Search
Search results
Bad writing (1 more)
Mostly romance
Drowning is one of the top fears in the world, and it's also one of the top ways to cover up a murder. In Lie to Me, Ward's fourth YA novel, she uses drowning as the basis of the story. Yet, this book fell very short in the thriller/mystery genre: Ward gives away too many hints at the beginning of the book, that most readers will have the murderer figured out by chapter 7; she also focuses too much on romance, something that should have caused this story to be filed under a different category other than mystery/thriller. But luckily she didn't bring in a wide circle of characters to cause confusion, using only one view point from the main character of Lie to Me: Amelia- - - a teen girl who believes she was pushed down a ravine to be left for dead in the raging water below.
Besides her 'accident,' Amelia leads a normal life with her mother, father and brother, Hunter - - - she also has a small group of friends. After her 'fall,' a body of a teen girl from the same town is found in a nearby river, but the town gossips, and makes it seem that this girl committed suicide, leaving Amelia worried that her family would think the same thing about her. Depression is something that Amelia's family has had to deal with before, but the talk of depression is candid and not very enlightening; her brother, Hunter, who is in therapy for such doesn't even talk about it, instead he's usually seen playing soccer or Fortnite, this seems to be a broad attempt to bring mental health into the story,but without going into that subject, it failed as a story line. Yet, one of the main causes of depression today is social media, which we find Amelia stalking one of her best friends/love interest on- - -if Ward was trying to reach the YA community about depression, she went the wrong way about it.
Another mistake that Ward made was when Amelia receives an anonymous text message from someone telling her to 'Just let it go,Amelia,' this occurs after she has started investigating whether her 'accident' was an accident. Amelia tells us that she is always suspicious of everyone, but when this text message comes around, it's as if she could care less. She even tries to take the anonymous message as advice: " 'Or it's advice.' I feel backed into a corner. It's one thing to believe someone hurt me and another thing to have proof of it. I don't want this to be proof. 'I mean, Sky's always telling me I should let my life get back to normal, and she doesn't even know I'm thinking any of this. Maybe someone else feels that way,too.' " In reality, if you believed that someone attempted to murder you, and suddenly you are receiving a cryptic message about letting it go, wouldn't the logic thing to do is go to the police?? Amelia doesn't!
Ward has written three other YA novels, 'Lie to Me' being her fourth. The writing in this story is bad in some places, for example, a scene with Amelia and her best friend, Sky, meeting up at the 'screen' (technically a giant drive-in movie theater screen); Amelia thinks about how this town is a haven for her, that everyone feels safe, but the very next paragraph, she's stating she doesn't feel safe anymore. This makes sense if you haven't read it, but the way it's written could have been in a much better and concise way. This and most scenes makes the story read like a sloppy diary entry. That, and the killer being predictable so early on in the story made me very disappointed with this book. 'Lie to Me' had great potential from the synopsis, but it lacked story, mystery, suspense and diverse characters.
I can't recommend this book to people who love horror stories, like I do. I think the only ones who would enjoy this story are the die-hard YA fans. It has everything that YA is known for: romance and teen drama, but it's lacking in everything else. Other than that, I don't think I'll read another book by Ward, but as far as Point horror books go, I will still give them a shot.
Besides her 'accident,' Amelia leads a normal life with her mother, father and brother, Hunter - - - she also has a small group of friends. After her 'fall,' a body of a teen girl from the same town is found in a nearby river, but the town gossips, and makes it seem that this girl committed suicide, leaving Amelia worried that her family would think the same thing about her. Depression is something that Amelia's family has had to deal with before, but the talk of depression is candid and not very enlightening; her brother, Hunter, who is in therapy for such doesn't even talk about it, instead he's usually seen playing soccer or Fortnite, this seems to be a broad attempt to bring mental health into the story,but without going into that subject, it failed as a story line. Yet, one of the main causes of depression today is social media, which we find Amelia stalking one of her best friends/love interest on- - -if Ward was trying to reach the YA community about depression, she went the wrong way about it.
Another mistake that Ward made was when Amelia receives an anonymous text message from someone telling her to 'Just let it go,Amelia,' this occurs after she has started investigating whether her 'accident' was an accident. Amelia tells us that she is always suspicious of everyone, but when this text message comes around, it's as if she could care less. She even tries to take the anonymous message as advice: " 'Or it's advice.' I feel backed into a corner. It's one thing to believe someone hurt me and another thing to have proof of it. I don't want this to be proof. 'I mean, Sky's always telling me I should let my life get back to normal, and she doesn't even know I'm thinking any of this. Maybe someone else feels that way,too.' " In reality, if you believed that someone attempted to murder you, and suddenly you are receiving a cryptic message about letting it go, wouldn't the logic thing to do is go to the police?? Amelia doesn't!
