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Purple Phoenix Games (2266 KP) rated Chronicles of Crime: 1400 in Tabletop Games
Oct 21, 2020
Isn’t that box cover just awesome? I never open a preview with a comment about components, but this one warranted it because the box art is so good. Anyway, it’s Paris in the year, well, 1400 AD, and now some strange things are afoot at le Cercle K.
Chronicles of Crime: 1400 (which I shall shorten to 1400 for the duration of this preview) is an app-assisted campaign, murder-infested, cooperative storytelling game for one to four players. If you are familiar with the original Chronicles of Crime, you already know how to play 1400. However, should ye be of the uninitiated, allow me to set the stage for this incredible gaming experience.
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup, place the Evidence Board in the middle of the table and the Home Location Board near. Keep all the decks of cards nearby (shuffled or unshuffled, whatever is your liking) as well as the alphabetically-labeled Location Boards. Fire up the Chronicles of Crime app, choose “1400,” and then choose the case you would like to play. The app will walk players through the additional setup steps for the case being played. For this solo preview I played through The Missing Pages case. Also, to be completely upfront I got a 95/110 for a final score, but no big deal.
How do I explain this game succinctly? Well, each of the cases will involve players traveling to different Location Boards and meeting Characters at these locations. Many cases will be involving several Special Items and, new for the 1400 version, Vision Cards that may assist players in putting the case into focus. These Vision Cards do not really give the story away or anything, but are merely a vague framework of possible factors.
By using the app and scanning the QR codes on the boards and cards players will be learning about the case, viewing the scene of the crime(s), inspecting items, chatting up locals for information, and also new for 1400: consulting with the goodest boi dog companion! The dog, Perceval, assists the knight (the players) in cases by sniffing items. A word of caution, though, when you play this game do NOT have Perceval sniff any items until you are completely done with a location because he may drag you to another completely different location right away before you were ready. Not that it happened to me, mind you… okay, it did.
Play will continue not so much in “rounds” but until the players have enough evidence and a good handle on the situation enough to return Home to report to their family members all the details of the crime(s) by scanning answers to their questions about the case. The app then assesses the accuracy of the answers and outputs a score. For reference, though I did receive 95/110 on my first play of 1400 I did only receive a 70/100 on my first runthrough of the original Chronicles of Crime, so playing this style of game several times seems to improve how one plays.
Components. As most items in the box of the game are card or cardboard-based, and all really great quality, I will speak on other component items. Firstly, the art and art style throughout the game is simply stunning. I mean look at that Perceval card! And I already raved about the box cover in my opening statement. This art really speaks to me and it says, “I’m gorgeous.”
The app. I have only great things to say about the app. It’s the same app that you would use for original Chronicles of Crime, and operates the exact same way. For me it has been flawless to use and just a joy to bring technology into the gaming world, even for a game set in the year 1400. I am obviously no purist game enthusiast, as I enjoy these hybrid model games. Once you play with the app you will see how ingenious a system it really is. The app coupled with the nondescript cards and other components in the game make for infinite storytelling possibilities that can only be limited by creativity and time constraints. I love the components in the box AND the marvelous app.
Gameplay for me is also just glorious. I love being able to sit down, setup the game, and let the app tell me what’s going on. So what should I do first? Oh, let’s mosey on down here to this Location Board and drum up some information. Ooh I found an Item! I should bring it back to my Family Location Board and ask my merchant sister about it. Hmm, it’s religious in nature? Okay then, my Monkle (monk uncle) will know something about it. Okay, time to go back to that location and speak with the other person who was in there. OH CRAP, I wasted too much (in game) time and now that other person is gone?! Uh oh, I better stop messing around here…
It’s just amazing, and I love this family of games. I am so stoked to delve more into 1400 and discover more shenanigans happening in Paris. Perceval and I are out to solve all the cases and beg for more. If you are looking for a game that uses a hybrid board game/app model, are a fan of this era in history, or just want to have a really great experience playing a game, I urge you to consider Chronicles of Crime: 1400. It has everything I love in a unique game and I just can’t get enough!
Chronicles of Crime: 1400 (which I shall shorten to 1400 for the duration of this preview) is an app-assisted campaign, murder-infested, cooperative storytelling game for one to four players. If you are familiar with the original Chronicles of Crime, you already know how to play 1400. However, should ye be of the uninitiated, allow me to set the stage for this incredible gaming experience.
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup, place the Evidence Board in the middle of the table and the Home Location Board near. Keep all the decks of cards nearby (shuffled or unshuffled, whatever is your liking) as well as the alphabetically-labeled Location Boards. Fire up the Chronicles of Crime app, choose “1400,” and then choose the case you would like to play. The app will walk players through the additional setup steps for the case being played. For this solo preview I played through The Missing Pages case. Also, to be completely upfront I got a 95/110 for a final score, but no big deal.
How do I explain this game succinctly? Well, each of the cases will involve players traveling to different Location Boards and meeting Characters at these locations. Many cases will be involving several Special Items and, new for the 1400 version, Vision Cards that may assist players in putting the case into focus. These Vision Cards do not really give the story away or anything, but are merely a vague framework of possible factors.
By using the app and scanning the QR codes on the boards and cards players will be learning about the case, viewing the scene of the crime(s), inspecting items, chatting up locals for information, and also new for 1400: consulting with the goodest boi dog companion! The dog, Perceval, assists the knight (the players) in cases by sniffing items. A word of caution, though, when you play this game do NOT have Perceval sniff any items until you are completely done with a location because he may drag you to another completely different location right away before you were ready. Not that it happened to me, mind you… okay, it did.
Play will continue not so much in “rounds” but until the players have enough evidence and a good handle on the situation enough to return Home to report to their family members all the details of the crime(s) by scanning answers to their questions about the case. The app then assesses the accuracy of the answers and outputs a score. For reference, though I did receive 95/110 on my first play of 1400 I did only receive a 70/100 on my first runthrough of the original Chronicles of Crime, so playing this style of game several times seems to improve how one plays.
Components. As most items in the box of the game are card or cardboard-based, and all really great quality, I will speak on other component items. Firstly, the art and art style throughout the game is simply stunning. I mean look at that Perceval card! And I already raved about the box cover in my opening statement. This art really speaks to me and it says, “I’m gorgeous.”
