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Milleen (47 KP) rated The Party in Books

Nov 14, 2018 (Updated Nov 14, 2018)  
TP
The Party
6
6.0 (1 Ratings)
Book Rating
Day has won critical acclaim for her three previous novels and this latest offering is an astute thriller that will appeal to a wide audience. The story revolves around old friendships, social climbing and a secret that could change everything, all over the course of an evening. Day has skilfully recreated the societal norms of the twenty-first century with her profound characters, astute observations and wit, adding levity to the myriad of insecurities that plague our modern world. You do have to wait to find out exactly what happened, but Day's foray into loyalty, anxiety and friendship makes it a thrilling read.
  
Hattie's summer in Newport doesn't go quite as planned when she finds herself as a social secretary to an upward climbing socialite. Add to that labor relations issues and a murder. Can Hattie figure out what is happening?

This was my introduction to the series, but I had no problems jumping in here. The trip back to the 1890's was interesting, and all the characters were very well developed. I just felt the pacing got off a couple of times. Other than that, I enjoyed it.

NOTE: I received an ARC of this book in exchange for my honest review.

Read my full review at <a href="http://carstairsconsiders.blogspot.com/2014/06/book-review-sense-of-entitlement-by.html">Carstairs Considers</a>.
  
Trouble In Paradise (1932)
Trouble In Paradise (1932)
1932 | Comedy, Drama
10.0 (1 Ratings)
Movie Favorite

"To use another alcohol metaphor, owning the Criterion DVD of Ernst Lubitsch’s endlessly effervescent 1932 masterpiece is like being able to uncork and savor the same bottle of expensive champagne over and over again. A love triangle among social-climbing riffraff and upper-class beauties (call it “The Thief, the Pickpocket, and the Perfume Executive”), with Herbert Marshall torn between the beautiful Miriam Hopkins and the stunning Kay Francis, Trouble in Paradise has the great advantage of being made before the Code. It’s as frank and scintillating as it is urbane and surprisingly touching, and it’s one of the rare American screen comedies to be completely comfortable with European sophistication. Peter Bogdanovich’s video introduction lucidly explains the meaning of the “Lubitsch touch.”"

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Hillbilly Elegy: A Memoir of a Family and Culture in Crisis
Hillbilly Elegy: A Memoir of a Family and Culture in Crisis
J.D. Vance | 2016 | Biography
10
8.2 (5 Ratings)
Book Rating
An untold story of white working-class poverty in the US
J. D. Vance's homage to his poverty-stricken, working class roots in America is essential reading for those attempting to understand how a person like Trump can end up in power.

Without attributing the 2016 election results to Vance and his family himself, the author paints a picture of a total disconnect between establishments and white working class voters. From education, to opportunities in climbing the social ladder, Vance can be seen as an exception due to the lack of outreach from these institutions.

His story can appear both depressing and uplifting at the same time. From experiencing trauma through a broken home, poverty, and an abusive addict mother, to having supportive grandparents who are able to push him into believing in himself. Vance breaks the mould eventually studying at Yale and becoming a venture capitalist. But his doubts in himself are ever present.

Vance, however, also blames 'hillbilly' culture and it's encouragement of social rot. Likewise, he recounts stories about lack of work ethic, and the notion of blaming others for their own misfortune. It highlights the need for stability in families in order for upward mobility.

It is a raw, emotional portrait of growing up in and eventually out of a poor rural community riddled by drug addiction and volatility.
  
The American Friend (1977)
The American Friend (1977)
1977 | Crime
8.0 (2 Ratings)
Movie Favorite

"Déclassé doubles being kinda a Ripley thing, The American Friend has a trashy yet seductive sister called Ripley’s Game, which, if you haven’t seen it, has John Malkovich and a very GoldenEye vibe. I watch both on regular rotation. But it’s really so wild that The American Friend is the older film, because where Ripley’s Game is like a classic Hollywood cash-in, The American Friend is a radical reinterpretation of the material. It says all the loud parts quiet in a way that deepens the pathos and significance of the Ripley cycle. Rather than being a social-climbing dandy, Dennis Hopper’s Ripley is a mumbling cowboy hipster—it’s maybe his most likable role. And Bruno Ganz’s Jonathan, who can so easily just be a pathetic sucker, is instead an existential hero. But for all its understatement and the arty languid pacing, when the film needs to be—as in the train scene—it’s as taut and calculated as Hitchcock. Oh man, and that stuff about the Beatles and Hamburg is so damn smart. It’s crazy that a director whose work is all over the place could produce a film so totally organic and emotionally satisfying. Honestly it’s not fair."

