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LeftSideCut (3778 KP) rated X-Men: Dark Phoenix (2019) in Movies

Dec 2, 2019 (Updated Jan 13, 2020)  
X-Men: Dark Phoenix (2019)
X-Men: Dark Phoenix (2019)
2019 | Action, Adventure, Sci-Fi
With the (eventually true) whispers about the Disney-Fox merger doing the rounds around Dark Phoenix's release, it arrived to little fanfare. Most people had already written off as a pointless film, and it was a prime target for negativity. So much so, that it was actually the first and only X-Men film I ended up missing in the cinema.

I recently watched it on home release, really not expecting much. After the swing-and-a-miss of Apocalypse, I wasn't feeling too invested in the characters.
So imagine my surprise when I remained glued to the screen for most of the runtime.

Dark Phoenix isn't perfect by any means, and far from the lofty heights of the top tier X-Men movies, buts it no where near as awful as I had heard.
I thought the story was actually ok. I was glad that it partially took place in space, like the original comic, and unlike The Last Stand.
Michael Fassbender and James McAvoy are fantastic as they usually are, as is Nicholas Hoult. I also thing Jennifer Lawrence I makes a good Mystique, even though I'm still not a massive fan of this franchises portrayal of her character.
Ty Sheridan and Sophie Turner are given more to do this time around, and are both fine. It's a shame that Evan Peters' Quicksilver is sidelined for this particular adventure.
There are some genuinely powerful emotional beats throughout the film, and it's clear as day that all the actors involved care about their characters, and are having fun.

My main criticism is predictably the villains. The D'bari are a fairly uninspired choice for such a big storyline, and they look like generic CGI aliens. I found Jessica Chastain quite wooden and uninteresting, and they made for a very underwhelming force if evil.
The main focus of Dark Phoenix is of course in Jean Grey's turn to the dark side, so vanilla bad guys shouldn't really be that important anyway.

Dark Phoenix does a slightly better job than The Last Stand of adapting this beloved storyline, but so can't help but feel that it would benefit from multiple movies, instead of cramming into one feature, a I really hope that's something that happens going into the MCU with these characters.

We still have New Mutants to go (if it ever actually comes out) but as a last main entry into the FOX X-Men franchise, you could do a lot worse. It's not the best, it's not the worst. Dark Phoenix sits somewhere quite comfortably in the middle.
Dare I say, I think it might actually be better than the first film...
  
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BookInspector (124 KP) rated The Starless Sea in Books

Sep 24, 2020 (Updated Jan 26, 2021)  
The Starless Sea
The Starless Sea
Erin Morgenstern | 2019 | Fiction & Poetry
6
7.0 (5 Ratings)
Book Rating
The protagonist of this book is Zachary, a university student, who finds a strange book in the library, which leads him to an underground world full of stories. I really liked Zachary, he is intelligent, nerdy and adventurous, and I really liked him as a protagonist of this story. All the characters in this book were mesmerizing, mystical and magical. The world that the author created was something unbelievably beautiful and surreal. 🙂 I really liked the relationships between the characters, it was interesting to watch their interactions. Another thing that I found great is the diversity of the characters, and I liked that the protagonist was gay. 🙂

The narrative of this book is what left me confused. The narrative is a mess of million stories. It is a story upon a story about a different story that is somehow connected with another story from a different story, and it should make absolute sense. For me sometimes it did and sometimes I had no clue what in a world is going on. 😀 There is so much information in this book, so many different stories that it was hard to grasp it all. This book raised many many questions in my head, and I do not have the answers to them. The book is pretty philosophical, but I liked the balance between the actual adventure that Zachary was on, and all those thoughts about time, space, existence etc.

I simply can not describe the writing style of this book. The author is truly gifted to deliver something like this. I can’t imagine what has been going on in her mind to write something like this. As I mentioned before, to create such a world, where all those stories mentioned in the book makes sense in one way or another, it is just WOW! The chapters have a decent length, and together with constant changes between different stories, this book did not leave me bored. The ending of this book was pretty weird to me, but I liked how this book finished.