Ward has written three other YA novels, 'Lie to Me' being her fourth. The writing in this story is bad in some places, for example, a scene with Amelia and her best friend, Sky, meeting up at the 'screen' (technically a giant drive-in movie theater screen); Amelia thinks about how this town is a haven for her, that everyone feels safe, but the very next paragraph, she's stating she doesn't feel safe anymore. This makes sense if you haven't read it, but the way it's written could have been in a much better and concise way. This and most scenes makes the story read like a sloppy diary entry. That, and the killer being predictable so early on in the story made me very disappointed with this book. 'Lie to Me' had great potential from the synopsis, but it lacked story, mystery, suspense and diverse characters.
I can't recommend this book to people who love horror stories, like I do. I think the only ones who would enjoy this story are the die-hard YA fans. It has everything that YA is known for: romance and teen drama, but it's lacking in everything else. Other than that, I don't think I'll read another book by Ward, but as far as Point horror books go, I will still give them a shot.
Betfair Sports Betting
Sports and Entertainment
App
GET UP TO £/€ 100 IN FREE BETS! T&Cs Apply Our App Includes fantastic features: SOCCER, TENNIS...
Gareth von Kallenbach (980 KP) rated Bravetown (2015) in Movies
Aug 6, 2019
Today’s movie selection is certainly a ‘heavy’ …. and by heavy I mean 1 half serious and 1 half inspirational. It’s one of those stories where the protagonist has been fighting an uphill battle most of their lives and in the end, being the catalyst for change in the lives of others ends up being that factor which changes their own life for the better.
‘Bravetown’ stars Lucas Till as Josh Harvest. A rising star and one of the best club DJ’s in the New York music scene. Night after night his music draws friends, crowds, promoters, and record producers looking to sign him. By day he sleeps and watches ‘Platoon’ when he’s not skipping school. Just as suddenly as the music starts spinning it all comes crashing down though when Josh overdoses one night and is raced to the hospital. After a confrontation with his mother (Maria Bello) and faced with the alternative choice of arrest and imprisonment,
Josh agrees to be sentenced to court ordered rehab and is sent from the mad streets of New York City to a small town in North Dakota to live with his father.
After the culture shock of going from the ‘city that never sleeps’ to a small town only known for their kids joining the military upon graduation right out of high school and going off to war (many of whom never return) subsides, Josh succumbs to his situation and settles in to his court appointed rehab with Alex (Josh Duhamel) a veteran who’se obsessed with soccer and has a dark past of his own. Sooner or later, everyone’s past catches up to them though .One night after his arrival, Josh’s reputation from New York catches up to him while attending a school dance. Dissatisfied with the music being played, Josh spins one set while the school’s dance team is performing on stage and then abruptly leaves. Unbeknownst to him, a member of the dance team recognized his music, recorded his set which they then used to win a competition.
After reluctantly agreeing to help them, the school’s last place dance team proceeds to win competition after competition and Josh and the dance team’s captain Mary (Kherington Payne). It soon becomes all to clear to Josh though that Mary’s grief is connected to his therapist’s past and that only by confronting it will Mary and Alex be able to come to terms and heal.
There a very few movies that did what this movie his done which is to touch on a subject that very few want to talk about or even acknowledge today in America. The knowledge that most of the people in this country who are sent off to war are young people from small towns or people from low income communities who either have no money to attend college after high school or have no other options for the future except to n the military. Now please don’t misunderstand me. I have nothing but the utmost respect for the men and women who serve and defend our nation and I come from a military family. However, for young people though in the present day …. many really have no other future to look forward too because of the high cost of university or college education. As part of the backstory, this film shines a light on that subject and does so in a respectful way. They way the ‘life in the big city’ merges to that in ‘small town america’ in the movie was done so in such a way that it seems like the two are right next door. As you are watching the film for the first time, the ‘culture shock’ is not so much a ‘shock’ itself but more like a record slowly spinning after the music is over.
Personally, I’m not a fan of any of the dancing shows and movies that have apparently captured the attention of everyone else over the last few years whether it’s ‘Dancing With The Stars’, ‘So You Think You Can Dance?’, ‘Step Up’, ‘Bring It On’, etc. But I freely admit that the dancing in this film was pretty GORRAM awesome and it impressed the heck out of me. The collection of actors and actresses assembled for this film was equally as awesome. Lucas Till (The X-Men Movies), Laura Dern (Jurassic Park), Josh Duhamel (Transformers), and Kherington Payne (True Blood, CSI, Glee) all brought their own serious brand of acting to this film and they don’t disappoint. There no war flashbacks, no car chases, and only one violent scene in the movie. All the action in the movie centers around the music and the brilliantly choreographed dancing. All the drama centers around the characters coming to terms with grief and lose. It’s better than many of the movies you find in theaters right now. Try to find ‘Bravetown’ between all the blockbusters that start hitting theaters in May. Trust me, it’s worth the view and if you can’t find it in theaters, order it online. I’m going this one 4 out of 5 stars. It clocks in at 112 minutes, but it’s worth it.
