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Molly J (Cover To Cover Cafe) (106 KP) rated Eat, Live, Thrive, Diet in Books
Mar 26, 2019
As some one who was recently diagnosed with food allergies, I knew my diet would have to change. It did. But not in a way I wanted. I was suddenly giving up hope because it was so hard to find food I could eat, food I would enjoy. But, then, not long ago, I received this book. It’s a self help book called Eat Live Thrive Diet.
Since I’m pushing 40, I know my lifestyle isn’t the greatest, but this book. This book is amazing for helping me. There are things in this book to help with boosting your metabolism late in life, for dieting without the big E word mixed in. There are amazing elements to this book that will make you feel refreshed, awake, healthier. I loved, too, that this book had some recipes in it that I could actually use because it uses things like coconut oil or milk, versus the dairy milk that I’m allergic to.
As an added bonus, this 4 star worthy book has a website to go with it, where you register your email and boom. You’ve got other elements beyond the book that these two talented ladies created. Definitely a life gamechanger in my opinion! If you want a fantastically put together self help book, grab this one. You will not be disappointed! I look forward to seeing what these ladies hand us in the future!
*I received a complimentary copy of this book from Waterbrook Press and was under no obligation to post a review, positive or negative.*
Since I’m pushing 40, I know my lifestyle isn’t the greatest, but this book. This book is amazing for helping me. There are things in this book to help with boosting your metabolism late in life, for dieting without the big E word mixed in. There are amazing elements to this book that will make you feel refreshed, awake, healthier. I loved, too, that this book had some recipes in it that I could actually use because it uses things like coconut oil or milk, versus the dairy milk that I’m allergic to.
As an added bonus, this 4 star worthy book has a website to go with it, where you register your email and boom. You’ve got other elements beyond the book that these two talented ladies created. Definitely a life gamechanger in my opinion! If you want a fantastically put together self help book, grab this one. You will not be disappointed! I look forward to seeing what these ladies hand us in the future!
*I received a complimentary copy of this book from Waterbrook Press and was under no obligation to post a review, positive or negative.*
Shadow is a beautifully written tale of people looking for happiness. The books opens with a small boy waiting for his mother to come and get him from a shed where he is waiting. He has been waiting so long the batteries have worn out on the cassette player he has which reads him his story book. Eventually the boy is found and it appears his mother has abandoned him at an amusement park. The story then shifts to the family of a renowned author as they find out about the death of their old maid.
Dont be fooled by this opening as I was, there are many twists and turns within this book which take the tale in directions I was not expecting. I always worry when reading a book that has been translated from its original langue, that some of the more subtle meanings may be lost. However with this book I do not feel that I lost and depth or beauty. And whilst there was nothing that stood out in the way of errors or typos the only part I feel that let it down was the ending. Personally it just felt like everything had got really going and then it was done. On the plus side it also meant nothing felt dragged out or overly fluffed.
I would definitely recommend this book and it may be liked by those who enjoyed books such as [b:Spilt Milk|18692830|Spilt Milk|Amanda Hodgkinson|https://d.gr-assets.com/books/1386845140s/18692830.jpg|26541040]or [b:Purge|11163458|Purge|Sofi Oksanen|https://d.gr-assets.com/books/1327881261s/11163458.jpg|3426310]. I want to give it more than 3 stars but I personally need to feel more, and I always use the guidance phase and whilst I liked it I didnt really like it. This is in basic terms, a simple story of life and its issues with unexpected twists which test the characters in ways many people hope never to be tested by.
Dont be fooled by this opening as I was, there are many twists and turns within this book which take the tale in directions I was not expecting. I always worry when reading a book that has been translated from its original langue, that some of the more subtle meanings may be lost. However with this book I do not feel that I lost and depth or beauty. And whilst there was nothing that stood out in the way of errors or typos the only part I feel that let it down was the ending. Personally it just felt like everything had got really going and then it was done. On the plus side it also meant nothing felt dragged out or overly fluffed.
I would definitely recommend this book and it may be liked by those who enjoyed books such as [b:Spilt Milk|18692830|Spilt Milk|Amanda Hodgkinson|https://d.gr-assets.com/books/1386845140s/18692830.jpg|26541040]or [b:Purge|11163458|Purge|Sofi Oksanen|https://d.gr-assets.com/books/1327881261s/11163458.jpg|3426310]. I want to give it more than 3 stars but I personally need to feel more, and I always use the guidance phase and whilst I liked it I didnt really like it. This is in basic terms, a simple story of life and its issues with unexpected twists which test the characters in ways many people hope never to be tested by.
Lyndsey Gollogly (2893 KP) rated Some Will Not Sleep: Selected Horrors in Books
Jun 22, 2021
90 of 250
Kindle
Some Will Not Sleep: selected horrors
By Adam Nevill
Once read a review will be written via Smashbomb and link posted in comments
A bestial face appears at windows in the night.
In the big white house on the hill angels are said to appear.
A forgotten tenant in an isolated building becomes addicted to milk.
A strange goddess is worshipped by a home-invading disciple.
The least remembered gods still haunt the oldest forests.
Cannibalism occurs in high society at the end of the world.
The sainted undead follow their prophet to the Great Dead Sea.
A confused and vengeful presence occupies the home of a first-time buyer.
In ghastly harmony with the nightmarish visions of the award-winning writer's novels, these stories blend a lifelong appreciation of horror culture with the grotesque fascinations and childlike terrors that are the author's own.
So I wrote a few notes on each story that I enjoyed!
They are just little rambling I’m far from a in depth critic!
