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Purple Phoenix Games (2266 KP) rated Relic Runners in Tabletop Games
Jun 24, 2021
YES! More adventuring games! I do love adventure games. Relic Runners has players, well, running all over the board searching for, well, relics to add to their collections to bring back to their homelands and become renowned elite adventuristas! One of my wife’s favorite games, a Days of Wonder title, and one for which I have lukewarm feelings. But why?
Relic Runners is a route-building, pick-up-and-deliver, set collection game that puts players in a central camp and has them exploring outward and around the jungle building familiar pathways and exploiting riches from temples and ruins searching for those sweet sweet relics. The winner is the player who collects the most amount of VP from coins, temple pieces, and relics. So let’s get exploring!
To setup, populate the board with toolboxes, shrines, and ruins per the rulebook. Give each player a playmat and all components of matching color. The explorer bust will begin the game in the camp in the middle of the board along with two rations per player. On each playmat place the pathways and rations in their spots, and the toolbox tokens in their spot with one (or more depending on player special power) at the bottom of the Progression Table. The game can now begin!
The game ends when, depending on player count, a specific number of relics have been claimed by the players. Relics are claimed by completing Relic Expeditions, though we always call them Relic Runs, because that’s kinda the title of the game. In order to make a Relic Run players will need to have explored ruins and removed layers of shrines in order to reveal the relics. Movement is unique in Relic Runners because players may move from one location to the next for free if it is a “familiar” path marked with a pathway token in their color plus one space either before or after the familiar pathways. So a player can effectively run through five or six spots on the board if they had previously been able to place pathway tokens on the paths between the spots. This is how effective Relic Runs are accomplished.
When players pass along water trails they may encounter toolboxes. When these toolboxes are flipped to their inactive side the player will be able to move one of their toolbox tokens up the Progression Table to add effectiveness to their player. These tech tree increments could include increased ability to explore and find additional supplies, improve movement, or even give players more actions and bonuses.
Players will be running all around the board trying to uncover shrine tiles for points and abilities, upgrading their characters for efficiency, and attempting multiple Relic Runs as often as possible to bring the game’s end. The player with the most coin, combinations of relics, and temple layers is the winner!
Components. I mentioned in my opener that this is a Days of Wonder game. So? Well, Days of Wonder only produce ONE new title every year, and they seem to put all their eggs into that one big game (not including expansions for other titles throughout the year). Relic Runners is no different. The components are truly wonderful. The board and cardboard bits are great. The temples are unique and interesting. The plastic bits that begin on playmats and the base camp are quite fine. The relics, however, are simply spectacular. There are four types of relics in the game and 20 relics are included in the box. It’s all very impressive and I have had no issues with the components here nor with any Days of Wonder game. They really know what they’re doing.
The gameplay, to me, is just not my thing. Like I mentioned earlier, my wife absolutely adores this game. I can see why she does, but I feel there are other adventure style games that I would prefer to play. Now, Relic Runners is a good game. Josh rated it a six, so he loves it too. For me some of the movement mechanics are weird in that you have to move every turn so that you can’t just travel to a shrine and dismantle it over three turns. I get it. I do, but I just don’t like it. It doesn’t make thematic sense that an explorer would run to a shrine, begin work, then leave it unattended for other explorers to finish the job. So there’s a disconnect for me.
Also, I would have loved to have seen more variation in the player Progression Table. Make each character truly unique to appeal to replayability and different players’ play styles. Obviously I’m no designer, but that would have made a difference for me.
I love the components, am just okay with the art style, and am okay or less with the gameplay. But, Josh and Kristin both love it, and it will certainly appeal to many gamers. I won’t be getting rid of it, but I also won’t be suggesting we play it very often at all. However, if your collection needs a unique adventure style game featuring some interesting movement mechanics and superb components, pick up a copy of Relic Runners. Purple Phoenix Games gives it a 14 / 18. I was hoping for more Indiana Jones but I got cross-country Dora the Explorer.
Relic Runners is a route-building, pick-up-and-deliver, set collection game that puts players in a central camp and has them exploring outward and around the jungle building familiar pathways and exploiting riches from temples and ruins searching for those sweet sweet relics. The winner is the player who collects the most amount of VP from coins, temple pieces, and relics. So let’s get exploring!
To setup, populate the board with toolboxes, shrines, and ruins per the rulebook. Give each player a playmat and all components of matching color. The explorer bust will begin the game in the camp in the middle of the board along with two rations per player. On each playmat place the pathways and rations in their spots, and the toolbox tokens in their spot with one (or more depending on player special power) at the bottom of the Progression Table. The game can now begin!
