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Cthulhu's Vault
Cthulhu's Vault
2015 | Adventure, Card Game
As a kid, one thing my siblings and I used to do was play a storytelling game in which we created a (usually) hilarious story, one word at a time. You know the kind. One person starts the sentence with a single word, the next person in line adds a word, and so on, resulting in some ridiculous storyline that ultimately makes little overall sense. So when I heard about Cthulhu’s Vault, a game with a storytelling aspect, I was keen to try it! Even though the subject matter is obviously a little darker, does the overall game live up to my childhood memories of creating stories?

Cthulhu’s Vault is a card game in which players are working together to craft an occult story, which will ultimately lead to a final battle with one of the Ancient Ones. To setup the game, each player receives an Ancient One card (kept face-down), 7 Story cards, and 2 Power tokens (one Investigator and one Cultist). Power tokens are kept face-down and are secret from other players. The remaining Power tokens are placed into two pools – either face-up or face-down as described in the rules – and a starting Story card is drawn and placed in the middle of the play area. The Power Guide card is placed off to the side, visible to players, and shows the amount of Cultist Power necessary to awaken your Ancient One during play. Select a starting player, and the game is ready to begin!

The game is broken down into two phases: the Mystery Stage and the Epic Battle Stage. The Mystery Stage begins the game, and consists of the storytelling element. On your turn, you will select a Story card from your hand and play it to the table. Here’s the catch – all players are trying to create a cohesive storyline, so you are encouraged to narrate and chain together a single story with the addition of each new Story card. After you play your Story card and tell your brief addition to the tale, you will collect a number of Power tokens as described on your played Story card, receiving Bonus tokens if applicable. The Mystery Stage continues in this fashion until a player has acquired the requisite number of Cultist Power tokens necessary to awaken their Ancient One. At the start of that turn, the player will reveal their Ancient One, and the Mystery Stage ends immediately.

Moving on to the Epic Battle Stage, there is a small bit of setup. All remaining Story cards are discarded, and Investigator cards are displayed. The player who awoke their Ancient One collects a number of Power tokens equal to the health of their creature, gathers/shuffles the Ancient One Combat Deck, and draws a hand of 3 Combat cards. All remaining players will select an Investigator to play, in order, depending on the total number of Investigator Power tokens gained during the Mystery Stage. Players will discard down to/collect a number of Power tokens to match the health of their Investigator, shuffle the Investigator Combat Deck, and draw a number of cards as dictated by their Investigator card. A Battle Order deck is created and shuffled, and will dictate the order of actions during each Epic Battle turn. The Epic Battle Stage is now ready to begin.


During the Epic Battle, a card from the Battle Order deck is revealed – either an Investigator or the Ancient One. The corresponding player will then act, playing a card from their hand, performing the action (usually Wounding the opponent), and then drawing back up to their hand limit. Play continues in this way until either the Ancient One is defeated (all Health depleted), or all the Investigators are devoured by the Ancient One. If the Ancient One is defeated, the Investigators have won! And if the Ancient One has eliminated all the Investigators, then that player wins. Either way, whomever wins is encouraged to come up with a brief epilogue to bring the overall story to an end.
So all in all, how does Cthulhu’s Vault fare? Honestly, not too great. Let’s start with the rulebook. It has some areas of serious ambiguity and confusion, which made this game kind of tough and frustrating for me to learn at first. Now that I think I’ve got it figured out, it’s ok, but that first read-through was rough. Now getting down to the actual gameplay. I can appreciate what the game is trying to do – have players create a story and then engage in their narrated battle – but the two phases of the game seem very disjointed to me. It kind of feels like you are playing 2 separate games in one. You get to have some creative fun making up a spooky story, which is then swiftly forgotten as combat ensues. There is little to no connection between the two phases, and that lack of connection makes the storytelling phase seem obsolete.


Another thing to consider when checking this game out is the group of people with whom you will play. To really get a fun, immersive story going, all players need to be willing to embrace the storytelling aspect, and get into the narrative. Requiring that type of creativity on the spot can make some players uncomfortable, and they just might not enjoy that element of the game. Let’s touch on components for a minute. I think that for the most part, the production quality is fine! The Story, Investigator, and Ancient One cards are all oversized, sturdy, and feature some neat spooky art and flavor text. The Combat cards are normal sized, and for the most part clear in their text/actions. The Power tokens are small wooden discs, and are fun to play with. The version I have is in a tin, not a cardboard box, and the tin is nice and sturdy too. Overall, good quality game.
In theory, I think Cthulhu’s Vault is a neat game. The actual execution of the gameplay doesn’t quite hit the mark for me though. The lack of connection between the two phases of the game really detracts from the overall immersion. If there were a stronger connection, perhaps I would like it more, but as it stands, it just feels like 2 separate games in one box. If you’re into storytelling games, I would consider Cthulhu’s Vault because it does provide a neat opportunity for players to craft a unified story. But the shift to the combat phase feels sudden and unrelated. Purple Phoenix Games gives this one a fiendish 5 / 12.
  
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Connor Sheffield (293 KP) rated the Nintendo Switch version of PuPaiPo Space Deluxe in Video Games

Jan 21, 2020  
PuPaiPo Space Deluxe
PuPaiPo Space Deluxe
2020 | Action, Shooter
10
10.0 (1 Ratings)
Quick Gameplay (2 more)
Challenging
Adorable design
A Fun Fast Game
PuPaiPo Space Deluxe is a fun, fast paced game in which you battle wave after wave of enemies, shooting and dodging in order to survive and continue to the next stage. Each stage has it's own unique design which come with their own unique looking NPC's for you to dodge and shoot.