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Victoria &amp; Violet (Royal Maids #1)
Victoria & Violet (Royal Maids #1)
Rachel Brimble | 2022 | Romance
10
10.0 (1 Ratings)
Book Rating
VICTORIA & VIOLET is the first book in the Royal Maids series and what a start this is! We see Victoria in her early years, a free-spirited and strong-willed young lady. We also meet Violet, a maid in the queen's service and firmly under the thumb of her social-climbing, manipulative, abusive mother. When Violet starts her service to Victoria though, she becomes her own person - through trials and errors.

This novel is perfectly paced and full of amazing characters, brought to life by Ms. Brimble's writing style. The story is genteel, full of hope and love, and yet simultaneously shows how hard life can be in certain situations and circumstances.

Each of the characters is interesting and intriguing in their own ways - whether you like them or not! I loved the epilogue giving us an insight into how their lives are turning out, and I can't wait to read more in this series.

An excellent start and highly recommended by me.

** same worded review will appear elsewhere **

* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and the comments here are my honest opinion. *

Merissa
Archaeolibrarian - I Dig Good Books!
  
The Hole Opportunity
The Hole Opportunity
James Minter | 2011 | Humor & Comedy
7
7.0 (1 Ratings)
Book Rating
Colin Griggs is a farmer who tires of all the red tape and paperwork involved with traditional farming and decides to embark on a new venture - hole farming. Colin's lack of practicality is more than made up for by his wife Izzy who does her best to turn Colin's wild ideas into reality. When they win the contract to provide the holes for the newly refurbished local golf course, the future of Griggs Hole Farming seems assured. But not everything goes as expected...

This book is a good and well thought out farce in the mould of Tom Sharpe. There are misunderstandings and assumptions galore with a cast of characters designed to cause maximum friction between their personalities. The central concept - farming holes - means that no part of this can be taken seriously and is a delightfully surreal basis for the rest of the story to hang off of.

The book is essentially in three sections; the first concerns the setting up of Griggs Hole Farming and the golf course contract. Following this there are various accusations of attempted murder introducing the characters of the local reporter and various members of the police force. The third section involves the arrival of aristocracy to return the local stately home to its former glory, which requires several holes to be provided for the ornamental ponds.

I found the first and last thirds of the book humourous and witty, plenty of laugh out loud jokes and cringeworthy moments as befits a farce. The middle third I didn't enjoy anywhere near as much. I suspect this was mostly because people being arrested for attempted murder is not a very funny concept, even if the charges are obvouisly completely ridiculous and follow a bizarre series of events and assumptions. But once this part is over the third part returns to the form of the first with some terrific class snobbery and social climbing, the staple of many classic British comedies.

Overall this is an enjoyable book with plenty to recommend it. The middle section dropped a few marks for me
  
The Favourite (2018)
The Favourite (2018)
2018 | Biography, History
Quirky and original with strong performances and direction
Greek Director Yorgos Lanthimos is the director of such quirky, bizarre comedy/dramas as DOGTOOTH, THE LOBSTER and KILLING OF A SACRED DEER and his latest, THE FAVOURITE is no different, so when it was nominated for 10 Oscars, I thought I'd better go see what all the fuss was all about.

And I'm glad I did for THE FAVOURITE is a biting, funny, sarcastic, bizarre, intense and interesting Royal Court drama about the inner workings, back channel dealings and backstabbing social climbing in Queen Anne's court in England in the early 18th Century as seen through Lanthimos' camera lens - a lens that is different indeed.

Starring Oscar winners Rachel Weisz (THE CONSTANT GARDNER) and Emma Stone (LA LA LAND) in their Oscar nominated turns as cousins who vie for the attentions of Queen Anne (Olivia Colman, also Oscar nominated), it is the rare film that features 3 strong women who play off each other well and where each one is a full character in and of themselves - all 3 with strengths and weaknesses that make them real and compelling and performed by 3 strong actresses. Needless to say that each Oscar nod is well deserved.