The app. I have only great things to say about the app. It’s the same app that you would use for original Chronicles of Crime, and operates the exact same way. For me it has been flawless to use and just a joy to bring technology into the gaming world, even for a game set in the year 1400. I am obviously no purist game enthusiast, as I enjoy these hybrid model games. Once you play with the app you will see how ingenious a system it really is. The app coupled with the nondescript cards and other components in the game make for infinite storytelling possibilities that can only be limited by creativity and time constraints. I love the components in the box AND the marvelous app.
Gameplay for me is also just glorious. I love being able to sit down, setup the game, and let the app tell me what’s going on. So what should I do first? Oh, let’s mosey on down here to this Location Board and drum up some information. Ooh I found an Item! I should bring it back to my Family Location Board and ask my merchant sister about it. Hmm, it’s religious in nature? Okay then, my Monkle (monk uncle) will know something about it. Okay, time to go back to that location and speak with the other person who was in there. OH CRAP, I wasted too much (in game) time and now that other person is gone?! Uh oh, I better stop messing around here…
It’s just amazing, and I love this family of games. I am so stoked to delve more into 1400 and discover more shenanigans happening in Paris. Perceval and I are out to solve all the cases and beg for more. If you are looking for a game that uses a hybrid board game/app model, are a fan of this era in history, or just want to have a really great experience playing a game, I urge you to consider Chronicles of Crime: 1400. It has everything I love in a unique game and I just can’t get enough!
The Queen of Hearts' Tale
This eBook was provided by the publisher via NetGalley in exchange for an honest review
Before she was the Queen of Hearts she was just a girl who wanted to fall in love. When Marissa Meyer finished writing The Lunar Chronicles, a series of books loosely based on fairytales, everyone wondered what she would do next. Continuing along the lines of using famous stories, Meyer has devoted an entire novel to Lewis Carroll’s Alice’s Adventures in Wonderland. With thousands of references to the original tale, and a couple of other works too, Heartless is perfect for fans of Carroll’s salient characters.
Unlike most retellings, Meyer has focused on events prior to Alice’s accidental discovery of Wonderland. The resulting novel is essentially a theory as to how the characters turned out the way they did in the original story published in 1865. Drawing attention to the predestined Queen of Hearts, a young woman named Catherine, readers discover a reason for her development into an infamous villain.
Lady Catherine Pinkerton is completely unlike the character she is fated to be. She is a kind, thoughtful girl whose greatest wish is to open her own bakery. Unfortunately, this dream is just that, a dream. With the asinine King of Hearts resolved to marry her, there is little Cath can do to avoid her royal future. At first it may appear odd that Cath is so against marrying the ruler of Hearts, but she soon makes it clear she would much rather marry for love. So, when the court joker, Jest – a similar character to the legendary Hatter – catches her eye, Catherine becomes determined to control her own future.
Heartless is a humourous, yet romantic, young adult novel, full of both well-known and new characters. Set in a world with morals similar to the Victorian era, it works extremely well as a prequel to Alice’s Adventures in Wonderland. Catherine is an admirable, feministic character who readers will struggle to believe will become such a notorious Queen. What could possibly happen to vastly alter her personality? Similarly, what is it that makes the Hatter go mad, and who is Jest? Being a character unique to this novel, there is a foreboding sense that this joker, and his poetry reciting raven – cue Edgar Allan Poe references – suffer a horrible demise.
Unlike Marissa Meyer’s previous books where the fairytales were not so obvious, the storyline in Heartless perfectly joins up with Lewis Carroll’s imagination. With references to mock turtles, the Jabberwock and other minor characters, there is so much to discover in Meyer’s interpretation of Wonderland – it even clears up a couple of scenarios from the original tale that may have bamboozled readers initially.
Admittedly, Heartless takes a little while to get going, but once it has, it is difficult to put down. Fans of Marissa Meyer may be disappointed that she did not stick to her futuristic storytelling, however all Alice enthusiasts will fall in love with this book – and probably with Jest as well. Overall, Heartless is a delightful book that reignites our inner childish imagination.
Before she was the Queen of Hearts she was just a girl who wanted to fall in love. When Marissa Meyer finished writing The Lunar Chronicles, a series of books loosely based on fairytales, everyone wondered what she would do next. Continuing along the lines of using famous stories, Meyer has devoted an entire novel to Lewis Carroll’s Alice’s Adventures in Wonderland. With thousands of references to the original tale, and a couple of other works too, Heartless is perfect for fans of Carroll’s salient characters.
Unlike most retellings, Meyer has focused on events prior to Alice’s accidental discovery of Wonderland. The resulting novel is essentially a theory as to how the characters turned out the way they did in the original story published in 1865. Drawing attention to the predestined Queen of Hearts, a young woman named Catherine, readers discover a reason for her development into an infamous villain.
Lady Catherine Pinkerton is completely unlike the character she is fated to be. She is a kind, thoughtful girl whose greatest wish is to open her own bakery. Unfortunately, this dream is just that, a dream. With the asinine King of Hearts resolved to marry her, there is little Cath can do to avoid her royal future. At first it may appear odd that Cath is so against marrying the ruler of Hearts, but she soon makes it clear she would much rather marry for love. So, when the court joker, Jest – a similar character to the legendary Hatter – catches her eye, Catherine becomes determined to control her own future.
Heartless is a humourous, yet romantic, young adult novel, full of both well-known and new characters. Set in a world with morals similar to the Victorian era, it works extremely well as a prequel to Alice’s Adventures in Wonderland. Catherine is an admirable, feministic character who readers will struggle to believe will become such a notorious Queen. What could possibly happen to vastly alter her personality? Similarly, what is it that makes the Hatter go mad, and who is Jest? Being a character unique to this novel, there is a foreboding sense that this joker, and his poetry reciting raven – cue Edgar Allan Poe references – suffer a horrible demise.
Unlike Marissa Meyer’s previous books where the fairytales were not so obvious, the storyline in Heartless perfectly joins up with Lewis Carroll’s imagination. With references to mock turtles, the Jabberwock and other minor characters, there is so much to discover in Meyer’s interpretation of Wonderland – it even clears up a couple of scenarios from the original tale that may have bamboozled readers initially.
Admittedly, Heartless takes a little while to get going, but once it has, it is difficult to put down. Fans of Marissa Meyer may be disappointed that she did not stick to her futuristic storytelling, however all Alice enthusiasts will fall in love with this book – and probably with Jest as well. Overall, Heartless is a delightful book that reignites our inner childish imagination.