So, to conclude, it is hard to describe this novel. It is a very strange book, that is filled to the brim with characters that are incredibly well-crafted and the plot that is truly something special. However, it was way too much stuff going on for my liking. I really would love to see a film based on this book, I think it would be quite amazing to see this world coming to life. 🙂 I think everyone should give this book a go, I can see why people love it so much. But I will remain on the less enthusiastic side for now.
  
Moonfall (2022)
Moonfall (2022)
2022 | Action, Adventure, Fantasy
The late ’90s and early 2000s was filled with epic, over-the-top disaster movies focusing on all methods of world-ending cataclysmic events. Alien invasions as seen in Independence Day, set on destroying all humans and snatching our planet’s remaining resources, global warming resulting in floods and freezing temperatures, even threats of asteroids crashing into the earth. While many of these movies were ridiculous and epic at times, they all focused on a singular threat facing humankind and a group of ordinary (yet somehow extraordinary) people to save the planet and ourselves. Moonfall attempts to take another stab at the formula that made these movies famous (even infamous) resulting in some mixed and head-scratching results.

Moonfall, directed by Roland Emmerich, stars Halle Berry and Patrick Wilson as a pair of NASA astronauts that are attacked by a strange mechanical swarm while performing a routine satellite repair mission from the space shuttle Endeavor in the mid-1990s. The attack resulted in the death of one of the crew members and severely damaged the shuttle. Brian Harper (Wilson) and Jo Fowler (Berry) successfully return the shuttle to earth only to see Harper take the fall for the death of his crewman and the fall guy for a coverup to prevent the citizens of earth from truly understanding what they encountered.

Fast forward to current day and a “crazy” conspiracy theorist K.C Houseman, believing the moon to be a megastructure built by aliens, discovers that the moon’s orbit is rapidly eroding. He attempts to reach out to NASA and after several unsuccessful attempts releases his findings via social media. The top minds at NASA confirm what has been identified and estimate that they have only three weeks to execute a plan to prevent the moon from crashing into the earth destroying everything and everyone. The race for the survival of the planet is quickly on which will focus on not only the NASA “team”, but each of their family members.

Let me get this out of the way first, I personally loved many of Roland Emmerich’s wildly outlandish films. I thought Independence Day was fantastic, and even though many found The Day After Tomorrow a bit to preachy and ridiculous, I still found it entertaining for what it was. So, I was excited going into Moonfall. I was ready for a fun movie that I felt would be a mindless, fun adventure which was something I had really missed in many of the movies that had come out over the past year or two. Unfortunately, my aspirations (and even the low bar I had set my expectations for) would be quickly dashed.

Moonfall is a movie that struggles throughout to find an identity. I found myself instantly comparing several of Emmerich’s films during its roughly two-hour run time. At times its reminiscent of Independence Day, with its alien destruction of earth storyline, and then quickly jumps to a disaster film about the moon crashing into the earth. It’s as though Emmerich took pages of several of his previous films and cobbled them together into some sort of Frankenstein’s monster. There are so many plots and subplots going on that you never truly know what the main threat is. It touches on everything from the birth of humanity to the overly aggressive military, to the dumbing down of NASA all at the same time. With the exception of our heroes (and of course their entire families, because why not), everyone else is just resigned to the fact that nothing can be done. Riots of course breakout, the military is quick to decide to nuke the moon is somehow going to save the planet, and no level of crazy plan is off the table.

I’m happy to forgive an outrageous plot if the actors are able to pull it off with some semblance of believability. I know none of the actions have any real-world chance of success, and I can forgive plot holes for the sake of entertainment. Unfortunately, the acting is where Moonfall really lets the audience down. Each character is portrayed in a completely over-the-top fashion, it reminded me of watching a movie that is intentionally attempting to spoof another movie. The emotions are not believable, and the lines being delivered are literally derived from popular lines of other movies. Bonus points if you can identify which movie they are from as the film progresses. The saddest part is, this movie is trying to take itself seriously, it’s not intentionally being campy, for the sake of being campy. I think the character portrayals could have been forgiven if that was the case, but it’s clearly not. It’s actually a distraction when the story of a film is already struggling to deliver.