The game ends when, depending on player count, a specific number of relics have been claimed by the players. Relics are claimed by completing Relic Expeditions, though we always call them Relic Runs, because that’s kinda the title of the game. In order to make a Relic Run players will need to have explored ruins and removed layers of shrines in order to reveal the relics. Movement is unique in Relic Runners because players may move from one location to the next for free if it is a “familiar” path marked with a pathway token in their color plus one space either before or after the familiar pathways. So a player can effectively run through five or six spots on the board if they had previously been able to place pathway tokens on the paths between the spots. This is how effective Relic Runs are accomplished.
When players pass along water trails they may encounter toolboxes. When these toolboxes are flipped to their inactive side the player will be able to move one of their toolbox tokens up the Progression Table to add effectiveness to their player. These tech tree increments could include increased ability to explore and find additional supplies, improve movement, or even give players more actions and bonuses.
Players will be running all around the board trying to uncover shrine tiles for points and abilities, upgrading their characters for efficiency, and attempting multiple Relic Runs as often as possible to bring the game’s end. The player with the most coin, combinations of relics, and temple layers is the winner!
Components. I mentioned in my opener that this is a Days of Wonder game. So? Well, Days of Wonder only produce ONE new title every year, and they seem to put all their eggs into that one big game (not including expansions for other titles throughout the year). Relic Runners is no different. The components are truly wonderful. The board and cardboard bits are great. The temples are unique and interesting. The plastic bits that begin on playmats and the base camp are quite fine. The relics, however, are simply spectacular. There are four types of relics in the game and 20 relics are included in the box. It’s all very impressive and I have had no issues with the components here nor with any Days of Wonder game. They really know what they’re doing.
The gameplay, to me, is just not my thing. Like I mentioned earlier, my wife absolutely adores this game. I can see why she does, but I feel there are other adventure style games that I would prefer to play. Now, Relic Runners is a good game. Josh rated it a six, so he loves it too. For me some of the movement mechanics are weird in that you have to move every turn so that you can’t just travel to a shrine and dismantle it over three turns. I get it. I do, but I just don’t like it. It doesn’t make thematic sense that an explorer would run to a shrine, begin work, then leave it unattended for other explorers to finish the job. So there’s a disconnect for me.
Also, I would have loved to have seen more variation in the player Progression Table. Make each character truly unique to appeal to replayability and different players’ play styles. Obviously I’m no designer, but that would have made a difference for me.
I love the components, am just okay with the art style, and am okay or less with the gameplay. But, Josh and Kristin both love it, and it will certainly appeal to many gamers. I won’t be getting rid of it, but I also won’t be suggesting we play it very often at all. However, if your collection needs a unique adventure style game featuring some interesting movement mechanics and superb components, pick up a copy of Relic Runners. Purple Phoenix Games gives it a 14 / 18. I was hoping for more Indiana Jones but I got cross-country Dora the Explorer.

Gareth von Kallenbach (980 KP) rated Star Trek Into Darkness (2013) in Movies
Aug 7, 2019
The best movie of the summer has arrived, and it’s Star Trek Into Darkness!
There are so many cool things about J.J. Abrams second adventure in the beloved universe created all those years ago by Gene Roddenberry. But the best way to experience this movie is cold, devoid of any internet spoilers, if such a thing is possible in this day and age. That being said, here’s what I got for you.
The movie begins with Captain James Tiberius Kirk (Chris Pine) getting in to trouble with Starfleet for violating the Prime Directive. The Prime Directive is the United Federation of Plants number one rule against alerting primitive cultures to things that they are not nearly ready to grasp (i.e. space travel). But Kirk manages to avoid his punishment because Starfleet has a bigger problem on its hands: a rogue agent, named John Harrison (Benedict Cumberbatch) is attacking Federation facilities on Earth.
Admiral Markus (Peter Weller) gives Jim Kirk orders to kill Harrison, who has managed to escape Earth and hide on Kronos, the Klingon homeworld. So Kirk, along with his trusty crew including the ever-logical Mr. Spock (Zachary Quinto), James “Bones” McCoy (Karl Urban) and Uhura (Zoe Saldana), warp to the Neutral Zone that separates Federation space from the Klingon Empire. Only they discover that this mission – including the identity of the fugitive Harrison – is not what it seems.
That’s all I am giving you for plot details. Go see the movie!
And when you do, watch for the cleverness of the screenwriters. There are many classic Trek littered throughout the film including characters, place names and alien species that a Trekkie, excuse me… Trekker, will be hooting and hollering at. But this movie isn’t solely for the die hard Trekkers. There is enough action and excitement to keep even the most hard to please moviegoer entertained.