1. Where Angels come in
I’ve read this before and it it’s stuck with me for some reason. We all had that one house as kids that spooked us, only luckily mine was never full of creepy things.
2. The Original Occupant
A man determined to spend time in a Swedish forest finds himself disturbing a sacred ritual only to disappear after writing a frantic letter to his friends. After a search of the house and forest he’s never seen again! Really good and quite creepy never mess with someone’s sacred alter!
3. Mother’s Milk
Well that’s just made my stomach turn! A man thinks he’s found lodgings and a job finds himself turned into a milk fiend the source of the milk is definitely an interesting one.
4. Yellow Teeth
An old friend comes to visit and never leaves. This was creepy I’d just hate having someone around me that filthy and smelly.
5. Pig Thing
A strange little piggy tale after a family move to New Zealand
6. What God have Wrought
This follows a soldier searching across desert for the creature that holds his sister! For some reason this didn’t grab me.
7. Doll Hands
This is what will happen when the world comes to an end the over privileged using the poor souls as meat! Quite chilling!
8. To Forget and be Forgotten
I loved this! It reminded me of his Apartment 16 which is a book I fell totally in love with and the first book I read of Adams and this was in that style. A lot of the paragraphs struck home with me especially at the start! Solitude is something we all seek at some point and being around people can be taxing.
9. The Ancestors
This is the second time I’ve read this and it still creeps me out! A little girl makes friends with a ghost and some toys that have dark intentions and definitely dislike parents!
10.!The Age of Entitlement
11. Florrie
Another brilliant short! I think a good cleansing of all newly brought houses is in order to prevent this!
Overall I absolutely love his writing style each story even ones I didn’t quite click with transports you to that scene you’re reading. I’m building a steady collection of Adams books I highly recommend anyone of them!
Kindle
Some Will Not Sleep: selected horrors
By Adam Nevill
Once read a review will be written via Smashbomb and link posted in comments
A bestial face appears at windows in the night.
In the big white house on the hill angels are said to appear.
A forgotten tenant in an isolated building becomes addicted to milk.
A strange goddess is worshipped by a home-invading disciple.
The least remembered gods still haunt the oldest forests.
Cannibalism occurs in high society at the end of the world.
The sainted undead follow their prophet to the Great Dead Sea.
A confused and vengeful presence occupies the home of a first-time buyer.
In ghastly harmony with the nightmarish visions of the award-winning writer's novels, these stories blend a lifelong appreciation of horror culture with the grotesque fascinations and childlike terrors that are the author's own.
So I wrote a few notes on each story that I enjoyed!
They are just little rambling I’m far from a in depth critic!
1. Where Angels come in
I’ve read this before and it it’s stuck with me for some reason. We all had that one house as kids that spooked us, only luckily mine was never full of creepy things.
2. The Original Occupant
A man determined to spend time in a Swedish forest finds himself disturbing a sacred ritual only to disappear after writing a frantic letter to his friends. After a search of the house and forest he’s never seen again! Really good and quite creepy never mess with someone’s sacred alter!
3. Mother’s Milk
Well that’s just made my stomach turn! A man thinks he’s found lodgings and a job finds himself turned into a milk fiend the source of the milk is definitely an interesting one.
4. Yellow Teeth
An old friend comes to visit and never leaves. This was creepy I’d just hate having someone around me that filthy and smelly.
5. Pig Thing
A strange little piggy tale after a family move to New Zealand
6. What God have Wrought
This follows a soldier searching across desert for the creature that holds his sister! For some reason this didn’t grab me.
7. Doll Hands
This is what will happen when the world comes to an end the over privileged using the poor souls as meat! Quite chilling!
8. To Forget and be Forgotten
I loved this! It reminded me of his Apartment 16 which is a book I fell totally in love with and the first book I read of Adams and this was in that style. A lot of the paragraphs struck home with me especially at the start! Solitude is something we all seek at some point and being around people can be taxing.
9. The Ancestors
This is the second time I’ve read this and it still creeps me out! A little girl makes friends with a ghost and some toys that have dark intentions and definitely dislike parents!
10.!The Age of Entitlement
11. Florrie
Another brilliant short! I think a good cleansing of all newly brought houses is in order to prevent this!
Overall I absolutely love his writing style each story even ones I didn’t quite click with transports you to that scene you’re reading. I’m building a steady collection of Adams books I highly recommend anyone of them!
Lucy Buglass (45 KP) rated Jurassic World: Fallen Kingdom (2018) in Movies
Jun 20, 2019
Life Finds A Way
After really enjoying Jurassic World back in 2015, I was excited when they announced that a sequel was in the works. I felt optimistic about it because the ending of Jurassic World left it wide open for a story continuation, and I didn’t feel like they were just making a new one to milk a franchise. It’s no surprise that I can be hugely critical of sequels, but I was willing to give this one a fighting chance.
Jurassic World: Fallen Kingdom is set three years after the destruction of the Jurassic World park, and characters are faced with the dilemma of what to do now a volcano on the island is beginning to erupt. It’s a huge moral dilemma: let the dinosaurs die again, or move them to a safe location where they can thrive. Ultimately, Claire and Owen end up back on Isla Nublar with the help of a rescue team to round up the dinosaurs. As you can expect, things don’t go according to plan and we soon realise the rescue team has other, darker intentions.
Whilst this film is not the strongest in the franchise, it’s still an enjoyable watch. I wasn’t expecting it to be as thought provoking as it was, which was a pleasant surprise. I felt like the storyline had a lot of depth to it, and a lot of emotional moments too. One thing I really love about the Jurassic franchise is how they make you connect and feel emotions towards CGI dinosaurs. You know they aren’t real, yet you get so invested in the narrative that you quickly forget. In Jurassic World: Fallen Kingdom we see some familiar dinosaurs from the previous films, as well as some new ones too. In classic Jurassic nature, we also see a brand new dinosaur that humans thought was a good idea to create… for some reason.
