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    A breakthrough electronic book about our Solar System, offering hours of interactive exploration and...

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Star Trek Bridge Crew VR
Star Trek Bridge Crew VR
Simulation
Star Trek fans finally get the chance to take command in the new Star Trek: Bridge Crew by Ubisoft. The Virtual Reality game is cross-platform so Playstation VR, Oculus Rift, and HTC Vive owners can all play with one another which greatly enhance the play experience and options.

Matchmaking was easy as once I completed the training sessions, I was ready to go. I had played the game last summer at PAX West on the Oculus and playing on our Playstation VR was very easy to setup and go. I opted to use the Move controllers vs the Gamepad and in no time I was on the bridge of the USS Ageis.

The game is set in the JJ Abrams Universe and tasks players with finding a new home for the Vulcans in a previously unexplored area of space known as “The Trench”

Players can play as Captain, Helm, Tactical, or Engineering and each has their own tasks essential to mission success and survival. Helm has to pilot the ship, Tactical handles the weapons, Engineering keeps things running and distributes power and repairs, as well as the Transporters, and the Captain calls the shots. Naturally there are navigation maps and other flourishes which help with the immersion as well as being part of the fun.

Players who expect run and gun action will be disappointed as this is a game that works more on tactics than twitch as combat and exploration move at a slower and more deliberate pace than action gamers may be expecting. Encountering hostiles is often a delicate dance of exchanging fire, maneuvering, and damage control, while balancing the decision to fight or flee. Players also have to keep an eye on the energy levels as should a retreat be needed, then power has to be moved from one system to the engines to warp to safety unless you want to try to last on Impulse Power.

The game is challenging and graphics are very solid for a VR game. Players looking for even more nostalgic immersion can play on the Enterprise from the Classic Series but this is suggested for experience crews so it helps to play with others that you know or who have completed multiple missions.

The game does allow players more opened ended options than I expected and it is great fun to have a total stranger who you have just been matched with call you “Captain” and await your orders. The game did have a few glitches at launch but they have been quickly fixed via updates, and I have had mostly smooth sailing aside from an occasional dropped connection or a controller going out of range of the camera.

For pure immersive fun and solid co-op play, Star Trek Bridge Crew offers one of the best Star Trek experiences to date and is a must own for anyone who owns a VR system.

http://sknr.net/2017/06/12/star-trek-bridge-crew/
  
Ad Astra (2019)
Ad Astra (2019)
2019 | Adventure, Drama, Mystery
Impressive visuals, but rather disappointing as an overall package.
Like father, like son?
I really love sci-fi films with high ambitions. “Psychological” sci-fi like “Solaris” for example. And “Arrival” topped my movie list for 2016. In similar vein, “Ad Astra” is also a movie concerning attempted contact with alien life. So I had high hopes for it. But would this Sci-fi epic ultimately challenge my brain again, or end up in the “Crystal Skull” sin bin with a dodgy alien meeting?

The Plot
Set a few years into the future, Roy McBride (Brad Pitt) is the son of a legend. H. Clifford McBride (Tommy Lee Jones) was a space exploration pioneer. His picture hangs in the NASA hall of fame next to Buzz Aldrin’s. McBride senior went missing presumed dead near Neptune during a mission. The mission was to get outside the Sun’s heliosphere to scan for potential alien transmissions from nearby solar systems.

But something went badly wrong, and now the earth (and potentially all human life migrating into the solar system) is at risk from massive electromagnetic bursts arising from Neptune. Is Clifford alive and involved in the emerging crisis? The authorities send Roy on a secret mission to Mars to try to communicate with his father.

Majestic cinematography
Let’s start with a real positive. The cinematography here is first rate. Hoyte Van-Hoytema – well known for “Interstellar“, “Spectre” and “Dunkirk” – knocks this out of the park. In the same manner as “Blade Runner 2049“, many of the frames of this film could be blown up and placed on art gallery walls around the world.

Add to that some cracking film editing from John Axelrad and Lee Haugen, and some beautiful sound design and I predict the movie should feature strongly in the technical awards at the Oscars.