Abrams got a lot of flack for his 2009 reboot of the franchise, and most likely he will get it again for this film. But this time around, Abrams does stay closer to the virtues of the original universe including the bond of the Enterprise crew and the close friendships among Kirk, Spock and Bones. Abrams manages to draw nice moments of tension and comedy alike from the entire crew.
Our main characters do shine through though. Pine brings just the right amount of swagger to Kirk, Quinto gives both the humor and emotional intensity within Spock’s struggle to balance logic and emotion. But both of these actors have to work overtime to even be on the same level as Cumberbatch, who brings muscle and old-school, butt kicking style to the villain’s role.
The other thing that I really enjoyed, again without giving too much of the plot away, is the films willingness to acknowledge that we have strayed from the original story of Kirk and crew, and how the plot can draw on that to help strengthen the story. Once you see it, you will know what I am talking about.
I saw the movie in 3D, though I am of the impression that 3D is getting a little overrated these days. I am just not blown out of the water by the 3D effects that we are seeing in movies. The one thing that I was truly grateful for is that they didn’t throw it in your face, too much. There were moments where they had things fly at you, but for the most part it wasn’t the emphasis which allowed it to play out nicely.
What are you doing still reading? Get out there and see this movie. If you don’t, you will be sorry you hadn’t as everyone and their mom will be talking about this movie come Monday. I, myself, will be seeing it for a second time this Friday hoping to spot things I missed this first time around. The movie made people laugh, cry, and hang on to the edge of your seat. As a Star Wars fan, I loved this movie. And really can’t wait to see what Abrams does with the next installment (as well as Episode 7).
There are so many cool things about J.J. Abrams second adventure in the beloved universe created all those years ago by Gene Roddenberry. But the best way to experience this movie is cold, devoid of any internet spoilers, if such a thing is possible in this day and age. That being said, here’s what I got for you.
The movie begins with Captain James Tiberius Kirk (Chris Pine) getting in to trouble with Starfleet for violating the Prime Directive. The Prime Directive is the United Federation of Plants number one rule against alerting primitive cultures to things that they are not nearly ready to grasp (i.e. space travel). But Kirk manages to avoid his punishment because Starfleet has a bigger problem on its hands: a rogue agent, named John Harrison (Benedict Cumberbatch) is attacking Federation facilities on Earth.
Admiral Markus (Peter Weller) gives Jim Kirk orders to kill Harrison, who has managed to escape Earth and hide on Kronos, the Klingon homeworld. So Kirk, along with his trusty crew including the ever-logical Mr. Spock (Zachary Quinto), James “Bones” McCoy (Karl Urban) and Uhura (Zoe Saldana), warp to the Neutral Zone that separates Federation space from the Klingon Empire. Only they discover that this mission – including the identity of the fugitive Harrison – is not what it seems.
That’s all I am giving you for plot details. Go see the movie!
And when you do, watch for the cleverness of the screenwriters. There are many classic Trek littered throughout the film including characters, place names and alien species that a Trekkie, excuse me… Trekker, will be hooting and hollering at. But this movie isn’t solely for the die hard Trekkers. There is enough action and excitement to keep even the most hard to please moviegoer entertained.
Abrams got a lot of flack for his 2009 reboot of the franchise, and most likely he will get it again for this film. But this time around, Abrams does stay closer to the virtues of the original universe including the bond of the Enterprise crew and the close friendships among Kirk, Spock and Bones. Abrams manages to draw nice moments of tension and comedy alike from the entire crew.
Our main characters do shine through though. Pine brings just the right amount of swagger to Kirk, Quinto gives both the humor and emotional intensity within Spock’s struggle to balance logic and emotion. But both of these actors have to work overtime to even be on the same level as Cumberbatch, who brings muscle and old-school, butt kicking style to the villain’s role.
The other thing that I really enjoyed, again without giving too much of the plot away, is the films willingness to acknowledge that we have strayed from the original story of Kirk and crew, and how the plot can draw on that to help strengthen the story. Once you see it, you will know what I am talking about.
I saw the movie in 3D, though I am of the impression that 3D is getting a little overrated these days. I am just not blown out of the water by the 3D effects that we are seeing in movies. The one thing that I was truly grateful for is that they didn’t throw it in your face, too much. There were moments where they had things fly at you, but for the most part it wasn’t the emphasis which allowed it to play out nicely.
What are you doing still reading? Get out there and see this movie. If you don’t, you will be sorry you hadn’t as everyone and their mom will be talking about this movie come Monday. I, myself, will be seeing it for a second time this Friday hoping to spot things I missed this first time around. The movie made people laugh, cry, and hang on to the edge of your seat. As a Star Wars fan, I loved this movie. And really can’t wait to see what Abrams does with the next installment (as well as Episode 7).

