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Connor Sheffield (293 KP) rated Pirates of the Caribbean: Dead Men Tell No Tales (2017) in Movies
May 27, 2017
Hilarious (2 more)
Great Cast both old and new
New Pirate legend to give the plot a direction
One of the better installments
The 5th film in the Pirates of the Caribbean franchise, certainly had a lot to live up to and some things to make up for after the previous two films didn’t do as well with the critics. With a few of the original cast returning, and some fresh new faces to join them, Salazar’s Revenge was always going to be intriguing, as the audience members such as myself, wanted to know what new fantastical story this new film would tell, what trouble had Captain Jack Sparrow gotten himself into this time, and what idiotic plan would he come up with to get himself out of it.
The new cast included the young and beautiful Kaya Scodelario (Maze Runner / Skins / Moon) as Carina Smith, alongside the also young Brenton Thwaites (Home and Away / Maleficent / Gods of Egypt) as Henry Turner, the son of Will Turner portrayed by Orlando Bloom, who returns to this instalment as only a minor character, but one that sets the film in motion. Both of these new young performers excel in their roles and deliver a performance that is reminiscent of their predecessors in the franchise. Watching these two was like watching Orlando Bloom and Kiera Knightly in The Curse of the Black Pearl, with moments that reminded more so of their evolved relationship in the Dead Man’s Chest. Though Carina and Henry are not (yet) together throughout the film, you can clearly see that their shared goal to reach a mysterious legend that may or may not be true, in honour of their father’s, brings them closer and closer and time goes by and events begin to unravel.
Our new villain, Captain Salazar, is portrayed by Javier Bardem (No Country For Old Men / Skyfall / The Sea Inside) and brilliantly portrayed at that. He’s menacing and ruthless, and very haunting. His goal is clear and he does not rest until he finds Jack Sparrow. This film franchise has seen plenty of cursed men chasing the drunken idiot Captain all over the world, but Salazar is one thing the others were not….he is not a pirate. In fact he is the exact opposite, he was a naval captain for the Spanish and hunted pirates. This was his life, and this was his curse. His hatred of Jack Sparrow runs deeper than any villain set before him and this is what makes the film an exciting experience.
My only issue that whilst it is hilarious and I continued to laugh, this film seemed to be bursting at the seems with jokes and gags which sometimes felt forced. Trying to live up to the humour of the first film, but instead of always being perfectly timed to the right moments now and then, it seems to be in almost every conversation. This doesn't ruin the film in any aspect, just something I picked up on.
The fifth film is, in my opinion, definitely one of the better of the franchise. It excels in being a hilarious, exciting, action packed fantasy film, which is great for an audience of almost any age. Being a Disney film, it is suitable for children under parental guidance and older audiences from the teenagers to the elderly.
The effects get better with each instalment in the franchise and this film proves it with some beautiful imagery of the seas and the events that take place. The films makeup and set design are also incredible and fantastic to witness, as we see new treasures and new ships that take you to a whole new world, right there in the cinema.
If you’re going to watch this film, which I highly recommend, then do so at the cinema because like most films, your experience with the film will not be the same if you don’t watch it on the big screen. I saw this film in IMAX and it was stunning and incredible and just an absolutely thrilling experience.
Salazar’s Revenge (or Dead Men Tell No Tales, as it’s known in America) is most certainly going to be one of my favourite films of the year.
The new cast included the young and beautiful Kaya Scodelario (Maze Runner / Skins / Moon) as Carina Smith, alongside the also young Brenton Thwaites (Home and Away / Maleficent / Gods of Egypt) as Henry Turner, the son of Will Turner portrayed by Orlando Bloom, who returns to this instalment as only a minor character, but one that sets the film in motion. Both of these new young performers excel in their roles and deliver a performance that is reminiscent of their predecessors in the franchise. Watching these two was like watching Orlando Bloom and Kiera Knightly in The Curse of the Black Pearl, with moments that reminded more so of their evolved relationship in the Dead Man’s Chest. Though Carina and Henry are not (yet) together throughout the film, you can clearly see that their shared goal to reach a mysterious legend that may or may not be true, in honour of their father’s, brings them closer and closer and time goes by and events begin to unravel.
Our new villain, Captain Salazar, is portrayed by Javier Bardem (No Country For Old Men / Skyfall / The Sea Inside) and brilliantly portrayed at that. He’s menacing and ruthless, and very haunting. His goal is clear and he does not rest until he finds Jack Sparrow. This film franchise has seen plenty of cursed men chasing the drunken idiot Captain all over the world, but Salazar is one thing the others were not….he is not a pirate. In fact he is the exact opposite, he was a naval captain for the Spanish and hunted pirates. This was his life, and this was his curse. His hatred of Jack Sparrow runs deeper than any villain set before him and this is what makes the film an exciting experience.
My only issue that whilst it is hilarious and I continued to laugh, this film seemed to be bursting at the seems with jokes and gags which sometimes felt forced. Trying to live up to the humour of the first film, but instead of always being perfectly timed to the right moments now and then, it seems to be in almost every conversation. This doesn't ruin the film in any aspect, just something I picked up on.
The fifth film is, in my opinion, definitely one of the better of the franchise. It excels in being a hilarious, exciting, action packed fantasy film, which is great for an audience of almost any age. Being a Disney film, it is suitable for children under parental guidance and older audiences from the teenagers to the elderly.