But “science fiction” has the word “science” in it….
I’d like to park my physics brain sometimes when I go to the movies, but I just can’t. So I really need sci-fi films to live up to the science part of their name. There are a number of areas, particularly at the back end of the film, when credibility goes out the window.

I can’t really say more here without giving spoilers, so I will leave them to a “Spoiler section” below the trailer…. don’t read this if you haven’t seen the film!

What IS this movie trying to be?
In my view the film is pretty schizophrenic in nature. This is what confused me about the trailer, jumping from a cerebral sci-fi vibe to moon buggy shoot-outs.

On one hand, its the standard (but always interesting) tale of a child abandoned by a hero-father and his attempts to reconcile what that’s done to his life and relationships. How can he ever square that circle without contacting his dad? As the film’s tag-line goes “The answers we seek are just outside our reach”.

On the other there are episodes of action that would fit happily into an action scene from Star Trek.

The two elements never really gel, leading to the feeling of the film having been written as a set of disconnected pages and the writers then saying “Hey, Jimmy, once you’ve finished making us the tea, could you just write a few lines to join those pages up into a shooting script?”. Then later, “What do you mean Jimmy you used BOTH piles of paper?!”.

The greatest sin of all
Unfortunately, the film commits a cardinal sin in my book. Those of you who follow my blog regularly might know what I’m going to say….

Voiceovers! I BLOODY HATE THEM!! It’s at the very extreme of what the great Mark Kermode calls “show don’t tell”.

Here, we don’t just have a little Brad Pitt set-up intro and he then shuts up. He just drones on and on and on with his inner thoughts. At least Matt Damon in “The Martian” got away with it by cleverly filming his video blog. And it’s not as if there isn’t a prime opportunity to use that device here! He is constantly having to talk to a computer to do his regular psychological tests! But that option is not picked up.

BIG BLACK MARK!

But the film has its moments
Bubbling under all of this are some stand-out moments where, for me, the film soared. One of them (ultimately setting me up for as much of a disappointing fall as some of the characters!) is the stunning opening shots aboard the “Sky Antenna” structure. Impressive and exciting, with falling bits of metal playing Russian Roulette with Roy’s iife.

Another strength for me is Brad Pitt. I’ve seen wildly differing views on this, but for me its a quiet but strong acting performance. There are many scenes when he has no lines, his inner (and our outer) voice gives it a miss, and he acts the socks off his peers. What with “Once Upon A Time… In Hollywood” its been a really good year for Pitt. I suspect “Hollywood” might be the one though that gets him his fourth acting Oscar nomination.

For a 2019 film, it’s actually a very male-heavy film, made more so by Pitt’s love-interest (Liv Tyler) being given virtually nothing to do other that look a bit sulky from a distance. I’m not even sure she gets a single line in the whole film! (“Miss Tyler – please sign for your script”. “But, there’s nothing in the envelope?”. “Quite Miss Tyler, Quite”).

The only decent female role goes to Ruth Negga as the Mars colony leader. Even then, she only has limited screen time and although having the title “Mars CEO” really doesn’t seem to have much power.

Elsewhere, its great to see both Tommy Lee Jones and Donald Sutherland back on the big screen again.

Final Thoughts
As any veteran RAF person will know, “Ad Astra” is Latin for “To the stars”. In space terms this is less “to the stars” and more “just beyond your front door”.

James Gray‘s film undoubtedly has high ambitions but, through its spasmodic script, never really gets there. It has the beauty of “Gravity” but none of the refinement; there’s an essence of “Space Odyssey” in places, but it never goes for the mystical angle; it has the potential to reflect the near-insanity through loneliness of “Silent Running” but never commits fully to that storyline. But if its novelty you’re looking for, it ticks the “floating monkeys in space” box!

I think it’s worth seeing on the big screen just for its visual beauty and Pitt’s performance. And as a major block-buster sci-fi film I enjoyed it to a degree. But for me it had just so many irritations that it failed to live up to my high expectations. A great shame and a frustrating disappointment.

