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Outsider by Three Days Grace
Album
Outsider is the sixth studio album by Canadian rock band Three Days Grace. It was released on March...
Rock

A Bluebird in My Heart (2018)
Movie
Attempting to lead a quiet reformed life, an ex-con finds refuge in a motel run by a single mother...

Lhosae (6 KP) rated Sometimes (Backwood) by Gigi Perez in Music
Apr 8, 2025 (Updated Apr 9, 2025)
"Sometimes (Backwood)" by Gigi Perez
The single is an Indie/Alternative song about a person experiencing doubt about their relationship and their partner's feelings.
I haven't got much to say about the lyrics, except they don't really leave you guessing on what the song is about - they make it very clear.
The music is alright, and her voice is beautiful, but all in all, it is not my cup of tea.
I haven't got much to say about the lyrics, except they don't really leave you guessing on what the song is about - they make it very clear.
The music is alright, and her voice is beautiful, but all in all, it is not my cup of tea.

Peter Russell (61 KP) rated Legacy of Dragonholt in Tabletop Games
May 3, 2019
Its an rpg without a dm (1 more)
The biggest book based choose your adventure youve probably ever played
As with any choose your adventure choices can seem limiting (2 more)
The game is the only one of its kind and feels like it should be a series, but unfortunately discontinued
Its a one time playthrough
Largest choose your adventure ever
This game takes on roleplaying games for a single player rpg experience using "choose your adventure" style mechanics. At the beginning of the game a player makes a character, chooses a class and chooses skills. These character design choices do very much affect gameplay, providing different adventure paths/ options for characters of different races or having given skills in a situation. The box includes multiple adventures, each with a rough playtime of 30-60 minutes, though it can become longer with more players. Each booklet is designed to be played as a single gaming session, providing a convenient place to stop for the night or for a breather. The game also has a story tracking mechanic where bubbles are filled in based on choices made. These can affect interaction with npcs or track overarching campaign events that have shaped the world.
I played through this game once and it took me about 6 hours and feel tgere are not enough alternate choices to merit another playthrough. Even though the game says it can be played with 1 to 6 players I recommend one player because only a single choice can be made with each entry and multiple players may not agree on a single course of action. For this game you fo need some tablespace as there are lots of tracking sheets and books and possibly a map you will have out.
*Minor Spoiler Ahead
My overall view of this game is that I wish it was different in one of two ways.
1. It would be nice if there were expansions to this where a character could carry over to another campaign or an expansion that weaves in more npc drama. At the end there are only 4 possible endings and then the game just ends, I wanted more, but knew it would never be.
2. This game with all of its tracking was more akin to muds and I feel it would have been better suited (at least for single player) as an interactive book for a computer where the tracking is done behind the scenes. This would of provided more mystery and made the game feel more in the moment rather than breaking out of the story to reference tracking sheets to see if a choice was allowed.
I played through this game once and it took me about 6 hours and feel tgere are not enough alternate choices to merit another playthrough. Even though the game says it can be played with 1 to 6 players I recommend one player because only a single choice can be made with each entry and multiple players may not agree on a single course of action. For this game you fo need some tablespace as there are lots of tracking sheets and books and possibly a map you will have out.
*Minor Spoiler Ahead
My overall view of this game is that I wish it was different in one of two ways.
1. It would be nice if there were expansions to this where a character could carry over to another campaign or an expansion that weaves in more npc drama. At the end there are only 4 possible endings and then the game just ends, I wanted more, but knew it would never be.
2. This game with all of its tracking was more akin to muds and I feel it would have been better suited (at least for single player) as an interactive book for a computer where the tracking is done behind the scenes. This would of provided more mystery and made the game feel more in the moment rather than breaking out of the story to reference tracking sheets to see if a choice was allowed.

"Avatar the Last Airbender Edition" King's App Trivia
Games and Entertainment
App
If you enjoy Nickelodeon's Avatar: the Last Airbender series,, this is the app for you! Test your...

Singapore's Building Stock: Approaches to a Multi-Scale Documentation and Analysis Transformations
U. Hassler and I. Belle
Book
State-of-the-art Singapore is constantly transforming and rejuvenating her building stock. The book...