Another thing that surprised me was the horror-like elements that were present in the film. Without giving too much away, there’s a couple of scenes that are very reminiscent of classic horror and plummets the film into a much darker, creepier atmosphere. These scenes were incredibly well done and didn’t feel out of place, even though they could’ve easily felt too jarring. It was fun to witness the franchise experimenting with this, and enhances the scary side of the dinosaurs. There’s some really impressive shots during these scenes too, that emphasises the imposing nature of these creatures.
My biggest criticism of this film is that I felt like too much was going on, and consequently the narrative felt rushed. Despite it running at just over 2 hours, I almost felt like we needed another half hour to properly tell the story without glossing over some really important plot points. The main narrative was paced okay but then we had random side storylines that seemed unnecessary and just left me confused more than anything. It’s a shame they tried to cram so much into such a short space of time as there was no need to do that.
Long time fans of Jurassic Park should definitely give this a go as I think it’s a solid entry into the franchise, though it doesn’t do enough to ascend above its predecessors. It’s what I’ve described as a “fun, Monday night film” to people who’ve asked, so if you’re looking for a visually impressive blockbuster with loud roars and some creepy elements, this film is perfect for you.
https://lucygoestohollywood.com/2018/06/24/life-finds-a-way-jurassic-world-fallen-kingdom-review/
Jurassic World: Fallen Kingdom is set three years after the destruction of the Jurassic World park, and characters are faced with the dilemma of what to do now a volcano on the island is beginning to erupt. It’s a huge moral dilemma: let the dinosaurs die again, or move them to a safe location where they can thrive. Ultimately, Claire and Owen end up back on Isla Nublar with the help of a rescue team to round up the dinosaurs. As you can expect, things don’t go according to plan and we soon realise the rescue team has other, darker intentions.
Whilst this film is not the strongest in the franchise, it’s still an enjoyable watch. I wasn’t expecting it to be as thought provoking as it was, which was a pleasant surprise. I felt like the storyline had a lot of depth to it, and a lot of emotional moments too. One thing I really love about the Jurassic franchise is how they make you connect and feel emotions towards CGI dinosaurs. You know they aren’t real, yet you get so invested in the narrative that you quickly forget. In Jurassic World: Fallen Kingdom we see some familiar dinosaurs from the previous films, as well as some new ones too. In classic Jurassic nature, we also see a brand new dinosaur that humans thought was a good idea to create… for some reason.
Another thing that surprised me was the horror-like elements that were present in the film. Without giving too much away, there’s a couple of scenes that are very reminiscent of classic horror and plummets the film into a much darker, creepier atmosphere. These scenes were incredibly well done and didn’t feel out of place, even though they could’ve easily felt too jarring. It was fun to witness the franchise experimenting with this, and enhances the scary side of the dinosaurs. There’s some really impressive shots during these scenes too, that emphasises the imposing nature of these creatures.
My biggest criticism of this film is that I felt like too much was going on, and consequently the narrative felt rushed. Despite it running at just over 2 hours, I almost felt like we needed another half hour to properly tell the story without glossing over some really important plot points. The main narrative was paced okay but then we had random side storylines that seemed unnecessary and just left me confused more than anything. It’s a shame they tried to cram so much into such a short space of time as there was no need to do that.
Long time fans of Jurassic Park should definitely give this a go as I think it’s a solid entry into the franchise, though it doesn’t do enough to ascend above its predecessors. It’s what I’ve described as a “fun, Monday night film” to people who’ve asked, so if you’re looking for a visually impressive blockbuster with loud roars and some creepy elements, this film is perfect for you.
https://lucygoestohollywood.com/2018/06/24/life-finds-a-way-jurassic-world-fallen-kingdom-review/
Jamie Towell Cook (13 KP) rated the PlayStation 4 version of Kingdom Hearts III in Video Games
Apr 6, 2020
Contains spoilers, click to show
Kingdom Hearts 3 is the long anticipated third part officially in the series. It started back in 2002 and now in 2019 we finally have the 3rd (and allegedly) final part of what is Sora and his friends story. In this time we have travelled to many beloved Disney classics from Mount Olympus to Neverland and for some bizarre reason we even went to Tarzan's world. During all of this Sora is learning how to be the Keyblade wielder and defend all the worlds from the threat of the darkness. On his journey he meets many familiar faces ranging from final fantasy characters such as Cloud, Tidus and Vivi to famous disney heroes such as Ariel, Beast, Jack Skellington.
Unfortunalty since it began in 2002 Kingdom Hearts became a jumbled mess jumping on different consoles along the way. It may have begun as a PlayStation game but soon after there was a spin off for the game boy advance and another for the psp and another for the nintendo ds. Releasing titles that actually continue the plot from the original game on various different consoles and expecting fans to just role with that and keep up, well thats not exactly the best of ideas! Luckily the story so far has been released and rereleased and rererereleased so that fans can figure out just what the hell is actually going on in this either brilliantly masterminded tale or a way for the game producers to milk the franchise for all its worth. I'll let you decide that one.