Ryan Hill (152 KP) rated Captain Marvel (2019) in Movies
May 9, 2019
A solid, if unremarkable entry for the MCU's first female outing
The 21st instalment in the Marvel Cinematic Universe, the penultimate feature in their Phase 3 plan, and the final stop on the road to Avengers: Endgame, Captain Marvel welcomes another superhero into its family and applies the same formula that Marvel Studios has relied on to manufacture their episodic products but their latest is also their weakest film in years that never truly realises its full potential.
Set during the mid-1990s, the story follows Carol Danvers who has extraordinary powers at her disposal but no recollection of who she is or where she comes from. However, when she crash-lands on Earth after a recent mishap, she begins tracing her step towards her origins in order to unravel her identity, finds assistance from a low-level bureaucrat working for an espionage agency, and discovers a secret that unlocks her full potential.
Written & directed by Anna Boden & Ryan Fleck, the first act of Captain Marvel is a mess that tries to acquaint the viewers with its own world yet hurries through it in a way that leaves the audience confused. The story begins to take some shape once the plot moves to Earth but other than the back-n-forth banter between its primary characters, there isn't really anything that's appealing or refreshing about it.
That montage of snippets from Carol Danvers' past in which she is told by others that she can't do anything, she is no good, she is weak, she doesn't belong & she will never make it will reverberate with many, and it is a welcome element in the picture. But instead of digging deeper into this aspect, the filmmakers head for a rather simplistic approach and narrate the story with half-hearted zealousness.
The action segments are seldom impressive, storytelling is very basic, predictable & bereft of surprises, and some key moments are executed in a rather lacklustre fashion. Editing paces the plot inconsistently, fails to provide a rigid structure to it, and splices together action scenes so monotonously that they are missing the sense of wonder & excitement. The score is fine but only a few incorporated songs work out in its favour.
Coming to the performances, Captain Marvel packs a talented cast in Brie Larson, Samuel L. Jackson, Ben Mendelsohn, Lashana Lynch, Annette Bening & Jude Law. Larson embraces the eponymous role yet it is her fine rapport with Jackson that stands out more than her individual input. But it's Mendelsohn who impresses the most, delivering a compelling performance that only gets better as plot progresses.
On an overall scale, Captain Marvel is enjoyable to an extent, packs few amusing moments, and features a marvellous superheroine. Like Carol Danvers, this film had limitless potential. But unlike her, the filmmakers fail to tap into that element and possibly weren't even aware of what was up for grabs here. Generic, mundane & underwhelming, Captain Marvel isn't the film that the most powerful superhero in Marvel faction deserves, and is no match to the studio's finest efforts.
Set during the mid-1990s, the story follows Carol Danvers who has extraordinary powers at her disposal but no recollection of who she is or where she comes from. However, when she crash-lands on Earth after a recent mishap, she begins tracing her step towards her origins in order to unravel her identity, finds assistance from a low-level bureaucrat working for an espionage agency, and discovers a secret that unlocks her full potential.
Written & directed by Anna Boden & Ryan Fleck, the first act of Captain Marvel is a mess that tries to acquaint the viewers with its own world yet hurries through it in a way that leaves the audience confused. The story begins to take some shape once the plot moves to Earth but other than the back-n-forth banter between its primary characters, there isn't really anything that's appealing or refreshing about it.
That montage of snippets from Carol Danvers' past in which she is told by others that she can't do anything, she is no good, she is weak, she doesn't belong & she will never make it will reverberate with many, and it is a welcome element in the picture. But instead of digging deeper into this aspect, the filmmakers head for a rather simplistic approach and narrate the story with half-hearted zealousness.
The action segments are seldom impressive, storytelling is very basic, predictable & bereft of surprises, and some key moments are executed in a rather lacklustre fashion. Editing paces the plot inconsistently, fails to provide a rigid structure to it, and splices together action scenes so monotonously that they are missing the sense of wonder & excitement. The score is fine but only a few incorporated songs work out in its favour.
Coming to the performances, Captain Marvel packs a talented cast in Brie Larson, Samuel L. Jackson, Ben Mendelsohn, Lashana Lynch, Annette Bening & Jude Law. Larson embraces the eponymous role yet it is her fine rapport with Jackson that stands out more than her individual input. But it's Mendelsohn who impresses the most, delivering a compelling performance that only gets better as plot progresses.
On an overall scale, Captain Marvel is enjoyable to an extent, packs few amusing moments, and features a marvellous superheroine. Like Carol Danvers, this film had limitless potential. But unlike her, the filmmakers fail to tap into that element and possibly weren't even aware of what was up for grabs here. Generic, mundane & underwhelming, Captain Marvel isn't the film that the most powerful superhero in Marvel faction deserves, and is no match to the studio's finest efforts.
kelsey (8 KP) rated The Adventure Zone in Podcasts
May 29, 2019
A Natural 20!
I stumbled about TAZ through tumblr; I kept seeing people post about it and had absolutely no idea of what it was, just that people adored it. After weeks of being confused, I decided to look into it, and wow, just WOW. I don't think a podcast has ever gotten me so hooked. The first arc, Balance, spans 69 episodes under the Dungeons & Dragons 5th edition tabletop role-playing game (or TTRPG) system. The McElroys are relatively D&D rookies (though they've had their brief involvements with the game), and so rule-breaking is abound. It's hardly a fault of the podcast, but I wouldn't listen to this one if you want to really learn D&D and its intricacies/how to play. This podcast is far more about the storytelling aspect of the game, which the McElroy family handles FANTASTICALLY. I laughed and cried real tears listening to the first arc of their podcast, I fell in love with so many characters. Clint, Justin, and Travis all have created wonderful player-characters that are engaging and oh-so-fun to root for, and Griffin SHINES as a creative Dungeon Master, with settings and NPCs that are unforgettably fun and interesting.
Balance has since ended, and now the podcast has moved on to other TTRPGs like Fate (TAZ: Commitment), Powered By the Apocalypse (TAZ: Dust), and Monster of the Week (TAZ: Amnesty). Commitment and Dust are two short-run "test-drives" run by Clint and Travis respectively, and I personally adored a departure from the 5e system to not only be introduced to different TTRPGs, but to hear the DM-ing (or now GM-ing) styles of the other McElroys. In Amnesty, Griffin once again takes the reigns to run the game, and at the posting of this review, Amnesty is being considered the "second season" for TAZ. For some, these diversions from the 5e system may not work, but I recommend listening. They're just as creative and fun as Balance was, though different. I recommend coming in with an open mind, as going from the way Balance was to now, the show is quite different, but the heart is still there and the stories are still stunning.