‘Bravetown’ stars Lucas Till as Josh Harvest. A rising star and one of the best club DJ’s in the New York music scene. Night after night his music draws friends, crowds, promoters, and record producers looking to sign him. By day he sleeps and watches ‘Platoon’ when he’s not skipping school. Just as suddenly as the music starts spinning it all comes crashing down though when Josh overdoses one night and is raced to the hospital. After a confrontation with his mother (Maria Bello) and faced with the alternative choice of arrest and imprisonment,
Josh agrees to be sentenced to court ordered rehab and is sent from the mad streets of New York City to a small town in North Dakota to live with his father.
After the culture shock of going from the ‘city that never sleeps’ to a small town only known for their kids joining the military upon graduation right out of high school and going off to war (many of whom never return) subsides, Josh succumbs to his situation and settles in to his court appointed rehab with Alex (Josh Duhamel) a veteran who’se obsessed with soccer and has a dark past of his own. Sooner or later, everyone’s past catches up to them though .One night after his arrival, Josh’s reputation from New York catches up to him while attending a school dance. Dissatisfied with the music being played, Josh spins one set while the school’s dance team is performing on stage and then abruptly leaves. Unbeknownst to him, a member of the dance team recognized his music, recorded his set which they then used to win a competition.
After reluctantly agreeing to help them, the school’s last place dance team proceeds to win competition after competition and Josh and the dance team’s captain Mary (Kherington Payne). It soon becomes all to clear to Josh though that Mary’s grief is connected to his therapist’s past and that only by confronting it will Mary and Alex be able to come to terms and heal.
There a very few movies that did what this movie his done which is to touch on a subject that very few want to talk about or even acknowledge today in America. The knowledge that most of the people in this country who are sent off to war are young people from small towns or people from low income communities who either have no money to attend college after high school or have no other options for the future except to n the military. Now please don’t misunderstand me. I have nothing but the utmost respect for the men and women who serve and defend our nation and I come from a military family. However, for young people though in the present day …. many really have no other future to look forward too because of the high cost of university or college education. As part of the backstory, this film shines a light on that subject and does so in a respectful way. They way the ‘life in the big city’ merges to that in ‘small town america’ in the movie was done so in such a way that it seems like the two are right next door. As you are watching the film for the first time, the ‘culture shock’ is not so much a ‘shock’ itself but more like a record slowly spinning after the music is over.
Personally, I’m not a fan of any of the dancing shows and movies that have apparently captured the attention of everyone else over the last few years whether it’s ‘Dancing With The Stars’, ‘So You Think You Can Dance?’, ‘Step Up’, ‘Bring It On’, etc. But I freely admit that the dancing in this film was pretty GORRAM awesome and it impressed the heck out of me. The collection of actors and actresses assembled for this film was equally as awesome. Lucas Till (The X-Men Movies), Laura Dern (Jurassic Park), Josh Duhamel (Transformers), and Kherington Payne (True Blood, CSI, Glee) all brought their own serious brand of acting to this film and they don’t disappoint. There no war flashbacks, no car chases, and only one violent scene in the movie. All the action in the movie centers around the music and the brilliantly choreographed dancing. All the drama centers around the characters coming to terms with grief and lose. It’s better than many of the movies you find in theaters right now. Try to find ‘Bravetown’ between all the blockbusters that start hitting theaters in May. Trust me, it’s worth the view and if you can’t find it in theaters, order it online. I’m going this one 4 out of 5 stars. It clocks in at 112 minutes, but it’s worth it.
Chris Sawin (602 KP) rated Ambulance (2022) in Movies
Apr 18, 2022
Repetitive drone camera work (2 more)
Cringey humor and dialogue
An outdated and juvenile screenplay
Ambulance Review: Action At Its Dumbest And Gaudiest
Ambulance is a remake of a 2005 Danish film of the same name. Michael Bay’s version of the film follows former Marine Will Sharp (Yahya Abdul-Mateen II) as he struggles to find a job and support his family; his wife requires an experimental surgery that their health insurance won’t pay for.
Will turns to his estranged yet wealthy adopted brother Danny (Jake Gyllenhaal). Danny wants Will to participate in a bank heist worth $32 million. Will takes the job out of desperation, but when the heist goes sideways the two brothers hijack an ambulance and take a wounded cop along with a paramedic named Cam (Elza Gonzalez) as hostages.
The performances from Yahya Abdul-Mateen II and Jake Gyllenhall save Ambulance from being nothing more than an explosive, gyrating mess of a film. You don’t necessarily walk out of the theater feeling sympathy for Will, but you understand why the character turns to robbing a bank after serving his country through the heartfelt actions of Abdul-Mateen’s performance.