The movie effects go from truly spectacular, to overly CGI-infused. Ironically the space shots, which you think would be the hardest to pull off are some of its best, yet the vehicle driving scenes through the snow-covered townscape are some of the worst. It’s almost as though they spent so much of their budget on the space scenes that they had no money for the earth shots, which would be fine if they didn’t literally look so bad. It’s jarring going from one area to another and makes for a very inconsistent experience the entire time.

I believe one of the biggest tragedies of the film however is the absolutely blatant product placement. Yes, I understand that product placement has sadly been a staple in the film industry since the dawn of time. Yes, I understand that when someone is using a MacBook on-screen or riding a Peloton, it’s there for a reason. Moonfall however takes this to a Hallmark movie level. If you watch a Hallmark movie sponsored by Folgers for example, there will be clear shots of the Folgers coffee on the counter, with the cast explaining how much they love Folgers’s coffee, Moonfall utilizes this very trope. Kaspersky Anti-Virus is plastered on everything, even the Space Shuttle is protected with Kaspersky Anti-virus (which some might argue has other implications, but I won’t go there), and while avoiding looters driving through the snow-packed roads, do we really need the character to explain the need for the off-road settings on their Lexus? Talking about it is one thing, but do we really need to see the dial up-close and personal? It quickly takes you from the scene to a Lexus Christmas commercial and back again.

Sadly, Moonfall is a very disappointing film. If it were released in 1998 maybe it would be a super hit and I’d feel differently about it, but the industry has moved on since then. I had gone in knowing the film wouldn’t be realistic, but I was hoping it would at least be a nice escape from what is going on in the world today. As I have stated before, I’m a huge fan of Emmerich’s films, and while Moonfall may not be his absolute worst, it is one that will quickly be forgotten. I don’t even know if it’s one I’d revisit if it premiered on HBO or Showtime. As excited as I was, I just wouldn’t be able to recommend it.
  
Star Wars: Episode IX - The Rise of Skywalker (2019)
Star Wars: Episode IX - The Rise of Skywalker (2019)
2019 | Action, Adventure, Fantasy
"Satisfying Enough" Conclusion
I am a fan of the STAR WARS films. Ever since I first went to a place A LONG TIME AGO IN A GALAXY FAR, FAR AWAY I have enjoyed the adventures of the ragtag group of rebels taking on the evil Galactic Empire. Like most folks, I was blown away by the first STAR WARS film, LOVED the sequel, THE EMPIRE STRIKES BACK, thought the concluding film in the original trilogy, RETURN OF THE JEDI was "good enough", hated the prequels and have been cautiously optimistic when both THE FORCE AWAKENS and ROGUE ONE were good films. Finally, of course, I was disappointed (like everyone else) with THE LAST JEDI and SOLO. So...I was going to go to THE RISE OF SKYWALKER no matter what anyone else says.

And...I was satisfied.

STAR WARS: THE RISE OF SKYWALKER is an above average, "good enough" conclusion to the Skywalker saga of Star Wars, bringing enough action, energy, adventure and character moments - and character cameos - to satisfy my appetite for all things Star Wars.

Directed by returning Director J.J. Abrams, ROS picks up events after the events of THE LAST JEDI. Rey is training to be a Jedi and Poe, Finn, Leia and Chewie are fighting Kylo Ren and the First Order. The film starts out rapidly - perhaps too rapidly - as multiple events take place with action pieces and fast pacing that does leave you slightly breathless - it also feels just a bit rushed, as if J.J. is trying to pack 10 lbs. of movie into a 5 lb bag. By gosh, he was not going to accused of delivering a film that was not "fast-paced".