The effects get better with each instalment in the franchise and this film proves it with some beautiful imagery of the seas and the events that take place. The films makeup and set design are also incredible and fantastic to witness, as we see new treasures and new ships that take you to a whole new world, right there in the cinema.
If you’re going to watch this film, which I highly recommend, then do so at the cinema because like most films, your experience with the film will not be the same if you don’t watch it on the big screen. I saw this film in IMAX and it was stunning and incredible and just an absolutely thrilling experience.
Salazar’s Revenge (or Dead Men Tell No Tales, as it’s known in America) is most certainly going to be one of my favourite films of the year.

RəX Regent (349 KP) rated Godzilla (1954) in Movies
Feb 25, 2019
The beginning was inspired...
Contains spoilers, click to show
I was first introduced to Godzilla in cartoon form in the 1980′s as a child, but it wasn't until 1998, with Roland Emmerich's blockbuster reboot that I had seen the infamous beast on the pearl screen. I had also seem bits and bobs of the many original sequels as a child and they had made absolutely no impact on me what so ever! But I became aware of the significance of this, the original, only recently and it was due to this discovery that I hunted down the best copy available.
I ended up with the 2005 Region 1 release, which also includes the U.S. reworking from 1956, Godzilla: King Of The Monsters!. I could not have imagined that a the 1954 version of Godzilla, or more literally, Gojira, could have been so mature, so sombre, or so tempered with its sledgehammer philosophising. Produced just nine years after the devastating nuclear bombings of Hiroshima and Nagasaki, which effectively ended the Second World War, Gojira takes up the mantle on doing what Science Fiction does best, and created the cypher in the form of Godzilla, to represent the devastation left over from the nuking of these cities.
Godzilla is a nuclear beast, affected by U.S. nuclear tests and is now toxically radioactive and upon landfall on Tokyo, rains down, literally, nuclear destruction up on the city, in a manner not dissimilar too that levied upon either of the cities, Hiroshima or Nagasaki. But its not just about that. It about the creation of the next WMD which would ultimately be used against Godzilla but poses and moral dilemma that Robert Oppenheimer himself would appreciate, as to whether such a creation should be allowed to be developed. It also looks quite seriously into establishing the potential evolution of a creature such as Godzilla and uses plausible palaeontological arguments to justify his existence.
The pacing was good and though Godzilla strikes from almost the opening frame, there is a sense of an ongoing crisis rather than an impending apocalypse, with news outlets reporting throughout as plans, both military and civilian are sited.
All in all, this is not just the birth of the massive and largely corny and cheap Godzilla series, it is a striking, intelligent, moving and incredibly well judged masterpiece of 50′s cinema. But I should have known. Most rubbish franchises began with an inspired first movie, something to break the mould and this does the job perfectly.
But it isn't without its flaws. The special effects, though not all bad, are below par even for the time, but effective as for telling the story, some were very good with ALL being well conceived and ambitious. Some were very poor though, such as the model ships, which were unnecessarily below the standards and look like bath toys. But the cinematography was wonderful, with Honda shooting this in a classically manner. Tension was built brilliantly and the action rose to several crescendos and the excellent score by Akira Ifukube was not overused but brought to perfect effect when needed.
The acting was first-rate as well, proving Japanese cinemas reputation. But this was my first real foray into Japanese cinema, and what a treat it was. Many would look at this and see a cheap old film and others will see a film that whist let down by some less that brilliant visual effects and the fact that a lot of people, certainly in the U.K. find subtitles difficult, as a masterpiece not only of Eastern cinema but of cinema full stop. Truly realising its narrative and spirit, its cause and message. This was about a county in mourning not only for the hundreds of thousands lost by Fat Man and Little Boy, but for the war full stop. The 1950′s were a time of great political fear and reconstruction after WW2, and this is a film which taps into the brewing Cold War and fear of annihilation from human behemoths which once released can never be returned.
HIGHLY recommended but not for children as they will bore, miss the point, get put off by the subtitles, black and white and quite frankly its a mature and bleak film and not the 1998 remake. And thank God or Godzilla for that!
I ended up with the 2005 Region 1 release, which also includes the U.S. reworking from 1956, Godzilla: King Of The Monsters!. I could not have imagined that a the 1954 version of Godzilla, or more literally, Gojira, could have been so mature, so sombre, or so tempered with its sledgehammer philosophising. Produced just nine years after the devastating nuclear bombings of Hiroshima and Nagasaki, which effectively ended the Second World War, Gojira takes up the mantle on doing what Science Fiction does best, and created the cypher in the form of Godzilla, to represent the devastation left over from the nuking of these cities.
Godzilla is a nuclear beast, affected by U.S. nuclear tests and is now toxically radioactive and upon landfall on Tokyo, rains down, literally, nuclear destruction up on the city, in a manner not dissimilar too that levied upon either of the cities, Hiroshima or Nagasaki. But its not just about that. It about the creation of the next WMD which would ultimately be used against Godzilla but poses and moral dilemma that Robert Oppenheimer himself would appreciate, as to whether such a creation should be allowed to be developed. It also looks quite seriously into establishing the potential evolution of a creature such as Godzilla and uses plausible palaeontological arguments to justify his existence.
The pacing was good and though Godzilla strikes from almost the opening frame, there is a sense of an ongoing crisis rather than an impending apocalypse, with news outlets reporting throughout as plans, both military and civilian are sited.