If those aren't your speed, though, the McElroys post bonus games (like Four Sherlock Holmes) that are meant to be silly one-shot arcs AND they host a number of live-shows that bring back the beloved Balance characters into hilarious one-shot adventures, so you're never short of a dose of Magnus, Taako, and Merle. Being honest, the live shows are some of the funniest things I've listened to. They're marvelously fun, and the added time pressure of the show adds to the comedy. They also really bring back the actual-play atmosphere that sometimes gets lost during edited episodes.
I cannot recommend TAZ enough. Being honest, it pretty much saved my life. It brought (and still brings) me so much joy, and it encouraged me to try out TTRPGs--seriously, I took up DMing because of TAZ, and now I run TTRPG games weekly.
Do yourself a favor, roll perception with advantage and give this one a listen.
Balance has since ended, and now the podcast has moved on to other TTRPGs like Fate (TAZ: Commitment), Powered By the Apocalypse (TAZ: Dust), and Monster of the Week (TAZ: Amnesty). Commitment and Dust are two short-run "test-drives" run by Clint and Travis respectively, and I personally adored a departure from the 5e system to not only be introduced to different TTRPGs, but to hear the DM-ing (or now GM-ing) styles of the other McElroys. In Amnesty, Griffin once again takes the reigns to run the game, and at the posting of this review, Amnesty is being considered the "second season" for TAZ. For some, these diversions from the 5e system may not work, but I recommend listening. They're just as creative and fun as Balance was, though different. I recommend coming in with an open mind, as going from the way Balance was to now, the show is quite different, but the heart is still there and the stories are still stunning.
If those aren't your speed, though, the McElroys post bonus games (like Four Sherlock Holmes) that are meant to be silly one-shot arcs AND they host a number of live-shows that bring back the beloved Balance characters into hilarious one-shot adventures, so you're never short of a dose of Magnus, Taako, and Merle. Being honest, the live shows are some of the funniest things I've listened to. They're marvelously fun, and the added time pressure of the show adds to the comedy. They also really bring back the actual-play atmosphere that sometimes gets lost during edited episodes.
I cannot recommend TAZ enough. Being honest, it pretty much saved my life. It brought (and still brings) me so much joy, and it encouraged me to try out TTRPGs--seriously, I took up DMing because of TAZ, and now I run TTRPG games weekly.
Do yourself a favor, roll perception with advantage and give this one a listen.
Movie Metropolis (309 KP) rated Maze Runner: The Scorch Trials (2015) in Movies
Jun 10, 2019
A Vast Improvement
The Young Adult genre has, for the last few years, been dominated by Jennifer Lawrence and her imposing Katniss Everdeen, and as fans prepare for the conclusion of Mockingjay in November, they can whet their appetites for the conclusion of another YA trilogy.
The Maze Runner was a decent, albeit muddled attempt at getting the coveted young adult audience interested in another series and its sequel, The Scorch Trials promises more of the mind-blowing storytelling of its predecessor, but is it a success?
The plot of Scorch Trials takes place immediately after the events of the previous instalment as a group of teenagers battle against the sinister W.C.K.D, an organisation intent on finding a cure for a virus that has ravished Earth.
Amongst them is leader Thomas (Teen Wolf’s Dylan O’Brien), the Katniss Everdeen of this particular series, Theresa (Skins’ Kaya Scodelario) and Newt (Love Actually’s Thomas Brodie-Sangster). There are numerous other characters in the group but they aren’t fleshed out enough to make an impact on screen.
Unfortunately, character development is a serious problem throughout, with only a handful of the large cast having enough of a backstory to make the memorable. O’Brien is particularly likeable as the confused Thomas and his more reserved persona is a pleasant change to the majority of lead characters in the genre.
Of the adult cast, Aidan Gillen does a sterling effort as the mysterious Janson and Giancarlo Esposito is perhaps the best character in the entire film with his portrayal of Jorge – a bargain hunter and ally of the group.
A much larger budget has done wonders for the series’ set-pieces. This is a particularly striking movie with numerous heart-racing action sequences filmed with a mixture of stunning CGI and breath-taking practical effects, a desert thunderstorm is beautifully filmed and a particular highlight.
The desolate landscapes and ruined cities give the film more than a whiff of Mad Max and I Am Legend with the latter being very similar.
These pulse-raising scenes do not do Scorch Trials’ dialogue any good however. The characters don’t get much to say apart from “Run” and “Look out” and the series lacks the powerful communication that The Hunger Games has become known for.
Nevertheless, those coming to the series without reading the books will find much to enjoy here as the plot is impossible to guess – there’s simply no way of knowing what is going to happen from one moment to the next.
It’s worth noting that this is a very dark film with a tone unlike anything else seen in the genre. The 12A certification given to it seems a little too lenient and in parts The Scorch Trials is deeply unnerving.
Maze Runner: The Scorch Trials is, on the whole, a fantastically enjoyable romp in spite of its excessive length and flat characters. It’s not quite up to the standards of The Hunger Games series but surpasses its Divergent franchise counterparts by some margin and is well worth a trip to the cinema.
https://moviemetropolis.net/2015/09/13/a-vast-improvement-maze-runner-the-scorch-trials-review/
The Maze Runner was a decent, albeit muddled attempt at getting the coveted young adult audience interested in another series and its sequel, The Scorch Trials promises more of the mind-blowing storytelling of its predecessor, but is it a success?
The plot of Scorch Trials takes place immediately after the events of the previous instalment as a group of teenagers battle against the sinister W.C.K.D, an organisation intent on finding a cure for a virus that has ravished Earth.
Amongst them is leader Thomas (Teen Wolf’s Dylan O’Brien), the Katniss Everdeen of this particular series, Theresa (Skins’ Kaya Scodelario) and Newt (Love Actually’s Thomas Brodie-Sangster). There are numerous other characters in the group but they aren’t fleshed out enough to make an impact on screen.
Unfortunately, character development is a serious problem throughout, with only a handful of the large cast having enough of a backstory to make the memorable. O’Brien is particularly likeable as the confused Thomas and his more reserved persona is a pleasant change to the majority of lead characters in the genre.
Of the adult cast, Aidan Gillen does a sterling effort as the mysterious Janson and Giancarlo Esposito is perhaps the best character in the entire film with his portrayal of Jorge – a bargain hunter and ally of the group.