My Pet House Decorating Game.s: Animal Home Design
Lifestyle and Games
App
▶▶▶ Decorate your house for animals and play with your favorite “virtual pets”. ▶▶▶...

LeftSideCut (3776 KP) rated X-Men: Dark Phoenix (2019) in Movies
Dec 2, 2019 (Updated Jan 13, 2020)
With the (eventually true) whispers about the Disney-Fox merger doing the rounds around Dark Phoenix's release, it arrived to little fanfare. Most people had already written off as a pointless film, and it was a prime target for negativity. So much so, that it was actually the first and only X-Men film I ended up missing in the cinema.
I recently watched it on home release, really not expecting much. After the swing-and-a-miss of Apocalypse, I wasn't feeling too invested in the characters.
So imagine my surprise when I remained glued to the screen for most of the runtime.
Dark Phoenix isn't perfect by any means, and far from the lofty heights of the top tier X-Men movies, buts it no where near as awful as I had heard.
I thought the story was actually ok. I was glad that it partially took place in space, like the original comic, and unlike The Last Stand.
Michael Fassbender and James McAvoy are fantastic as they usually are, as is Nicholas Hoult. I also thing Jennifer Lawrence I makes a good Mystique, even though I'm still not a massive fan of this franchises portrayal of her character.
Ty Sheridan and Sophie Turner are given more to do this time around, and are both fine. It's a shame that Evan Peters' Quicksilver is sidelined for this particular adventure.
There are some genuinely powerful emotional beats throughout the film, and it's clear as day that all the actors involved care about their characters, and are having fun.
My main criticism is predictably the villains. The D'bari are a fairly uninspired choice for such a big storyline, and they look like generic CGI aliens. I found Jessica Chastain quite wooden and uninteresting, and they made for a very underwhelming force if evil.
The main focus of Dark Phoenix is of course in Jean Grey's turn to the dark side, so vanilla bad guys shouldn't really be that important anyway.
Dark Phoenix does a slightly better job than The Last Stand of adapting this beloved storyline, but so can't help but feel that it would benefit from multiple movies, instead of cramming into one feature, a I really hope that's something that happens going into the MCU with these characters.
We still have New Mutants to go (if it ever actually comes out) but as a last main entry into the FOX X-Men franchise, you could do a lot worse. It's not the best, it's not the worst. Dark Phoenix sits somewhere quite comfortably in the middle.
Dare I say, I think it might actually be better than the first film...
I recently watched it on home release, really not expecting much. After the swing-and-a-miss of Apocalypse, I wasn't feeling too invested in the characters.
So imagine my surprise when I remained glued to the screen for most of the runtime.
Dark Phoenix isn't perfect by any means, and far from the lofty heights of the top tier X-Men movies, buts it no where near as awful as I had heard.
I thought the story was actually ok. I was glad that it partially took place in space, like the original comic, and unlike The Last Stand.
Michael Fassbender and James McAvoy are fantastic as they usually are, as is Nicholas Hoult. I also thing Jennifer Lawrence I makes a good Mystique, even though I'm still not a massive fan of this franchises portrayal of her character.
Ty Sheridan and Sophie Turner are given more to do this time around, and are both fine. It's a shame that Evan Peters' Quicksilver is sidelined for this particular adventure.
There are some genuinely powerful emotional beats throughout the film, and it's clear as day that all the actors involved care about their characters, and are having fun.
My main criticism is predictably the villains. The D'bari are a fairly uninspired choice for such a big storyline, and they look like generic CGI aliens. I found Jessica Chastain quite wooden and uninteresting, and they made for a very underwhelming force if evil.
The main focus of Dark Phoenix is of course in Jean Grey's turn to the dark side, so vanilla bad guys shouldn't really be that important anyway.
Dark Phoenix does a slightly better job than The Last Stand of adapting this beloved storyline, but so can't help but feel that it would benefit from multiple movies, instead of cramming into one feature, a I really hope that's something that happens going into the MCU with these characters.
We still have New Mutants to go (if it ever actually comes out) but as a last main entry into the FOX X-Men franchise, you could do a lot worse. It's not the best, it's not the worst. Dark Phoenix sits somewhere quite comfortably in the middle.
Dare I say, I think it might actually be better than the first film...