All in all, this is not just the birth of the massive and largely corny and cheap Godzilla series, it is a striking, intelligent, moving and incredibly well judged masterpiece of 50′s cinema. But I should have known. Most rubbish franchises began with an inspired first movie, something to break the mould and this does the job perfectly.
But it isn't without its flaws. The special effects, though not all bad, are below par even for the time, but effective as for telling the story, some were very good with ALL being well conceived and ambitious. Some were very poor though, such as the model ships, which were unnecessarily below the standards and look like bath toys. But the cinematography was wonderful, with Honda shooting this in a classically manner. Tension was built brilliantly and the action rose to several crescendos and the excellent score by Akira Ifukube was not overused but brought to perfect effect when needed.
The acting was first-rate as well, proving Japanese cinemas reputation. But this was my first real foray into Japanese cinema, and what a treat it was. Many would look at this and see a cheap old film and others will see a film that whist let down by some less that brilliant visual effects and the fact that a lot of people, certainly in the U.K. find subtitles difficult, as a masterpiece not only of Eastern cinema but of cinema full stop. Truly realising its narrative and spirit, its cause and message. This was about a county in mourning not only for the hundreds of thousands lost by Fat Man and Little Boy, but for the war full stop. The 1950′s were a time of great political fear and reconstruction after WW2, and this is a film which taps into the brewing Cold War and fear of annihilation from human behemoths which once released can never be returned.
HIGHLY recommended but not for children as they will bore, miss the point, get put off by the subtitles, black and white and quite frankly its a mature and bleak film and not the 1998 remake. And thank God or Godzilla for that!

Movie Metropolis (309 KP) rated Star Wars: Episode VII - The Force Awakens (2015) in Movies
Jun 10, 2019
Does it live up to the hype?
When it came to choosing a director for Star Wars: the Force Awakens, there really was only one choice: J.J Abrams. He had the difficult task of bringing the beloved Star Trek series back onto the big screen after numerous misfiring movies and did so with two near-perfect films.
With Episode VII of the sci-fi soap opera proving to be the most-hyped movie of the last decade, Abrams had a lot riding on this film. But does it live up to it all?
Following on from the events of Return of the Jedi, Episode VII follows the story of the First Order – born from the remains of the Empire destroyed at the end of the original trilogy. Taking them on is the Resistance, aka the good guys. That’s as much as I will say about the story, as anymore would be venturing dangerously close to spoiler territory.
A whole host of new characters join the old blood fans have been dying to see for years and the exceptional writing here means they blend seamlessly together without the need to delve into sickly nostalgia. That’s not to say there isn’t any nostalgia of course, but it’s tastefully referenced.
Of the newcomers, Daisy Ridley’s scavenger Rey and John Boyega’s disillusioned Stormtrooper Finn make the most impact and are commanding in each of their many action sequences; their acting prowess is impeccable considering their lack of experience in big blockbusters.
Elsewhere, the much-marketed ball droid BB-8 ends up becoming one of the most memorable characters to grace the series and is up there with R2-D2 and C-3P0 and will no doubt become a fan favourite as the new trilogy progresses.
It’s wonderful to see J.J Abrams grounding Star Wars with its roots. Carrie Fisher and Harrison Ford certainly look different to how we remember them, but their characters still remain the feisty figures that we know and love, though a little more of Leia would be welcome throughout The Force Awakens.
Over on the dark side, Adam Driver’s Kylo Ren is a menacing presence. His many tantrums are a joy to watch and you can feel the evil radiating from him. He’s most definitely deserving of a place in the Star Wars Villain Hall of Fame and makes more of an impact than any of the bad guys in the prequel trilogy.
The special effects are absolutely sublime. Beautiful sets and stunning planets are brilliantly juxtaposed with intergalactic dogfights featuring some of the series’ much-loved ships and yes the Millennium Falcon looks as good as ever. The action sequences are filmed with such confidence that every single frame looks 100% convincing.
It’s impossible to know where Abrams has chosen to use CGI and when he has opted for good old practical effects. This is how film-making should be and The Force Awakens is all the better for it.
Unfortunately, the story is somewhat lacking. A near carbon-copy of what we saw in A New Hope means it’s easy to see where the film is going from the off and while this doesn’t detract from the overall viewing experience, it would have been nice to have something a little more original to really sink your teeth into.
Nevertheless, this is a film with a fantastic sense of humour. Abrams and writing partners Lawrence Kasdan and Michael Arndt have managed to inject some genuinely funny moments – most of them involving BB-8 – into the film’s 135 minute running time.
Overall, J.J Abrams need not worry. Star Wars: the Force Awakens has topped off a year that has included some incredible films and this is one to add to the list. With some of the best special effects ever put to the big screen and a cast of intriguing and memorable characters, Episode VII is the film that fans of the series deserve and there’s a lot for newcomers to enjoy too.
Does it live up to the hype? Not quite, but it’s a memorable movie nonetheless.
https://moviemetropolis.net/2015/12/20/does-it-live-up-to-the-hype-star-wars-the-force-awakens-review/
With Episode VII of the sci-fi soap opera proving to be the most-hyped movie of the last decade, Abrams had a lot riding on this film. But does it live up to it all?
Following on from the events of Return of the Jedi, Episode VII follows the story of the First Order – born from the remains of the Empire destroyed at the end of the original trilogy. Taking them on is the Resistance, aka the good guys. That’s as much as I will say about the story, as anymore would be venturing dangerously close to spoiler territory.