A much larger budget has done wonders for the series’ set-pieces. This is a particularly striking movie with numerous heart-racing action sequences filmed with a mixture of stunning CGI and breath-taking practical effects, a desert thunderstorm is beautifully filmed and a particular highlight.
The desolate landscapes and ruined cities give the film more than a whiff of Mad Max and I Am Legend with the latter being very similar.
These pulse-raising scenes do not do Scorch Trials’ dialogue any good however. The characters don’t get much to say apart from “Run” and “Look out” and the series lacks the powerful communication that The Hunger Games has become known for.
Nevertheless, those coming to the series without reading the books will find much to enjoy here as the plot is impossible to guess – there’s simply no way of knowing what is going to happen from one moment to the next.
It’s worth noting that this is a very dark film with a tone unlike anything else seen in the genre. The 12A certification given to it seems a little too lenient and in parts The Scorch Trials is deeply unnerving.
Maze Runner: The Scorch Trials is, on the whole, a fantastically enjoyable romp in spite of its excessive length and flat characters. It’s not quite up to the standards of The Hunger Games series but surpasses its Divergent franchise counterparts by some margin and is well worth a trip to the cinema.
https://moviemetropolis.net/2015/09/13/a-vast-improvement-maze-runner-the-scorch-trials-review/
Movie Metropolis (309 KP) rated Inside Out (2015) in Movies
Jun 10, 2019
A delightful treat
If there’s one thing Pixar knows how to do, it’s create memorable films. Long after you’ve walked out the cinema, the likes of Wall.E and Finding Nemo stay with you.
2015 marks the first time the studio will release two films in the same year, with The Good Dinosaur coming to cinemas in December and the subject of this review, Inside Out, in this year’s busy summer season.
But has this increased workload for Pixar’s animators resulted in a poorer quality movie?
Inside Out follows the story of young Riley, an eleven-year-old girl coming to terms with growing up in a new home away from her friends and the neighbourhood she knows and loves.
Deep inside her head, however, we find a whole host of colourful characters controlling Riley’s emotions. Joy, Sadness, Fear, Anger and Disgust all play a part in keeping her level-headed. Unfortunately, after a near disaster it falls on upbeat Joy and ever-blue Sadness to bring Riley back to who she once was.
Inside Out continues Pixar’s trend of creating beautifully animated films that really strike a chord with audiences. The sheer amount of colour is absolutely breath-taking and children will find much to enjoy in both the central characters and the numerous environments inside Riley’s head, while adults will love the stunning recreation of San Francisco in all its bustling glory.
The cast, which includes voice work by Bill Hader (Monsters University), Kyle MacLachlan (Desperate Housewives) and Diane Lane (Man of Steel) all do sterling jobs in bringing their characters to life but it is in Phyllis Smith, who plays Sadness, that we find the best portrayal.
A relatively unknown actress with few film credits to her name, Smith is truly wonderful as the little blue lady who keeps a check on the more upsetting moments in Riley’s life.
Elsewhere, Pixar has once again created a story that really focuses on the themes of growth, family bonding and what it means to grow up in today’s society with numerous cultural references that children and adults alike will enjoy.
However, it’s important to note that Inside Out is one of the more emotional films Pixar has created. At numerous points throughout the movie there were a couple of children in the cinema wiping away the tears – though this shows how heavily invested in the characters they became.
Unfortunately, despite being 94 minutes in length, Inside Out does feel a little drawn out in places and lacks the deeper storytelling elements that has made some of the studios other films so charming. This isn’t to say it lacks charm, but it’s in slightly shorter supply here.
Overall, Pixar has added another cracking film to its ever-increasing roster. Whilst not hitting the heights of Wall.E or Toy Story, it makes for a memorable and sensible film for the whole family to enjoy.
It’s the perfect start to the summer holidays. Roll on The Good Dinosaur.
https://moviemetropolis.net/2015/07/26/a-delightful-treat-inside-out-review/
2015 marks the first time the studio will release two films in the same year, with The Good Dinosaur coming to cinemas in December and the subject of this review, Inside Out, in this year’s busy summer season.
But has this increased workload for Pixar’s animators resulted in a poorer quality movie?
Inside Out follows the story of young Riley, an eleven-year-old girl coming to terms with growing up in a new home away from her friends and the neighbourhood she knows and loves.
Deep inside her head, however, we find a whole host of colourful characters controlling Riley’s emotions. Joy, Sadness, Fear, Anger and Disgust all play a part in keeping her level-headed. Unfortunately, after a near disaster it falls on upbeat Joy and ever-blue Sadness to bring Riley back to who she once was.
Inside Out continues Pixar’s trend of creating beautifully animated films that really strike a chord with audiences. The sheer amount of colour is absolutely breath-taking and children will find much to enjoy in both the central characters and the numerous environments inside Riley’s head, while adults will love the stunning recreation of San Francisco in all its bustling glory.
The cast, which includes voice work by Bill Hader (Monsters University), Kyle MacLachlan (Desperate Housewives) and Diane Lane (Man of Steel) all do sterling jobs in bringing their characters to life but it is in Phyllis Smith, who plays Sadness, that we find the best portrayal.
A relatively unknown actress with few film credits to her name, Smith is truly wonderful as the little blue lady who keeps a check on the more upsetting moments in Riley’s life.
Elsewhere, Pixar has once again created a story that really focuses on the themes of growth, family bonding and what it means to grow up in today’s society with numerous cultural references that children and adults alike will enjoy.
However, it’s important to note that Inside Out is one of the more emotional films Pixar has created. At numerous points throughout the movie there were a couple of children in the cinema wiping away the tears – though this shows how heavily invested in the characters they became.
Unfortunately, despite being 94 minutes in length, Inside Out does feel a little drawn out in places and lacks the deeper storytelling elements that has made some of the studios other films so charming. This isn’t to say it lacks charm, but it’s in slightly shorter supply here.
Overall, Pixar has added another cracking film to its ever-increasing roster. Whilst not hitting the heights of Wall.E or Toy Story, it makes for a memorable and sensible film for the whole family to enjoy.
It’s the perfect start to the summer holidays. Roll on The Good Dinosaur.
https://moviemetropolis.net/2015/07/26/a-delightful-treat-inside-out-review/
Movie Metropolis (309 KP) rated The Good Dinosaur (2015) in Movies
Jun 10, 2019
Is it as good as Inside Out?