But at least it’s great news for Richard Branson and Virgin Atlantic shareholders. They can be assured that the future is bright for their “long distance” flights in the future!
  
Resident Evil 3 (Remake)
Resident Evil 3 (Remake)
2020 | Horror
Nemesis. Oh, Nemesis. (1 more)
An action focused plot works more for Jill's experience in Racoon City.
Unbelievably short campaign. (2 more)
Cut corners for both the narrative and Nemesis.
Feels like downloadable content for RE2.
Nemesis of their own making.
RE3 is an enigma. After last years remake for RE2, I think the bar was set very high for RE3 to be on par, if not even better due to the introduction of the ultimate weapon in Nemesis. And although the action is amped up significantly, the horror is still here in buckets. So, this is another Resident Evil classic, revamped from the ground up, a classic for the current generation, right?

No, not in the slightest.

RE3 feels rushed, as if Capcom listened to fans begging for their next slice of nostalgia, and wanted to capitalise on the success of RE2. While RE2 felt like a continuous flow of Leon/Claire's story, RE3 feels like segments, all separated within cutscenes. This is more evident when you keep flitting between Jill and Carlos, both of whom don't have as much charisma or emotional weight as Claire or Leon. The opening is a blast of adrenaline and bullets, all contained within the beautifully burning remains of Racoon City. There is just enough exploration, puzzles and zombies to keep you satisfied. That is until Nemesis enters the game. As soon as the indestructible behemoth appears for a second time, the cat and mouse chase begins. Reminiscent of Mr X but on steroids, he simply never lets up, constantly on your back, looking to kill Jill whatever it takes. It's utterly relentless, thrilling, heart-pounding. This section was everything I expected RE3 to be.

Then everything collapsed under sections of nothing more than point and shoot. I know, this is RE, but the fear feels drained from the experience. Nemesis himself becomes a background character, simply added to the story just for boss battles. His pursuit of Jill doesn't feel spontaneous, but scripted, exactly the opposite of Mr X. The realisation of how disappointed I felt towards RE3 was when I discovered sections of the game were simply reused from RE2. The creativity that went into RE2 was so meticulous, crafted and positioned for the players experience. When I entered the Police Station with Carlos, a mass onslaught of zombies gathered in one section, only meant for me to rain bullets upon them. And this is the issue with the entire experience. Its nothing more than a five hour storm of sections of shooting monsters.

I do hate this game though. RE3 is fun, and anything remotely like last years experience I will play and enjoy. The story of Jill's residency in Racoon City being turned upside down over the space of a few days is excellent, and the new sections are all well fleshed out and great to explore, especially Racoon City and the Hospital. Its extremely short, and for a full retail price I think its absolutely scandalous, but there's so much replay value here.

If I had to end the review here, I want to end it on a message solely centred at Capcom. Why, in the name of God did you focus your time on the multiplayer mode, Resistance, rather than properly making RE3 a full experience? The past tells you Resident Evil doesn't work well mixed with multiplayer. For as much fun I had within my four hours and thirty two minute playthrough, this game is nothing more than DLC for RE2. And that hurts.
  
Of Mice Not Men
Of Mice Not Men
Donald L. Canterbury | 2016 | Dystopia, Fiction & Poetry, Science Fiction/Fantasy
6
8.0 (2 Ratings)
Book Rating
Genre: Science Fiction, Non-Romance

Page Count: 350 pages

Average Goodreads Rating: 4.75 out of 5 stars

My rating: 3 out of 5 stars

After manmade natural disasters wiped out most humans and life around the world, war breaks out among the remaining humans. The faction called the Developers want to take the resources from Earth and leave the dying planet behind to join the stars. The Harmonizers want to stay and restore Earth’s resources. Both factions race to stop the other, using deadly, even sadistic measures. After all, the fate of the planet and the human race lies in the balance.