From developers BolHut, who also made the challenging yet entertaining game 'You Died But A Necromancer Revived You', have brought their adorable sprites to Nintendo Switch once again with their remastered deluxe edition of their very first game PuPaiPo Space.

You have a choice of characters to play as such as a rocket man, a pink octopus, a wooden character and a star man (not their official names), and with the choice to gather your friends and all play at once, you can enjoy a challenging battle to find the legendary space pizza. So gather your friends for a fun head to head co-op and see who can get the highest score and reach the pizza first, or play solo and take every slice for yourself!

The bosses of this game are challenging and fun to battle, as each loss is a learning curve in order for the player to learn each bosses move set, so that the next time you face them you can beat them with ease. Each sprite whether it's a common NPC, a boss, or the player themselves, has it's own unique personality that makes each design stand out from one another on screen, meaning you shouldn't get lost whilst flying around the armada of bullets and rockets fired.

The backgrounds for each stage give every level it's own personality as well, as each one comes with it's own types of enemies from fish in the deep water levels, to the fiery asteroids and bombs of the space levels. This keeps the game play interesting as there isn't much you can do with a shoot and dodge game, so each stage has to feel fresh and BolHut have managed to do just that with their retro art style and unique designs.

Among the battlefield, you'll also come across a variety of cool little power-ups that will aid you in your quest for the space pizza, from bigger bullets, to faster bullets, to a simple shield that helps add a little extra life to your character as you do your best to dodge the incoming dangers.

Overall the game is a fun and fast paced experience that you can either jump into to kill some time, or set up for a group of friends and challenge one another to see who can reach the pizza. It looks amazing on the switch and the sprites are adorable and unique to BolHut's style. I hope this company continues to bring more games out onto the Nintendo Switch because their designs and game play are always challenging and unique, which allows them to stand out among the ever growing library of indie games on the market.

PuPaiPo Space Deluxe is available on PC and will be available on Nintendo Switch on Thursday 23rd January 2020, but is available to pre-order now at a discounted price. However, talking of price, the release price of this game is £3.99 and any game that's this fun for under £5 is worth every penny, so go get this game, select which character you like best, give them a name that's better than any of the names I've given them in this review and find that delicious space pizza!
  
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Sarah (7800 KP) created a post

Feb 21, 2019  
Last night I went to watch a stage version of The Full Monty at Manchester’s Opera House. The film is fantastic, so I was interested to see how well they pulled the stage version off.

The play was great, and such a lot of fun. It was really funny although maybe a little too foul mouthed in parts (I’m sure people from Sheffield don’t swear that much!), but highly entertaining. They used all of the songs and scenes from the original film, and some extra backing music that fit in with the rest. The plot was identical to the film so they haven’t really changed much, and the set design was quite good. They’ve pulled off a steel works well, however the only issue is that because of the steel works design, there wasn’t a lot of moveable set pieces and while they tried their best, some of the switches to none steel works scenes didn’t work as well. Cast wise, this is the first play I’ve seen where I actually recognised the majority of the main actors. Admittedly they weren’t Hollywood stars, but in the UK at least they’re fairly recognisable faces if you’ve ever seen soaps or sitcoms - Gary Lucy (Hollyoaks, Footballers Wives) , James Redmond (Hollyoaks), Louis Emerick (Brookside), Andrew Dunn (Dinnerladies) and Kai Owen (Torchwood) made it all the more enjoyable to watch. They all performed well too, although my only criticism is that there were some very dodgy Yorkshire accents from some. Maybe not something everyone would notice.

In all though this is hilarious and highly entertaining play, and a really fun night out. Definitely worth seeing if you liked the film 9/10
     
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Andy K (10823 KP) Feb 23, 2019

Wish I could see this!

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Lindsay (1796 KP) rated Idaho Brides in Books

Feb 15, 2018  
IB
Idaho Brides
10
10.0 (1 Ratings)
Book Rating
I loved this book. It got some romance in it but it based on the actions and the wild west kinda sett The McConnell brothers all face trouble. It starts with Alec McConnell and Cattle steeling. Clara get involved and things start to happen. Cattle start to disappear. But can Alec save the ranch and Clara? to find out you need to read it for yourself.

The second story is about Trace McConnell. He goes on a kidnapping case once Lilly niece gets kidnapped by two men. This stories connected with the first for their a Boss and they are looking for him and his gang. This story starts in Money Creek and then goes to Jardin and once other place. Lilly is determined to find her niece after she loose her sister. Wondering what happens to Trace and Lilly? Do they save the children that were kidnapped. Find out by reading this book.

The third story is about Cal McConnell. This story is really base in the town of Money Creek. This story is some fun and scary for they find the Boss and where he been staying. They also stage a McConnell. Cal is the stage Coach driver. Trace is away and Alec is at the ranch. Maggie Davis comes and things get a little strange. Will Maggie help Cal out? Do they find who the Big Boss is and his Helper is? You need to read this book for yourself to decide. I dislike giving surprises to anyone about the end of the story. The only thing I will say is that the three stories connect to each other.