Jake Gyllenhaal is a memorable psychopath as Danny Sharp. Gyllenhaal has a ton of charisma as the character and can be incredibly likeable at times, but he has a temper that ignites without warning. Gyllenhaal is able to become intense and unhinged whenever Danny loses control of the situation, which is quite often over the course of 136-minutes.
The action thriller is dripping with what has either made you a fan of Michael Bay’s work or made you despise the Los Angeles born filmmaker for the majority of his career. The editing of the film is spastic and frenetic. There doesn’t seem to be a single sequence that lasts longer than eight seconds before cutting to another angle.
There are several references to other Michael Bay films in Ambulance; The Rock, 13 Hours, Armageddon, and Pearl Harbor. There’s also stuff you’d expect to find in a Michael Bay film like countless explosions and extravagant car wrecks. The film also seems to recycle the rotating camera Bay utilized in Bad Boys to highlight intense conversations between Will and Danny when they’re not confined to being inside the ambulance.
Despite working with a screenwriter whose first screenwriting credit is this film, Ambulance has writing that feels like it was something Bay produced over a decade ago. The dialogue feels extremely outdated and juvenile as characters walk this thin line between cringey humor and being downright sexist or racist. It feels like Bay was trying to feature a strong, independent woman in Ambulance with Cam. She's a competent single woman who is good at her job and doesn’t have to rely on anyone for anything. But the reveal of why she’s cold and remorseless is entirely cliché. The male characters have no real character development either though as their defining quality is that they all want to fight each other any chance they possibly get.
The Will character is also written in a way that is insulting and kind of offensive. So because he served his country he can get away with robbing a bank, shooting a cop, and participating in and driving the getaway vehicle during a massive car chase? He has a wife and daughter and his wife needs “experimental surgery” for an undisclosed illness and we’re supposed to root for this guy? Are we really this dumb?
It couldn’t be a film set in Los Angeles without someone making a reference to how terrible drivers are in LA. The secondary storylines don’t make sense or are just a complete waste of time. That conversation Danny has with his assistant about futbol/soccer and the lawn flamingos was obviously something extremely relevant to the overall story of the film. A cop also tries to ask out a bank teller while the bank is being robbed and literally doesn’t notice. We also have these other massively relevant and not pointless at all story points; bringing a dog to a car chase, Danny joking about walking around with herpes, and performing surgery in the back of an ambulance while stopping the bleeding with a hair clip.
Revoke Michael Bay’s license to utilize drones in his films. Every outside sequence seemed to have the same establishing shot of the camera flying up into the air turning around and zooming back down towards the ground. The camera in this film never stops moving. That combined with the film’s brutal rapid fire editing style will have you wanting to barf long before Danny calls upon the cartel for back up.
Buried deep within Ambulance’s loud, flashy action, sickening editing, overstimulated filming techniques, and a screenplay that seems like it was fished out of a port-a-potty is a somewhat thrilling action film. Jake Gyllenhaal is a cashmere obsessed lunatic that you can’t help but love, but Ambulance is a gaudy and sloppy excuse of an action film otherwise.
Will turns to his estranged yet wealthy adopted brother Danny (Jake Gyllenhaal). Danny wants Will to participate in a bank heist worth $32 million. Will takes the job out of desperation, but when the heist goes sideways the two brothers hijack an ambulance and take a wounded cop along with a paramedic named Cam (Elza Gonzalez) as hostages.
The performances from Yahya Abdul-Mateen II and Jake Gyllenhall save Ambulance from being nothing more than an explosive, gyrating mess of a film. You don’t necessarily walk out of the theater feeling sympathy for Will, but you understand why the character turns to robbing a bank after serving his country through the heartfelt actions of Abdul-Mateen’s performance.
Jake Gyllenhaal is a memorable psychopath as Danny Sharp. Gyllenhaal has a ton of charisma as the character and can be incredibly likeable at times, but he has a temper that ignites without warning. Gyllenhaal is able to become intense and unhinged whenever Danny loses control of the situation, which is quite often over the course of 136-minutes.
The action thriller is dripping with what has either made you a fan of Michael Bay’s work or made you despise the Los Angeles born filmmaker for the majority of his career. The editing of the film is spastic and frenetic. There doesn’t seem to be a single sequence that lasts longer than eight seconds before cutting to another angle.
There are several references to other Michael Bay films in Ambulance; The Rock, 13 Hours, Armageddon, and Pearl Harbor. There’s also stuff you’d expect to find in a Michael Bay film like countless explosions and extravagant car wrecks. The film also seems to recycle the rotating camera Bay utilized in Bad Boys to highlight intense conversations between Will and Danny when they’re not confined to being inside the ambulance.
Despite working with a screenwriter whose first screenwriting credit is this film, Ambulance has writing that feels like it was something Bay produced over a decade ago. The dialogue feels extremely outdated and juvenile as characters walk this thin line between cringey humor and being downright sexist or racist. It feels like Bay was trying to feature a strong, independent woman in Ambulance with Cam. She's a competent single woman who is good at her job and doesn’t have to rely on anyone for anything. But the reveal of why she’s cold and remorseless is entirely cliché. The male characters have no real character development either though as their defining quality is that they all want to fight each other any chance they possibly get.