A whole host of new characters join the old blood fans have been dying to see for years and the exceptional writing here means they blend seamlessly together without the need to delve into sickly nostalgia. That’s not to say there isn’t any nostalgia of course, but it’s tastefully referenced.
Of the newcomers, Daisy Ridley’s scavenger Rey and John Boyega’s disillusioned Stormtrooper Finn make the most impact and are commanding in each of their many action sequences; their acting prowess is impeccable considering their lack of experience in big blockbusters.
Elsewhere, the much-marketed ball droid BB-8 ends up becoming one of the most memorable characters to grace the series and is up there with R2-D2 and C-3P0 and will no doubt become a fan favourite as the new trilogy progresses.
It’s wonderful to see J.J Abrams grounding Star Wars with its roots. Carrie Fisher and Harrison Ford certainly look different to how we remember them, but their characters still remain the feisty figures that we know and love, though a little more of Leia would be welcome throughout The Force Awakens.
Over on the dark side, Adam Driver’s Kylo Ren is a menacing presence. His many tantrums are a joy to watch and you can feel the evil radiating from him. He’s most definitely deserving of a place in the Star Wars Villain Hall of Fame and makes more of an impact than any of the bad guys in the prequel trilogy.
The special effects are absolutely sublime. Beautiful sets and stunning planets are brilliantly juxtaposed with intergalactic dogfights featuring some of the series’ much-loved ships and yes the Millennium Falcon looks as good as ever. The action sequences are filmed with such confidence that every single frame looks 100% convincing.
It’s impossible to know where Abrams has chosen to use CGI and when he has opted for good old practical effects. This is how film-making should be and The Force Awakens is all the better for it.
Unfortunately, the story is somewhat lacking. A near carbon-copy of what we saw in A New Hope means it’s easy to see where the film is going from the off and while this doesn’t detract from the overall viewing experience, it would have been nice to have something a little more original to really sink your teeth into.
Nevertheless, this is a film with a fantastic sense of humour. Abrams and writing partners Lawrence Kasdan and Michael Arndt have managed to inject some genuinely funny moments – most of them involving BB-8 – into the film’s 135 minute running time.
Overall, J.J Abrams need not worry. Star Wars: the Force Awakens has topped off a year that has included some incredible films and this is one to add to the list. With some of the best special effects ever put to the big screen and a cast of intriguing and memorable characters, Episode VII is the film that fans of the series deserve and there’s a lot for newcomers to enjoy too.
Does it live up to the hype? Not quite, but it’s a memorable movie nonetheless.
https://moviemetropolis.net/2015/12/20/does-it-live-up-to-the-hype-star-wars-the-force-awakens-review/

Kyera (8 KP) rated Cress (The Lunar Chronicles, #3) in Books
Jan 31, 2018
As I mentioned in the past review as this is not the first book in the series there will be major spoilers, even though I'm not spoiling anything from this book.
Whether I agree or not, many people find that Scarlet is their least favorite book in the series. As a result, I worry that they may not continue with the series at that point which would be a major mistake. Cress is an absolutely fantastic book and will hit you in the feels more times than I can count.
While they may not be my OTP, Cresswell is probably in my top five or 10 favorite ships. I've never really sat down and tried to figure it out. It's like trying to figure out which puppies in an entire room full of puppies are the cutest. Impossible. As much as I love Wolflet and Kaider, there is just that extra something that Cress and Thorne have.
For those familiar with the Disney movie, Tangled, their relationship is very similar (in my opinion). I absolutely adore the two of them together. While Thorne is a bit of a player, confident, a wanted criminal... he goes on this major character arc over the course of the series. Cress has this romanticized, hero view of him and he realizes that he wants to live up to that image.
I laughed so hard when Thorne barreled into the hallway yelling Cress and then ran right past the room. It both tugged at my heartstrings so much and made me roll my eyes. One of my favourite lines was "You came for me" because it just shows the new, unsure feelings between them while simultaneously showing that they're much deeper than either truly realizes yet. My heart melted.
It is fantastic to see how the characters grow and evolve over the course of the series. Kai starts out as a prince and completely unprepared for his responsibilities. He is thrust into his role much sooner than anticipated and he has to grow up really quickly. He has the weight of an entire people on his shoulders.
All Cinder ever wanted was to be a normal person and she finds out that her life is even more abnormal than she realized. Not only is she a cyborg, but she's Lunar. Not only is she a Lunar, but she's royalty. She has just as much if not more on her shoulders than Kai does. She is the one that people have been putting all of their hopes and dreams on for over a decade.
Cress has been stuck in a satellite by herself with no human interaction for a large portion of her life. Her whole life she had to escape into fictional stories in her own head because of her real life. She never learned to stand up for herself and she's not used to the real world. It was nice to see little elements of her bravery throughout the story despite the fact that that is not her nature.
Sadly, we don't really get to see any development from Scarlet or Wolf. Their stories in Cress are relatively non-existent. Despite the fact that they were the focus of the second book, I do think that it was a negative for me that one of the main pairs was essentially completely overlooked in this book. At the same time, I also have that feeling for Winter and Jacin in regards to the first two books and most of the third. We get little glimpses of them and spend a small amount of time with Jacin, but overall I don't feel like I know their characters whatsoever.
The author does continue the world building but the writing is predominantly focused on the characters and the plot. There are some really nice glimpses into small villages or communities in other places than we're used to. I think it is a nice blend between story and world so that these books are very accessible. It's not heavy world building that might make readers hesitant to dive into such rich, dense worlds (like high fantasy might be).