So any ways, with a whopping 14 years between KH2 and KH3 a lot has changed within the Disney world and with their new corporate purchases a lot of people had questions about what would we see in a new Kingdom Hearts. Would the new game feature any worlds from Marvel? Would we see something from the Muppet Show? Maybe Star Wars? The answer to this was a big fat no. They were going to keep it old school Disney......although by old school Disney that didn't have the same meaning as what I thought it would. Instead of the familiar faces we have grown accustomed to there is no Halloween Town, no Neverland, no Atlantica (Thank god, good call on that one) instead we visit new realms, draining whatever is left from the Frozen franchise and travelling to worlds such as Arendale, San Frantokyo and some other Disney Pixar worlds. Now i'm not saying there is anything wrong with these worlds because they are beautiful and stunning and fun to play through. Couldn't they have at least tried to feature some golden oldies as well. Something else that i noticed that as well that made me feel disappointed in this release was the lack of final fantasy characters, minus a very brief glimpse of 2 characters as statues thats pretty much it.
The story itself is appealing as it continues the tales of Sora, Ventus and Roxas and ultimately brings the trios story to a (almost) conclusion. The voice acting for the kingdom hearts series will never win any awards and in some areas is just hands down terrible but, as it plays out you notice it a lot less and just want to see where its all headed.
The gameplay is as it has always been, if its not broke don't fix it. There are a few additions though. Kingdom Hearts 1 had abilities, in kingdom hearts 2 we seen this become built upon by fusion. This was a way of fusing Sora's abilities with either Donald or Goofy and eventually both. Leading to Wisdom mode, which was magic based. Valour mode, which was strength and defence based. Master, which, yes you guessed it, is a mix of all the above. Limit mode, which brings Sora's abilities to the spotlight. Then you had Final form which was basically a combination of Limit and Master and finally there was anti form, this turned Sora into a heartless version of himself with attacks and abilities to match. These were all scrapped in Kingdom Hearts 3 to make way for attractions, which is an attack based on Disneyworld theme park attractions. There are also attacks based on whose in your team as well. As fun as these are in the beginning, they get old and repetitive fast. The summons have never really played a main part in the Kingdom Hearts series since its first release and KH3 makes that very apparent again, with what i thought was a very lackluster 5 summons in the form of Ariel, Ralph, Stitch, Simba and a dream eater from Kingdom Hearts own series. I mean come on, wheres Mushu? Genie? Bambi? Dumbo? Tinkerbell? Why aren't there any new ones? They could have played up new Pixar entries such as Bolt or Up, even The Incredibles.
The other feature that is new and unique to KH3 is the ability to transform the Keyblade. Now picking up a new keyblade isn't just about the stat boosts, they each feature something different and unique. Without giving too much away, all i can really say about this is the additions to turn your weapon in to such things as shields, blasters and other random creations based on the worlds they are related to is actually a brilliant concept and makes up for the drive form that was taken from KH2 and not featured again.
I really hope that Square Enix are planning on releasing some decent DLC for KH3. Hopefully in the form of some old Disney worlds, a coliseum and some extra story with old familiar faces. Because it is definitely needed.
The Gummi ship does manage to make a come back (yet again). I would like to say something positive about this because it does seem like a lot of work went into making this feel like a more relevant part of the game but, the controls take a bit of figuring out and there is no real need for it other than it being a mini game really.
If Square Enix does add some DLC that adds worlds, characters, keyblades and modes. Then i honestly believe they could boost the game from being a good game to an amazing game. Just listen to the fans, hear what they want and deliver.
I wish i had better news for Kingdom Hearts fans. Especially those who have waited those 14 years but i am judging this game harshly because of my love for the series and the length of time it has been under development.
Unfortunalty since it began in 2002 Kingdom Hearts became a jumbled mess jumping on different consoles along the way. It may have begun as a PlayStation game but soon after there was a spin off for the game boy advance and another for the psp and another for the nintendo ds. Releasing titles that actually continue the plot from the original game on various different consoles and expecting fans to just role with that and keep up, well thats not exactly the best of ideas! Luckily the story so far has been released and rereleased and rererereleased so that fans can figure out just what the hell is actually going on in this either brilliantly masterminded tale or a way for the game producers to milk the franchise for all its worth. I'll let you decide that one.
So any ways, with a whopping 14 years between KH2 and KH3 a lot has changed within the Disney world and with their new corporate purchases a lot of people had questions about what would we see in a new Kingdom Hearts. Would the new game feature any worlds from Marvel? Would we see something from the Muppet Show? Maybe Star Wars? The answer to this was a big fat no. They were going to keep it old school Disney......although by old school Disney that didn't have the same meaning as what I thought it would. Instead of the familiar faces we have grown accustomed to there is no Halloween Town, no Neverland, no Atlantica (Thank god, good call on that one) instead we visit new realms, draining whatever is left from the Frozen franchise and travelling to worlds such as Arendale, San Frantokyo and some other Disney Pixar worlds. Now i'm not saying there is anything wrong with these worlds because they are beautiful and stunning and fun to play through. Couldn't they have at least tried to feature some golden oldies as well. Something else that i noticed that as well that made me feel disappointed in this release was the lack of final fantasy characters, minus a very brief glimpse of 2 characters as statues thats pretty much it.
The story itself is appealing as it continues the tales of Sora, Ventus and Roxas and ultimately brings the trios story to a (almost) conclusion. The voice acting for the kingdom hearts series will never win any awards and in some areas is just hands down terrible but, as it plays out you notice it a lot less and just want to see where its all headed.