The Will character is also written in a way that is insulting and kind of offensive. So because he served his country he can get away with robbing a bank, shooting a cop, and participating in and driving the getaway vehicle during a massive car chase? He has a wife and daughter and his wife needs “experimental surgery” for an undisclosed illness and we’re supposed to root for this guy? Are we really this dumb?
It couldn’t be a film set in Los Angeles without someone making a reference to how terrible drivers are in LA. The secondary storylines don’t make sense or are just a complete waste of time. That conversation Danny has with his assistant about futbol/soccer and the lawn flamingos was obviously something extremely relevant to the overall story of the film. A cop also tries to ask out a bank teller while the bank is being robbed and literally doesn’t notice. We also have these other massively relevant and not pointless at all story points; bringing a dog to a car chase, Danny joking about walking around with herpes, and performing surgery in the back of an ambulance while stopping the bleeding with a hair clip.
Revoke Michael Bay’s license to utilize drones in his films. Every outside sequence seemed to have the same establishing shot of the camera flying up into the air turning around and zooming back down towards the ground. The camera in this film never stops moving. That combined with the film’s brutal rapid fire editing style will have you wanting to barf long before Danny calls upon the cartel for back up.
Buried deep within Ambulance’s loud, flashy action, sickening editing, overstimulated filming techniques, and a screenplay that seems like it was fished out of a port-a-potty is a somewhat thrilling action film. Jake Gyllenhaal is a cashmere obsessed lunatic that you can’t help but love, but Ambulance is a gaudy and sloppy excuse of an action film otherwise.
Purple Phoenix Games (2266 KP) rated Scooby-Doo: Escape from the Haunted Mansion in Tabletop Games
Dec 1, 2020
YES! A Scooby-Doo game! AND it’s an escape room style game? I am so fired up to play this! This was my line of thinking as I received this game in the mail. Scooby-Doo is one of my favorite cartoon shows from my youth, and name a better episode than the Harlem Globetrotters episode. I’ll wait. So with a winning design team of Jay Cormier and Sen-Foong Lim (of the excellent Belfort game) this should be a giant hit, right?
Like I mentioned, Scooby-Doo: Escape from the Haunted Mansion is an escape room style board game with the tag of, “A Coded Chronicles Game.” This is a series of similar style games coming to us from the publisher using different IPs. This review will be lots different than our others because I do not wish to provide any spoilers, so I am eliminating my typical “messy components” shot at the end. I have also smudged the entire second photo so as not to give away anything. On to the review.
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup, read the rulebook, and turn to the proper paragraph number in the starting booklet. Each Mystery, Inc. character (“the gang”) has their own booklet with paragraphs and instructions inside. If you have ever played a game like Tales of the Arabian Nights you will know the style. The entry in the booklet will instruct players how to setup the first map tile and set the stage for the plot of the game.
This game features gameplay with no “turns,” so any person may choose to control a character from the gang and have them take some action. The possible actions that can be taken by the gang are: Velma may Research something, Shaggy can Eat stuff, Daphne Uses things, Scoob Smells, and Fred Investigates. Each character is assigned a single-digit number to be combined with items on the map tiles to arrive at a four-digit paragraph number. Find the number in the respective booklet and read aloud to the rest of the players. If successful, more map tiles may be added, or other things (being vague on purpose).
Should the entry not exist or instruct you to otherwise, players will need to “eat a Scooby Snack” by crossing off or reducing the total number of Snacks each time. We used another publisher’s pin to move along the track at the end of the rulebook because I didn’t feel like finding a coin.
As players progress through the game they will be presented with several challenges to figure out together. Half way through the game is a break time between Chapters 1 & 2. We were able to play this game over two nights utilizing the break.
At the end of Chapter 2 the game ends. If the players can successfully solve the case, they win! Alternately, if playing with academics, the rulebook provides a scale of VPs corresponding to the number of Scooby Snacks remaining. Whichever end-game method is chosen, the game is over and can be passed along to another household or gamer friend. That’s right, this is a one-shot escape room game. Only cheaters would go through it a second time…
Components. I cannot speak about many of the components, but I will evaluate what you see in the above photo. The rulebook and subsequent character booklets are all fine, but are curved as a result of how they sit in the box. The box itself is a strange design that you do not see with many board games. It’s not at all bad, just different. The cards are good, the map tiles are thin cardstock, and I can’t really discuss the Secret Envelopes. My biggest gripe about the game is the character standees. They are a long strip of thin stock that is folded in half, then the ends flared to make an inverted T shape. I mean, it’s fine, but this game could have done with a plastic stand for a sturdier standee to fit inside, or even basic miniatures. These standees that are included fall over all the time and when touched, even a little, flop on the table like a “professional” soccer player.