Overall, I think this is a fabulous novel and I would highly recommend the entire series to people even if science-fiction is not normally what you gravitate towards.
Whether I agree or not, many people find that Scarlet is their least favorite book in the series. As a result, I worry that they may not continue with the series at that point which would be a major mistake. Cress is an absolutely fantastic book and will hit you in the feels more times than I can count.
While they may not be my OTP, Cresswell is probably in my top five or 10 favorite ships. I've never really sat down and tried to figure it out. It's like trying to figure out which puppies in an entire room full of puppies are the cutest. Impossible. As much as I love Wolflet and Kaider, there is just that extra something that Cress and Thorne have.
For those familiar with the Disney movie, Tangled, their relationship is very similar (in my opinion). I absolutely adore the two of them together. While Thorne is a bit of a player, confident, a wanted criminal... he goes on this major character arc over the course of the series. Cress has this romanticized, hero view of him and he realizes that he wants to live up to that image.
I laughed so hard when Thorne barreled into the hallway yelling Cress and then ran right past the room. It both tugged at my heartstrings so much and made me roll my eyes. One of my favourite lines was "You came for me" because it just shows the new, unsure feelings between them while simultaneously showing that they're much deeper than either truly realizes yet. My heart melted.
It is fantastic to see how the characters grow and evolve over the course of the series. Kai starts out as a prince and completely unprepared for his responsibilities. He is thrust into his role much sooner than anticipated and he has to grow up really quickly. He has the weight of an entire people on his shoulders.
All Cinder ever wanted was to be a normal person and she finds out that her life is even more abnormal than she realized. Not only is she a cyborg, but she's Lunar. Not only is she a Lunar, but she's royalty. She has just as much if not more on her shoulders than Kai does. She is the one that people have been putting all of their hopes and dreams on for over a decade.
Cress has been stuck in a satellite by herself with no human interaction for a large portion of her life. Her whole life she had to escape into fictional stories in her own head because of her real life. She never learned to stand up for herself and she's not used to the real world. It was nice to see little elements of her bravery throughout the story despite the fact that that is not her nature.
Sadly, we don't really get to see any development from Scarlet or Wolf. Their stories in Cress are relatively non-existent. Despite the fact that they were the focus of the second book, I do think that it was a negative for me that one of the main pairs was essentially completely overlooked in this book. At the same time, I also have that feeling for Winter and Jacin in regards to the first two books and most of the third. We get little glimpses of them and spend a small amount of time with Jacin, but overall I don't feel like I know their characters whatsoever.
The author does continue the world building but the writing is predominantly focused on the characters and the plot. There are some really nice glimpses into small villages or communities in other places than we're used to. I think it is a nice blend between story and world so that these books are very accessible. It's not heavy world building that might make readers hesitant to dive into such rich, dense worlds (like high fantasy might be).
Overall, I think this is a fabulous novel and I would highly recommend the entire series to people even if science-fiction is not normally what you gravitate towards.

Gareth von Kallenbach (980 KP) rated Terminator Salvation (2009) in Movies
Aug 14, 2019
Following up the legendary first two Terminator films was no easy task. Without series creator, James Cameron. many fans found “Terminator: Rise of the Machines” to be lacking the depth, action, and character of the earlier films. When Director McG was announced to continue the war between humanity and the machines in “Terminator Salvation” fans feared that the series might become a campy action film in the vein of the directors “Charlie’s Angels” films. Thankfully for fans, the film more than delivers and continues the dark and intensely human story about the battle for humanities’ survival against the ruthless computer network, Skynet.
The film opens in 2018 where John Connor (Christian Bale), is involved in a raid on a Skynet facility with a group of fellow soldiers. The team is attempting to gain sensitive information from the main servers about Skynet. Along the way, they discover many human prisoners are being kept by the machines and learn what they believe is a weakness in the network that will allow them to defeat Skynet once and for all.
In the aftermath of the mission, John is debriefed by the human leadership and learns that their names are on a Skynet kill list and ironically John is #2 on the list behind someone named Kyle Reese (Anton Yelchin). While the name does not ring any bells with the command staff, John knows the name all too well and how his future, and all of humanity, hinges on this person staying alive.
At the same time, a man emerges named Marcus Wright (Sam Worthington), who meets up with Reese. Together they flee from a an array of deadly machines intent on capturing Reese. In a spectacular action sequence, Reese and Marcus battle a giant machine as well as Hunter Killers and cycle-like assassins that are as relentless as their terminator counterparts. Separated from Reese by the enemy, Marcus meets a resistance pilot named Blair Williams (Moon Bloodgood), who convinces him to return to the resistance camp where John Connor can help him locate Reese.
Fates collide and a shocking secret is revealed that causes division in the resistance and places Connor at odds with his chain of command. As a pending strike on Skynet looms, Connor is forced to undertake a desperate mission to save the future, one that challenges much of what he believes and rocks the very foundation of the resistance. What follows is an intense series of events and an explosive series of action scenes that should delight fans of the series and sets the stage well for future films.
Bale brings his signature intensity to Connor, smoothly moving between the action and dramatic scenes well, something he’s had practice with as Batman. Worthington was a very pleasant surprise. His character not only has an interesting back-story but provides a great compass for the storyline. I did have some questions about how, in a post-Apocalypse setting, things like water were free from fallout, as were blasted out cities, and how military planes and ships survived without having their chips scrambled by a nuclear pulse. That being said, the film works very well. A strong cast and good action were well blended with great effects to create a winning formula. I did wonder where the plasma rifles that were shown in the earlier films were, but did remember that those were shown in a time 11 years in the future from this film.