BookInspector (124 KP) rated The Starless Sea in Books
Sep 24, 2020 (Updated Jan 26, 2021)
The protagonist of this book is Zachary, a university student, who finds a strange book in the library, which leads him to an underground world full of stories. I really liked Zachary, he is intelligent, nerdy and adventurous, and I really liked him as a protagonist of this story. All the characters in this book were mesmerizing, mystical and magical. The world that the author created was something unbelievably beautiful and surreal. 🙂 I really liked the relationships between the characters, it was interesting to watch their interactions. Another thing that I found great is the diversity of the characters, and I liked that the protagonist was gay. 🙂
The narrative of this book is what left me confused. The narrative is a mess of million stories. It is a story upon a story about a different story that is somehow connected with another story from a different story, and it should make absolute sense. For me sometimes it did and sometimes I had no clue what in a world is going on. 😀 There is so much information in this book, so many different stories that it was hard to grasp it all. This book raised many many questions in my head, and I do not have the answers to them. The book is pretty philosophical, but I liked the balance between the actual adventure that Zachary was on, and all those thoughts about time, space, existence etc.
I simply can not describe the writing style of this book. The author is truly gifted to deliver something like this. I can’t imagine what has been going on in her mind to write something like this. As I mentioned before, to create such a world, where all those stories mentioned in the book makes sense in one way or another, it is just WOW! The chapters have a decent length, and together with constant changes between different stories, this book did not leave me bored. The ending of this book was pretty weird to me, but I liked how this book finished.
So, to conclude, it is hard to describe this novel. It is a very strange book, that is filled to the brim with characters that are incredibly well-crafted and the plot that is truly something special. However, it was way too much stuff going on for my liking. I really would love to see a film based on this book, I think it would be quite amazing to see this world coming to life. 🙂 I think everyone should give this book a go, I can see why people love it so much. But I will remain on the less enthusiastic side for now.
The narrative of this book is what left me confused. The narrative is a mess of million stories. It is a story upon a story about a different story that is somehow connected with another story from a different story, and it should make absolute sense. For me sometimes it did and sometimes I had no clue what in a world is going on. 😀 There is so much information in this book, so many different stories that it was hard to grasp it all. This book raised many many questions in my head, and I do not have the answers to them. The book is pretty philosophical, but I liked the balance between the actual adventure that Zachary was on, and all those thoughts about time, space, existence etc.
I simply can not describe the writing style of this book. The author is truly gifted to deliver something like this. I can’t imagine what has been going on in her mind to write something like this. As I mentioned before, to create such a world, where all those stories mentioned in the book makes sense in one way or another, it is just WOW! The chapters have a decent length, and together with constant changes between different stories, this book did not leave me bored. The ending of this book was pretty weird to me, but I liked how this book finished.
So, to conclude, it is hard to describe this novel. It is a very strange book, that is filled to the brim with characters that are incredibly well-crafted and the plot that is truly something special. However, it was way too much stuff going on for my liking. I really would love to see a film based on this book, I think it would be quite amazing to see this world coming to life. 🙂 I think everyone should give this book a go, I can see why people love it so much. But I will remain on the less enthusiastic side for now.

Mendel's Ladder: A Grimdark Scifi Epic
Book
Outlast. Outgrow. Outlive. In the ashes of Earth, evolution is the ultimate weapon. Inspired by...

Gareth von Kallenbach (980 KP) rated Moonfall (2022) in Movies
Feb 3, 2022
The late ’90s and early 2000s was filled with epic, over-the-top disaster movies focusing on all methods of world-ending cataclysmic events. Alien invasions as seen in Independence Day, set on destroying all humans and snatching our planet’s remaining resources, global warming resulting in floods and freezing temperatures, even threats of asteroids crashing into the earth. While many of these movies were ridiculous and epic at times, they all focused on a singular threat facing humankind and a group of ordinary (yet somehow extraordinary) people to save the planet and ourselves. Moonfall attempts to take another stab at the formula that made these movies famous (even infamous) resulting in some mixed and head-scratching results.
Moonfall, directed by Roland Emmerich, stars Halle Berry and Patrick Wilson as a pair of NASA astronauts that are attacked by a strange mechanical swarm while performing a routine satellite repair mission from the space shuttle Endeavor in the mid-1990s. The attack resulted in the death of one of the crew members and severely damaged the shuttle. Brian Harper (Wilson) and Jo Fowler (Berry) successfully return the shuttle to earth only to see Harper take the fall for the death of his crewman and the fall guy for a coverup to prevent the citizens of earth from truly understanding what they encountered.