The gameplay, however, is very cool and I enjoyed my playthrough quite a bit. I very much enjoy one-shot games and despise when they ask you to destroy different components. No thanks, says me. Luckily, Scooby-Doo is able to be reset and given or sold to another person. I like that.
I also really enjoyed exploring the Haunted Mansion and trying to outwit the different challenges the game presented. This is not a particularly super difficult game to master, but will certainly give players a couple of fun hours of play with a group of animated childhood friends. For the nostalgia alone I would suggest this one, but there is also a pretty darn good game here. I have zero experience with the other Coded Chronicles Game from The Op (using The Shining), so I don’t know if I would enjoy it or not, but I loved Scooby-Doo and I adored my time with him. Purple Phoenix Games gives this one a meddling 12 / 18. If you are looking for a game you can circulate through your gamer friend network and enjoy the theme, then check out Scooby-Doo: Escape from the Haunted Mansion. It is cute, fun, and gives the ol’ noggin a workout. Also, privately message or email me and let me know if you figured out the correct ending. I did not.
Like I mentioned, Scooby-Doo: Escape from the Haunted Mansion is an escape room style board game with the tag of, “A Coded Chronicles Game.” This is a series of similar style games coming to us from the publisher using different IPs. This review will be lots different than our others because I do not wish to provide any spoilers, so I am eliminating my typical “messy components” shot at the end. I have also smudged the entire second photo so as not to give away anything. On to the review.
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup, read the rulebook, and turn to the proper paragraph number in the starting booklet. Each Mystery, Inc. character (“the gang”) has their own booklet with paragraphs and instructions inside. If you have ever played a game like Tales of the Arabian Nights you will know the style. The entry in the booklet will instruct players how to setup the first map tile and set the stage for the plot of the game.
This game features gameplay with no “turns,” so any person may choose to control a character from the gang and have them take some action. The possible actions that can be taken by the gang are: Velma may Research something, Shaggy can Eat stuff, Daphne Uses things, Scoob Smells, and Fred Investigates. Each character is assigned a single-digit number to be combined with items on the map tiles to arrive at a four-digit paragraph number. Find the number in the respective booklet and read aloud to the rest of the players. If successful, more map tiles may be added, or other things (being vague on purpose).
Should the entry not exist or instruct you to otherwise, players will need to “eat a Scooby Snack” by crossing off or reducing the total number of Snacks each time. We used another publisher’s pin to move along the track at the end of the rulebook because I didn’t feel like finding a coin.
As players progress through the game they will be presented with several challenges to figure out together. Half way through the game is a break time between Chapters 1 & 2. We were able to play this game over two nights utilizing the break.
At the end of Chapter 2 the game ends. If the players can successfully solve the case, they win! Alternately, if playing with academics, the rulebook provides a scale of VPs corresponding to the number of Scooby Snacks remaining. Whichever end-game method is chosen, the game is over and can be passed along to another household or gamer friend. That’s right, this is a one-shot escape room game. Only cheaters would go through it a second time…
Components. I cannot speak about many of the components, but I will evaluate what you see in the above photo. The rulebook and subsequent character booklets are all fine, but are curved as a result of how they sit in the box. The box itself is a strange design that you do not see with many board games. It’s not at all bad, just different. The cards are good, the map tiles are thin cardstock, and I can’t really discuss the Secret Envelopes. My biggest gripe about the game is the character standees. They are a long strip of thin stock that is folded in half, then the ends flared to make an inverted T shape. I mean, it’s fine, but this game could have done with a plastic stand for a sturdier standee to fit inside, or even basic miniatures. These standees that are included fall over all the time and when touched, even a little, flop on the table like a “professional” soccer player.
The gameplay, however, is very cool and I enjoyed my playthrough quite a bit. I very much enjoy one-shot games and despise when they ask you to destroy different components. No thanks, says me. Luckily, Scooby-Doo is able to be reset and given or sold to another person. I like that.
I also really enjoyed exploring the Haunted Mansion and trying to outwit the different challenges the game presented. This is not a particularly super difficult game to master, but will certainly give players a couple of fun hours of play with a group of animated childhood friends. For the nostalgia alone I would suggest this one, but there is also a pretty darn good game here. I have zero experience with the other Coded Chronicles Game from The Op (using The Shining), so I don’t know if I would enjoy it or not, but I loved Scooby-Doo and I adored my time with him. Purple Phoenix Games gives this one a meddling 12 / 18. If you are looking for a game you can circulate through your gamer friend network and enjoy the theme, then check out Scooby-Doo: Escape from the Haunted Mansion. It is cute, fun, and gives the ol’ noggin a workout. Also, privately message or email me and let me know if you figured out the correct ending. I did not.