The performances of the leads are strong - Daisy Ridley (Rey), Adam Driver (Kylo), John Boyega (Finn) and Oscar Isaac (Poe) all know their characters by now and they are able to play in them well. Joined by the expected CGI and costumed droids and aliens (C3PO, R2D2, BB8 and good ol' Chewie), I was happily entertained to see them all together on screen - along with "veterans" like Lando (Billy Dee Williams) and General (not Princess) Leia (the late Carrie Fisher). The filmmakers put a loving tribute to her in this film that is effective (though I could see where they had to use a body double in places), but it is still well done. And, of course, there are plenty of callbacks and cameos to make any StarWars afficianado happy.

Ultimately, the emotional stakes of the denouement fell a bit short for me (as the "big bad" in this didn't have the emotional heft of Darth Vader), but it was a "good enough" emotional ending buried in an above average "final space battle" to have me leave the film satisfied.

And...that's all you can ask for from the 9th film of a series...enough to keep you "satisfied".

Letter Grade: B+

8 (out of 10) stars and you can take that to the Bank (ofMarquis)
  
Eternal Love
Eternal Love
K.D. Colden | 2017 | Fiction & Poetry, Horror
2
2.0 (1 Ratings)
Book Rating
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#1 <a href="https://www.goodreads.com/review/show/2720127654">Eternal Soul</a> - ★★★
#2 <a href="https://www.goodreads.com/review/show/3275169496">Eternal Love</a> - ★

<img src="https://diaryofdifference.com/wp-content/uploads/2020/04/Book-Review-Banner-37.png"/>;

Eternal Love is the second book in the Eternal Soul series by Karimah Colden. We follow the story of Reign, who recently found out she has some magic powers. 

The first book, Eternal Soul, focused on Reign finding herself in this new world, with the new powers she has. It was also an adventure of staying out of danger while also protecting her friends.

Eternal Love continues in the same spirit. Reign is living a normal life, until one day, her neighbour is killed and it seems that Reign was the actual target. 

<b><i>I cannot say I enjoyed this book!</i></b>

Reign didn't develop or grow as a character throughout the book. Her powers didn't become stronger and she made some questionable decisions. Sometimes, she didn't make any decisions at all. Torn between two men, one-sided friendships and bad life priorities were a few things that bothered me.

<b><i>"You carry the weight of the world on your shoulders. You can't let the shortcomings that are guaranteed to happen drag you down too. If you did that, you'd never be able to stand."</i></b>

The writing was very inconsistent. Sometimes, I would encounter beautiful paragraphs. Furthermore, I also noticed so many grammar and spelling errors that really annoyed me. On top of this, I could also see a lot of spacing between sentences, as if someone pressed the space button too many times before they continued writing.          Like this.       And it annoyed me a lot.     I am sorry. 

<b><i>"We are not the sins of our parents, we are each of our own mind and soul."</i></b>

The ending of Eternal Love didn't have any conclusion of closure to it, apart from solving the mystery behind Reign's family past. Throughout the whole book, Reign is torn between two potential love interests, and we don't get a conclusion to this either. It seems like the ending was a preparation for yet another book. 

Eternal Love felt vert unprepared, not edited properly (or at all) and definitely unfinished. I didn't enjoy it and I cannot recommend it to you. I don't think I will be continuing the series, however I will still keep an eye on future releases from the author. 

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Questeros
Questeros
2021 | Card Game, Fantasy
You know that messed up deal when you are just chillin’ in the forest doing goblin-y things when you are caught and forced into a life of servitude by the king of the realm, and then when he needs someone to go on a dangerous quest he calls upon you, the now court jester, to fulfill said quest? Doesn’t that just chap your hide? Such is exactly the setting in which our hero(?) finds themselves in Questeros, or more fitting, Ero’s Quest (the solo adventure variant).

Ero is the goblin court jester from the open who has been “chosen” to quest about the land to rid it of the ne’er-do-wells of the realm. In this solo adventure mode of Questeros the player will be donning the visage and character of Ero as they travel about developing their skills and having encounters with powerful beings. It is up to the player to guide Ero through the kingdom and rid it of the foul that is plaguing it.