Of great significance in James Cameron’s earlier films was the way he deftly combined action and real characters with a complex storyline. “Terminator Salvation” is not as deep as the first two films but it also does not rely on explosions of CGI effects to carry the story. At the core of the film is a bleak but human drama about love, sacrifice, survival, and determination. While some may have issues with the dark tone of the film, it is important to remember that this is about humanities’ struggle against extinction. McG keeps things moving at a brisk pace and has crafted a slick and enjoyable film that has many clever nods to the source material without ever being disrespectful to the franchise. I am looking forward to see what future films in the story will offer, as truly the battle for humanity has just begun.
The film opens in 2018 where John Connor (Christian Bale), is involved in a raid on a Skynet facility with a group of fellow soldiers. The team is attempting to gain sensitive information from the main servers about Skynet. Along the way, they discover many human prisoners are being kept by the machines and learn what they believe is a weakness in the network that will allow them to defeat Skynet once and for all.
In the aftermath of the mission, John is debriefed by the human leadership and learns that their names are on a Skynet kill list and ironically John is #2 on the list behind someone named Kyle Reese (Anton Yelchin). While the name does not ring any bells with the command staff, John knows the name all too well and how his future, and all of humanity, hinges on this person staying alive.
At the same time, a man emerges named Marcus Wright (Sam Worthington), who meets up with Reese. Together they flee from a an array of deadly machines intent on capturing Reese. In a spectacular action sequence, Reese and Marcus battle a giant machine as well as Hunter Killers and cycle-like assassins that are as relentless as their terminator counterparts. Separated from Reese by the enemy, Marcus meets a resistance pilot named Blair Williams (Moon Bloodgood), who convinces him to return to the resistance camp where John Connor can help him locate Reese.
Fates collide and a shocking secret is revealed that causes division in the resistance and places Connor at odds with his chain of command. As a pending strike on Skynet looms, Connor is forced to undertake a desperate mission to save the future, one that challenges much of what he believes and rocks the very foundation of the resistance. What follows is an intense series of events and an explosive series of action scenes that should delight fans of the series and sets the stage well for future films.
Bale brings his signature intensity to Connor, smoothly moving between the action and dramatic scenes well, something he’s had practice with as Batman. Worthington was a very pleasant surprise. His character not only has an interesting back-story but provides a great compass for the storyline. I did have some questions about how, in a post-Apocalypse setting, things like water were free from fallout, as were blasted out cities, and how military planes and ships survived without having their chips scrambled by a nuclear pulse. That being said, the film works very well. A strong cast and good action were well blended with great effects to create a winning formula. I did wonder where the plasma rifles that were shown in the earlier films were, but did remember that those were shown in a time 11 years in the future from this film.
Of great significance in James Cameron’s earlier films was the way he deftly combined action and real characters with a complex storyline. “Terminator Salvation” is not as deep as the first two films but it also does not rely on explosions of CGI effects to carry the story. At the core of the film is a bleak but human drama about love, sacrifice, survival, and determination. While some may have issues with the dark tone of the film, it is important to remember that this is about humanities’ struggle against extinction. McG keeps things moving at a brisk pace and has crafted a slick and enjoyable film that has many clever nods to the source material without ever being disrespectful to the franchise. I am looking forward to see what future films in the story will offer, as truly the battle for humanity has just begun.

Gareth von Kallenbach (980 KP) rated the PC version of Call of Duty: Infinite Warfare in Video Games
Jun 19, 2019
The latest in the highly-popular Call of Duty series has arrived and with
it comes a bold new direction for the series that mixes the familiar with
the new.
Infinite Warfare is set in the future but unlike the recent Advanced
Warfare, this is a future where space travel has become the norm and the
people of Earth find themselves in an ongoing battle with a Mars based
faction who have amassed a very large and powerful fleet of warships.
Players take on the role of Lt. Reyes who finds himself forced into
command when a surprise attack devastates much of the Earths forces and
at the mercy of the ruthless leader of the opposing forces (Kit
Harrington).
Like with last years Black Ops 3 players have a staging area and the
ability to select their weapon configurations for each mission. There is
also a Captains room where players can view newsreels and other items
should they want to take a break from the combat and explore.
Players can also select which missions to take based on the recommended
story missions or they can select side missions. In my first run through I
stuck mainly to suggested missions and was amazed at how fast I got to the
final battle, so those looking to prolong their solo campaign will want to
select some of the additional missions.
Mission play is what you would expect from Call of Duty with missions
mixing stealth and waves of enemies for players to mow down. This time out
several missions involve space combat as players will take on fighters and
enemy ships in their fighter plane which also allows for some interesting
missions where players will leave their ship to battle in Zero-G before
resuming the attack on foot.
Players also will have access to energy and ballistic weapons and can pick
up weapons and ammunition along the way.
Using futuristic grenades that cause gravity to disrupt as well as spider
like seekers is a nice touch as is the protective shield players can
deploy when the action becomes heated.
Multiplayer has always been the strong point of the series and Infinite
Warfare is no exception to this trend. There are fewer modes than in the
past, but the customization and rankings that players expect are still in
place. There are also the popular kill streak rewards that can turn the
tide of any battle.