Gareth von Kallenbach (980 KP) rated Battleship (2012) in Movies
Aug 7, 2019
Basing a movie off of a videogame is often a risky proposition. For every “Resident Evil”, there at least a dozen others that are out and out disasters, “Mario Brothers”, “Wing Commander”, and “Double Dragon” are a few examples of how not to do it.
While Hollywood shows no signs of stopping videogame adaptations anytime soon, game development companies are becoming more savvy with allowing their products to become movies and are requiring uality scripts, cast, and directors before they enter into any film deal. Undaunted, Hollywood turned its eyes on children’s toys for inspiration. With the successful Transformers series, Hasbro has been targeted for their very popular line of board games as source material for future movies.
First out of the box is “Battleship”, director Peter Berg’s big-budget adaptation of the timeless naval strategy game that has been enjoyed for decades by players young and old. Since this is the era of video games, the simplistic style of the board game needed to be tweaked in order to make it appealing for the summer movie masses.
Gone is the classic strategy of the game and in its place, a loud and brash cast of 20-somethings, over-the-top special effects, and a plot riddled with more holes than the classic grids in the game that spawned the film.
Taylor Kitsch follows up his role in John Carter by playing Alex Hopper, a ne’er-do-well who despite the mentoring of his successful naval officer brother (Alexander Skarsgard), never seems to run out of ways to get himself in trouble. His latest efforts to impress a girl he met in a bar, land him in hot water with the authorities and his brother lays down the law and insists that Alex join the Navy and make something of his life.
The film jumps into the future where Alex is now dating the very attractive girl from the bar, Samantha (Brooklyn Decker), and trying to get enough courage together to ask her father for permission to marry his daughter. The fact that her father is Admiral Shane (Liam Neeson), only complicates the matter.
Despite holding the rank of an officer, Alex is still extremely headstrong and prone to getting himself in trouble. What what was supposed to be a friendly soccer match during allied naval exercises escalates, and Alex finds himself facing an ignominious exit from the Navy. He’s given a temporary reprieve as the ships in his fleet are suddenly faced with the threat of extraterrestrial origins.
Approximately around the same time Alex entered the Navy, scientists developed a way to amplify radio signals and directed them toward planets they believed could possibly support life. The signals were answered in the form of a hostile force that arrives on Earth only to cut a swath of destruction across the world as well as the naval fleet it encounters. Cut off from the rest of the fleet and reinforcements by an energy field, Alex is forced into command and must confront the deadly enemy at all cost to save the world.
What follows is a series of elaborate special effects that, while visually appealing, fail to pack much punch as the plot and characters are so underwhelming.
I understand that for films this type, especially given the source material, one must give a certain amount of leeway and accept, even grudgingly, the inconsistencies and impracticalities. That being said, not only are the characters about as thin and one-dimensional as they possibly could be, they are for the most part utterly devoid of any interesting qualities nor are they given much in the way of back story that makes us care for their outcomes. R&B star Rihanna spends a good chunk of her time looking tough and menacing, but isn’t given much more to do than occasionally fire a gun.
Kitsch is so utterly bland and unsympathetic that there’s just really no redeeming value to his character. Battleship is supposed to be a story of redemption but instead it’s a story of inconsistencies. Many times throughout the film common sense much less standard military procedures seems to go out the window.
For example, standard rules of engagement tactics were not used early in the film, but yet were readily deployed during the so-called big finale to the film with success. One has to wonder how more seasoned officers with far more resources at their disposal failed to utilize such tactics or have success with the methods that they employed. Yet ironically, this young lieutenant on his first command is able to out-maneuver these aliens when he decides to take to the offensive and lull the enemy into a fairly passive mode where they don’t do much more than watch.
The aliens, while interesting, are given precious little to do other than occasionally destroy or blow something up. We have no idea why they are on earth and to be honest, why they arrived in such small force. If the idea was to conquer Earth, it was poorly planned. Yet if proper procedures were followed, their incursion could have been dealt with very early and easily with the resources at hand. But that would’ve made for a short movie.
What I found puzzling was how surprisingly light on action the movie was. Yes there were firefights but they were spread sparingly throughout the film. You do not have one grand epic battle against overwhelming odds, you do not have legions of enemy troops for the Navy to wade through. It was pretty much a here-it-is-take-it-or-leave it, ho-hum finale.
The film does have some good points with Hawaii as its main backdrop. I did like the fact that there were a lot of active and retired soldiers and sailors used in the filming of the picture. It is clear that the filmmakers wanted to honor the soldiers who have so gallantly served our nation. I just wish they could’ve given them a much better showcase, because truthfully you’ll find far more thrills and enjoyment busting out the actual Battleship game than sitting through the film.
There is a scene post-credits that does hint at possible future installments, but I kept asking myself one question, “Why?” Rumor has it that several years goes Steven Segal attempted to revive his big-screen career by pitching an Under Siege 3 to Universal. Segal supposedly pitched the idea that his character would be on a naval ship that encountered extraterrestrial menace. The studio passed on this idea and, if there’s any truth to the rumor, they should have passed on this idea when it came time to make Battleship.