2015 has been a great year for film. From long-awaited sequels to the conclusion of epic franchises, it’s been one of the best and most successful movie seasons in recent memory, and with Star Wars: the Force Awakens out in December, it can only finish on a high.
It also marks the first time that Pixar has released two films in the same year. Summer saw the release of instant-classic Inside Out and now animation fans get to enjoy another movie from the studio, The Good Dinosaur, but has Pixar bitten of more than it can chew?
The Good Dinosaur follows the story of a young Apatosaurus named Arlo, voiced beautifully by Raymond Ochoa, as he comes to terms with growing up in an ever-changing world where dinosaurs never met their well-documented fates.
He, alongside human child Spot suddenly find themselves embroiled in a dangerous journey after getting lost a long way from their homes.
If this all sounds a little formulaic to you, then that’s because it is. The Good Dinosaur has a plot more akin to Paramount animation, rather than the exceptional storytelling we have come to expect from Pixar. There’s nothing particularly special or unique about the plot and this is a real shame.
Thankfully, Pixar’s usual gut-punches are out in full force and The Good Dinosaur is among one of the emotional films in the studio’s roster. Personal tragedy is never an easy thing to convey in a movie meant to be enjoyed by the whole family, but here it is dealt with in a beautiful and tasteful manner.
Scenes in which Arlo and Spot share their circumstances with each other hit home hard and are deeply saddening to watch.
The cinematography too is absolutely exceptional. The breath-taking prehistoric landscapes are rendered in such stunning animation, they almost feel real. From raging white-water to beautiful sun-flooded forests, everything is a joy to behold and this is where The Good Dinosaur excels – a firefly swarm in particular is spectacular and propels the film into How to Train Your Dragon territory for sheer spectacle.
However, the entire film feels like a show reel, albeit a mesmerising one, for the talents at Pixar. Each shot of scenery is lingered on for a little too long and agoraphobic Arlo’s plight can sometimes take a backseat to this beauty.
Nevertheless, there are some wonderful characters here. A trio of T-Rex, who turn out to be cowboys – or should that be cowdinos, provide The Good Dinosaur with some of its more standout moments and it’s the lack of these sequences where the film is found wanting.
Overall, Pixar has created another excellent piece of animation with The Good Dinosaur. Though not quite at their ‘gold standard,’ the film is a wonder to behold and shows just how gorgeous animated features can be.
Unfortunately, the lack of an original story ensures it’ll prove second best to Inside Out in this year’s battle despite its deeper emotional resonance.
https://moviemetropolis.net/2015/11/29/is-it-as-good-as-inside-out-the-good-dinosaur-review/
It also marks the first time that Pixar has released two films in the same year. Summer saw the release of instant-classic Inside Out and now animation fans get to enjoy another movie from the studio, The Good Dinosaur, but has Pixar bitten of more than it can chew?
The Good Dinosaur follows the story of a young Apatosaurus named Arlo, voiced beautifully by Raymond Ochoa, as he comes to terms with growing up in an ever-changing world where dinosaurs never met their well-documented fates.
He, alongside human child Spot suddenly find themselves embroiled in a dangerous journey after getting lost a long way from their homes.
If this all sounds a little formulaic to you, then that’s because it is. The Good Dinosaur has a plot more akin to Paramount animation, rather than the exceptional storytelling we have come to expect from Pixar. There’s nothing particularly special or unique about the plot and this is a real shame.
Thankfully, Pixar’s usual gut-punches are out in full force and The Good Dinosaur is among one of the emotional films in the studio’s roster. Personal tragedy is never an easy thing to convey in a movie meant to be enjoyed by the whole family, but here it is dealt with in a beautiful and tasteful manner.
Scenes in which Arlo and Spot share their circumstances with each other hit home hard and are deeply saddening to watch.
The cinematography too is absolutely exceptional. The breath-taking prehistoric landscapes are rendered in such stunning animation, they almost feel real. From raging white-water to beautiful sun-flooded forests, everything is a joy to behold and this is where The Good Dinosaur excels – a firefly swarm in particular is spectacular and propels the film into How to Train Your Dragon territory for sheer spectacle.
However, the entire film feels like a show reel, albeit a mesmerising one, for the talents at Pixar. Each shot of scenery is lingered on for a little too long and agoraphobic Arlo’s plight can sometimes take a backseat to this beauty.
Nevertheless, there are some wonderful characters here. A trio of T-Rex, who turn out to be cowboys – or should that be cowdinos, provide The Good Dinosaur with some of its more standout moments and it’s the lack of these sequences where the film is found wanting.
Overall, Pixar has created another excellent piece of animation with The Good Dinosaur. Though not quite at their ‘gold standard,’ the film is a wonder to behold and shows just how gorgeous animated features can be.
Unfortunately, the lack of an original story ensures it’ll prove second best to Inside Out in this year’s battle despite its deeper emotional resonance.
https://moviemetropolis.net/2015/11/29/is-it-as-good-as-inside-out-the-good-dinosaur-review/
Movie Metropolis (309 KP) rated Pete's Dragon (2016) in Movies
Jun 11, 2019
Lovely in every sense of the word
2016 really does belong to Disney. The House of Mouse has been churning out some incredible films this year with the live-action remake of The Jungle Book proving sceptical audiences (and critics) completely wrong.
The BFG was a pleasant and inoffensive adaptation of Roald Dahl’s wonderful novel and Finding Dory got Pixar back on the right track, and let’s not forget Captain America: Civil War, by far the best superhero film of the year.
Here, Disney continues its trend with recreating its classic cartoons in live-action; resurrecting Pete’s Dragon. But is this remake of the 1977 film of the same name as good as The Jungle Book?
Mr. Meacham (Robert Redford), a woodcarver, delights local children with stories of a mysterious dragon that lives deep in the woods of the Pacific Northwest. His daughter Grace (Bryce Dallas Howard) believes these are just tall tales, until she meets Pete (Oakes Fegley), a 10-year-old orphan who says he lives in the woods with a giant, friendly dragon called Elliot. With help from a young girl named Natalie (Oona Laurence), Grace sets out to investigate if this fantastic claim can be true.
Director David Lowery helms the film with a quiet subtlety that automatically makes Pete’s Dragon a very different adaptation to Jon Favreau’s stomping Jungle Book. Here, the joy is in the storytelling rather than popping on a set of nostalgia glasses and settling in for the journey.
Acting wise, it’s a pretty formulaic affair. Bryce Dallas Howard, in her first major role since last year’s smash hit Jurassic World, is as likeable as ever and like the film itself, commands the screen with an understated presence. Elsewhere, Oakes Fegley gives a cracking portrayal of Pete.