Fast forward to current day and a “crazy” conspiracy theorist K.C Houseman, believing the moon to be a megastructure built by aliens, discovers that the moon’s orbit is rapidly eroding. He attempts to reach out to NASA and after several unsuccessful attempts releases his findings via social media. The top minds at NASA confirm what has been identified and estimate that they have only three weeks to execute a plan to prevent the moon from crashing into the earth destroying everything and everyone. The race for the survival of the planet is quickly on which will focus on not only the NASA “team”, but each of their family members.
Let me get this out of the way first, I personally loved many of Roland Emmerich’s wildly outlandish films. I thought Independence Day was fantastic, and even though many found The Day After Tomorrow a bit to preachy and ridiculous, I still found it entertaining for what it was. So, I was excited going into Moonfall. I was ready for a fun movie that I felt would be a mindless, fun adventure which was something I had really missed in many of the movies that had come out over the past year or two. Unfortunately, my aspirations (and even the low bar I had set my expectations for) would be quickly dashed.
Moonfall is a movie that struggles throughout to find an identity. I found myself instantly comparing several of Emmerich’s films during its roughly two-hour run time. At times its reminiscent of Independence Day, with its alien destruction of earth storyline, and then quickly jumps to a disaster film about the moon crashing into the earth. It’s as though Emmerich took pages of several of his previous films and cobbled them together into some sort of Frankenstein’s monster. There are so many plots and subplots going on that you never truly know what the main threat is. It touches on everything from the birth of humanity to the overly aggressive military, to the dumbing down of NASA all at the same time. With the exception of our heroes (and of course their entire families, because why not), everyone else is just resigned to the fact that nothing can be done. Riots of course breakout, the military is quick to decide to nuke the moon is somehow going to save the planet, and no level of crazy plan is off the table.
I’m happy to forgive an outrageous plot if the actors are able to pull it off with some semblance of believability. I know none of the actions have any real-world chance of success, and I can forgive plot holes for the sake of entertainment. Unfortunately, the acting is where Moonfall really lets the audience down. Each character is portrayed in a completely over-the-top fashion, it reminded me of watching a movie that is intentionally attempting to spoof another movie. The emotions are not believable, and the lines being delivered are literally derived from popular lines of other movies. Bonus points if you can identify which movie they are from as the film progresses. The saddest part is, this movie is trying to take itself seriously, it’s not intentionally being campy, for the sake of being campy. I think the character portrayals could have been forgiven if that was the case, but it’s clearly not. It’s actually a distraction when the story of a film is already struggling to deliver.
The movie effects go from truly spectacular, to overly CGI-infused. Ironically the space shots, which you think would be the hardest to pull off are some of its best, yet the vehicle driving scenes through the snow-covered townscape are some of the worst. It’s almost as though they spent so much of their budget on the space scenes that they had no money for the earth shots, which would be fine if they didn’t literally look so bad. It’s jarring going from one area to another and makes for a very inconsistent experience the entire time.
I believe one of the biggest tragedies of the film however is the absolutely blatant product placement. Yes, I understand that product placement has sadly been a staple in the film industry since the dawn of time. Yes, I understand that when someone is using a MacBook on-screen or riding a Peloton, it’s there for a reason. Moonfall however takes this to a Hallmark movie level. If you watch a Hallmark movie sponsored by Folgers for example, there will be clear shots of the Folgers coffee on the counter, with the cast explaining how much they love Folgers’s coffee, Moonfall utilizes this very trope. Kaspersky Anti-Virus is plastered on everything, even the Space Shuttle is protected with Kaspersky Anti-virus (which some might argue has other implications, but I won’t go there), and while avoiding looters driving through the snow-packed roads, do we really need the character to explain the need for the off-road settings on their Lexus? Talking about it is one thing, but do we really need to see the dial up-close and personal? It quickly takes you from the scene to a Lexus Christmas commercial and back again.
Sadly, Moonfall is a very disappointing film. If it were released in 1998 maybe it would be a super hit and I’d feel differently about it, but the industry has moved on since then. I had gone in knowing the film wouldn’t be realistic, but I was hoping it would at least be a nice escape from what is going on in the world today. As I have stated before, I’m a huge fan of Emmerich’s films, and while Moonfall may not be his absolute worst, it is one that will quickly be forgotten. I don’t even know if it’s one I’d revisit if it premiered on HBO or Showtime. As excited as I was, I just wouldn’t be able to recommend it.
Moonfall, directed by Roland Emmerich, stars Halle Berry and Patrick Wilson as a pair of NASA astronauts that are attacked by a strange mechanical swarm while performing a routine satellite repair mission from the space shuttle Endeavor in the mid-1990s. The attack resulted in the death of one of the crew members and severely damaged the shuttle. Brian Harper (Wilson) and Jo Fowler (Berry) successfully return the shuttle to earth only to see Harper take the fall for the death of his crewman and the fall guy for a coverup to prevent the citizens of earth from truly understanding what they encountered.