I had my ups and downs with this book to be sure. Aside from the book badly needing a proofreader, the writing itself is well done, only dipping into preachiness about human’s greed a couple of times. The brain curdling torture scenes were deliciously awful and made me stop reading a couple times to look up pictures of pet pigs until I calmed down enough to continue.

I thought I had a stomach for violence. I read Stephen King books and have watched plenty of horror movies. In middle school I reveled in shocking my classmates with presentations of General Sherman’s March to the Sea and torture practices from the Spanish Inquisition. In high school I was the only one who could watch the video of a shark eating a turtle without looking away ( but I ended up crying about shark fin soup later that year).

The point is, violence in books usually doesn’t bother me. But Canterbury takes it to a whole new level in a few of the torture scenes. It wasn’t just the twisted sadism in the scenes that bothered me, however. It was the fact that both sides are tooth achingly aware of the finite resources left and yet they both spend resources making inefficient weapons. The Developers do it in the name of sadism and the Harmonizers end up with weapons that are less effective than gun powder guns. I guess it shows that humans don’t make sense.

There are a lot of characters in this book, but Jasmine is the main character. I didn’t like her at first. I found her too cold-hearted and hot-headed. Granted, she’s in deeper and darker shit than I’ve ever seen in my lifetime, but despite her parents dying, she isn’t a sympathetic character for most of the book. Her relationship with Thomas feels as forced as a cheap jigsaw puzzle. Mostly she is indifferent to him or pushing him away. For awhile the only reason she was still with him was out of fear of being alone. And then suddenly she loves him? I never really bought it. Cynthia’s relationship with an alien artificial intelligence robot feels more real and she thought she was hallucinating it.

But I ended up really liking Jasmine in the end, and even Thomas. The plot was fascinating, even a couple of parts I was skeptical about at first and this book turned out to be entertaining, even though I guessed two of the biggest plot “twists” (if you can even call them that) as soon as the foreshadowing again. But one plot twist I didn’t see coming at all, which was great.

I do wish the sides were not so black and white. The Developers were clearly evil with practically no human sides in any main characters while the Harmonizers were clearly peaceful with no dark streaks to be found. It ended up making what could have been a great story about needless conflict and saving the world sound a little like anti space exploration propaganda. That being said, it is still entertaining.

While Canterbury’s writing skills are rough, he has the potential to be a great science fiction/horror writer.
  
Apollo 11 (2019)
Apollo 11 (2019)
2019 | Documentary
This extraordinary documentary exploring the build up, launch and landing of the most famous mission in NASA history, and arguably the pinnacle of human space exploration to date, is a mesmeric and unique experience like no other factual film you have ever seen. You can find it tucked away on Netflix, and I urge you to do so if you ever found yourself wondering for one minute about the moon landing of ’69 and what all the fuss was about.

Director Todd Douglas Miller makes the bold choice to do away with all narrative, cutaway interviews and commentaries, and just shows you what happened in gorgeous detail, with a kind of retro super 8 camera vibe, and a very evocative sountrack. The degree of unseen footage of the entire project is jaw-dropping, especially if there is something of a science or even science fiction geek within you.

Some of what you see and hear is, of course, so iconic that when you see or hear them you feel a sense of deja vu that feels like a dream in the context of the full story. The rest is so amazing to contemplate as something that humanity actually achieved that it is tempting to see it as an odd retro sci-fi movie with quite bad effects and a dull plot; the control room, suits, the rocket itself, the sense of endless patience, anticipation and waiting – you just wouldn’t believe it would work if it was a fiction.

At several points I found myself reminding myself that it wasn’t a fiction, and then marvelling at the entire world that existed at the end of the 60s, and how so essentially different it was, and how ancient it feels now. I wasn’t quite born when all this happened, but it has been very much in my imagination all my life. I wanted to be an astronaut, as did most other kids in the Star Wars era of the late 70s and early 80s, and I only really gave up when I realised that meant being as smart and dedicated as Neil Armstrong and not as reckless and cool as Han Solo. Now I am older, I can appreciate things about it that I never could, and in understanding Human history, it is a riveting chapter.

