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Merchants Cove
Merchants Cove
2021 | Economic, Fantasy, Nautical
Great range of character options (4 more)
Single player option
Great looking board and pieces
Expansions are great
Every character is like playing a different subgame
A couple of the pieces are a little fiddly to put together (0 more)
Great and Varied game
I backed this on Kickstarter, with the Oracle, Dragon Rancher and Inn Keeper expansions. Over the course of our first evening playing, my wife and I had 1 game of learning the rules, then another three games fairly quickly.

The pieces (ships, meeples, and individual gaming boards) are fantastic (although a couple are a little fiddly/weak) and every single character has their own flavour and type of sub-game;

The Alchemist makes potions by drawing marbles, firstly from a bag, then from a "decanter" (echoes of Quacks of Quiddlingberg)
The Blacksmith makes weapons and armour from dice rolls and combos in furnaces (not quite Yahtzee)
The Captain sails her fleet of ships to go fishing and treasure hunting using a spinning compass mechanism (can't put my finger what this reminds me of)
The Chronomancer (a great Back to the Future nod) travels through time portals to get pieces of technology, using a slide-and-shift board (like a mini Labrynth)
The Dragon rancher (believe it or not) hatches, raises and sells dragons; a couple of mechanics which work well together (even if one is shovelling poop) but not really like a game I've played
The Innkeeper is a great sub-sub-game; he can only sell drinks at one point, but he can put people up in his Inn which gives a bonus. A little bit of prediction work, but not like a other game I can think of.
The Oracle uses a scatter/dish for her fetishes and dice, and this limits what she can do - but I'd say she has the most varied scope of games (dots, predictions, and a few others)

The aim of the game is to be the Merchant who makes the most money, without attracting too much Corruption. Each game is played over three days, and each day has a limited amount of time. Each task the characters do has a different amount of time-cost - it might take 1h to brew potions, but it takes 2h to get ingredients from the decanter and prepare the potions. At several points each day, random Adventurers are drawn from the bag, and put into the travelling ships, as chosen by the drawer. However, there are also rogues who take up space and don't buy anything!

My only real complaint with the game is the comparatively long set up (5-10 minutes seems to be our average) for a 30-45m play time for 2 players - but it is really worth it. If/when this goes to retail, I'd say every gaming group who enjoys a combination of resource management, meeple and worker placement, and beautiful set-piece games, should give this a try.
  
Ship Ablaze:The Tragedy of the Steamboat General Slocum
Ship Ablaze:The Tragedy of the Steamboat General Slocum
Edward T. O'Donnell | 2003 | History & Politics
6
6.0 (1 Ratings)
Book Rating
A Timely Tale
This was a good book about a little known tragedy. The General Slocum was a steamer that traveled on the rivers that surrounded New York City. Often these ships were used by groups for excursions to the shore or picnic areas up river. On June 15, 1904 a German church group had booked passage. It was mainly women and children.

As the book title suggest the worst thing that could happen on a ship did when it caught on fire. The early 1900's were still a time of corruption and profit over safety. This helped lead to the deaths of over 1,000 people.

The story in this book is a timely warning to us as safety laws are rolled back for profits. It was a well written and researched tale. We need to heed the warnings of our past so as not to repeat them with larger tragedies.
  
Titan A.E. (2000)
Titan A.E. (2000)
2000 | Animation, Family, Sci-Fi
Stellar story (2 more)
Excellent vocal cast
Early Joss Whedon writing credit
The contrast between the 2D character animation and the 3D environments is incredibly jarring (1 more)
The music is hailed as "groundbreaking" by the DVD case, but is just kinda meh for me.
Very fun, but visually dated
I remember loving this movie when I was younger, and on rewatching it today I still do, but I have to admit that the visuals haven't aged well. The story is great, if occasionally predictable, and most of the characters are quirky and unique (Gune is a personal favorite!) If they'd restrained themselves to using the early CGI to animate the villainous Drej, a race of aliens made of pure energy, that would have probably aged okay. Those scenes still work. But the fact that all the mechanical elements, ships and such, even spacesuited characters are animated in decidedly dated CGI pulls you out of the narrative pretty fast.