Fast forward to current day and a “crazy” conspiracy theorist K.C Houseman, believing the moon to be a megastructure built by aliens, discovers that the moon’s orbit is rapidly eroding. He attempts to reach out to NASA and after several unsuccessful attempts releases his findings via social media. The top minds at NASA confirm what has been identified and estimate that they have only three weeks to execute a plan to prevent the moon from crashing into the earth destroying everything and everyone. The race for the survival of the planet is quickly on which will focus on not only the NASA “team”, but each of their family members.
Let me get this out of the way first, I personally loved many of Roland Emmerich’s wildly outlandish films. I thought Independence Day was fantastic, and even though many found The Day After Tomorrow a bit to preachy and ridiculous, I still found it entertaining for what it was. So, I was excited going into Moonfall. I was ready for a fun movie that I felt would be a mindless, fun adventure which was something I had really missed in many of the movies that had come out over the past year or two. Unfortunately, my aspirations (and even the low bar I had set my expectations for) would be quickly dashed.
Moonfall is a movie that struggles throughout to find an identity. I found myself instantly comparing several of Emmerich’s films during its roughly two-hour run time. At times its reminiscent of Independence Day, with its alien destruction of earth storyline, and then quickly jumps to a disaster film about the moon crashing into the earth. It’s as though Emmerich took pages of several of his previous films and cobbled them together into some sort of Frankenstein’s monster. There are so many plots and subplots going on that you never truly know what the main threat is. It touches on everything from the birth of humanity to the overly aggressive military, to the dumbing down of NASA all at the same time. With the exception of our heroes (and of course their entire families, because why not), everyone else is just resigned to the fact that nothing can be done. Riots of course breakout, the military is quick to decide to nuke the moon is somehow going to save the planet, and no level of crazy plan is off the table.
I’m happy to forgive an outrageous plot if the actors are able to pull it off with some semblance of believability. I know none of the actions have any real-world chance of success, and I can forgive plot holes for the sake of entertainment. Unfortunately, the acting is where Moonfall really lets the audience down. Each character is portrayed in a completely over-the-top fashion, it reminded me of watching a movie that is intentionally attempting to spoof another movie. The emotions are not believable, and the lines being delivered are literally derived from popular lines of other movies. Bonus points if you can identify which movie they are from as the film progresses. The saddest part is, this movie is trying to take itself seriously, it’s not intentionally being campy, for the sake of being campy. I think the character portrayals could have been forgiven if that was the case, but it’s clearly not. It’s actually a distraction when the story of a film is already struggling to deliver.
The movie effects go from truly spectacular, to overly CGI-infused. Ironically the space shots, which you think would be the hardest to pull off are some of its best, yet the vehicle driving scenes through the snow-covered townscape are some of the worst. It’s almost as though they spent so much of their budget on the space scenes that they had no money for the earth shots, which would be fine if they didn’t literally look so bad. It’s jarring going from one area to another and makes for a very inconsistent experience the entire time.
I believe one of the biggest tragedies of the film however is the absolutely blatant product placement. Yes, I understand that product placement has sadly been a staple in the film industry since the dawn of time. Yes, I understand that when someone is using a MacBook on-screen or riding a Peloton, it’s there for a reason. Moonfall however takes this to a Hallmark movie level. If you watch a Hallmark movie sponsored by Folgers for example, there will be clear shots of the Folgers coffee on the counter, with the cast explaining how much they love Folgers’s coffee, Moonfall utilizes this very trope. Kaspersky Anti-Virus is plastered on everything, even the Space Shuttle is protected with Kaspersky Anti-virus (which some might argue has other implications, but I won’t go there), and while avoiding looters driving through the snow-packed roads, do we really need the character to explain the need for the off-road settings on their Lexus? Talking about it is one thing, but do we really need to see the dial up-close and personal? It quickly takes you from the scene to a Lexus Christmas commercial and back again.
Sadly, Moonfall is a very disappointing film. If it were released in 1998 maybe it would be a super hit and I’d feel differently about it, but the industry has moved on since then. I had gone in knowing the film wouldn’t be realistic, but I was hoping it would at least be a nice escape from what is going on in the world today. As I have stated before, I’m a huge fan of Emmerich’s films, and while Moonfall may not be his absolute worst, it is one that will quickly be forgotten. I don’t even know if it’s one I’d revisit if it premiered on HBO or Showtime. As excited as I was, I just wouldn’t be able to recommend it.