The gameplay is as it has always been, if its not broke don't fix it. There are a few additions though. Kingdom Hearts 1 had abilities, in kingdom hearts 2 we seen this become built upon by fusion. This was a way of fusing Sora's abilities with either Donald or Goofy and eventually both. Leading to Wisdom mode, which was magic based. Valour mode, which was strength and defence based. Master, which, yes you guessed it, is a mix of all the above. Limit mode, which brings Sora's abilities to the spotlight. Then you had Final form which was basically a combination of Limit and Master and finally there was anti form, this turned Sora into a heartless version of himself with attacks and abilities to match. These were all scrapped in Kingdom Hearts 3 to make way for attractions, which is an attack based on Disneyworld theme park attractions. There are also attacks based on whose in your team as well. As fun as these are in the beginning, they get old and repetitive fast. The summons have never really played a main part in the Kingdom Hearts series since its first release and KH3 makes that very apparent again, with what i thought was a very lackluster 5 summons in the form of Ariel, Ralph, Stitch, Simba and a dream eater from Kingdom Hearts own series. I mean come on, wheres Mushu? Genie? Bambi? Dumbo? Tinkerbell? Why aren't there any new ones? They could have played up new Pixar entries such as Bolt or Up, even The Incredibles.
The other feature that is new and unique to KH3 is the ability to transform the Keyblade. Now picking up a new keyblade isn't just about the stat boosts, they each feature something different and unique. Without giving too much away, all i can really say about this is the additions to turn your weapon in to such things as shields, blasters and other random creations based on the worlds they are related to is actually a brilliant concept and makes up for the drive form that was taken from KH2 and not featured again.
I really hope that Square Enix are planning on releasing some decent DLC for KH3. Hopefully in the form of some old Disney worlds, a coliseum and some extra story with old familiar faces. Because it is definitely needed.
The Gummi ship does manage to make a come back (yet again). I would like to say something positive about this because it does seem like a lot of work went into making this feel like a more relevant part of the game but, the controls take a bit of figuring out and there is no real need for it other than it being a mini game really.
If Square Enix does add some DLC that adds worlds, characters, keyblades and modes. Then i honestly believe they could boost the game from being a good game to an amazing game. Just listen to the fans, hear what they want and deliver.
I wish i had better news for Kingdom Hearts fans. Especially those who have waited those 14 years but i am judging this game harshly because of my love for the series and the length of time it has been under development.
Charlie Cobra Reviews (1840 KP) rated the Nintendo Switch version of Secret Neighbor in Video Games
Sep 4, 2021
The Concept (1 more)
Playing as the Neighbor
Balancing, the Neighbor is too OP (1 more)
Playing as a kid isn't very fun
Fun And Intriguing Concept But Suffers From Balancing Issues
Secret Neighbor is a multiplayer Social/Horror game developed by Hologryph and published by tinyBuild Games. It is a spin-off of the Hello Neighbor franchise/series and is available on Nintendo Switch, Xbox One, and PC. Secret Neighbor was initially released in October 2019 and just recently on August 26th 2021 for Nintendo Switch. The game supports up to 6 players who must work as a group to unlock the basement. Just one catch, one of you is the Neighbor in disguise.
I have to say first off that this kind of game is not something that I would normally play. I think my favorite games to play are FPS's, RPG's and probably fighting or adventure games. That being said, I'm also an OG gamer who have been playing games for over 30 years since Super Mario Bros. on the NES. So I've played all kinds of different kind of games and have definitely found some that were more fun than I thought they would be. This was not one of them. The game has an easy enough concept that I didn't understand at first but after reading about the game it's based off of, it makes sense. The game Hello Neighbor is kind of like a kid's version of the movie Disturbia. Your Shia LeBeouf and need to get into your Neighbor's basement after witnessing something suspicious and disturbing.
However in this game Secret Neighbor, your not on your own. You have a group of neighborhood kids, your friends, who are there to help get into the basement too. Your job is to work together to sneak around the house and collect the keys that unlock the basement door. You can use perks and abilities unique to each class of characters. For example the detective starts with a photo of a key location, while the bagger has an extra item slot. There are six different characters altogether and you can cooperate by teaming up and staying together or splitting up and exploring alone. What could go wrong right? Well that's where the secret in Secret Neighbor comes to play. One of you is a traitor, the Neighbor in disguise. As the neighbor your job is to stop the intruders by capturing them all. You can transform in and out of your disguise and also setup traps. There are a couple of different game modes as well as a level editor for you to create your own maze and invite friends to play.
So I went into this game with low expectations. Like I said, I'm not that big a fan of this genre or style type of game but I've heard good things about similar games like Dead by Daylight and Among Us which share some characteristics with this game, so I said why not. So going into the game right away I realized there was a learning curve. As I was trying to learn the controls and figure out what was what, I was immediately scooped up by the Neighbor and game over. This game can be really frustrating for new players in that way. Kind of reminded me of some games that are Battle Royale, like Apex because once you are captured by the Neighbor, it's game over. You can stay and watch the game and see if any of the kids make it or if the Neighbor captures everybody and win, or you can choose to leave the game without penalty. I chose to start a new game because I was determined to do better.
The controls are actually really simple, so it's not real confusing or hard to learn. You have two slots for items, and start off with the flashlight. It's like your best friend because of how dark the lighting is in the game. You can pick up items along the way, random things you can throw like boxes, milk cartons, potted plants, etc... You can also pick up more important items like key cards and keys. The key cards get you into restricted rooms and the keys unlock the basement which is where you need to go to win the game. I think this game is really unbalanced. On way play through a player didn't even try being sneaky and just transformed into the Neighbor and captured us all. There wasn't even anything we could do about it. Then on another play through I was actually with some competent or experienced players who were finding keys right away. The problem this game faces, is the same every cooperative game faces, which is nobody works together. The Neighbor has the edge every time. I played a game where there were some really good players who knew how to throw items really good and would rescue each other and the other players from the Neighbor but he still won and captured everyone.
