Eufloria HD
Games and Entertainment
App
** Apple Best Game of 2012 Runner Up ** Achieved #1 Paid App and Top Ten Games Worldwide **...
The Sailor’s Dream
Games and Entertainment
App
A peaceful narrative experience, in which the only objective is to satisfy your curiosity. Explore...
Pavilion: Touch Edition
Games
App
Designed exclusively for 64-bit devices requiring at least iPhone 5s, iPad Mini 2, iPad Air, iPad...
Mojo Hand: The Life and Music of Lightnin' Hopkins
Timothy J. O'Brien and David Ensminger
Book
In a career that took him from the cotton fields of East Texas to the concert stage at Carnegie Hall...
Fantasies of the Library
Anna-Sophie Springer and Etienne Turpin
Book
Fantasies of the Library lets readers experience the library anew. The book imagines, and enacts,...
Making Design: Cooper Hewitt, Smithsonian Design Museum Collections
Cara McCarty and Matilda McQuaid
Book
Cooper Hewitt possesses one of the most diverse and comprehensive collections of design works in...
Andy Coolquitt
Blaffer Art Museum, Rachel Hooper, Dan Fox and Matthew Higgs
Book
Andy Coolquitt makes objects and environments that exist in symbiosis with human relationships....
Programming iOS 8: Dive Deep into Views, View Controllers, and Frameworks
Book
Start building apps for iOS 8 with Apple's Swift programming language. If you're grounded in the...
Stellar Leap
Tabletop Game
Description from the publisher: Explore the galaxy in Stellar Leap! Take on the role of an alien...
KalJ95 (25 KP) rated the Nintendo Switch version of The Legend of Zelda: Breath of the Wild in Video Games
Dec 28, 2019
I was a fool.
Zelda: BotW is a mesmerising behemoth of a game, full of so much to discover and encounter through the breathtaking world of Hyrule. My stubbornness through my first playthrough was largely down to wanting a more linear, story based experience, like past Zelda games. What Nintendo crafted is something else entirely. Rather than focus of Link defeating Ganon, and saving Princess Zelda, your focus is to explore this vast open world and traverse its landscapes through whatever means you desire. And that is why this game is so special. The serene music and light melodies that play as you circumnavigate from land to land could often be quite dull and boring with other open world games, but in BotW its absolutely the right move. It gives you time to breath absolutely everything in, and stare in awe of the beautiful world you've inhabited.
The emphasis on going your own way and exploring is simply remarkable. The world is quite literally in your hands. Then comes the 120 separate challenges called Shrines, put in place so you can gain extra Health and Stamina bars as you progress. The puzzle solving is another great addition to a game already jam packed with content. I could mention and write all day long about its weather system, various amounts of enemies which require different approaches to combat, the side missions and extra content in regards to weapons and clothing, the list could quite literally go on, but I will finish this here with a few final observations:
BotW is a stunning achievement, and I am sticking to my gripe that the game is lacking quite significantly with its narrative, but it's a game that was never built around a long linear story. The simplicity that you are Link, and the world is yours just happens to be everything Nintendo needed to create a damn near Masterpiece of gaming.