Naturally, the main character throughout is Elliot, the big friendly dragon. This bright green behemoth is rendered in wonderful CGI, with each gust of wind lifting his fur beautifully. Considering the film’s modest $65million budget, Elliot is utterly believable in each and every scene.
The lush forest landscape provides a mesmerising backdrop on which to construct a film and David Lowery takes the audience on sweeping journeys across the tree-tops, brilliantly juxtaposed with confined caves and the woodland floor.
Unfortunately, the deforestation side plot is never truly explored with Karl Urban’s underdeveloped “villain” proving to be a slight undoing in this near perfect remake.
Thankfully though, the themes of family, friendship and never giving up despite the odds are explored to their fullest – these are themes that Disney knows how to do better than any other studio and the emotional heart that brings to Pete’s Dragon ensures teary eyes are inevitable.
Overall, Disney has done it again. Just five months after the phenomenal Jungle Book remake, the studio has got it spot on with Pete’s Dragon. The two films couldn’t be further apart, with this one succeeding in its quiet dignity. It is in every sense of the word – lovely.
https://moviemetropolis.net/2016/08/16/lovely-in-every-sense-of-the-word-petes-dragon-review/
The BFG was a pleasant and inoffensive adaptation of Roald Dahl’s wonderful novel and Finding Dory got Pixar back on the right track, and let’s not forget Captain America: Civil War, by far the best superhero film of the year.
Here, Disney continues its trend with recreating its classic cartoons in live-action; resurrecting Pete’s Dragon. But is this remake of the 1977 film of the same name as good as The Jungle Book?
Mr. Meacham (Robert Redford), a woodcarver, delights local children with stories of a mysterious dragon that lives deep in the woods of the Pacific Northwest. His daughter Grace (Bryce Dallas Howard) believes these are just tall tales, until she meets Pete (Oakes Fegley), a 10-year-old orphan who says he lives in the woods with a giant, friendly dragon called Elliot. With help from a young girl named Natalie (Oona Laurence), Grace sets out to investigate if this fantastic claim can be true.
Director David Lowery helms the film with a quiet subtlety that automatically makes Pete’s Dragon a very different adaptation to Jon Favreau’s stomping Jungle Book. Here, the joy is in the storytelling rather than popping on a set of nostalgia glasses and settling in for the journey.
Acting wise, it’s a pretty formulaic affair. Bryce Dallas Howard, in her first major role since last year’s smash hit Jurassic World, is as likeable as ever and like the film itself, commands the screen with an understated presence. Elsewhere, Oakes Fegley gives a cracking portrayal of Pete.
Naturally, the main character throughout is Elliot, the big friendly dragon. This bright green behemoth is rendered in wonderful CGI, with each gust of wind lifting his fur beautifully. Considering the film’s modest $65million budget, Elliot is utterly believable in each and every scene.
The lush forest landscape provides a mesmerising backdrop on which to construct a film and David Lowery takes the audience on sweeping journeys across the tree-tops, brilliantly juxtaposed with confined caves and the woodland floor.
Unfortunately, the deforestation side plot is never truly explored with Karl Urban’s underdeveloped “villain” proving to be a slight undoing in this near perfect remake.
Thankfully though, the themes of family, friendship and never giving up despite the odds are explored to their fullest – these are themes that Disney knows how to do better than any other studio and the emotional heart that brings to Pete’s Dragon ensures teary eyes are inevitable.
Overall, Disney has done it again. Just five months after the phenomenal Jungle Book remake, the studio has got it spot on with Pete’s Dragon. The two films couldn’t be further apart, with this one succeeding in its quiet dignity. It is in every sense of the word – lovely.
https://moviemetropolis.net/2016/08/16/lovely-in-every-sense-of-the-word-petes-dragon-review/
Kara Skinner (332 KP) rated Grind in Books
Jun 12, 2019
First of all, can we appreciate how cool this cover is? It’s makes me want to drink so much tea and coffee. When Edward Vukovic offered me a free print copy in exchange for an honest review, I couldn’t pass it up, even though it’s a bit darker than the usual books I read for Lover’s Quarrel.
I knew this book was going to be good and it didn’t disappoint. Ziva’s an excellently complex and well-written character. And this book has the ability to pull you into its world with its excellent descriptions and smooth language.
Unfortunately, this can be a dark and dreary world that will sometimes leave you in unnecessary suspense. Time can also be a little wonky, too, due to the several points of view.
While there are many storylines, Ziva and Isaac are the main characters. Ziva’s an immigrant from Macedonia, trying to make a living working at a clothing factory so she can eventually gain independence from her brother and his wife. Isaac is a bar owner and amateur writer trying to get over the death the death of his own wife.
They by far have the happiest story and they work so well together. I wish the book focused more on them and less on other characters. Every time something important happened with them– Isaac asks Ziva out for coffee, Ziva appears on his doorstep, anything that foreshadows hope and happiness and excitement– storylines were switched. We were suddenly on Simon’s point of view, or Michel’s. And I could have done with less of that.
Especially less focus on Simon.
Simon’s a negative guy with a negative outlook. He’s like an Edgar Allen Poe story in the form of a person. He’ll make you hate life and he hurts everyone around him. Getting through his chapters took forever because he was so dreary.
Michel, a homeless man hiding from dangerous old contacts, had a pretty good storyline. Actually, it was really interesting and complex. If it were its own book, then it would have been a great book to read. But shared with Ziva and Isaac, is was a pain in the butt. And it really hurt both storylines.
Because both storylines were crammed into only 391 pages, they both suffered. I wanted to know more about Michel’s past and Danielle’s home life, and see more of the two of them. I also wanted to know more about Ziva and what happens with her and Isaac, as well as what happens with her work. Ziva’s brother was really well-developed in the beginning and then he just disappears. What’s that about? And what the hell are Ziva and Isaac going to do about the really fast development in their relationship? (I wish I could say, but it’s too much of a spoiler.)
While this is still an excellently written book with an intricate plot, Vukovic’s storytelling skill is not all the way honed yet. I have no doubt that this book will be followed by better books by him.
I knew this book was going to be good and it didn’t disappoint. Ziva’s an excellently complex and well-written character. And this book has the ability to pull you into its world with its excellent descriptions and smooth language.
Unfortunately, this can be a dark and dreary world that will sometimes leave you in unnecessary suspense. Time can also be a little wonky, too, due to the several points of view.