The concept was interesting and sounded cool. To me it seemed something like Among Us, where you got to figure out who the Neighbor is because it's secretly one of the group and they will use that to capture everyone in secret without revealing their identity. As far as playability however, that isn't usually how it goes down and I feel the game suffers from balance issues making it not as fun as it could be. When you're the Neighbor it can be extremely fun but as the kids not so much. The graphics were good and I liked the character designs and the enviroments. It had it's own weird charm kind of like the movie Coraline. A little bit creepy and strange but not bad. There are some bad animations that happen here and there and things that don't go as smooth as they should. For example, sometimes you can close a door and someone will walk right through it. I also sat and watched as someone playing as the Neighbor couldn't capture someone hiding in a wardrobe because they kept closing the door or they kept closing the door on accident trying to capture the kid. It happened for like 3 minutes and eventually the Neighbor moved on. I also didn't like the speed movement as you walked around, I think you could push in on the control stick to run but it didn't seem that much faster or last for that long.
The sound was great. I particularly liked the little guitar riff when waiting for a game to load up. The sound effects for actions in the game were adequate and the voice overs fit the characters but nothing that really stood out. The game definitely has its moments and can be pretty fun at times. I really enjoyed playing as the Neighbor. To sneak around as a kid and then transform into the Neighbor when you're alone in a room and capture them, then transform back and rejoin the group is thrilling. But lack of team work and communication makes most playthrough as a kid very frustrating. Playing as the detective lets you find keys easier, playing as the bagger helps you hold an extra item, but nothing really helped to escape the clutches of the Neighbor. I think one of the characters the Brave class is supposed to make escape easier but when I played as her it didn't really help. Maybe if the game had a story mode I would be more invested in it but since it was just multiplayer it got pretty repetitive and not as fun rather quickly. I would say that this game isn't for everybody but if it sounds like something similar to a game you've liked playing before, then I can see you picking it up and playing for a couple of hours here and there. As such I would say it has a moderate replay value. I give this game a 6/10.
I have to say first off that this kind of game is not something that I would normally play. I think my favorite games to play are FPS's, RPG's and probably fighting or adventure games. That being said, I'm also an OG gamer who have been playing games for over 30 years since Super Mario Bros. on the NES. So I've played all kinds of different kind of games and have definitely found some that were more fun than I thought they would be. This was not one of them. The game has an easy enough concept that I didn't understand at first but after reading about the game it's based off of, it makes sense. The game Hello Neighbor is kind of like a kid's version of the movie Disturbia. Your Shia LeBeouf and need to get into your Neighbor's basement after witnessing something suspicious and disturbing.
However in this game Secret Neighbor, your not on your own. You have a group of neighborhood kids, your friends, who are there to help get into the basement too. Your job is to work together to sneak around the house and collect the keys that unlock the basement door. You can use perks and abilities unique to each class of characters. For example the detective starts with a photo of a key location, while the bagger has an extra item slot. There are six different characters altogether and you can cooperate by teaming up and staying together or splitting up and exploring alone. What could go wrong right? Well that's where the secret in Secret Neighbor comes to play. One of you is a traitor, the Neighbor in disguise. As the neighbor your job is to stop the intruders by capturing them all. You can transform in and out of your disguise and also setup traps. There are a couple of different game modes as well as a level editor for you to create your own maze and invite friends to play.
So I went into this game with low expectations. Like I said, I'm not that big a fan of this genre or style type of game but I've heard good things about similar games like Dead by Daylight and Among Us which share some characteristics with this game, so I said why not. So going into the game right away I realized there was a learning curve. As I was trying to learn the controls and figure out what was what, I was immediately scooped up by the Neighbor and game over. This game can be really frustrating for new players in that way. Kind of reminded me of some games that are Battle Royale, like Apex because once you are captured by the Neighbor, it's game over. You can stay and watch the game and see if any of the kids make it or if the Neighbor captures everybody and win, or you can choose to leave the game without penalty. I chose to start a new game because I was determined to do better.
The controls are actually really simple, so it's not real confusing or hard to learn. You have two slots for items, and start off with the flashlight. It's like your best friend because of how dark the lighting is in the game. You can pick up items along the way, random things you can throw like boxes, milk cartons, potted plants, etc... You can also pick up more important items like key cards and keys. The key cards get you into restricted rooms and the keys unlock the basement which is where you need to go to win the game. I think this game is really unbalanced. On way play through a player didn't even try being sneaky and just transformed into the Neighbor and captured us all. There wasn't even anything we could do about it. Then on another play through I was actually with some competent or experienced players who were finding keys right away. The problem this game faces, is the same every cooperative game faces, which is nobody works together. The Neighbor has the edge every time. I played a game where there were some really good players who knew how to throw items really good and would rescue each other and the other players from the Neighbor but he still won and captured everyone.
The concept was interesting and sounded cool. To me it seemed something like Among Us, where you got to figure out who the Neighbor is because it's secretly one of the group and they will use that to capture everyone in secret without revealing their identity. As far as playability however, that isn't usually how it goes down and I feel the game suffers from balance issues making it not as fun as it could be. When you're the Neighbor it can be extremely fun but as the kids not so much. The graphics were good and I liked the character designs and the enviroments. It had it's own weird charm kind of like the movie Coraline. A little bit creepy and strange but not bad. There are some bad animations that happen here and there and things that don't go as smooth as they should. For example, sometimes you can close a door and someone will walk right through it. I also sat and watched as someone playing as the Neighbor couldn't capture someone hiding in a wardrobe because they kept closing the door or they kept closing the door on accident trying to capture the kid. It happened for like 3 minutes and eventually the Neighbor moved on. I also didn't like the speed movement as you walked around, I think you could push in on the control stick to run but it didn't seem that much faster or last for that long.
