Search

Search only in certain items:

    Action Movie FX

    Action Movie FX

    Entertainment and Photo & Video

    (0 Ratings) Rate It

    App

    Apple App of the Year ACTION MOVIE FX lets you add Hollywood FX to iPhone and iPad movies that YOU...

Please Stand By (2017)
Please Stand By (2017)
2017 | Comedy, Drama
Captains Log, Stardate 47634.44, Just finished watching a movie called Please Stand By. It was a very fun and heartwarming flick. Dakota Fanning plays an autistic girl who boldly goes on an adventure towards Paramount Pictures studio to submit her Star Trek script into a writing contest. While the script to this movie lacked the character development and conflict of the supporting cast that would have beamed it up to the next level, it was still a very enjoyable voyage.
  
40x40

Awix (3310 KP) rated Star Trek: The Motion Picture (1979) in Movies

Jun 6, 2018 (Updated Jun 7, 2018)  
Star Trek: The Motion Picture (1979)
Star Trek: The Motion Picture (1979)
1979 | Action, Mystery, Sci-Fi
Star Trek: the Motion Picture - more gruelling to make, or to watch? We may never know the answer. Actually, viewed these days, it's not quite that bad - Enterprise crew reconvene after big cloud is sighted on a course for Earth. Many conversations ensue, intercut with stately special effects sequences which feel like they go on forever. Mainly because they do.

To be honest, if you stop thinking about TMP as a movie and view it instead as the most lavish TV pilot in history, many of its problems are a bit more understandable. It explains why the crew take ages getting back together, and why they don't really seem like their old selves until near the end. It explains why much time is devoted to introducing new characters (even if they don't, in the end, make it out of the movie alive - although Will and Ilia were sort of reincarnated as Will and Deanna some years later). It doesn't really explain why the plot is so derivative of TV Trek, but you can't have everything I suppose.

It is true you can get a very good sense of the history of Star Trek without ever watching this movie, and also that the first three minutes may actually be the most engaging bit of it. But if you're watching it at all, you'll most likely have enough affection for the original characters to overlook the numerous flaws in the film.
  
Sci-fi writings have been the dreams and places of inspiration for scientists for years past and this book shows that Star Trek is no different. A look at the items from the show that have or are becoming science fact, this book is well presented and easy to navigate, it goes into depth on some of the more familiar elements from Gene Roddenberry's world. With many, many images to break up the science, this could almost be a coffee table book, definitely recommended.
  
Star Trek Bridge Crew VR
Star Trek Bridge Crew VR
Simulation
Star Trek fans finally get the chance to take command in the new Star Trek: Bridge Crew by Ubisoft. The Virtual Reality game is cross-platform so Playstation VR, Oculus Rift, and HTC Vive owners can all play with one another which greatly enhance the play experience and options.

Matchmaking was easy as once I completed the training sessions, I was ready to go. I had played the game last summer at PAX West on the Oculus and playing on our Playstation VR was very easy to setup and go. I opted to use the Move controllers vs the Gamepad and in no time I was on the bridge of the USS Ageis.

The game is set in the JJ Abrams Universe and tasks players with finding a new home for the Vulcans in a previously unexplored area of space known as “The Trench”

Players can play as Captain, Helm, Tactical, or Engineering and each has their own tasks essential to mission success and survival. Helm has to pilot the ship, Tactical handles the weapons, Engineering keeps things running and distributes power and repairs, as well as the Transporters, and the Captain calls the shots. Naturally there are navigation maps and other flourishes which help with the immersion as well as being part of the fun.

Players who expect run and gun action will be disappointed as this is a game that works more on tactics than twitch as combat and exploration move at a slower and more deliberate pace than action gamers may be expecting. Encountering hostiles is often a delicate dance of exchanging fire, maneuvering, and damage control, while balancing the decision to fight or flee. Players also have to keep an eye on the energy levels as should a retreat be needed, then power has to be moved from one system to the engines to warp to safety unless you want to try to last on Impulse Power.

The game is challenging and graphics are very solid for a VR game. Players looking for even more nostalgic immersion can play on the Enterprise from the Classic Series but this is suggested for experience crews so it helps to play with others that you know or who have completed multiple missions.