But the real star of this film is the sensibilities and camera work of Lanthimos. He uses unusual camera angles, unusual angles and bizarre imagery to show the unreality of the court in relation to the real world around them and is a commentary on these people as much as it shows the action on the screen. This film is an artist with a true, unique vision and is one that, while not for everyone, is one that worked for me.

Lanthimos layers on a rich tapestry of story (by Oscar nominated Screenplay writers Deborah Davis and Tony McNamara) locations (by Oscar nominated Production Designers Fijona Crombie and Alice Felton), Costumes (by Oscar nominated costumer Sandy Powell) , editing (by Oscar nominated Yorgos Mavropsaridis), Cinematography (by Oscar nominated Robbie Ryan) and performances, direction and film.

I think you get the point - this film has become (rightfully so) a darling of the Awards season and is well worth checking out - while this film is not entirely successful in what it attempts to do, it is fun to watch the attempt and the strong performances, characters, direction, costumes, cinematography, etc...which more than makes up for any shortcomings in the story (especially the final act of the film).

Letter Grade: B+

7 1/2 (out of 10) stars and you can take that to the Bank(OfMarquis)
  
Assassin&#039;s Creed Revelations
Assassin's Creed Revelations
Action/Adventure
Assassin's Creed Revelations ties up the story of Ezio Auditore, Altair Ibn-La'Ahad, and Desmond Miles. The story in Revelations not only includes Ezio's quest to uncover the secrets of his order, but a romantic interest, and a complex political situation as well. You also get flashbacks of Altair's life and some brief optional excursions in Desmond's mind in the Animus, making for an intricate story.
 Somehow, it all fits together perfectly. Ezio's story seems to be the catalyst because his quest to find out more information about Altair ties itself to the social and political unrest in Constantinople. The romance between Sophia and Ezio is subtle and it is impressive how convincing they are and you find yourself believing that these two are falling in love with all the chaos around them. Overall, the story telling in Revelations is remarkable and the cinematic scenes are done right with fully developed characters in strongly written scenes.


A New City To Explore.....
   On a basic level, Revelations plays the same as the Assassin Creed games that came before. You're still accepting various missions that have you stalking, meeting, or killing targets. Some of the quests in Revelations do add to parts of the story, but more than a handful are time wasters or poorly constructed. However, the most exciting moments are Ezio exploring Constantinople and his discovery of clues about Altair's library. It's here where the "dungeon" sequences come into play. Similar to the Lairs of Romulus and the Assassin's Tombs, these excavations can take you on some fantastic adventures and these are some of the great highlights of the game.

Adventuring Is A Dangerous Business

  Even better are the chapters that feature Altair himself. Each major portion of the game includes a segment with the original assassin and players relive specific moments from his life from young to very old. Some of these missions feel slightly similar to some of Ezio's, but others are completely different. The variety keeps things from getting dull as well as the fact that they're very story driven. Some of Altair's memories even carry a certain weight and understanding of what Ezio is doing. As the game progresses, you begin to see similarities and differences between the two men, which makes the story an even more emotional and thought provoking experience.

 When it comes to gameplay, it's clear Ubisoft made a number of additions in terms of controls, weaponry, and the menu layout. The most noticeable change was a button layout change. Players can now directly access a secondary weapon (throwing knives, bombs,) in addition to a primary weapon (hidden blade, sword). This gives players more options, allowing for quick reactions during stealth missions as well as challenging combat scenes. Bombs become an extension of your combat options, offering three different categories. Choices of bombs range from standard smoke bombs to a bomb that shoots out coins luring dozens of peasants.



Climbing higher and higher....


The hook blade was also introduced, a feature playing on Ezio's hidden blade, that is perfect for zip lines and climbing to heights that seem almost unreachable. It becomes a universal tool in Revelations, for exploring the city and other locations as well as proving useful in close combat and assassination missions.


Hook blade, don't leave home without it.