The sound was great. I particularly liked the little guitar riff when waiting for a game to load up. The sound effects for actions in the game were adequate and the voice overs fit the characters but nothing that really stood out. The game definitely has its moments and can be pretty fun at times. I really enjoyed playing as the Neighbor. To sneak around as a kid and then transform into the Neighbor when you're alone in a room and capture them, then transform back and rejoin the group is thrilling. But lack of team work and communication makes most playthrough as a kid very frustrating. Playing as the detective lets you find keys easier, playing as the bagger helps you hold an extra item, but nothing really helped to escape the clutches of the Neighbor. I think one of the characters the Brave class is supposed to make escape easier but when I played as her it didn't really help. Maybe if the game had a story mode I would be more invested in it but since it was just multiplayer it got pretty repetitive and not as fun rather quickly. I would say that this game isn't for everybody but if it sounds like something similar to a game you've liked playing before, then I can see you picking it up and playing for a couple of hours here and there. As such I would say it has a moderate replay value. I give this game a 6/10.
Fun, intriguing novel that keeps you guessing until the end
Jack is eleven when his pregnant mother goes for help after their car breaks down by the side of the road. She leaves him in charge of his two younger sisters. But she's gone too long and Jack and his siblings eventually go in search of her. But they do not find her: just a broken pay phone. Jack never sees his mother again, and it's eventually revealed she's been murdered. Three years later, Jack is doing the best to support his sisters, especially since his dad went out for milk and never came back. Meanwhile, another pregnant woman named Catherine While is startled when her house is broken into--while she's home--and the intruder leaves her a disturbing note. A strange set of occurrences leaves Catherine feeling unsettled and watched. And Jack is starting to wonder if he's getting closer to finding out who killed his mother.
This was a really bizarre book in many ways, but I totally enjoyed it. It's mainly told from the point of view of Jack, Catherine, and two policemen: Reynolds, a fastidious Detective Sergeant and Marvel, a disgruntled DCI. It often quickly changes viewpoints between these characters, but somehow, it all works. In fact, while the novel is compulsively readable in terms of finding out what happened to Jack's mother, it's also oddly funny at times: there's a dry wit running underneath the story.
Even more, the characters are really enjoyable. Catherine, eh, she wasn't my favorite (her decision-making leaves a lot to be desired), but Jack was great: I was rooting for him the entire time, even in cases where I probably shouldn't have been, based on some of his behavior. The poor kid has a lot to deal with, trying to care for his kid sisters. And Marvel and Reynolds: they can be annoying and even spiteful in their actions at times, but they are really fun to read about. The whole combination of this group somehow works, and it kept me flipping the pages, wondering what on earth had transpired and how, when, and why. The novel is creepy at times, funny at times, and sad and heartbreaking at times: impressive.
There are definitely a lot of characters in this book, and sometimes keeping track of them all was a bit of a challenge, but I was impressed at how Bauer connected them all eventually. And, seriously, you get attached to them, or annoyed with them as if they are real people--which I find doesn't always happen to me with a thriller. Some of what the police do seems a little much--part of why I say the book seems a little bizarre, as does some of the plot, but I found myself enjoying the book so much that none of it mattered. Bauer lets us put the pieces together simultaneously as her characters do, and the story in this one was just compelling, fun, and different.
Overall, this was a fun, intriguing novel that keeps you guessing until the end. The characters are interesting and draw you in immediately. There's humor and heartbreak, but also a great puzzle to solve as well.
I received a copy of this novel from the publisher and Netgalley in return for an unbiased review (thank you!).
This was a really bizarre book in many ways, but I totally enjoyed it. It's mainly told from the point of view of Jack, Catherine, and two policemen: Reynolds, a fastidious Detective Sergeant and Marvel, a disgruntled DCI. It often quickly changes viewpoints between these characters, but somehow, it all works. In fact, while the novel is compulsively readable in terms of finding out what happened to Jack's mother, it's also oddly funny at times: there's a dry wit running underneath the story.
Even more, the characters are really enjoyable. Catherine, eh, she wasn't my favorite (her decision-making leaves a lot to be desired), but Jack was great: I was rooting for him the entire time, even in cases where I probably shouldn't have been, based on some of his behavior. The poor kid has a lot to deal with, trying to care for his kid sisters. And Marvel and Reynolds: they can be annoying and even spiteful in their actions at times, but they are really fun to read about. The whole combination of this group somehow works, and it kept me flipping the pages, wondering what on earth had transpired and how, when, and why. The novel is creepy at times, funny at times, and sad and heartbreaking at times: impressive.
There are definitely a lot of characters in this book, and sometimes keeping track of them all was a bit of a challenge, but I was impressed at how Bauer connected them all eventually. And, seriously, you get attached to them, or annoyed with them as if they are real people--which I find doesn't always happen to me with a thriller. Some of what the police do seems a little much--part of why I say the book seems a little bizarre, as does some of the plot, but I found myself enjoying the book so much that none of it mattered. Bauer lets us put the pieces together simultaneously as her characters do, and the story in this one was just compelling, fun, and different.
Overall, this was a fun, intriguing novel that keeps you guessing until the end. The characters are interesting and draw you in immediately. There's humor and heartbreak, but also a great puzzle to solve as well.
I received a copy of this novel from the publisher and Netgalley in return for an unbiased review (thank you!).