Although some may not like the inclusion of jump packs in multiplayer, it
did not harm Advanced Warfare and the levels where fallen players float
away in Zero-G were also a very nice touch. I did briefly think I was
playing DOOM with some of the maps set on a planet exterior at first, but
soon found myself caught up in the action. Like with Black Ops 3, a
special weapon is on a timer and allows players to deploy a wide angle
machine gun called a Claw which mows down enemies with ease.
The maps like the solo portion of the game are highly detailed and
stunning to behold and the composition for the game has some very
compelling music. I played the game on an NVIDIA 960 then moved to a
NVIDIA 1060 Founders Edition card and found that the game looked and ran
amazingly well even on the highest settings.
The real treat of the game for me was the Zombie mode set at Spaceland, an
80s themed amusement park. The mode had plenty of 80s nostalgia as well as
an 80s soundtrack of hits from the era as well as a campy tone that
invoked the best of 80s horror films.
The detail level was so good that you can even take a ride on an
attraction, use some rides as weapons, and use tickets you gain to gain
power ups. For me it was simply the best initial Zombie offering of any
Call of Duty game ever.
In the end, Infinite Warfare offers one of the best campaigns in recent
years and blends old and new to create a Call of Duty experience that is
fresh yet familiar. Fans of the series should not be put off by the space
setting and should give the game a try as it is a very enjoyable and
winning combination that is as fun to play as it is great to look at.
http://sknr.net/2016/11/08/call-duty-infinite-warfare/
it comes a bold new direction for the series that mixes the familiar with
the new.
Infinite Warfare is set in the future but unlike the recent Advanced
Warfare, this is a future where space travel has become the norm and the
people of Earth find themselves in an ongoing battle with a Mars based
faction who have amassed a very large and powerful fleet of warships.
Players take on the role of Lt. Reyes who finds himself forced into
command when a surprise attack devastates much of the Earths forces and
at the mercy of the ruthless leader of the opposing forces (Kit
Harrington).
Like with last years Black Ops 3 players have a staging area and the
ability to select their weapon configurations for each mission. There is
also a Captains room where players can view newsreels and other items
should they want to take a break from the combat and explore.
Players can also select which missions to take based on the recommended
story missions or they can select side missions. In my first run through I
stuck mainly to suggested missions and was amazed at how fast I got to the
final battle, so those looking to prolong their solo campaign will want to
select some of the additional missions.
Mission play is what you would expect from Call of Duty with missions
mixing stealth and waves of enemies for players to mow down. This time out
several missions involve space combat as players will take on fighters and
enemy ships in their fighter plane which also allows for some interesting
missions where players will leave their ship to battle in Zero-G before
resuming the attack on foot.
Players also will have access to energy and ballistic weapons and can pick
up weapons and ammunition along the way.
Using futuristic grenades that cause gravity to disrupt as well as spider
like seekers is a nice touch as is the protective shield players can
deploy when the action becomes heated.
Multiplayer has always been the strong point of the series and Infinite
Warfare is no exception to this trend. There are fewer modes than in the
past, but the customization and rankings that players expect are still in
place. There are also the popular kill streak rewards that can turn the
tide of any battle.
Although some may not like the inclusion of jump packs in multiplayer, it
did not harm Advanced Warfare and the levels where fallen players float
away in Zero-G were also a very nice touch. I did briefly think I was
playing DOOM with some of the maps set on a planet exterior at first, but
soon found myself caught up in the action. Like with Black Ops 3, a
special weapon is on a timer and allows players to deploy a wide angle
machine gun called a Claw which mows down enemies with ease.
The maps like the solo portion of the game are highly detailed and
stunning to behold and the composition for the game has some very
compelling music. I played the game on an NVIDIA 960 then moved to a
NVIDIA 1060 Founders Edition card and found that the game looked and ran
amazingly well even on the highest settings.
The real treat of the game for me was the Zombie mode set at Spaceland, an
80s themed amusement park. The mode had plenty of 80s nostalgia as well as
an 80s soundtrack of hits from the era as well as a campy tone that
invoked the best of 80s horror films.
The detail level was so good that you can even take a ride on an
attraction, use some rides as weapons, and use tickets you gain to gain
power ups. For me it was simply the best initial Zombie offering of any
Call of Duty game ever.
In the end, Infinite Warfare offers one of the best campaigns in recent
years and blends old and new to create a Call of Duty experience that is
fresh yet familiar. Fans of the series should not be put off by the space
setting and should give the game a try as it is a very enjoyable and
winning combination that is as fun to play as it is great to look at.
http://sknr.net/2016/11/08/call-duty-infinite-warfare/

Purple Phoenix Games (2266 KP) rated Tiny Epic Galaxies in Tabletop Games
Jul 16, 2019
When it comes to game themes, I’ve got them all – modern mystery, fantasy, superhero, abstract puzzle, pirates, zombies, and more. But the one theme I never had was space. Which, thinking back on it now, is kind of weird because there are so many space-themed games out there. In my exploration of the Tiny Epic series, I eventually came to the third installment, Tiny Epic Galaxies. And thus, the space-game void I didn’t even know I had was filled. Since then, I’ve played a handful of other space-themed games, but Tiny Epic Galaxies is by far my favorite.
In Tiny Epic Galaxies, you are the leader of a galactic empire looking to expand its borders and influence across space. Unfortunately, you are not the only one vying for power – competing galactic leaders are also gathering resources and sending out scouts to planets in hopes of bringing them into the folds of their own empires. Can you outwit your opponents and stake your claim on these new planets before your rivals do? Or are you doomed to live under someone else’s rule forever?