The game does allow players more opened ended options than I expected and it is great fun to have a total stranger who you have just been matched with call you “Captain” and await your orders. The game did have a few glitches at launch but they have been quickly fixed via updates, and I have had mostly smooth sailing aside from an occasional dropped connection or a controller going out of range of the camera.

For pure immersive fun and solid co-op play, Star Trek Bridge Crew offers one of the best Star Trek experiences to date and is a must own for anyone who owns a VR system.

http://sknr.net/2017/06/12/star-trek-bridge-crew/
  
40x40

Gareth von Kallenbach (980 KP) rated the PlayStation 3 version of Star Trek in Video Games

Jun 19, 2019  
Star Trek
Star Trek
Action/Adventure
Director JJ Abrams him breathes life into a stagnating Star Trek franchise with his daring reimagining of the franchise as currently gearing up to release the much anticipated “Star Trek: Into Darkness”, later this summer. With franchise awareness and popularity at a level not seen in over a decade, Digital Extremes has released Star Trek: The Video Game to the delight of Trek fans everywhere. Not only is the game the first one said JJ Abrams universe, but it is also the first game to allow players to play as either Kirk or Spock in both solo or co-op play. The game features Chris Pine and Zachary Quinto as Kirk and Spock and also features other voices from the film. During our preview for the game at the 2012 E3 convention in Los Angeles, it was revealed to me that the filmmakers were consulted during the development of the game as it was designed to be a bridge between the first and the second of the JJ Abrams films.

Answering a distress signal, the Enterprise crew finds himself set the center of a crisis with galactic repercussions. An evil reptilian race known as the Gorn have stolen the device of immense power and also have unleashed attacks on a Federation station as well as the new Vulcan colony. Not only is the attacking race deadly but they also are employing a technology that allows them to infect and control Federation citizens and officers which doubles the threat posed to the Federation. When the Gorn escape with an extremely powerful device and Vulcan scientists in tow, Kirk and Spock are tasked with saving the day.

The gameplay is similar to that of the Mass Effect series in that it is done from a third person perspective. Players have the ability to use a Tricorder to scan enemies and objects, pathways, and electronic devices such as doors and security systems which often have to be hacked or manipulated to allow gameplay to progress. Players are allowed to primary weapons into grenade types and have to recharge at various centers throughout the game or swap a spent weapon for weapons they find laying about. This is at a nice new wrinkle to the game is not only are Federation and Gorn weapons available players, but having things ranging from sniper rifles to arc guns makes a nice mix from the standard Phaser weapons. There are also various grenades it can be used by the players.

One of the more frustrating aspects of a game for me for the numerous puzzle sequences where systems had to be hacked or otherwise manipulated. While some could be done by ordering Spock or Kirk depending on which player you were controlling to handle it themselves, some had to be done in conjunction with another player. While this was a nice touch to the game, during the final parts they were too frequent and for me undercut the drama and the urgency of the story.

There were also numerous jumping puzzles where players had to hang from ledges and you carefully timed jumps from one obstacle to another. This became frustrating on the PC version as the control system often was very temperamental and allowed access only at certain points of the map. During one co-op session, both live-action players were unable to complete a puzzle, and it required one of us dropping out of the game so that they could rejoin once the remaining player completed the obstacle course.

I appreciate the deviation from standard run and gun and how the developers were attempting to incorporate a true sense of co-op play by requiring the other player to be little more than backup firepower. However, it does get a bit frustrating when somebody is unable to complete a jump and you are forced to repeat a segment over and over until it is done correctly thanks to the games checkpoint save system.

I really enjoyed the detail levels of the game especially being able to explore the Enterprise and other environments in great detail. One segment required us to use limited range portable transporters to tag and transport one another to various spots on a damage space station. This this was lots of fun and in my opinion really captured the essence of Star Trek as did the brash and bold gameplay style of Kirk compared to the methodical and efficient gameplay style of Spock.

While there were some frustrating moments the game was very enjoyable and with over 10 hours of gameplay did offer a very rewarding experience for Star Trek fans. I do think that gamers who are more casual fans of the series may not be as forgiving with some of the issues I noted in the game but as franchise games go this was a very enjoyable effort.