While Hollywood shows no signs of stopping videogame adaptations anytime soon, game development companies are becoming more savvy with allowing their products to become movies and are requiring uality scripts, cast, and directors before they enter into any film deal. Undaunted, Hollywood turned its eyes on children’s toys for inspiration. With the successful Transformers series, Hasbro has been targeted for their very popular line of board games as source material for future movies.
First out of the box is “Battleship”, director Peter Berg’s big-budget adaptation of the timeless naval strategy game that has been enjoyed for decades by players young and old. Since this is the era of video games, the simplistic style of the board game needed to be tweaked in order to make it appealing for the summer movie masses.
Gone is the classic strategy of the game and in its place, a loud and brash cast of 20-somethings, over-the-top special effects, and a plot riddled with more holes than the classic grids in the game that spawned the film.
Taylor Kitsch follows up his role in John Carter by playing Alex Hopper, a ne’er-do-well who despite the mentoring of his successful naval officer brother (Alexander Skarsgard), never seems to run out of ways to get himself in trouble. His latest efforts to impress a girl he met in a bar, land him in hot water with the authorities and his brother lays down the law and insists that Alex join the Navy and make something of his life.
The film jumps into the future where Alex is now dating the very attractive girl from the bar, Samantha (Brooklyn Decker), and trying to get enough courage together to ask her father for permission to marry his daughter. The fact that her father is Admiral Shane (Liam Neeson), only complicates the matter.
Despite holding the rank of an officer, Alex is still extremely headstrong and prone to getting himself in trouble. What what was supposed to be a friendly soccer match during allied naval exercises escalates, and Alex finds himself facing an ignominious exit from the Navy. He’s given a temporary reprieve as the ships in his fleet are suddenly faced with the threat of extraterrestrial origins.
Approximately around the same time Alex entered the Navy, scientists developed a way to amplify radio signals and directed them toward planets they believed could possibly support life. The signals were answered in the form of a hostile force that arrives on Earth only to cut a swath of destruction across the world as well as the naval fleet it encounters. Cut off from the rest of the fleet and reinforcements by an energy field, Alex is forced into command and must confront the deadly enemy at all cost to save the world.
What follows is a series of elaborate special effects that, while visually appealing, fail to pack much punch as the plot and characters are so underwhelming.
I understand that for films this type, especially given the source material, one must give a certain amount of leeway and accept, even grudgingly, the inconsistencies and impracticalities. That being said, not only are the characters about as thin and one-dimensional as they possibly could be, they are for the most part utterly devoid of any interesting qualities nor are they given much in the way of back story that makes us care for their outcomes. R&B star Rihanna spends a good chunk of her time looking tough and menacing, but isn’t given much more to do than occasionally fire a gun.
Kitsch is so utterly bland and unsympathetic that there’s just really no redeeming value to his character. Battleship is supposed to be a story of redemption but instead it’s a story of inconsistencies. Many times throughout the film common sense much less standard military procedures seems to go out the window.
For example, standard rules of engagement tactics were not used early in the film, but yet were readily deployed during the so-called big finale to the film with success. One has to wonder how more seasoned officers with far more resources at their disposal failed to utilize such tactics or have success with the methods that they employed. Yet ironically, this young lieutenant on his first command is able to out-maneuver these aliens when he decides to take to the offensive and lull the enemy into a fairly passive mode where they don’t do much more than watch.
The aliens, while interesting, are given precious little to do other than occasionally destroy or blow something up. We have no idea why they are on earth and to be honest, why they arrived in such small force. If the idea was to conquer Earth, it was poorly planned. Yet if proper procedures were followed, their incursion could have been dealt with very early and easily with the resources at hand. But that would’ve made for a short movie.
What I found puzzling was how surprisingly light on action the movie was. Yes there were firefights but they were spread sparingly throughout the film. You do not have one grand epic battle against overwhelming odds, you do not have legions of enemy troops for the Navy to wade through. It was pretty much a here-it-is-take-it-or-leave it, ho-hum finale.
The film does have some good points with Hawaii as its main backdrop. I did like the fact that there were a lot of active and retired soldiers and sailors used in the filming of the picture. It is clear that the filmmakers wanted to honor the soldiers who have so gallantly served our nation. I just wish they could’ve given them a much better showcase, because truthfully you’ll find far more thrills and enjoyment busting out the actual Battleship game than sitting through the film.
There is a scene post-credits that does hint at possible future installments, but I kept asking myself one question, “Why?” Rumor has it that several years goes Steven Segal attempted to revive his big-screen career by pitching an Under Siege 3 to Universal. Segal supposedly pitched the idea that his character would be on a naval ship that encountered extraterrestrial menace. The studio passed on this idea and, if there’s any truth to the rumor, they should have passed on this idea when it came time to make Battleship.