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The second 'Battlefront' tie-in novel (based on a series of games themselves based on a series of novels) which, I have to say, I found to be far more enjoyable than the previous ([b:Twilight Company|25455901|Twilight Company (Star Wars Battlefront, #1)|Alexander Freed|https://images.gr-assets.com/books/1440781979s/25455901.jpg|45222133]).

I don't know whether that because, this time around, the source online shooter game actually (and finally!) has a single-player campaign, meaning the author can actually concentrate on proper chatacters instead of the expendable cannon-fodder of the previous, or if it's because this time aroudn it's told from the point of view of the 'bad guys': that is, from the PoV from dyed-in-the-wool Imperials.

This picks up towards the end of the first Star Wars film (Episode IV, retroactively entitled 'A New Hope'),w ith the attack on the Death Star occuring in the opening pages of the novel and with the central character of Iden Versio actively participating in the defense of the Space Station, before crash-landing on the planet of Yavin IV and making her way back to Imperial Space (that bit told in passing).

This also ties into Rogue One, with an offshoot of Saw Garrera's violent Partisan group - naming themselves The Dreamers - providing the antagonists rather than The Rebellion, allowing the story and the characters to go undercover into that group without breaking with the commonly-held lore - lets face it, since Inferno Squad is meant to be the best of the best it would be hard to place them in Leia / Han's / Luke's path without somehow having to wave the explanation away!
  
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Peter Shephard (2822 KP) rated Warhammer Quest in Tabletop Games

Aug 8, 2019 (Updated Aug 8, 2019)  
Warhammer Quest
Warhammer Quest
1995 | Adventure, Fantasy
The rules, the replayability, the potential for continuing adventures (0 more)
The cost! (0 more)
Dungeon crawling goodness
The gaming group I am in played Warhammer Quest (or just Quest) for probably nearly two years, virtually every weekend for at least 4-5h. We loved it.

The basic rules involve the adventuring party (the players) choosing their adventurer, and exploring a hidden dungeon realm to find their objective room, battling monsters, earning gold and finding treasures and items. Pretty typical.

What makes Quest stand out is that it can be done as random, single adventures with "Dwarf" and "Elf" and "Barbarian" and it plays fine, but it can also be an extended campaign for names characters, with ongoing objectives and goals, and an added "between dungeon" system to determine what happens (good and bad) post-Objective Room.

With using miniatures, the game is really easy to visualise; using a standard 1in square makes the game simplistic to learn and easy to navigate, although it can be a little restrictive with some abilities.

The only bugbear I have about Quest is the cost, especially for the expansions - if you get lucky and can get the game at a good price, snap it up. If you have Warhammer fantasy armies, especially pre-Age of Sigmar, you will have ample models to represent most enemies you will face. Having them painted makes it even more involving and interesting. There is also a HUGE amount of player-created material available, some of which is overpowered (as you would expect) but a lot of it is flavourful-tweaking.

....I really wanna play Quest, now....
  
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    Tower Dash

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Colin Newman recommended Deja Vu by Matty in Music (curated)

 
Deja Vu by Matty
Deja Vu by Matty
(0 Ratings)
Album Favorite

"We walk every morning down to the sea and along the coast, and every third or fourth morning we stop at the Real Patisserie. We were buying some bread in there and this music came on, so I shazamed it and it was the single, 'Clear', from this album. Matty is the best of a whole group of artists in North America who are drinking very heavily from the fountain of early 70s music, especially relating to George Harrison, Emitt Rhodes and biggest of all, Todd Rundgren. Now I've been a Todd Rundgren fan for a zillion years, and there was a point in the middle of the last decade when I realised that musical recycling is kind of okay as long as you're not doing it exactly the same. I could mention some other artists like Mild High Club and Drugdealer: they're not slavishly trying to make records that sound like they were made in the early 70s, but it's the same harmonic world, and I'm very much a harmonic world kind of person. That's how I hear music. The song 'Clear' touches on things that I just love, and the album didn't disappoint; there were four or five really good tracks on there. And then I was in the Small Batch coffee shop and this music came on and I thought what's that, that's great, and it was another track from the Matty album. I was like, wow, that guy's cool. He's the keyboard player in Badbadnotgood, who I don't know anything about apart from the name, and the fact that it's a really stupid name as well."

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