 The only two parts of the game I found issue with were Den Defense and some of the game play as Desmond Miles. First of all, Den Defense really didn't add a lot to the experience of Revelations. In fact, it detracted from it. The menu is very clunky. Ezio stands on a rooftop near his headquarters as enemy troops march down the street attempting to damage the building so they can take it over. Players must install through a point and click cursor menu various barricades and a variety of assassins along the rooftops to fend off the attack. Controlling the deployment is really clunky and this mode does not mesh well with the game. Assassin's Creed's strength and focus is direct combat, not real time strategy. Frequently, I found myself fighting against overwhelming odds, which made the whole thing an irritating mess. If they bring Den Defense back, they definitely need to make a few changes and modifications to it.

 Now we come to Desmond. Desmond's sequences are completely optional in Revelations, most likely Ubisoft anticipating a divided reaction to the departure in game design. Desmond is in a coma, attempting to reclaim his mind within the Animus architecture and must navigate through Tron like worlds in first person perspective. He moves through these oddities by using two shapes of blocks he can create and place in the world. While I did like getting to hear some of Desmond's memories and his back story, I did not like the first person perspective. It's jarring at first, and it takes a lot of getting used to. I also suffer incredibly bad vertigo in first person game settings which is why I rarely play first person games. I found that while it was a bit unsettling at first, I did get used to Desmond's first person view sequences because thankfully, the camera did not bob up and down at weird angles. I could only play in brief bits however, because after a few minutes I found myself feeling quite nauseated. I truly wish his sequences had not been done in first person, but the scenes are well thought out and the puzzles actually play well. I also found myself a bit frustrated towards the end when once again, I got more questions than answers. I came to understand that they left it this way on purpose to make room for the forthcoming Assassin's Creed game in 2012, so I'll just have to wait.

 Multiplayer is augmented again in Revelations with various new modes, a variety of customization options, and a better interface along with a story mode that allows players to learn more about the Templars as they progress in the Abstergo facility. There are several modes that create unique gameplay with different match types. All of these build towards an ultimate goal which certainly rewards those who are used to focusing on a core storyline.

 Overall, Assassin's Creed Revelations gives a brilliant presentation of an intricate story line filled with gorgeous graphics, great voice acting, subtle yet powerful music, and great core gameplay. For me, this was the best Assassin's Creed yet and I know I will be playing through it again. If you've been following the stories of Altair and Ezio this far, you definitely need to see their last adventure. It's worth it.
  
Shadow Of The Tomb Raider
Shadow Of The Tomb Raider
2018 | Action/Adventure
It’s hard to believe that Lara Croft made her first appearance in a video game all the way back in 1996. Featuring cutting edge 3D polygon graphics and gameplay that would often be duplicated but never replicated, the game would go on to sell a whopping 7 million copies. Since that time there have been numerous sequels, culminating in a complete re-envisioning of the franchise in 2013. The new era of Lara Croft explores her origin story and how she ultimately became one of the toughest female characters to grace a PC or console screen.

Shadow of the Tomb Raider is the third installment in the reboot of the franchise. Lara is no longer a naïve, explorer in training, who struggles with the idea, much less the actual action, of killing a human being. The years have made her a more seasoned (and possibly more ruthless) tomb raider, and she has now blossomed into the badass character that she is known for. Her adventures will take her deep into Mexico and South America, where she is trying to stop the apocalypse that she had accidently set in motion when she acquired an ancient dagger. What follows is roughly a 12+ hour main story and several hours’ worth of side missions that help flesh out the story and the world around her. The best part is that the story has all the excitement and thrills you would get if you took an Indiana Jones movie and added some of the Mel Gibson drama Apocalypto, so buckle up and enjoy the ride.

Shadow of the Tomb Raider adds the social interaction that was largely missing in the previous installments. While there are still plenty of times when Lara will be out on her own, searching through ruins or trekking through the jungle, there are now several civilizations that Lara will be interacting with. Her adventures will take her to the ancient city of Paititi, where most of her interactions will be with the locals and the main antagonists to the trilogy, Trinity. It’s in the interactions where we really get to see Lara question not only her beliefs but also her actions when acquiring ancient artifacts. Many of the discussions revolve around what will happen if outsiders come and try to change their standard of living or force their own wills on the natives. These discussions cause Lara to reevaluate what she does for a living, and how her own actions have an impact far greater than she even realizes. The inclusion of so much interaction with other people brings a whole new dimension to the Tomb Raider world and it entrenches you in the story in a way that battling even the most dangerous tombs never could.

