and winning mix of characters, settings, and humor. Sadly though the game never did sell that well which made it a commercial failure and pretty much ended any hopes for a sequel.
Thankfully the developer People Can Fly has teamed with Gearbox to bring us Bulletstorm: Full Clip Edition which returns the game with upgraded graphics and framerates to let it take advantage of the new generation of gaming platforms, as well as the ability to play the campaign and online content as Duke Nukem.
Bulletstorm: Full Clip Edition combines action, humor, and enjoyable gameplay to create a winning product. The game was tells the story of privateer Grayson Hunt who has spent the last ten years of his life on a mission of revenge against a corrupt general who has wronged him and his crew. When the opportunity for revenge arises, Grayson crashes his own ship in order to bring the generals ship down which strands them on the hostile world of Stygia. Stygia used to be a resort world and now scores of mutants, monsters, dangerous plants, and more roam the landscape making short work of all they encounter.
With his friend Sato in need of medical care following the crash, Grayson and Sato set out to find the general in order to get off the planet and to get Sato proper medical care less his cyborg implants take over his body. Along the way Grayson and Sato must face many challenges and battle against never ending hordes of bad guys. Thankfully they have some awesome firepower at their disposal ranging from shotguns to assault rifles as well as sniper rifles and rocket launchers. The game requires players to purchase new weapons and ammo as well as the ability to upgrade your weapons from dropships which are scattered throughout the landscape.
The more bad guys you dispatch and the more creative you are with your kills earns you more points to spend on your arsenal. One of my favorite weapons is the sniper rifle which allows you to steer your fired shot into your enemies, which comes in handy considering how much cover they like to take. Should you run out of ammo, you can always send a bad guy flying, thanks to a kick from Grayson who has no issue with kicking hordes of bad guys into various obstacles. The game awards you for being creative with your kills like kicking someone to impale them on an object which gets you a Voodoo Doll reward as does sending an enemy into an electrical field or sending them into the jaws of a deadly plant.
There are so many ways to take out enemies half the fun is finding out new ways to do so. I also liked being able to supercharge my weapon and vaporize any underlings that got in my way. The game also allows players a leash which fires an electrical tether to manipulate objects. I love latching onto enemies and pulling them into harms way, or towards me so I could kick them into harms way, or unleash a fury of bullets upon them.
The graphics of the game are solid as the Unreal engine has taken what was a great looking game and made it look even better and has brought it up to modern standards even in areas where the graphics may seem a bit dated. From scenic landscapes to epic monsters the game deftly handles them all. An early chase from a gigantic mining wheel is still awesome as it encompasses the depth of the landscape and surroundings of Stygia. The language in the game is very sharp. Characters will unleash salvos of profanity that would make a drill sergeant cringe, but they are often done in very funny and unique combinations.
The multiplay modes of the game shine as well. You can really enjoy teaming up for unique kills. The control system of the game is good as I was easily able to move between movement and fire modes without any issues which allowed me to concentrate on the game and its challenges rather than having to fight a control system. Bulletstorm is also very clever with the locations of the game as one minute I am flying in an airship taking on a gigantic creature whereas another time I was guiding a giant robotic dinosaur through an amusement park to dispatch the bad guys. I also enjoy playing the Echoes mode which requires players to complete various locales and creatively dispatching enemies to earn points which will unlock new levels.
Being able to play as Duke Nukem in both the campaign and online was fun as it allowed me to experience the game from a new perspective and it is always great to see Duke in action.
From the winning mix of action and humor to the numerous variations the gameplay offers Bulletstorm is a winner from top to bottom. Some may find the solo play campaign a bit short and may say that some of the boss battles were overly tricky. I prefer to see the game as a great action romp which is set up perfectly for a sequel and is still one of the best action shooters in recent history.
http://sknr.net/2017/04/10/bulletstorm-full-cliip-edition/
Thankfully the developer People Can Fly has teamed with Gearbox to bring us Bulletstorm: Full Clip Edition which returns the game with upgraded graphics and framerates to let it take advantage of the new generation of gaming platforms, as well as the ability to play the campaign and online content as Duke Nukem.
Bulletstorm: Full Clip Edition combines action, humor, and enjoyable gameplay to create a winning product. The game was tells the story of privateer Grayson Hunt who has spent the last ten years of his life on a mission of revenge against a corrupt general who has wronged him and his crew. When the opportunity for revenge arises, Grayson crashes his own ship in order to bring the generals ship down which strands them on the hostile world of Stygia. Stygia used to be a resort world and now scores of mutants, monsters, dangerous plants, and more roam the landscape making short work of all they encounter.
With his friend Sato in need of medical care following the crash, Grayson and Sato set out to find the general in order to get off the planet and to get Sato proper medical care less his cyborg implants take over his body. Along the way Grayson and Sato must face many challenges and battle against never ending hordes of bad guys. Thankfully they have some awesome firepower at their disposal ranging from shotguns to assault rifles as well as sniper rifles and rocket launchers. The game requires players to purchase new weapons and ammo as well as the ability to upgrade your weapons from dropships which are scattered throughout the landscape.
The more bad guys you dispatch and the more creative you are with your kills earns you more points to spend on your arsenal. One of my favorite weapons is the sniper rifle which allows you to steer your fired shot into your enemies, which comes in handy considering how much cover they like to take. Should you run out of ammo, you can always send a bad guy flying, thanks to a kick from Grayson who has no issue with kicking hordes of bad guys into various obstacles. The game awards you for being creative with your kills like kicking someone to impale them on an object which gets you a Voodoo Doll reward as does sending an enemy into an electrical field or sending them into the jaws of a deadly plant.
There are so many ways to take out enemies half the fun is finding out new ways to do so. I also liked being able to supercharge my weapon and vaporize any underlings that got in my way. The game also allows players a leash which fires an electrical tether to manipulate objects. I love latching onto enemies and pulling them into harms way, or towards me so I could kick them into harms way, or unleash a fury of bullets upon them.
The graphics of the game are solid as the Unreal engine has taken what was a great looking game and made it look even better and has brought it up to modern standards even in areas where the graphics may seem a bit dated. From scenic landscapes to epic monsters the game deftly handles them all. An early chase from a gigantic mining wheel is still awesome as it encompasses the depth of the landscape and surroundings of Stygia. The language in the game is very sharp. Characters will unleash salvos of profanity that would make a drill sergeant cringe, but they are often done in very funny and unique combinations.
The multiplay modes of the game shine as well. You can really enjoy teaming up for unique kills. The control system of the game is good as I was easily able to move between movement and fire modes without any issues which allowed me to concentrate on the game and its challenges rather than having to fight a control system. Bulletstorm is also very clever with the locations of the game as one minute I am flying in an airship taking on a gigantic creature whereas another time I was guiding a giant robotic dinosaur through an amusement park to dispatch the bad guys. I also enjoy playing the Echoes mode which requires players to complete various locales and creatively dispatching enemies to earn points which will unlock new levels.
Being able to play as Duke Nukem in both the campaign and online was fun as it allowed me to experience the game from a new perspective and it is always great to see Duke in action.
From the winning mix of action and humor to the numerous variations the gameplay offers Bulletstorm is a winner from top to bottom. Some may find the solo play campaign a bit short and may say that some of the boss battles were overly tricky. I prefer to see the game as a great action romp which is set up perfectly for a sequel and is still one of the best action shooters in recent history.
http://sknr.net/2017/04/10/bulletstorm-full-cliip-edition/