DISCLAIMER: There are several expansions to this game, but we are not reviewing them at this time. Should we review them in the future we will either update this review or post a link to the new material here. -T
Tiny Epic Galaxies is a game of dice rolling and area control/influence in which players take turns rolling dice and activating powers in order to gather resources and increase their influence on newly-discovered planets. On your turn, you will roll a specified number of dice, and activate them in any order you choose to perform any of the available actions: move a ship, advance your colonization of a planet, acquire resources, or utilize the special power of a planet you control. Gaining control of a planet earns victory points, and the game ends once a player has reached 21 VPs. Sounds simple enough, right? But here’s a twist – when you activate a die on your turn, any other player can spend a resource to follow your action and perform the same action you just did. Make sure you keep an eye on your opponents’ ships and resources – a beneficial action for you could also earn your opponents a planet!
My absolute favorite part of all the Tiny Epic games is that they have so much more to offer than meets the eye, and Tiny Epic Galaxies is no exception. The premise of the game is simple and easy to learn, yet mastering the strategy is what keeps me coming back for more. There is no single strategy for guaranteed success, and the necessity to adapt strategy based upon your dice rolls keeps the game engaging and exciting. You may have a plan in mind, but unless the dice cooperate, you’ll have to adjust that plan on the fly. And you’ve also got to pay attention to your resources and your opponents’ turns, because you might be able to capitalize on their dice if you can afford the cost. It could potentially always be your turn, even if it’s not your official turn, since you have the ability to follow an opponent’s action. You’re coming up with your own strategy, while also trying to decipher your opponents’ strategies so you can outwit them and earn the most VPs the fastest.
Another great part of this game is that there is a good amount of player interaction, but not in a way that feels confrontational. In some situations it may feel like a bit of ‘take that,’ but remember – you’re the one who gave them the opportunity to take that action! Without you taking the action in the first place, your opponent would not have had the chance to follow you! Your strategy must transcend your individual galaxy and also take into account every other galaxy in play. In Tiny Epic Galaxies, you’re constantly interacting – some interactions are just more subtle than others.
Tiny Epic Galaxies is perhaps my favorite Tiny Epic game to date. It’s quick, simple, and yet deceptively strategic. Plus the little spaceships are so cute! If I had to pick one Tiny Epic game to use to introduce someone to the series, I would pick this one. Purple Phoenix Games gives Tiny Epic Galaxies an out-of-this-world 17 / 18.
In Tiny Epic Galaxies, you are the leader of a galactic empire looking to expand its borders and influence across space. Unfortunately, you are not the only one vying for power – competing galactic leaders are also gathering resources and sending out scouts to planets in hopes of bringing them into the folds of their own empires. Can you outwit your opponents and stake your claim on these new planets before your rivals do? Or are you doomed to live under someone else’s rule forever?
DISCLAIMER: There are several expansions to this game, but we are not reviewing them at this time. Should we review them in the future we will either update this review or post a link to the new material here. -T
Tiny Epic Galaxies is a game of dice rolling and area control/influence in which players take turns rolling dice and activating powers in order to gather resources and increase their influence on newly-discovered planets. On your turn, you will roll a specified number of dice, and activate them in any order you choose to perform any of the available actions: move a ship, advance your colonization of a planet, acquire resources, or utilize the special power of a planet you control. Gaining control of a planet earns victory points, and the game ends once a player has reached 21 VPs. Sounds simple enough, right? But here’s a twist – when you activate a die on your turn, any other player can spend a resource to follow your action and perform the same action you just did. Make sure you keep an eye on your opponents’ ships and resources – a beneficial action for you could also earn your opponents a planet!
My absolute favorite part of all the Tiny Epic games is that they have so much more to offer than meets the eye, and Tiny Epic Galaxies is no exception. The premise of the game is simple and easy to learn, yet mastering the strategy is what keeps me coming back for more. There is no single strategy for guaranteed success, and the necessity to adapt strategy based upon your dice rolls keeps the game engaging and exciting. You may have a plan in mind, but unless the dice cooperate, you’ll have to adjust that plan on the fly. And you’ve also got to pay attention to your resources and your opponents’ turns, because you might be able to capitalize on their dice if you can afford the cost. It could potentially always be your turn, even if it’s not your official turn, since you have the ability to follow an opponent’s action. You’re coming up with your own strategy, while also trying to decipher your opponents’ strategies so you can outwit them and earn the most VPs the fastest.
Another great part of this game is that there is a good amount of player interaction, but not in a way that feels confrontational. In some situations it may feel like a bit of ‘take that,’ but remember – you’re the one who gave them the opportunity to take that action! Without you taking the action in the first place, your opponent would not have had the chance to follow you! Your strategy must transcend your individual galaxy and also take into account every other galaxy in play. In Tiny Epic Galaxies, you’re constantly interacting – some interactions are just more subtle than others.
Tiny Epic Galaxies is perhaps my favorite Tiny Epic game to date. It’s quick, simple, and yet deceptively strategic. Plus the little spaceships are so cute! If I had to pick one Tiny Epic game to use to introduce someone to the series, I would pick this one. Purple Phoenix Games gives Tiny Epic Galaxies an out-of-this-world 17 / 18.
Connor Sheffield (293 KP) May 29, 2017
Christina Tsitlakidou (43 KP) May 30, 2017