One of the most interesting levels in the game takes you back in time to when Lara was just a young girl. You get the opportunity to experience the world through the innocence of a child, and her own imagination as she explores her father’s mansion. It provides an interesting look into the events that would unfold during her impressionable years, and also helps to offer some additional insight into what drives her as an adult. It’s in this level, where you finally understand what fuels her desire and continues to push her forward.

Gameplay is largely the same as the previous titles, but they did add a few new interesting ways to traverse some of the more difficult terrain, such as the ability to rappel down cliffs or using a pick axe to traverse cave ceilings. Climbing, jumping and swinging are all handled very intuitively using the controller. Yes, there were times where I felt I was doing the right thing and fell to my death anyway, but at no time did I feel overly frustrated or blame the tight controls for my own missteps.

Swimming and diving play a far bigger role in Shadow than in the previous games. Long, deep caverns will require you to swim and find pockets of air to keep from drowning. There are even a few sequences where you will need to swim through plants to avoid the various eels and piranha that will kill you, and swimming through the plants is just as easy as it sounds. Thankfully I never felt these sequences played on for too long and they certainly added diversity to the levels. While generally swimming and diving in video games tend to be an exercise in frustration, I never felt that was the case here.

Stealth also plays a bigger role in this game and adds another key to your survival. The original 1996 game focused on your dual pistol wielding abilities to get you out of jams and in this game, you are rewarded with a subtler approach. Taking a nod from games such as Horizon Zero Dawn, you will now have plenty of opportunities for Lara to crouch in large grassy fields or cover herself in mud and hide amongst the vines and cliff walls to surprise and take down her enemies. You can now overcome many adversities utilizing only stealth, but don’t worry, if you prefer more upfront action, there are still the obligatory pistols, shotguns and machine guns you can use to dispatch foes. Stealth is just an added way to ensure that Lara saves her bullets for far bigger threats down the road.

Now for everyone’s favorite part…the tombs! What would Tomb Raider be without tombs and the challenges that come along with them? As you may have already guessed, all sorts of puzzles and booby traps await you on your journey. I found they kept a nice balance between challenging and entertaining and thankfully none of them were so obscure that you need to break out Google to overcome them. Another great addition to the game is that the player can now individually adjust the difficulty on puzzles and on combat. That means if you love combat but not the puzzles you can adjust them independently, which is something I wish far more games would take advantage of. Either way, there are plenty of challenging tombs where you can flex your tomb raiding muscles.

As your adventure progresses you will earn skill points that allow you to upgrade Lara with new abilities. There are three skill trees, each containing many different skills, where Lara can spend her points. The three trees are broken down into Seeker, Warrior and Scavenger and Lara can be upgraded when she arrives at a basecamp. A few of these upgraded skills are longer swim times, multiple stealth takedowns, and the ability to shoot two enemies simultaneously. It’s always exciting to upgrade your character and see how the gameplay changes with new your abilities. This game is no exception and the upgrades you choose can really enhance your experience.

Graphically, Lara has never looked better. I played the game on my Xbox One X in 4K and the environments were awe inspiring. The lush jungle almost jumps off the screen and the character models are some of the best I’ve seen in recent memory. Of course, all this beauty wouldn’t mean much if there were stutters and lags and thankfully I never noticed a single frame drop while playing the game in all its 4K glory. Shadow of the Tomb Raider feels like you are part of a high budget, summer blockbuster and at times it was difficult to determine the difference between a cutscene or live game play (in a “wow, this is incredible!” way). The acting was also top notch and Camilla Luddington once again does an outstanding job delivering her lines, even making some of the corniest statements endearing. Every aspect of this game is the best of the best and you will be hard pressed to find an area of the game that was lacking.

Shadow of the Tomb Raider in an amazing accomplishment and easily my favorite game of the series. I’d even go as far as saying that I enjoyed it more than Uncharted 2, which is a true testament to how much I loved this game. Not only does the story have a heart and completely engages the player but it’s thrilling and there is non-stop adventure until the very end. While this certainly could be the last game in the rebooted series, I truly hope it’s not as I already want to play another. I highly recommend picking this game up. As soon as you knock over your first pot, you will be happy that you did!

What I liked: Stunning graphics, Incredible voice acting, Blockbuster feel

What I liked less: Occasional areas where it was unclear where to go next