What we see in this film is how detail and hard work and maths and safety precautions and thousands of team members made this happen. Every nut and bolt, and every drop of sweat and fuel is counted, recounted and considered. At times it seems mundane and without drama, boring even, and then the sheer scale of acheivement and wonder overtakes you as you catch yourself realising how incredible it was that any of this was done at all.

There is no political overtone or background here, no conspiracy theory, no other voice questioning the economic impact or wisdom of the entire endeavour, just a childlike but serious minded wonder at doing something because we could if we set our minds to it. And for that it has a beauty and transcendent elegance that rarely accompanies the subject. By the end, there is really only one word to describe the fact that over 50 years ago three men looked down on the Earthrise and beheld every other living thing in existence in one glance. And that word is: wow!

It is slow, for sure, but only because we have become used to pace and forced drama, from our fictions and our documentaries. Apollo 11 won’t be for everyone in that case, and may even be fairly called dull by some who can’t relate to it in any way. For me it was a trance like epiphany I can’t forget. Highly recommended if you are looking for something fascinating, educational and thought provoking out of your comfort zone and out of this world!
  
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Mothergamer (1517 KP) rated the PC version of The Witcher III: Wild Hunt in Video Games

Apr 3, 2019  
The Witcher III: Wild Hunt
The Witcher III: Wild Hunt
Role-Playing
I was excited to play Witcher 3 Complete Edition as I had never played it before, yet I had read all the books about the Witcher Geralt and liked them a lot. I have not played the first two games, but they are both on my to play list. Geralt's world is interesting filled with complex characters, fantastic monsters, and great storytelling. All I can say is that I have a ton of games to play and some things get backlogged. I still have a stack of PS3 games to play and of course, I'll be playing the remastered Skyrim for PS4 when it comes out and that's another game I haven't played yet, but for this moment let's discuss how much I loved Witcher 3.

 Yes, I loved Witcher 3. I stayed up way too late many a night playing this game because I was having so much fun running around killing monsters and helping people in need. My vision of Geralt was someone who did his best to do the right thing and that sometimes that meant siding with the occasional monster because there were times when humans were the real monsters. The story drew me in right away and these were characters and lore I was familiar with so I was thrilled to explore the entire world in the game. Truly, I unlocked entire maps because I just had to know what everything was. The areas that were too high a level for me at the time I made a note of where they were and came back later. I think it's great when a game makes exploration fun and it definitely helped having Geralt's horse, Roach to help that exploration go a bit faster.

The environments in Witcher 3 are amazing. I would find myself stopping and just looking around at the scenery whether it was roaming through a forest or wandering the streets of a city. The attention to minute details was quite impressive. The gameplay is great. The gaming controls are fine tuned to make battles fun without feeling frustrating and the camera angles are spot on which made a terrific gaming experience for me. The music for Witcher 3 is beautiful. My favorite music was for the area of Skellige. Skellige was also my favorite place to explore because it was so pretty there with all the wild flowers and forests. I genuinely liked the people there too because many of them did not treat Geralt with complete suspicion or call him a freak the way they did in cities like Novigrad. They respected him and what he did; the fact that he was a Witcher and had cat eyes didn't really come up much. I felt that showed a lot of variety in the thinking of the people in the different areas.

There are mini games to play as well. I enjoyed the horse races because those were fun and worth the time and effort. They gave some great rewards such as saddle bags that increased my inventory space and saddles that increased my horse's stamina and speed. Then there's a card game called Gwent which you can play with various people ranging from innkeepers to some of Geralt's friends. I really tried with Gwent. It was a bit confusing for me and I found myself looking up videos on YouTube just to try and get the gist of it, and it helped a bit. However, a huge shout out to my friend Danny for giving a simple explanation of how it worked and the best strategy to winning because that helped more. I mainly just wanted to finish the Gwent side quests I had and I managed to do that. After that, I no longer bothered playing Gwent. It just wasn't my thing, but I will say graphics wise it was a well designed mini game and while it was a tad frustrating for me, I understood why many of my friends enjoyed it. There's also fist fights tournaments (think Fight Club) that Geralt can participate in. I aced the heck out of those and won all those prize coin purses. My favorite fight was the Rock Troll because it was interesting and I got to learn his name at the end; a reward for winning the fight.