Mothergamer (1546 KP) rated the PC version of Stardew Valley in Video Games
Apr 3, 2019
I know it's odd that I had never played Stardew Valley before, but there are so many games that it takes me time to catch up or choose a game I want to play. A friend suggested I check out Stardew Valley because they knew that I love the Harvest Moon games. I was intrigued so I got Stardew Valley and I started playing. When you start the game you can play as a guy or a girl who has inherited a plot of land with a house from their grandfather in a place called Pelican Town. It looks like a cute 8 bit game and you can pick out the color and style you want your clothes. You then get to choose from five farms the style of farm you want to play the game depending on your style ranging from a beginner farm to a farm with extra foraging. The farm is overrun with boulders, weeds, and tree stumps. You need to clear these out in order to restart the farm and plant crops.
Starting on the beginner farm with a few crops.
When you are working on your farm you have tools that you can use in your inventory. The controls for the farming aspect of the game are fairly easy to navigate. You can also talk to the villagers and there are twelve possible people that your character can date and then marry. You can give a gift that they like or love, but you can only give them one gift a day and two gifts a week. You have to wait until the week resets usually on Sunday in order to give them gifts again. You also can talk to the other NPC villagers and sometimes they will have requests for items such as crops from your farm or items you can find foraging.
All the tools you need for farming in your inventory.
Farming isn't the only thing you can do. It's clear how Harvest Moon inspired Stardew Valley, but Stardew is very much its own game in the best way. You can run around to the forest or to the beach to forage for things such as berries or seashells which you can sell. You can also explore the mines to get stone, ore, and minerals you need for crafting. Be careful though, because there are monsters in the mines and you do have to fight them. This is where the nearby Adventurer's Guild comes in handy because you can buy weapons and accessories to help you battle the monsters. The monsters drop items as well that can be sold and used for various items in your crafting.
You can go fishing too and fishing is a bit of a challenge. There is definitely a learning curve to fishing and it took me a bit figure out the controls. Fishing is not really my favorite thing in the game because of that steep learning curve, but once I got the hang of it it wasn't so bad. That's the beauty of Stardew Valley. There is no pressure and no time limit to do everything all at once. You can take your time with it, relax, and have fun.
Trying out fishing in Stardew Valley.
Once you get the hang of everything, you get a rhythm down for all the things you want to do. You can grow different crops in the seasons and when Winter comes you can forage and explore the mines. The mines save your progress every five floors which is pretty nice. You can also get to know your neighbors and you do get some heart events with your love interest at varying points in the game.
Getting the hang of this farming thing.
You don't have to just plant crops, you can also raise animals such as cows, chickens, goats, and sheep. This gives you more things you can sell like milk, eggs, and wool. There are also festivals you can go to. The calendar for the seasons are twenty eight days with two festival days. The festivals are a lot of fun ranging from a dance festival to a spooky Halloween festival. These are a great way to break up the farming stuff and it gives you a chance to talk to all your neighbors while enjoying yourself. I love Stardew Valley. It is a wonderful game that is fun to play and quite relaxing as well. I can't wait to check out the other farms in other playthroughs. Stardew Valley is a great game that offers a lot of fun, with beautiful music, and a love of gaming. If you love games like Harvest Moon and Animal Crossing you will enjoy it. Now, I have more exploring in the mines to do. See you at the next adventure!
Starting on the beginner farm with a few crops.
When you are working on your farm you have tools that you can use in your inventory. The controls for the farming aspect of the game are fairly easy to navigate. You can also talk to the villagers and there are twelve possible people that your character can date and then marry. You can give a gift that they like or love, but you can only give them one gift a day and two gifts a week. You have to wait until the week resets usually on Sunday in order to give them gifts again. You also can talk to the other NPC villagers and sometimes they will have requests for items such as crops from your farm or items you can find foraging.
All the tools you need for farming in your inventory.
Farming isn't the only thing you can do. It's clear how Harvest Moon inspired Stardew Valley, but Stardew is very much its own game in the best way. You can run around to the forest or to the beach to forage for things such as berries or seashells which you can sell. You can also explore the mines to get stone, ore, and minerals you need for crafting. Be careful though, because there are monsters in the mines and you do have to fight them. This is where the nearby Adventurer's Guild comes in handy because you can buy weapons and accessories to help you battle the monsters. The monsters drop items as well that can be sold and used for various items in your crafting.
You can go fishing too and fishing is a bit of a challenge. There is definitely a learning curve to fishing and it took me a bit figure out the controls. Fishing is not really my favorite thing in the game because of that steep learning curve, but once I got the hang of it it wasn't so bad. That's the beauty of Stardew Valley. There is no pressure and no time limit to do everything all at once. You can take your time with it, relax, and have fun.
Trying out fishing in Stardew Valley.
Once you get the hang of everything, you get a rhythm down for all the things you want to do. You can grow different crops in the seasons and when Winter comes you can forage and explore the mines. The mines save your progress every five floors which is pretty nice. You can also get to know your neighbors and you do get some heart events with your love interest at varying points in the game.
Getting the hang of this farming thing.
You don't have to just plant crops, you can also raise animals such as cows, chickens, goats, and sheep. This gives you more things you can sell like milk, eggs, and wool. There are also festivals you can go to. The calendar for the seasons are twenty eight days with two festival days. The festivals are a lot of fun ranging from a dance festival to a spooky Halloween festival. These are a great way to break up the farming stuff and it gives you a chance to talk to all your neighbors while enjoying yourself. I love Stardew Valley. It is a wonderful game that is fun to play and quite relaxing as well. I can't wait to check out the other farms in other playthroughs. Stardew Valley is a great game that offers a lot of fun, with beautiful music, and a love of gaming. If you love games like Harvest Moon and Animal Crossing you will enjoy it. Now, I have more exploring in the mines to do. See you at the next adventure!