BankofMarquis (1832 KP) rated Star Wars: Episode IX - The Rise of Skywalker (2019) in Movies
Dec 24, 2019
"Satisfying Enough" Conclusion
I am a fan of the STAR WARS films. Ever since I first went to a place A LONG TIME AGO IN A GALAXY FAR, FAR AWAY I have enjoyed the adventures of the ragtag group of rebels taking on the evil Galactic Empire. Like most folks, I was blown away by the first STAR WARS film, LOVED the sequel, THE EMPIRE STRIKES BACK, thought the concluding film in the original trilogy, RETURN OF THE JEDI was "good enough", hated the prequels and have been cautiously optimistic when both THE FORCE AWAKENS and ROGUE ONE were good films. Finally, of course, I was disappointed (like everyone else) with THE LAST JEDI and SOLO. So...I was going to go to THE RISE OF SKYWALKER no matter what anyone else says.
And...I was satisfied.
STAR WARS: THE RISE OF SKYWALKER is an above average, "good enough" conclusion to the Skywalker saga of Star Wars, bringing enough action, energy, adventure and character moments - and character cameos - to satisfy my appetite for all things Star Wars.
Directed by returning Director J.J. Abrams, ROS picks up events after the events of THE LAST JEDI. Rey is training to be a Jedi and Poe, Finn, Leia and Chewie are fighting Kylo Ren and the First Order. The film starts out rapidly - perhaps too rapidly - as multiple events take place with action pieces and fast pacing that does leave you slightly breathless - it also feels just a bit rushed, as if J.J. is trying to pack 10 lbs. of movie into a 5 lb bag. By gosh, he was not going to accused of delivering a film that was not "fast-paced".
The performances of the leads are strong - Daisy Ridley (Rey), Adam Driver (Kylo), John Boyega (Finn) and Oscar Isaac (Poe) all know their characters by now and they are able to play in them well. Joined by the expected CGI and costumed droids and aliens (C3PO, R2D2, BB8 and good ol' Chewie), I was happily entertained to see them all together on screen - along with "veterans" like Lando (Billy Dee Williams) and General (not Princess) Leia (the late Carrie Fisher). The filmmakers put a loving tribute to her in this film that is effective (though I could see where they had to use a body double in places), but it is still well done. And, of course, there are plenty of callbacks and cameos to make any StarWars afficianado happy.
Ultimately, the emotional stakes of the denouement fell a bit short for me (as the "big bad" in this didn't have the emotional heft of Darth Vader), but it was a "good enough" emotional ending buried in an above average "final space battle" to have me leave the film satisfied.
And...that's all you can ask for from the 9th film of a series...enough to keep you "satisfied".
Letter Grade: B+
8 (out of 10) stars and you can take that to the Bank (ofMarquis)
And...I was satisfied.
STAR WARS: THE RISE OF SKYWALKER is an above average, "good enough" conclusion to the Skywalker saga of Star Wars, bringing enough action, energy, adventure and character moments - and character cameos - to satisfy my appetite for all things Star Wars.
Directed by returning Director J.J. Abrams, ROS picks up events after the events of THE LAST JEDI. Rey is training to be a Jedi and Poe, Finn, Leia and Chewie are fighting Kylo Ren and the First Order. The film starts out rapidly - perhaps too rapidly - as multiple events take place with action pieces and fast pacing that does leave you slightly breathless - it also feels just a bit rushed, as if J.J. is trying to pack 10 lbs. of movie into a 5 lb bag. By gosh, he was not going to accused of delivering a film that was not "fast-paced".
The performances of the leads are strong - Daisy Ridley (Rey), Adam Driver (Kylo), John Boyega (Finn) and Oscar Isaac (Poe) all know their characters by now and they are able to play in them well. Joined by the expected CGI and costumed droids and aliens (C3PO, R2D2, BB8 and good ol' Chewie), I was happily entertained to see them all together on screen - along with "veterans" like Lando (Billy Dee Williams) and General (not Princess) Leia (the late Carrie Fisher). The filmmakers put a loving tribute to her in this film that is effective (though I could see where they had to use a body double in places), but it is still well done. And, of course, there are plenty of callbacks and cameos to make any StarWars afficianado happy.
Ultimately, the emotional stakes of the denouement fell a bit short for me (as the "big bad" in this didn't have the emotional heft of Darth Vader), but it was a "good enough" emotional ending buried in an above average "final space battle" to have me leave the film satisfied.
And...that's all you can ask for from the 9th film of a series...enough to keep you "satisfied".
Letter Grade: B+
8 (out of 10) stars and you can take that to the Bank (ofMarquis)

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