Level grinding was not a chore for me in the game because there were so many quests and Witcher contracts which involves hunting specific monsters or investigating things that might involve monsters. These offer good experience and a lot of money for Geralt. There are times when the leveling feels a bit uneven because sometimes the main story quests give more experience than a few of the contracts and side quests. It's not a big deal, but it is noticeable. The skills menu for unlocking Geralt's Witcher abilities and upgrading them is easy to navigate and quite user friendly. My favorite skill was an upgrade of the Axii skill known as Puppet which could make enemies fight each other. The cutscenes and voice acting are superb; while the loading times are practically seamless which made me very happy.


First of all, I don't like anyone telling me what to do. Ask my parents. There was a time when I was told to eat my vegetables when I was a kid and instead of doing that, I stealthily put them under my chair and claimed my plate was clean because I wanted to go play with my friends. Hey, I was four. What the heck did I know about being a mastermind? My parents bought it for two minutes until they discovered it and yes, it was wrong of me to think that I didn't have to listen and tried to fool my parents but this gives you an idea about how long I've been like this. Don't get me wrong, if you just have a conversation with me and we have a healthy discussion I will listen to what you have to say. What I don't respond well to is comments like, "You should NOT be playing that game because of this, that, or the other thing." Ultimately I like to decide and think for myself and I think everyone should be able to decide for themselves whether or not they want to play a game, read a book, or see a movie.

While playing Witcher 3 two things came up about this which were I should not play the game because there are no people of color in it and that it was sexist to women. I honestly did not know there was a huge hullabaloo about these things when the game was first released because honestly I get busy with things going on in my life and I tend to just choose games that pique my interest. I thought the game looked interesting, so I bought it. That's really all there was to it.


As for the second aspect regarding the game being sexist towards women, I just find myself wondering where this comes from. There are several, I repeat, several strong female characters in the lore of Witcher and in the game. How is any of it sexist towards women? Look, I understand not liking all the boobies in the brothels and the sexual scenes in the game. It's not for everyone and some folks are just not down for it. It never bothered me and some of those sex scenes have some amusing humor in them. The argument that Geralt feels no emotions so it's sexist towards women is utter crap. If a person takes the time to actually read any of the books, read the lore, or actually tried to play the game they would know that Geralt can not express emotions on his face because of all the mutations that Witchers go through. Geralt actually feels very deeply especially when it comes to people like Yennefer who is his true love, Ciri who is like a daughter to him, and of course Vesemir who is a mentor/father figure to him. The fact that he can't physically express those emotions due to him essentially being a mutant shouldn't count against him.

The issues with things like Ciri being called a bitch by men or Yennefer being called a whore; those are things that happen in the real world and they sure as hell happened way too often throughout history. Part of the storytelling of many artistic things is that it finds a creative way to discuss real world issues and inform you hey, this kind of thing happens open your eyes. The part I loved is that these women did not need saving. They handled it themselves. The man who called Ciri a bitch? She broke his nose and she stuck up for herself. Yennefer handled the man who called her a whore and she held her own very well. These are not wilting flowers. These are strong, intelligent, and brave women in the story and I was thrilled that a fantasy game had them. Honestly, as soon as I heard the sentence, "Feminist Frequency said..." I felt my eyes rolling because this is such a stretch. I'm not saying that they're not entitled to their opinion because they are, but I did not see any evidence of that in the game at all and I disagree.

Games are meant to be fun and for me Witcher 3: The Wild Hunt was so much fun and one of the best games I've ever played. The story, the open exploration, and the diverse characters were amazing and I enjoyed it immensely. Now, I'm going to play through again on new game plus because the completionist in me wants to get all the different endings and the game is worth playing multiple times if one wishes.