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, back the game through the Kickstarter campaign, or through any retailers stocking it after fulfillment. -T


To setup the solo game, fondly and ingeniously-named “Ero’s Quest,” follow the rulebook to divide the tarot cards into their specific stacks and splays so that it roughly imitates the photo below. Draw a hand of five cards from the deck and the game may begin.
On a turn the player has a choice of seven actions that may be performed in any order. Each action may only be performed once per turn and when the turn is over the final action is Rest. To use the Develop action the player will place a card from their hand onto the Blades, Staves, or Orbs stacks in next-numerical order. This increases Ero’s attack and spending power. To Puchase cards Ero will spend Orb cards to look at the spent Orb value worth of cards from the draw deck, add one to their hand, and place the others at the bottom of the draw deck. At times Ero will need to Forget cards from hand in order to make room for more cards to enter it via the Learn action. Forgetting simply discards cards from hand while learning draws cards into hand from the draw deck. Recover is used to stand any kneeling/turned/rotated cards into an unused state by destroying cards of higher value from hand. As stated previously, to Rest is to end the turn by discarding the top card of the draw deck to setup the next turn.

I purposely left out the final action choice, Encounter, for a specific reason. Ero’s Quest is won when the entire deck of 21 Encounter cards is defeated. Each of these cards depicts a person or persons that Ero meets in his travels. Some require Ero to give them cards in order to pass. Some require Ero to succeed in battle against them in order to progress. In either case, Ero will need to get through the entire deck before his draw deck runs out in order to win the game.

Battle in Ero’s Quest is turn-based, where the Encounter persona attacks first, thus handing Ero wounds immediately. Wounds are suffered by spending Cups cards in value of the wound taken. For example, the Assassin is a value of 12, so they immediately wound Ero for 12 damage at the start of the encounter. Ero will spend a value of 12 Cups cards to simulate damage taken. Ero may then attack with a combination of available Blades, Staves, and any Ally cards obtained – one of each per attack turn. If the Encounter is defeated, Ero lives on. If the Encounter is not yet defeated, the battle continues with the Encounter card dealing damage and Ero responding with damage until one is defeated.


As mentioned earlier, the Encounter deck contains 21 cards with six of these being combat encounters. Ero has a ton of work to do and when each turn requires a card to be discarded before a new round may begin, they also have an in-game clock ticking and ticking each turn. However, if Ero is able to Develop their skills and overcome all the Encounters, the game is won and Ero becomes a Hero.
Components. Again, this is a prototype copy of the game, and many items are not fully completed in this version. That said, what we were provided is a large stack of tarot-sized cards, a first player Ero token (for multiplayer games), and a large pad of scoring sheets (also for multiplayer use). The cards are great quality and feature some really excellent artwork (on the cards that have the completed artwork on them). I do like the art style employed here, as I am a fan of fantasy themes, and I know that the game will probably ship with similar iconography, but may also be color-coded for ease of reference. All in all I believe Questeros is headed in the right direction for components, and a successful Kickstarter campaign may improve that even further.

The gameplay for the solo adventure of Ero’s Quest is really decent and engaging. So often I have found myself crunching numbers in my head and attempting to utilize my horrible card-counting “skills” to determine my next actions to take. Turns can be very intense and fruitful, or very frustrating and minimal, especially when you are waiting to draw that 3 of Blades so you can place it on the 2 of Blades sitting there, but it just won’t come up. And here you are sitting with the 4, 5, and 6 of Blades in hand and a Necromancer staring right at you awaiting combat. That is the definition of frustrating, but games usually take less than an hour, so even if an entire game is chock full of these turns, you can always setup a new game quickly and hope for better luck.

I like this one. I really do. It is interesting, has a great theme, so many delicious choices, and multiple ways to use the cards for game modes or tarot decks or even RPG FATE decks! On versatility alone I would rate this one high. If you are looking for a little card game to satisfy your mid-weight solo thirst, then check out Questeros. If you need a tarot game in your collection (as I look at mine and see no others), consider this one. It takes up very little shelf space, but looks great on the table and offers a great little solo experience. I have yet to beat the solo adventure, but Ero is calling my name for another go, and I might just have to give in. Again. And again.