Graphically the facial animation and lip-synch of the characters was a bit off and dated but elements of the ship and locales were extremely detailed and very enjoyable to look at and interact with. There are some fantastic lines in the game especially some of the clips by Scotty and Dr. McCoy which really showed the effort the game designers talk to capture the essence of the game and its characters and to do their best to put players inside a true Star Trek adventure.

While it is not a perfect game and does have some flaws from the technical and gameplay side of things, it is one of the better Star Trek games ever released and does offer a very enjoyable experience for Star Trek fans as long as they are willing to temper their expectations going in.

http://sknr.net/2013/04/29/star-trek-the-video-game/
  
Indiana Jones and the Last Crusade (1989)
Indiana Jones and the Last Crusade (1989)
1989 | Action, Adventure

"I just had such a love affair with Indiana Jones when I was a little kid. I used to dress up like Indiana Jones and my mom would hide jewels in the house. [Laughs.] I loved Connery. He’s so good. It’s kinda hard to have such an established character and then to come in on the last one and play his dad. Also, I just loved the “cup of the carpenter” and him trying to find which cup it was. And I loved all the booby traps. I’d never seen Star Wars or Star Trek or all that stuff — and I was never really into comic books — so for me, Indiana Jones was really my only hero as a kid. He was awesome."

Source
  
Star Wars, Vol. 4: Last Flight of the Harbinger
Star Wars, Vol. 4: Last Flight of the Harbinger
Jason Aaron | 2017 | Comics & Graphic Novels
6
7.0 (2 Ratings)
Book Rating
Entry #4 in Marvel's new run of Star Wars stories, in which Han, Luke, Leia and the droids C-3PO and R2-D2 (and some expendable 'Red Shirts', to borrow a phrase from Star Trek) hijack a Star Destroyer.

Running concurrently, we also have a look at the war from the other side of the divide, from the point of view of a Stormtrooper squad, who believe the Rebels to be terrorists and that freedom = law and order (rather than the Rebellions view of what entails freedom).

Said squad led by a character Luke had previously encountered on the Smugglers moon of Nar-Shadda, and with said sqaud tasked with 'recovering' the hijacked Destroyer.

AS is also now standard, we also have a flash-back to Kenobi's time on Tattoine looking after (from afar) Luke - if you ask me, it's a wonder how that kid didn't know something was up!

All-in-all, though, I have to say that I have enjoyed these 'main' Star Wars stories - hit and miss though they may be - more than, say, the Darth Vader series, with this one proving to be no exception.
  
An amazing recreation of Harlan Ellison's ORIGINAL screenplay for City on the Edge of Forever, regarded to this day as one of Star Trek's best stories. And while the differences are fairly major, the character of the piece remains, a timeless love story set against a ticking clock, a death that must happen or all of history will be erased. The script is good, (but sorry, Harlan, it is un-filmable in this form, at least as a Trek episode. There are simply too many small bits--like the portrayal of Spock--that just don't line up with what the show had set forth previously. But there are other moments, like the steely resolve of Yeoman Rand that I desperately wish had made the cut.)

Scott and David Tipton are no strangers to Trek, and they have adapted the screenplay masterfully. J.K. Woodward, who's watercolor paintings I did not like in the Doctor Who Trek crossover, work fantastically here for this story, and the art really helps capture the look and feel of 1930s. Outstanding all the way around and well worth your time, no matter how familiar you are with the source material, or the episode that it became.
  
40x40

David McK (3425 KP) rated Star Trek: Discovery - Season 4 in TV

Oct 8, 2023 (Updated Oct 8, 2023)  
Star Trek: Discovery - Season 4
Star Trek: Discovery - Season 4
2022 |
Michael Burnham, saviour of the universe (again)
Season 4 of Star Trek: Discovery, now only available to watch internationally on Paramount+ after they pulled it at the last minute from Netflix.

As a result, it took me roughly 1.5 years after release before I even got a chance to watch it.

Not that, having now done so, I seemed to miss all that much: this time around, the key season-long threat is a mysterious DMA ("Dark Matter Anomoly") that has appeared in the galaxy, causing untold death and destruction, and which requires Burnham and co to travel beyond the confines of their galaxy to deal with (cue a lot of crying and emoting and speechifying and very little actually 'doing'),

I had though, by the last couple of episodes, it would turn into a modern-day Voyager, but nope.

Strange New Worlds is the better modern day Trek show.