While there are many storylines, Ziva and Isaac are the main characters. Ziva’s an immigrant from Macedonia, trying to make a living working at a clothing factory so she can eventually gain independence from her brother and his wife. Isaac is a bar owner and amateur writer trying to get over the death the death of his own wife.
They by far have the happiest story and they work so well together. I wish the book focused more on them and less on other characters. Every time something important happened with them– Isaac asks Ziva out for coffee, Ziva appears on his doorstep, anything that foreshadows hope and happiness and excitement– storylines were switched. We were suddenly on Simon’s point of view, or Michel’s. And I could have done with less of that.
Especially less focus on Simon.
Simon’s a negative guy with a negative outlook. He’s like an Edgar Allen Poe story in the form of a person. He’ll make you hate life and he hurts everyone around him. Getting through his chapters took forever because he was so dreary.
Michel, a homeless man hiding from dangerous old contacts, had a pretty good storyline. Actually, it was really interesting and complex. If it were its own book, then it would have been a great book to read. But shared with Ziva and Isaac, is was a pain in the butt. And it really hurt both storylines.
Because both storylines were crammed into only 391 pages, they both suffered. I wanted to know more about Michel’s past and Danielle’s home life, and see more of the two of them. I also wanted to know more about Ziva and what happens with her and Isaac, as well as what happens with her work. Ziva’s brother was really well-developed in the beginning and then he just disappears. What’s that about? And what the hell are Ziva and Isaac going to do about the really fast development in their relationship? (I wish I could say, but it’s too much of a spoiler.)
While this is still an excellently written book with an intricate plot, Vukovic’s storytelling skill is not all the way honed yet. I have no doubt that this book will be followed by better books by him.
Kristy H (1252 KP) rated Never Let You Go in Books
Jan 22, 2018
Lindsey Nash has not had the easiest of lives.
She escaped in the dark one night with her six-year-old daughter, Sophie, and just a few of their possessions. They were running from Andrew, Lindsey's drunken, abusive, and possessive husband. Lindsey knew that it was only a matter of time before Andrew killed her, leaving Sophie without her mom. But the night the two disappear, something else happens: a drunken Andrew gets behind the wheel, crashes his vehicle, and kills another woman. The accident puts him in prison for 10 years, giving Lindsey a small sense of freedom, but it's short-lived. Before she knows it, he's out, and headed for the town where Lindsey and Sophie have started over. Strange things start happen, and Lindsey is terrified for her life again--and Sophie's. Andrew claims prison has changed him, but Lindsey can't believe it. How will she and her daughter ever be safe?
This is my fourth Stevens book, and I know by now that she will keep you up late, frantically turning the pages, wondering what will happen. Of the ones I've read, I still think That Night is my favorite, but this one was quite an enjoyable and fast-paced read as well. I blew through it on vacation in about 24 hours, and it had a chilling creepiness to it that made me feel like I should be looking over my shoulder or continually pulling the curtains shut.
First, let's just put out there, as with most of Stevens' books, a big warning for abuse triggers. Please make that known to anyone who might be affected by such a storyline.
One of the best things about this novel was the way Stevens slowly unfurled bits of the plot, making you go "wow" each time something was revealed. The book is divided into three parts, and the first one switches between the present and the past, showcasing some of Lindsey and Andrew's abusive marriage. It's very effective. In the later parts, we hear from both Lindsey and Sophie, who is now a nearly grown teenager. Again, it's a compelling storytelling tool and allows Stevens to work the unreliable narrator angle. Is Lindsey just imagining all this? Can we trust her? Has she just brainwashed Sophie against her father?
The novel sets up a series of suspects, and I admit that I guessed "who did it" before page 100, but I still enjoyed the book immensely. It took me longer to work out why, and I was quite engrossed in the characters. I liked both Lindsey and Sophie, though I didn't love them or feel particularly attached to either, but I so enjoyed the mechanics of the story and what was going to come next that I was completely engaged nonetheless. The novel is very chilling, very eerie, and written so vividly that you can quite imagine many of its more frightening and suspenseful scenes. I can easily see it being made into a movie where I would be peeking tensely through my sleeves.
She escaped in the dark one night with her six-year-old daughter, Sophie, and just a few of their possessions. They were running from Andrew, Lindsey's drunken, abusive, and possessive husband. Lindsey knew that it was only a matter of time before Andrew killed her, leaving Sophie without her mom. But the night the two disappear, something else happens: a drunken Andrew gets behind the wheel, crashes his vehicle, and kills another woman. The accident puts him in prison for 10 years, giving Lindsey a small sense of freedom, but it's short-lived. Before she knows it, he's out, and headed for the town where Lindsey and Sophie have started over. Strange things start happen, and Lindsey is terrified for her life again--and Sophie's. Andrew claims prison has changed him, but Lindsey can't believe it. How will she and her daughter ever be safe?
This is my fourth Stevens book, and I know by now that she will keep you up late, frantically turning the pages, wondering what will happen. Of the ones I've read, I still think That Night is my favorite, but this one was quite an enjoyable and fast-paced read as well. I blew through it on vacation in about 24 hours, and it had a chilling creepiness to it that made me feel like I should be looking over my shoulder or continually pulling the curtains shut.
First, let's just put out there, as with most of Stevens' books, a big warning for abuse triggers. Please make that known to anyone who might be affected by such a storyline.
One of the best things about this novel was the way Stevens slowly unfurled bits of the plot, making you go "wow" each time something was revealed. The book is divided into three parts, and the first one switches between the present and the past, showcasing some of Lindsey and Andrew's abusive marriage. It's very effective. In the later parts, we hear from both Lindsey and Sophie, who is now a nearly grown teenager. Again, it's a compelling storytelling tool and allows Stevens to work the unreliable narrator angle. Is Lindsey just imagining all this? Can we trust her? Has she just brainwashed Sophie against her father?
The novel sets up a series of suspects, and I admit that I guessed "who did it" before page 100, but I still enjoyed the book immensely. It took me longer to work out why, and I was quite engrossed in the characters. I liked both Lindsey and Sophie, though I didn't love them or feel particularly attached to either, but I so enjoyed the mechanics of the story and what was going to come next that I was completely engaged nonetheless. The novel is very chilling, very eerie, and written so vividly that you can quite imagine many of its more frightening and suspenseful scenes. I can easily see it being made into a movie where I would be peeking tensely through my sleeves.